| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281 | import {	CompressedTextureLoader,	RGBAFormat,	RGBA_S3TC_DXT3_Format,	RGBA_S3TC_DXT5_Format,	RGB_ETC1_Format,	RGB_S3TC_DXT1_Format} from '../../../build/three.module.js';class DDSLoader extends CompressedTextureLoader {	constructor( manager ) {		super( manager );	}	parse( buffer, loadMipmaps ) {		const dds = { mipmaps: [], width: 0, height: 0, format: null, mipmapCount: 1 };		// Adapted from @toji's DDS utils		// https://github.com/toji/webgl-texture-utils/blob/master/texture-util/dds.js		// All values and structures referenced from:		// http://msdn.microsoft.com/en-us/library/bb943991.aspx/		const DDS_MAGIC = 0x20534444;		// let DDSD_CAPS = 0x1;		// let DDSD_HEIGHT = 0x2;		// let DDSD_WIDTH = 0x4;		// let DDSD_PITCH = 0x8;		// let DDSD_PIXELFORMAT = 0x1000;		const DDSD_MIPMAPCOUNT = 0x20000;		// let DDSD_LINEARSIZE = 0x80000;		// let DDSD_DEPTH = 0x800000;		// let DDSCAPS_COMPLEX = 0x8;		// let DDSCAPS_MIPMAP = 0x400000;		// let DDSCAPS_TEXTURE = 0x1000;		const DDSCAPS2_CUBEMAP = 0x200;		const DDSCAPS2_CUBEMAP_POSITIVEX = 0x400;		const DDSCAPS2_CUBEMAP_NEGATIVEX = 0x800;		const DDSCAPS2_CUBEMAP_POSITIVEY = 0x1000;		const DDSCAPS2_CUBEMAP_NEGATIVEY = 0x2000;		const DDSCAPS2_CUBEMAP_POSITIVEZ = 0x4000;		const DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x8000;		// let DDSCAPS2_VOLUME = 0x200000;		// let DDPF_ALPHAPIXELS = 0x1;		// let DDPF_ALPHA = 0x2;		const DDPF_FOURCC = 0x4;		// let DDPF_RGB = 0x40;		// let DDPF_YUV = 0x200;		// let DDPF_LUMINANCE = 0x20000;		function fourCCToInt32( value ) {			return value.charCodeAt( 0 ) +				( value.charCodeAt( 1 ) << 8 ) +				( value.charCodeAt( 2 ) << 16 ) +				( value.charCodeAt( 3 ) << 24 );		}		function int32ToFourCC( value ) {			return String.fromCharCode(				value & 0xff,				( value >> 8 ) & 0xff,				( value >> 16 ) & 0xff,				( value >> 24 ) & 0xff			);		}		function loadARGBMip( buffer, dataOffset, width, height ) {			const dataLength = width * height * 4;			const srcBuffer = new Uint8Array( buffer, dataOffset, dataLength );			const byteArray = new Uint8Array( dataLength );			let dst = 0;			let src = 0;			for ( let y = 0; y < height; y ++ ) {				for ( let x = 0; x < width; x ++ ) {					const b = srcBuffer[ src ]; src ++;					const g = srcBuffer[ src ]; src ++;					const r = srcBuffer[ src ]; src ++;					const a = srcBuffer[ src ]; src ++;					byteArray[ dst ] = r; dst ++;	//r					byteArray[ dst ] = g; dst ++;	//g					byteArray[ dst ] = b; dst ++;	//b					byteArray[ dst ] = a; dst ++;	//a				}			}			return byteArray;		}		const FOURCC_DXT1 = fourCCToInt32( 'DXT1' );		const FOURCC_DXT3 = fourCCToInt32( 'DXT3' );		const FOURCC_DXT5 = fourCCToInt32( 'DXT5' );		const FOURCC_ETC1 = fourCCToInt32( 'ETC1' );		const headerLengthInt = 31; // The header length in 32 bit ints		// Offsets into the header array		const off_magic = 0;		const off_size = 1;		const off_flags = 2;		const off_height = 3;		const off_width = 4;		const off_mipmapCount = 7;		const off_pfFlags = 20;		const off_pfFourCC = 21;		const off_RGBBitCount = 22;		const off_RBitMask = 23;		const off_GBitMask = 24;		const off_BBitMask = 25;		const off_ABitMask = 26;		// let off_caps = 27;		const off_caps2 = 28;		// let off_caps3 = 29;		// let off_caps4 = 30;		// Parse header		const header = new Int32Array( buffer, 0, headerLengthInt );		if ( header[ off_magic ] !== DDS_MAGIC ) {			console.error( 'THREE.DDSLoader.parse: Invalid magic number in DDS header.' );			return dds;		}		if ( ! header[ off_pfFlags ] & DDPF_FOURCC ) {			console.error( 'THREE.DDSLoader.parse: Unsupported format, must contain a FourCC code.' );			return dds;		}		let blockBytes;		const fourCC = header[ off_pfFourCC ];		let isRGBAUncompressed = false;		switch ( fourCC ) {			case FOURCC_DXT1:				blockBytes = 8;				dds.format = RGB_S3TC_DXT1_Format;				break;			case FOURCC_DXT3:				blockBytes = 16;				dds.format = RGBA_S3TC_DXT3_Format;				break;			case FOURCC_DXT5:				blockBytes = 16;				dds.format = RGBA_S3TC_DXT5_Format;				break;			case FOURCC_ETC1:				blockBytes = 8;				dds.format = RGB_ETC1_Format;				break;			default:				if ( header[ off_RGBBitCount ] === 32					&& header[ off_RBitMask ] & 0xff0000					&& header[ off_GBitMask ] & 0xff00					&& header[ off_BBitMask ] & 0xff					&& header[ off_ABitMask ] & 0xff000000 ) {					isRGBAUncompressed = true;					blockBytes = 64;					dds.format = RGBAFormat;				} else {					console.error( 'THREE.DDSLoader.parse: Unsupported FourCC code ', int32ToFourCC( fourCC ) );					return dds;				}		}		dds.mipmapCount = 1;		if ( header[ off_flags ] & DDSD_MIPMAPCOUNT && loadMipmaps !== false ) {			dds.mipmapCount = Math.max( 1, header[ off_mipmapCount ] );		}		const caps2 = header[ off_caps2 ];		dds.isCubemap = caps2 & DDSCAPS2_CUBEMAP ? true : false;		if ( dds.isCubemap && (			! ( caps2 & DDSCAPS2_CUBEMAP_POSITIVEX ) ||			! ( caps2 & DDSCAPS2_CUBEMAP_NEGATIVEX ) ||			! ( caps2 & DDSCAPS2_CUBEMAP_POSITIVEY ) ||			! ( caps2 & DDSCAPS2_CUBEMAP_NEGATIVEY ) ||			! ( caps2 & DDSCAPS2_CUBEMAP_POSITIVEZ ) ||			! ( caps2 & DDSCAPS2_CUBEMAP_NEGATIVEZ )		) ) {			console.error( 'THREE.DDSLoader.parse: Incomplete cubemap faces' );			return dds;		}		dds.width = header[ off_width ];		dds.height = header[ off_height ];		let dataOffset = header[ off_size ] + 4;		// Extract mipmaps buffers		const faces = dds.isCubemap ? 6 : 1;		for ( let face = 0; face < faces; face ++ ) {			let width = dds.width;			let height = dds.height;			for ( let i = 0; i < dds.mipmapCount; i ++ ) {				let byteArray, dataLength;				if ( isRGBAUncompressed ) {					byteArray = loadARGBMip( buffer, dataOffset, width, height );					dataLength = byteArray.length;				} else {					dataLength = Math.max( 4, width ) / 4 * Math.max( 4, height ) / 4 * blockBytes;					byteArray = new Uint8Array( buffer, dataOffset, dataLength );				}				const mipmap = { 'data': byteArray, 'width': width, 'height': height };				dds.mipmaps.push( mipmap );				dataOffset += dataLength;				width = Math.max( width >> 1, 1 );				height = Math.max( height >> 1, 1 );			}		}		return dds;	}}export { DDSLoader };
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