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							- ( function () {
 
- 	/**
 
-  * Export draco compressed files from threejs geometry objects.
 
-  *
 
-  * Draco files are compressed and usually are smaller than conventional 3D file formats.
 
-  *
 
-  * The exporter receives a options object containing
 
-  *  - decodeSpeed, indicates how to tune the encoder regarding decode speed (0 gives better speed but worst quality)
 
-  *  - encodeSpeed, indicates how to tune the encoder parameters (0 gives better speed but worst quality)
 
-  *  - encoderMethod
 
-  *  - quantization, indicates the presision of each type of data stored in the draco file in the order (POSITION, NORMAL, COLOR, TEX_COORD, GENERIC)
 
-  *  - exportUvs
 
-  *  - exportNormals
 
-  */
 
- 	/* global DracoEncoderModule */
 
- 	class DRACOExporter {
 
- 		parse( object, options = {
 
- 			decodeSpeed: 5,
 
- 			encodeSpeed: 5,
 
- 			encoderMethod: DRACOExporter.MESH_EDGEBREAKER_ENCODING,
 
- 			quantization: [ 16, 8, 8, 8, 8 ],
 
- 			exportUvs: true,
 
- 			exportNormals: true,
 
- 			exportColor: false
 
- 		} ) {
 
- 			if ( object.isBufferGeometry === true ) {
 
- 				throw new Error( 'DRACOExporter: The first parameter of parse() is now an instance of Mesh or Points.' );
 
- 			}
 
- 			if ( DracoEncoderModule === undefined ) {
 
- 				throw new Error( 'THREE.DRACOExporter: required the draco_encoder to work.' );
 
- 			}
 
- 			const geometry = object.geometry;
 
- 			const dracoEncoder = DracoEncoderModule();
 
- 			const encoder = new dracoEncoder.Encoder();
 
- 			let builder;
 
- 			let dracoObject;
 
- 			if ( geometry.isBufferGeometry !== true ) {
 
- 				throw new Error( 'THREE.DRACOExporter.parse(geometry, options): geometry is not a THREE.BufferGeometry instance.' );
 
- 			}
 
- 			if ( object.isMesh === true ) {
 
- 				builder = new dracoEncoder.MeshBuilder();
 
- 				dracoObject = new dracoEncoder.Mesh();
 
- 				const vertices = geometry.getAttribute( 'position' );
 
- 				builder.AddFloatAttributeToMesh( dracoObject, dracoEncoder.POSITION, vertices.count, vertices.itemSize, vertices.array );
 
- 				const faces = geometry.getIndex();
 
- 				if ( faces !== null ) {
 
- 					builder.AddFacesToMesh( dracoObject, faces.count / 3, faces.array );
 
- 				} else {
 
- 					const faces = new ( vertices.count > 65535 ? Uint32Array : Uint16Array )( vertices.count );
 
- 					for ( let i = 0; i < faces.length; i ++ ) {
 
- 						faces[ i ] = i;
 
- 					}
 
- 					builder.AddFacesToMesh( dracoObject, vertices.count, faces );
 
- 				}
 
- 				if ( options.exportNormals === true ) {
 
- 					const normals = geometry.getAttribute( 'normal' );
 
- 					if ( normals !== undefined ) {
 
- 						builder.AddFloatAttributeToMesh( dracoObject, dracoEncoder.NORMAL, normals.count, normals.itemSize, normals.array );
 
- 					}
 
- 				}
 
- 				if ( options.exportUvs === true ) {
 
- 					const uvs = geometry.getAttribute( 'uv' );
 
- 					if ( uvs !== undefined ) {
 
- 						builder.AddFloatAttributeToMesh( dracoObject, dracoEncoder.TEX_COORD, uvs.count, uvs.itemSize, uvs.array );
 
- 					}
 
- 				}
 
- 				if ( options.exportColor === true ) {
 
- 					const colors = geometry.getAttribute( 'color' );
 
- 					if ( colors !== undefined ) {
 
- 						builder.AddFloatAttributeToMesh( dracoObject, dracoEncoder.COLOR, colors.count, colors.itemSize, colors.array );
 
- 					}
 
- 				}
 
- 			} else if ( object.isPoints === true ) {
 
- 				builder = new dracoEncoder.PointCloudBuilder();
 
- 				dracoObject = new dracoEncoder.PointCloud();
 
- 				const vertices = geometry.getAttribute( 'position' );
 
- 				builder.AddFloatAttribute( dracoObject, dracoEncoder.POSITION, vertices.count, vertices.itemSize, vertices.array );
 
- 				if ( options.exportColor === true ) {
 
- 					const colors = geometry.getAttribute( 'color' );
 
- 					if ( colors !== undefined ) {
 
- 						builder.AddFloatAttribute( dracoObject, dracoEncoder.COLOR, colors.count, colors.itemSize, colors.array );
 
- 					}
 
- 				}
 
- 			} else {
 
- 				throw new Error( 'DRACOExporter: Unsupported object type.' );
 
- 			} //Compress using draco encoder
 
- 			const encodedData = new dracoEncoder.DracoInt8Array(); //Sets the desired encoding and decoding speed for the given options from 0 (slowest speed, but the best compression) to 10 (fastest, but the worst compression).
 
- 			const encodeSpeed = options.encodeSpeed !== undefined ? options.encodeSpeed : 5;
 
- 			const decodeSpeed = options.decodeSpeed !== undefined ? options.decodeSpeed : 5;
 
- 			encoder.SetSpeedOptions( encodeSpeed, decodeSpeed ); // Sets the desired encoding method for a given geometry.
 
- 			if ( options.encoderMethod !== undefined ) {
 
- 				encoder.SetEncodingMethod( options.encoderMethod );
 
- 			} // Sets the quantization (number of bits used to represent) compression options for a named attribute.
 
- 			// The attribute values will be quantized in a box defined by the maximum extent of the attribute values.
 
- 			if ( options.quantization !== undefined ) {
 
- 				for ( let i = 0; i < 5; i ++ ) {
 
- 					if ( options.quantization[ i ] !== undefined ) {
 
- 						encoder.SetAttributeQuantization( i, options.quantization[ i ] );
 
- 					}
 
- 				}
 
- 			}
 
- 			let length;
 
- 			if ( object.isMesh === true ) {
 
- 				length = encoder.EncodeMeshToDracoBuffer( dracoObject, encodedData );
 
- 			} else {
 
- 				length = encoder.EncodePointCloudToDracoBuffer( dracoObject, true, encodedData );
 
- 			}
 
- 			dracoEncoder.destroy( dracoObject );
 
- 			if ( length === 0 ) {
 
- 				throw new Error( 'THREE.DRACOExporter: Draco encoding failed.' );
 
- 			} //Copy encoded data to buffer.
 
- 			const outputData = new Int8Array( new ArrayBuffer( length ) );
 
- 			for ( let i = 0; i < length; i ++ ) {
 
- 				outputData[ i ] = encodedData.GetValue( i );
 
- 			}
 
- 			dracoEncoder.destroy( encodedData );
 
- 			dracoEncoder.destroy( encoder );
 
- 			dracoEncoder.destroy( builder );
 
- 			return outputData;
 
- 		}
 
- 	} // Encoder methods
 
- 	DRACOExporter.MESH_EDGEBREAKER_ENCODING = 1;
 
- 	DRACOExporter.MESH_SEQUENTIAL_ENCODING = 0; // Geometry type
 
- 	DRACOExporter.POINT_CLOUD = 0;
 
- 	DRACOExporter.TRIANGULAR_MESH = 1; // Attribute type
 
- 	DRACOExporter.INVALID = - 1;
 
- 	DRACOExporter.POSITION = 0;
 
- 	DRACOExporter.NORMAL = 1;
 
- 	DRACOExporter.COLOR = 2;
 
- 	DRACOExporter.TEX_COORD = 3;
 
- 	DRACOExporter.GENERIC = 4;
 
- 	THREE.DRACOExporter = DRACOExporter;
 
- } )();
 
 
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