| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153 | // https://wwwimages2.adobe.com/content/dam/acom/en/products/speedgrade/cc/pdfs/cube-lut-specification-1.0.pdfimport {	Loader,	FileLoader,	Vector3,	DataTexture,	DataTexture3D,	RGBFormat,	UnsignedByteType,	ClampToEdgeWrapping,	LinearFilter,} from '../../../build/three.module.js';export class LUTCubeLoader extends Loader {	load( url, onLoad, onProgress, onError ) {		const loader = new FileLoader( this.manager );		loader.setPath( this.path );		loader.setResponseType( 'text' );		loader.load( url, text => {			try {				onLoad( this.parse( text ) );			} catch ( e ) {				if ( onError ) {					onError( e );				} else {					console.error( e );				}				this.manager.itemError( url );			}		}, onProgress, onError );	}	parse( str ) {		// Remove empty lines and comments		str = str			.replace( /^#.*?(\n|\r)/gm, '' )			.replace( /^\s*?(\n|\r)/gm, '' )			.trim();		let title = null;		let size = null;		const domainMin = new Vector3( 0, 0, 0 );		const domainMax = new Vector3( 1, 1, 1 );		const lines = str.split( /[\n\r]+/g );		let data = null;		let currIndex = 0;		for ( let i = 0, l = lines.length; i < l; i ++ ) {			const line = lines[ i ].trim();			const split = line.split( /\s/g );			switch ( split[ 0 ] ) {				case 'TITLE':					title = line.substring( 7, line.length - 1 );					break;				case 'LUT_3D_SIZE':					// TODO: A .CUBE LUT file specifies floating point values and could be represented with					// more precision than can be captured with Uint8Array.					const sizeToken = split[ 1 ];					size = parseFloat( sizeToken );					data = new Uint8Array( size * size * size * 3 );					break;				case 'DOMAIN_MIN':					domainMin.x = parseFloat( split[ 1 ] );					domainMin.y = parseFloat( split[ 2 ] );					domainMin.z = parseFloat( split[ 3 ] );					break;				case 'DOMAIN_MAX':					domainMax.x = parseFloat( split[ 1 ] );					domainMax.y = parseFloat( split[ 2 ] );					domainMax.z = parseFloat( split[ 3 ] );					break;				default:					const r = parseFloat( split[ 0 ] );					const g = parseFloat( split[ 1 ] );					const b = parseFloat( split[ 2 ] );					if (						r > 1.0 || r < 0.0 ||						g > 1.0 || g < 0.0 ||						b > 1.0 || b < 0.0					) {						throw new Error( 'LUTCubeLoader : Non normalized values not supported.' );					}					data[ currIndex + 0 ] = r * 255;					data[ currIndex + 1 ] = g * 255;					data[ currIndex + 2 ] = b * 255;					currIndex += 3;			}		}		const texture = new DataTexture();		texture.image.data = data;		texture.image.width = size;		texture.image.height = size * size;		texture.format = RGBFormat;		texture.type = UnsignedByteType;		texture.magFilter = LinearFilter;		texture.minFilter = LinearFilter;		texture.wrapS = ClampToEdgeWrapping;		texture.wrapT = ClampToEdgeWrapping;		texture.generateMipmaps = false;		const texture3D = new DataTexture3D();		texture3D.image.data = data;		texture3D.image.width = size;		texture3D.image.height = size;		texture3D.image.depth = size;		texture3D.format = RGBFormat;		texture3D.type = UnsignedByteType;		texture3D.magFilter = LinearFilter;		texture3D.minFilter = LinearFilter;		texture3D.wrapS = ClampToEdgeWrapping;		texture3D.wrapT = ClampToEdgeWrapping;		texture3D.wrapR = ClampToEdgeWrapping;		texture3D.generateMipmaps = false;		return {			title,			size,			domainMin,			domainMax,			texture,			texture3D,		};	}}
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