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							- ( function () {
 
- 	class LineGeometry extends THREE.LineSegmentsGeometry {
 
- 		constructor() {
 
- 			super();
 
- 			this.type = 'LineGeometry';
 
- 		}
 
- 		setPositions( array ) {
 
- 			// converts [ x1, y1, z1,  x2, y2, z2, ... ] to pairs format
 
- 			var length = array.length - 3;
 
- 			var points = new Float32Array( 2 * length );
 
- 			for ( var i = 0; i < length; i += 3 ) {
 
- 				points[ 2 * i ] = array[ i ];
 
- 				points[ 2 * i + 1 ] = array[ i + 1 ];
 
- 				points[ 2 * i + 2 ] = array[ i + 2 ];
 
- 				points[ 2 * i + 3 ] = array[ i + 3 ];
 
- 				points[ 2 * i + 4 ] = array[ i + 4 ];
 
- 				points[ 2 * i + 5 ] = array[ i + 5 ];
 
- 			}
 
- 			super.setPositions( points );
 
- 			return this;
 
- 		}
 
- 		setColors( array ) {
 
- 			// converts [ r1, g1, b1,  r2, g2, b2, ... ] to pairs format
 
- 			var length = array.length - 3;
 
- 			var colors = new Float32Array( 2 * length );
 
- 			for ( var i = 0; i < length; i += 3 ) {
 
- 				colors[ 2 * i ] = array[ i ];
 
- 				colors[ 2 * i + 1 ] = array[ i + 1 ];
 
- 				colors[ 2 * i + 2 ] = array[ i + 2 ];
 
- 				colors[ 2 * i + 3 ] = array[ i + 3 ];
 
- 				colors[ 2 * i + 4 ] = array[ i + 4 ];
 
- 				colors[ 2 * i + 5 ] = array[ i + 5 ];
 
- 			}
 
- 			super.setColors( colors );
 
- 			return this;
 
- 		}
 
- 		fromLine( line ) {
 
- 			var geometry = line.geometry;
 
- 			if ( geometry.isGeometry ) {
 
- 				console.error( 'THREE.LineGeometry no longer supports Geometry. Use THREE.BufferGeometry instead.' );
 
- 				return;
 
- 			} else if ( geometry.isBufferGeometry ) {
 
- 				this.setPositions( geometry.attributes.position.array ); // assumes non-indexed
 
- 			} // set colors, maybe
 
- 			return this;
 
- 		}
 
- 	}
 
- 	LineGeometry.prototype.isLineGeometry = true;
 
- 	THREE.LineGeometry = LineGeometry;
 
- } )();
 
 
  |