| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354 | ( function () {	/** * NURBS surface object * * Implementation is based on (x, y [, z=0 [, w=1]]) control points with w=weight. **/	class NURBSSurface {		constructor( degree1, degree2, knots1, knots2			/* arrays of reals */			, controlPoints			/* array^2 of Vector(2|3|4) */		) {			this.degree1 = degree1;			this.degree2 = degree2;			this.knots1 = knots1;			this.knots2 = knots2;			this.controlPoints = [];			const len1 = knots1.length - degree1 - 1;			const len2 = knots2.length - degree2 - 1; // ensure THREE.Vector4 for control points			for ( let i = 0; i < len1; ++ i ) {				this.controlPoints[ i ] = [];				for ( let j = 0; j < len2; ++ j ) {					const point = controlPoints[ i ][ j ];					this.controlPoints[ i ][ j ] = new THREE.Vector4( point.x, point.y, point.z, point.w );				}			}		}		getPoint( t1, t2, target ) {			const u = this.knots1[ 0 ] + t1 * ( this.knots1[ this.knots1.length - 1 ] - this.knots1[ 0 ] ); // linear mapping t1->u			const v = this.knots2[ 0 ] + t2 * ( this.knots2[ this.knots2.length - 1 ] - this.knots2[ 0 ] ); // linear mapping t2->u			THREE.NURBSUtils.calcSurfacePoint( this.degree1, this.degree2, this.knots1, this.knots2, this.controlPoints, u, v, target );		}	}	THREE.NURBSSurface = NURBSSurface;} )();
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