| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475 | import { TempNode } from '../core/TempNode.js';import { FunctionNode } from '../core/FunctionNode.js';import { UVNode } from '../accessors/UVNode.js';class CheckerNode extends TempNode {	constructor( uv ) {		super( 'f' );		this.uv = uv || new UVNode();	}	generate( builder, output ) {		const snoise = builder.include( CheckerNode.Nodes.checker );		return builder.format( snoise + '( ' + this.uv.build( builder, 'v2' ) + ' )', this.getType( builder ), output );	}	copy( source ) {		super.copy( source );		this.uv = source.uv;		return this;	}	toJSON( meta ) {		let data = this.getJSONNode( meta );		if ( ! data ) {			data = this.createJSONNode( meta );			data.uv = this.uv.toJSON( meta ).uuid;		}		return data;	}}CheckerNode.Nodes = ( function () {	// https://github.com/mattdesl/glsl-checker/blob/master/index.glsl	const checker = new FunctionNode( /* glsl */`		float checker( vec2 uv ) {			float cx = floor( uv.x );			float cy = floor( uv.y );			float result = mod( cx + cy, 2.0 );			return sign( result );		}`	);	return {		checker: checker	};} )();CheckerNode.prototype.nodeType = 'Noise';export { CheckerNode };
 |