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| ( function () {	const _taskCache = new WeakMap();	class Rhino3dmLoader extends THREE.Loader {		constructor( manager ) {			super( manager );			this.libraryPath = '';			this.libraryPending = null;			this.libraryBinary = null;			this.libraryConfig = {};			this.url = '';			this.workerLimit = 4;			this.workerPool = [];			this.workerNextTaskID = 1;			this.workerSourceURL = '';			this.workerConfig = {};			this.materials = [];			this.warnings = [];		}		setLibraryPath( path ) {			this.libraryPath = path;			return this;		}		setWorkerLimit( workerLimit ) {			this.workerLimit = workerLimit;			return this;		}		load( url, onLoad, onProgress, onError ) {			const loader = new THREE.FileLoader( this.manager );			loader.setPath( this.path );			loader.setResponseType( 'arraybuffer' );			loader.setRequestHeader( this.requestHeader );			this.url = url;			loader.load( url, buffer => {				// Check for an existing task using this buffer. A transferred buffer cannot be transferred				// again from this thread.				if ( _taskCache.has( buffer ) ) {					const cachedTask = _taskCache.get( buffer );					return cachedTask.promise.then( onLoad ).catch( onError );				}				this.decodeObjects( buffer, url ).then( result => {					result.userData.warnings = this.warnings;					onLoad( result );				} ).catch( e => onError( e ) );			}, onProgress, onError );		}		debug() {			console.log( 'Task load: ', this.workerPool.map( worker => worker._taskLoad ) );		}		decodeObjects( buffer, url ) {			let worker;			let taskID;			const taskCost = buffer.byteLength;			const objectPending = this._getWorker( taskCost ).then( _worker => {				worker = _worker;				taskID = this.workerNextTaskID ++;				return new Promise( ( resolve, reject ) => {					worker._callbacks[ taskID ] = {						resolve,						reject					};					worker.postMessage( {						type: 'decode',						id: taskID,						buffer					}, [ buffer ] ); // this.debug();				} );			} ).then( message => this._createGeometry( message.data ) ).catch( e => {				throw e;			} ); // Remove task from the task list.			// Note: replaced '.finally()' with '.catch().then()' block - iOS 11 support (#19416)			objectPending.catch( () => true ).then( () => {				if ( worker && taskID ) {					this._releaseTask( worker, taskID ); //this.debug();				}			} ); // Cache the task result.			_taskCache.set( buffer, {				url: url,				promise: objectPending			} );			return objectPending;		}		parse( data, onLoad, onError ) {			this.decodeObjects( data, '' ).then( result => {				result.userData.warnings = this.warnings;				onLoad( result );			} ).catch( e => onError( e ) );		}		_compareMaterials( material ) {			const mat = {};			mat.name = material.name;			mat.color = {};			mat.color.r = material.color.r;			mat.color.g = material.color.g;			mat.color.b = material.color.b;			mat.type = material.type;			for ( let i = 0; i < this.materials.length; i ++ ) {				const m = this.materials[ i ];				const _mat = {};				_mat.name = m.name;				_mat.color = {};				_mat.color.r = m.color.r;				_mat.color.g = m.color.g;				_mat.color.b = m.color.b;				_mat.type = m.type;				if ( JSON.stringify( mat ) === JSON.stringify( _mat ) ) {					return m;				}			}			this.materials.push( material );			return material;		}		_createMaterial( material ) {			if ( material === undefined ) {				return new THREE.MeshStandardMaterial( {					color: new THREE.Color( 1, 1, 1 ),					metalness: 0.8,					name: 'default',					side: 2				} );			}			const _diffuseColor = material.diffuseColor;			const diffusecolor = new THREE.Color( _diffuseColor.r / 255.0, _diffuseColor.g / 255.0, _diffuseColor.b / 255.0 );			if ( _diffuseColor.r === 0 && _diffuseColor.g === 0 && _diffuseColor.b === 0 ) {				diffusecolor.r = 1;				diffusecolor.g = 1;				diffusecolor.b = 1;			} // console.log( material );			const mat = new THREE.MeshStandardMaterial( {				color: diffusecolor,				name: material.name,				side: 2,				transparent: material.transparency > 0 ? true : false,				opacity: 1.0 - material.transparency			} );			const textureLoader = new THREE.TextureLoader();			for ( let i = 0; i < material.textures.length; i ++ ) {				const texture = material.textures[ i ];				if ( texture.image !== null ) {					const map = textureLoader.load( texture.image );					switch ( texture.type ) {						case 'Diffuse':							mat.map = map;							break;						case 'Bump':							mat.bumpMap = map;							break;						case 'Transparency':							mat.alphaMap = map;							mat.transparent = true;							break;						case 'Emap':							mat.envMap = map;							break;					}					map.wrapS = texture.wrapU === 0 ? THREE.RepeatWrapping : THREE.ClampToEdgeWrapping;					map.wrapT = texture.wrapV === 0 ? THREE.RepeatWrapping : THREE.ClampToEdgeWrapping;					map.repeat.set( texture.repeat[ 0 ], texture.repeat[ 1 ] );				}			}			return mat;		}		_createGeometry( data ) {			// console.log(data);			const object = new THREE.Object3D();			const instanceDefinitionObjects = [];			const instanceDefinitions = [];			const instanceReferences = [];			object.userData[ 'layers' ] = data.layers;			object.userData[ 'groups' ] = data.groups;			object.userData[ 'settings' ] = data.settings;			object.userData[ 'objectType' ] = 'File3dm';			object.userData[ 'materials' ] = null;			object.name = this.url;			let objects = data.objects;			const materials = data.materials;			for ( let i = 0; i < objects.length; i ++ ) {				const obj = objects[ i ];				const attributes = obj.attributes;				switch ( obj.objectType ) {					case 'InstanceDefinition':						instanceDefinitions.push( obj );						break;					case 'InstanceReference':						instanceReferences.push( obj );						break;					default:						let _object;						if ( attributes.materialIndex >= 0 ) {							const rMaterial = materials[ attributes.materialIndex ];							let material = this._createMaterial( rMaterial );							material = this._compareMaterials( material );							_object = this._createObject( obj, material );						} else {							const material = this._createMaterial();							_object = this._createObject( obj, material );						}						if ( _object === undefined ) {							continue;						}						const layer = data.layers[ attributes.layerIndex ];						_object.visible = layer ? data.layers[ attributes.layerIndex ].visible : true;						if ( attributes.isInstanceDefinitionObject ) {							instanceDefinitionObjects.push( _object );						} else {							object.add( _object );						}						break;				}			}			for ( let i = 0; i < instanceDefinitions.length; i ++ ) {				const iDef = instanceDefinitions[ i ];				objects = [];				for ( let j = 0; j < iDef.attributes.objectIds.length; j ++ ) {					const objId = iDef.attributes.objectIds[ j ];					for ( let p = 0; p < instanceDefinitionObjects.length; p ++ ) {						const idoId = instanceDefinitionObjects[ p ].userData.attributes.id;						if ( objId === idoId ) {							objects.push( instanceDefinitionObjects[ p ] );						}					}				} // Currently clones geometry and does not take advantage of instancing				for ( let j = 0; j < instanceReferences.length; j ++ ) {					const iRef = instanceReferences[ j ];					if ( iRef.geometry.parentIdefId === iDef.attributes.id ) {						const iRefObject = new THREE.Object3D();						const xf = iRef.geometry.xform.array;						const matrix = new THREE.Matrix4();						matrix.set( xf[ 0 ], xf[ 1 ], xf[ 2 ], xf[ 3 ], xf[ 4 ], xf[ 5 ], xf[ 6 ], xf[ 7 ], xf[ 8 ], xf[ 9 ], xf[ 10 ], xf[ 11 ], xf[ 12 ], xf[ 13 ], xf[ 14 ], xf[ 15 ] );						iRefObject.applyMatrix4( matrix );						for ( let p = 0; p < objects.length; p ++ ) {							iRefObject.add( objects[ p ].clone( true ) );						}						object.add( iRefObject );					}				}			}			object.userData[ 'materials' ] = this.materials;			return object;		}		_createObject( obj, mat ) {			const loader = new THREE.BufferGeometryLoader();			const attributes = obj.attributes;			let geometry, material, _color, color;			switch ( obj.objectType ) {				case 'Point':				case 'PointSet':					geometry = loader.parse( obj.geometry );					if ( geometry.attributes.hasOwnProperty( 'color' ) ) {						material = new THREE.PointsMaterial( {							vertexColors: true,							sizeAttenuation: false,							size: 2						} );					} else {						_color = attributes.drawColor;						color = new THREE.Color( _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 );						material = new THREE.PointsMaterial( {							color: color,							sizeAttenuation: false,							size: 2						} );					}					material = this._compareMaterials( material );					const points = new THREE.Points( geometry, material );					points.userData[ 'attributes' ] = attributes;					points.userData[ 'objectType' ] = obj.objectType;					if ( attributes.name ) {						points.name = attributes.name;					}					return points;				case 'Mesh':				case 'Extrusion':				case 'SubD':				case 'Brep':					if ( obj.geometry === null ) return;					geometry = loader.parse( obj.geometry );					if ( geometry.attributes.hasOwnProperty( 'color' ) ) {						mat.vertexColors = true;					}					if ( mat === null ) {						mat = this._createMaterial();						mat = this._compareMaterials( mat );					}					const mesh = new THREE.Mesh( geometry, mat );					mesh.castShadow = attributes.castsShadows;					mesh.receiveShadow = attributes.receivesShadows;					mesh.userData[ 'attributes' ] = attributes;					mesh.userData[ 'objectType' ] = obj.objectType;					if ( attributes.name ) {						mesh.name = attributes.name;					}					return mesh;				case 'Curve':					geometry = loader.parse( obj.geometry );					_color = attributes.drawColor;					color = new THREE.Color( _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 );					material = new THREE.LineBasicMaterial( {						color: color					} );					material = this._compareMaterials( material );					const lines = new THREE.Line( geometry, material );					lines.userData[ 'attributes' ] = attributes;					lines.userData[ 'objectType' ] = obj.objectType;					if ( attributes.name ) {						lines.name = attributes.name;					}					return lines;				case 'TextDot':					geometry = obj.geometry;					const ctx = document.createElement( 'canvas' ).getContext( '2d' );					const font = `${geometry.fontHeight}px ${geometry.fontFace}`;					ctx.font = font;					const width = ctx.measureText( geometry.text ).width + 10;					const height = geometry.fontHeight + 10;					const r = window.devicePixelRatio;					ctx.canvas.width = width * r;					ctx.canvas.height = height * r;					ctx.canvas.style.width = width + 'px';					ctx.canvas.style.height = height + 'px';					ctx.setTransform( r, 0, 0, r, 0, 0 );					ctx.font = font;					ctx.textBaseline = 'middle';					ctx.textAlign = 'center';					color = attributes.drawColor;					ctx.fillStyle = `rgba(${color.r},${color.g},${color.b},${color.a})`;					ctx.fillRect( 0, 0, width, height );					ctx.fillStyle = 'white';					ctx.fillText( geometry.text, width / 2, height / 2 );					const texture = new THREE.CanvasTexture( ctx.canvas );					texture.minFilter = THREE.LinearFilter;					texture.wrapS = THREE.ClampToEdgeWrapping;					texture.wrapT = THREE.ClampToEdgeWrapping;					material = new THREE.SpriteMaterial( {						map: texture,						depthTest: false					} );					const sprite = new THREE.Sprite( material );					sprite.position.set( geometry.point[ 0 ], geometry.point[ 1 ], geometry.point[ 2 ] );					sprite.scale.set( width / 10, height / 10, 1.0 );					sprite.userData[ 'attributes' ] = attributes;					sprite.userData[ 'objectType' ] = obj.objectType;					if ( attributes.name ) {						sprite.name = attributes.name;					}					return sprite;				case 'Light':					geometry = obj.geometry;					let light;					switch ( geometry.lightStyle.name ) {						case 'LightStyle_WorldPoint':							light = new THREE.PointLight();							light.castShadow = attributes.castsShadows;							light.position.set( geometry.location[ 0 ], geometry.location[ 1 ], geometry.location[ 2 ] );							light.shadow.normalBias = 0.1;							break;						case 'LightStyle_WorldSpot':							light = new THREE.SpotLight();							light.castShadow = attributes.castsShadows;							light.position.set( geometry.location[ 0 ], geometry.location[ 1 ], geometry.location[ 2 ] );							light.target.position.set( geometry.direction[ 0 ], geometry.direction[ 1 ], geometry.direction[ 2 ] );							light.angle = geometry.spotAngleRadians;							light.shadow.normalBias = 0.1;							break;						case 'LightStyle_WorldRectangular':							light = new THREE.RectAreaLight();							const width = Math.abs( geometry.width[ 2 ] );							const height = Math.abs( geometry.length[ 0 ] );							light.position.set( geometry.location[ 0 ] - height / 2, geometry.location[ 1 ], geometry.location[ 2 ] - width / 2 );							light.height = height;							light.width = width;							light.lookAt( new THREE.Vector3( geometry.direction[ 0 ], geometry.direction[ 1 ], geometry.direction[ 2 ] ) );							break;						case 'LightStyle_WorldDirectional':							light = new THREE.DirectionalLight();							light.castShadow = attributes.castsShadows;							light.position.set( geometry.location[ 0 ], geometry.location[ 1 ], geometry.location[ 2 ] );							light.target.position.set( geometry.direction[ 0 ], geometry.direction[ 1 ], geometry.direction[ 2 ] );							light.shadow.normalBias = 0.1;							break;						case 'LightStyle_WorldLinear':							// not conversion exists, warning has already been printed to the console							break;						default:							break;					}					if ( light ) {						light.intensity = geometry.intensity;						_color = geometry.diffuse;						color = new THREE.Color( _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 );						light.color = color;						light.userData[ 'attributes' ] = attributes;						light.userData[ 'objectType' ] = obj.objectType;					}					return light;			}		}		_initLibrary() {			if ( ! this.libraryPending ) {				// Load rhino3dm wrapper.				const jsLoader = new THREE.FileLoader( this.manager );				jsLoader.setPath( this.libraryPath );				const jsContent = new Promise( ( resolve, reject ) => {					jsLoader.load( 'rhino3dm.js', resolve, undefined, reject );				} ); // Load rhino3dm WASM binary.				const binaryLoader = new THREE.FileLoader( this.manager );				binaryLoader.setPath( this.libraryPath );				binaryLoader.setResponseType( 'arraybuffer' );				const binaryContent = new Promise( ( resolve, reject ) => {					binaryLoader.load( 'rhino3dm.wasm', resolve, undefined, reject );				} );				this.libraryPending = Promise.all( [ jsContent, binaryContent ] ).then( ( [ jsContent, binaryContent ] ) => {					//this.libraryBinary = binaryContent;					this.libraryConfig.wasmBinary = binaryContent;					const fn = Rhino3dmWorker.toString();					const body = [ '/* rhino3dm.js */', jsContent, '/* worker */', fn.substring( fn.indexOf( '{' ) + 1, fn.lastIndexOf( '}' ) ) ].join( '\n' );					this.workerSourceURL = URL.createObjectURL( new Blob( [ body ] ) );				} );			}			return this.libraryPending;		}		_getWorker( taskCost ) {			return this._initLibrary().then( () => {				if ( this.workerPool.length < this.workerLimit ) {					const worker = new Worker( this.workerSourceURL );					worker._callbacks = {};					worker._taskCosts = {};					worker._taskLoad = 0;					worker.postMessage( {						type: 'init',						libraryConfig: this.libraryConfig					} );					worker.onmessage = e => {						const message = e.data;						switch ( message.type ) {							case 'warning':								this.warnings.push( message.data );								console.warn( message.data );								break;							case 'decode':								worker._callbacks[ message.id ].resolve( message );								break;							case 'error':								worker._callbacks[ message.id ].reject( message );								break;							default:								console.error( 'THREE.Rhino3dmLoader: Unexpected message, "' + message.type + '"' );						}					};					this.workerPool.push( worker );				} else {					this.workerPool.sort( function ( a, b ) {						return a._taskLoad > b._taskLoad ? - 1 : 1;					} );				}				const worker = this.workerPool[ this.workerPool.length - 1 ];				worker._taskLoad += taskCost;				return worker;			} );		}		_releaseTask( worker, taskID ) {			worker._taskLoad -= worker._taskCosts[ taskID ];			delete worker._callbacks[ taskID ];			delete worker._taskCosts[ taskID ];		}		dispose() {			for ( let i = 0; i < this.workerPool.length; ++ i ) {				this.workerPool[ i ].terminate();			}			this.workerPool.length = 0;			return this;		}	}	/* WEB WORKER */	function Rhino3dmWorker() {		let libraryPending;		let libraryConfig;		let rhino;		let taskID;		onmessage = function ( e ) {			const message = e.data;			switch ( message.type ) {				case 'init':					// console.log(message)					libraryConfig = message.libraryConfig;					const wasmBinary = libraryConfig.wasmBinary;					let RhinoModule;					libraryPending = new Promise( function ( resolve ) {						/* Like Basis THREE.Loader */						RhinoModule = {							wasmBinary,							onRuntimeInitialized: resolve						};						rhino3dm( RhinoModule ); // eslint-disable-line no-undef					} ).then( () => {						rhino = RhinoModule;					} );					break;				case 'decode':					taskID = message.id;					const buffer = message.buffer;					libraryPending.then( () => {						try {							const data = decodeObjects( rhino, buffer );							self.postMessage( {								type: 'decode',								id: message.id,								data							} );						} catch ( error ) {							self.postMessage( {								type: 'error',								id: message.id,								error							} );						}					} );					break;			}		};		function decodeObjects( rhino, buffer ) {			const arr = new Uint8Array( buffer );			const doc = rhino.File3dm.fromByteArray( arr );			const objects = [];			const materials = [];			const layers = [];			const views = [];			const namedViews = [];			const groups = [];			const strings = []; //Handle objects			const objs = doc.objects();			const cnt = objs.count;			for ( let i = 0; i < cnt; i ++ ) {				const _object = objs.get( i );				const object = extractObjectData( _object, doc );				_object.delete();				if ( object ) {					objects.push( object );				}			} // Handle instance definitions			// console.log( `Instance Definitions Count: ${doc.instanceDefinitions().count()}` );			for ( let i = 0; i < doc.instanceDefinitions().count(); i ++ ) {				const idef = doc.instanceDefinitions().get( i );				const idefAttributes = extractProperties( idef );				idefAttributes.objectIds = idef.getObjectIds();				objects.push( {					geometry: null,					attributes: idefAttributes,					objectType: 'InstanceDefinition'				} );			} // Handle materials			const textureTypes = [// rhino.TextureType.Bitmap,				rhino.TextureType.Diffuse, rhino.TextureType.Bump, rhino.TextureType.Transparency, rhino.TextureType.Opacity, rhino.TextureType.Emap ];			const pbrTextureTypes = [ rhino.TextureType.PBR_BaseColor, rhino.TextureType.PBR_Subsurface, rhino.TextureType.PBR_SubsurfaceScattering, rhino.TextureType.PBR_SubsurfaceScatteringRadius, rhino.TextureType.PBR_Metallic, rhino.TextureType.PBR_Specular, rhino.TextureType.PBR_SpecularTint, rhino.TextureType.PBR_Roughness, rhino.TextureType.PBR_Anisotropic, rhino.TextureType.PBR_Anisotropic_Rotation, rhino.TextureType.PBR_Sheen, rhino.TextureType.PBR_SheenTint, rhino.TextureType.PBR_Clearcoat, rhino.TextureType.PBR_ClearcoatBump, rhino.TextureType.PBR_ClearcoatRoughness, rhino.TextureType.PBR_OpacityIor, rhino.TextureType.PBR_OpacityRoughness, rhino.TextureType.PBR_Emission, rhino.TextureType.PBR_AmbientOcclusion, rhino.TextureType.PBR_Displacement ];			for ( let i = 0; i < doc.materials().count(); i ++ ) {				const _material = doc.materials().get( i );				const _pbrMaterial = _material.physicallyBased();				let material = extractProperties( _material );				const textures = [];				for ( let j = 0; j < textureTypes.length; j ++ ) {					const _texture = _material.getTexture( textureTypes[ j ] );					if ( _texture ) {						let textureType = textureTypes[ j ].constructor.name;						textureType = textureType.substring( 12, textureType.length );						const texture = {							type: textureType						};						const image = doc.getEmbeddedFileAsBase64( _texture.fileName );						texture.wrapU = _texture.wrapU;						texture.wrapV = _texture.wrapV;						texture.wrapW = _texture.wrapW;						const uvw = _texture.uvwTransform.toFloatArray( true );						texture.repeat = [ uvw[ 0 ], uvw[ 5 ] ];						if ( image ) {							texture.image = 'data:image/png;base64,' + image;						} else {							self.postMessage( {								type: 'warning',								id: taskID,								data: {									message: `THREE.3DMLoader: Image for ${textureType} texture not embedded in file.`,									type: 'missing resource'								}							} );							texture.image = null;						}						textures.push( texture );						_texture.delete();					}				}				material.textures = textures;				if ( _pbrMaterial.supported ) {					for ( let j = 0; j < pbrTextureTypes.length; j ++ ) {						const _texture = _material.getTexture( pbrTextureTypes[ j ] );						if ( _texture ) {							const image = doc.getEmbeddedFileAsBase64( _texture.fileName );							let textureType = pbrTextureTypes[ j ].constructor.name;							textureType = textureType.substring( 12, textureType.length );							const texture = {								type: textureType,								image: 'data:image/png;base64,' + image							};							textures.push( texture );							_texture.delete();						}					}					const pbMaterialProperties = extractProperties( _material.physicallyBased() );					material = Object.assign( pbMaterialProperties, material );				}				materials.push( material );				_material.delete();				_pbrMaterial.delete();			} // Handle layers			for ( let i = 0; i < doc.layers().count(); i ++ ) {				const _layer = doc.layers().get( i );				const layer = extractProperties( _layer );				layers.push( layer );				_layer.delete();			} // Handle views			for ( let i = 0; i < doc.views().count(); i ++ ) {				const _view = doc.views().get( i );				const view = extractProperties( _view );				views.push( view );				_view.delete();			} // Handle named views			for ( let i = 0; i < doc.namedViews().count(); i ++ ) {				const _namedView = doc.namedViews().get( i );				const namedView = extractProperties( _namedView );				namedViews.push( namedView );				_namedView.delete();			} // Handle groups			for ( let i = 0; i < doc.groups().count(); i ++ ) {				const _group = doc.groups().get( i );				const group = extractProperties( _group );				groups.push( group );				_group.delete();			} // Handle settings			const settings = extractProperties( doc.settings() ); //TODO: Handle other document stuff like dimstyles, instance definitions, bitmaps etc.			// Handle dimstyles			// console.log( `Dimstyle Count: ${doc.dimstyles().count()}` );			// Handle bitmaps			// console.log( `Bitmap Count: ${doc.bitmaps().count()}` );			// Handle strings			// console.log( `Document Strings Count: ${doc.strings().count()}` );			// Note: doc.strings().documentUserTextCount() counts any doc.strings defined in a section			//console.log( `Document User Text Count: ${doc.strings().documentUserTextCount()}` );			const strings_count = doc.strings().count();			for ( let i = 0; i < strings_count; i ++ ) {				strings.push( doc.strings().get( i ) );			}			doc.delete();			return {				objects,				materials,				layers,				views,				namedViews,				groups,				strings,				settings			};		}		function extractObjectData( object, doc ) {			const _geometry = object.geometry();			const _attributes = object.attributes();			let objectType = _geometry.objectType;			let geometry, attributes, position, data, mesh; // skip instance definition objects			//if( _attributes.isInstanceDefinitionObject ) { continue; }			// TODO: handle other geometry types			switch ( objectType ) {				case rhino.ObjectType.Curve:					const pts = curveToPoints( _geometry, 100 );					position = {};					attributes = {};					data = {};					position.itemSize = 3;					position.type = 'Float32Array';					position.array = [];					for ( let j = 0; j < pts.length; j ++ ) {						position.array.push( pts[ j ][ 0 ] );						position.array.push( pts[ j ][ 1 ] );						position.array.push( pts[ j ][ 2 ] );					}					attributes.position = position;					data.attributes = attributes;					geometry = {						data					};					break;				case rhino.ObjectType.Point:					const pt = _geometry.location;					position = {};					const color = {};					attributes = {};					data = {};					position.itemSize = 3;					position.type = 'Float32Array';					position.array = [ pt[ 0 ], pt[ 1 ], pt[ 2 ] ];					const _color = _attributes.drawColor( doc );					color.itemSize = 3;					color.type = 'Float32Array';					color.array = [ _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 ];					attributes.position = position;					attributes.color = color;					data.attributes = attributes;					geometry = {						data					};					break;				case rhino.ObjectType.PointSet:				case rhino.ObjectType.Mesh:					geometry = _geometry.toThreejsJSON();					break;				case rhino.ObjectType.Brep:					const faces = _geometry.faces();					mesh = new rhino.Mesh();					for ( let faceIndex = 0; faceIndex < faces.count; faceIndex ++ ) {						const face = faces.get( faceIndex );						const _mesh = face.getMesh( rhino.MeshType.Any );						if ( _mesh ) {							mesh.append( _mesh );							_mesh.delete();						}						face.delete();					}					if ( mesh.faces().count > 0 ) {						mesh.compact();						geometry = mesh.toThreejsJSON();						faces.delete();					}					mesh.delete();					break;				case rhino.ObjectType.Extrusion:					mesh = _geometry.getMesh( rhino.MeshType.Any );					if ( mesh ) {						geometry = mesh.toThreejsJSON();						mesh.delete();					}					break;				case rhino.ObjectType.TextDot:					geometry = extractProperties( _geometry );					break;				case rhino.ObjectType.Light:					geometry = extractProperties( _geometry );					if ( geometry.lightStyle.name === 'LightStyle_WorldLinear' ) {						self.postMessage( {							type: 'warning',							id: taskID,							data: {								message: `THREE.3DMLoader: No conversion exists for ${objectType.constructor.name} ${geometry.lightStyle.name}`,								type: 'no conversion',								guid: _attributes.id							}						} );					}					break;				case rhino.ObjectType.InstanceReference:					geometry = extractProperties( _geometry );					geometry.xform = extractProperties( _geometry.xform );					geometry.xform.array = _geometry.xform.toFloatArray( true );					break;				case rhino.ObjectType.SubD:					// TODO: precalculate resulting vertices and faces and warn on excessive results					_geometry.subdivide( 3 );					mesh = rhino.Mesh.createFromSubDControlNet( _geometry );					if ( mesh ) {						geometry = mesh.toThreejsJSON();						mesh.delete();					}					break;					/*      case rhino.ObjectType.Annotation:      case rhino.ObjectType.Hatch:      case rhino.ObjectType.ClipPlane:      */				default:					self.postMessage( {						type: 'warning',						id: taskID,						data: {							message: `THREE.3DMLoader: Conversion not implemented for ${objectType.constructor.name}`,							type: 'not implemented',							guid: _attributes.id						}					} );					break;			}			if ( geometry ) {				attributes = extractProperties( _attributes );				attributes.geometry = extractProperties( _geometry );				if ( _attributes.groupCount > 0 ) {					attributes.groupIds = _attributes.getGroupList();				}				if ( _attributes.userStringCount > 0 ) {					attributes.userStrings = _attributes.getUserStrings();				}				if ( _geometry.userStringCount > 0 ) {					attributes.geometry.userStrings = _geometry.getUserStrings();				}				attributes.drawColor = _attributes.drawColor( doc );				objectType = objectType.constructor.name;				objectType = objectType.substring( 11, objectType.length );				return {					geometry,					attributes,					objectType				};			} else {				self.postMessage( {					type: 'warning',					id: taskID,					data: {						message: `THREE.3DMLoader: ${objectType.constructor.name} has no associated mesh geometry.`,						type: 'missing mesh',						guid: _attributes.id					}				} );			}		}		function extractProperties( object ) {			const result = {};			for ( const property in object ) {				const value = object[ property ];				if ( typeof value !== 'function' ) {					if ( typeof value === 'object' && value !== null && value.hasOwnProperty( 'constructor' ) ) {						result[ property ] = {							name: value.constructor.name,							value: value.value						};					} else {						result[ property ] = value;					}				} else { // these are functions that could be called to extract more data.					//console.log( `${property}: ${object[ property ].constructor.name}` );				}			}			return result;		}		function curveToPoints( curve, pointLimit ) {			let pointCount = pointLimit;			let rc = [];			const ts = [];			if ( curve instanceof rhino.LineCurve ) {				return [ curve.pointAtStart, curve.pointAtEnd ];			}			if ( curve instanceof rhino.PolylineCurve ) {				pointCount = curve.pointCount;				for ( let i = 0; i < pointCount; i ++ ) {					rc.push( curve.point( i ) );				}				return rc;			}			if ( curve instanceof rhino.PolyCurve ) {				const segmentCount = curve.segmentCount;				for ( let i = 0; i < segmentCount; i ++ ) {					const segment = curve.segmentCurve( i );					const segmentArray = curveToPoints( segment, pointCount );					rc = rc.concat( segmentArray );					segment.delete();				}				return rc;			}			if ( curve instanceof rhino.ArcCurve ) {				pointCount = Math.floor( curve.angleDegrees / 5 );				pointCount = pointCount < 2 ? 2 : pointCount; // alternative to this hardcoded version: https://stackoverflow.com/a/18499923/2179399			}			if ( curve instanceof rhino.NurbsCurve && curve.degree === 1 ) {				const pLine = curve.tryGetPolyline();				for ( let i = 0; i < pLine.count; i ++ ) {					rc.push( pLine.get( i ) );				}				pLine.delete();				return rc;			}			const domain = curve.domain;			const divisions = pointCount - 1.0;			for ( let j = 0; j < pointCount; j ++ ) {				const t = domain[ 0 ] + j / divisions * ( domain[ 1 ] - domain[ 0 ] );				if ( t === domain[ 0 ] || t === domain[ 1 ] ) {					ts.push( t );					continue;				}				const tan = curve.tangentAt( t );				const prevTan = curve.tangentAt( ts.slice( - 1 )[ 0 ] ); // Duplicated from THREE.Vector3				// How to pass imports to worker?				const tS = tan[ 0 ] * tan[ 0 ] + tan[ 1 ] * tan[ 1 ] + tan[ 2 ] * tan[ 2 ];				const ptS = prevTan[ 0 ] * prevTan[ 0 ] + prevTan[ 1 ] * prevTan[ 1 ] + prevTan[ 2 ] * prevTan[ 2 ];				const denominator = Math.sqrt( tS * ptS );				let angle;				if ( denominator === 0 ) {					angle = Math.PI / 2;				} else {					const theta = ( tan.x * prevTan.x + tan.y * prevTan.y + tan.z * prevTan.z ) / denominator;					angle = Math.acos( Math.max( - 1, Math.min( 1, theta ) ) );				}				if ( angle < 0.1 ) continue;				ts.push( t );			}			rc = ts.map( t => curve.pointAt( t ) );			return rc;		}	}	THREE.Rhino3dmLoader = Rhino3dmLoader;} )();
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