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							- export const GPUPrimitiveTopology = {
 
- 	PointList: 'point-list',
 
- 	LineList: 'line-list',
 
- 	LineStrip: 'line-strip',
 
- 	TriangleList: 'triangle-list',
 
- 	TriangleStrip: 'triangle-strip',
 
- };
 
- export const GPUCompareFunction = {
 
- 	Never: 'never',
 
- 	Less: 'less',
 
- 	Equal: 'equal',
 
- 	LessEqual: 'less-equal',
 
- 	Greater: 'greater',
 
- 	NotEqual: 'not-equal',
 
- 	GreaterEqual: 'greater-equal',
 
- 	Always: 'always'
 
- };
 
- export const GPUStoreOp = {
 
- 	Store: 'store',
 
- 	Clear: 'clear'
 
- };
 
- export const GPULoadOp = {
 
- 	Load: 'load'
 
- };
 
- export const GPUFrontFace = {
 
- 	CCW: 'ccw',
 
- 	CW: 'cw'
 
- };
 
- export const GPUCullMode = {
 
- 	None: 'none',
 
- 	Front: 'front',
 
- 	Back: 'back'
 
- };
 
- export const GPUIndexFormat = {
 
- 	Uint16: 'uint16',
 
- 	Uint32: 'uint32'
 
- };
 
- export const GPUVertexFormat = {
 
- 	Uint8x2: 'uint8x2',
 
- 	Uint8x4: 'uint8x4',
 
- 	Sint8x2: 'sint8x2',
 
- 	Sint8x4: 'sint8x4',
 
- 	Unorm8x2: 'unorm8x2',
 
- 	Unorm8x4: 'unorm8x4',
 
- 	Snorm8x2: 'snorm8x2',
 
- 	Snorm8x4: 'snorm8x4',
 
- 	Uint16x2: 'uint16x2',
 
- 	Uint16x4: 'uint16x4',
 
- 	Sint16x2: 'sint16x2',
 
- 	Sint16x4: 'sint16x4',
 
- 	Unorm16x2: 'unorm16x2',
 
- 	Unorm16x4: 'unorm16x4',
 
- 	Snorm16x2: 'snorm16x2',
 
- 	Snorm16x4: 'snorm16x4',
 
- 	Float16x2: 'float16x2',
 
- 	Float16x4: 'float16x4',
 
- 	Float32: 'float32',
 
- 	Float32x2: 'float32x2',
 
- 	Float32x3: 'float32x3',
 
- 	Float32x4: 'float32x4',
 
- 	Uint32: 'uint32',
 
- 	Uint32x2: 'uint32x2',
 
- 	Uint32x3: 'uint32x3',
 
- 	Uint32x4: 'uint32x4',
 
- 	Sint32: 'sint32',
 
- 	Sint32x2: 'sint32x2',
 
- 	Sint32x3: 'sint32x3',
 
- 	Sint32x4: 'sint32x4'
 
- };
 
- export const GPUTextureFormat = {
 
- 	// 8-bit formats
 
- 	R8Unorm: 'r8unorm',
 
- 	R8Snorm: 'r8snorm',
 
- 	R8Uint: 'r8uint',
 
- 	R8Sint: 'r8sint',
 
- 	// 16-bit formats
 
- 	R16Uint: 'r16uint',
 
- 	R16Sint: 'r16sint',
 
- 	R16Float: 'r16float',
 
- 	RG8Unorm: 'rg8unorm',
 
- 	RG8Snorm: 'rg8snorm',
 
- 	RG8Uint: 'rg8uint',
 
- 	RG8Sint: 'rg8sint',
 
- 	// 32-bit formats
 
- 	R32Uint: 'r32uint',
 
- 	R32Sint: 'r32sint',
 
- 	R32Float: 'r32float',
 
- 	RG16Uint: 'rg16uint',
 
- 	RG16Sint: 'rg16sint',
 
- 	RG16Float: 'rg16float',
 
- 	RGBA8Unorm: 'rgba8unorm',
 
- 	RGBA8UnormSRGB: 'rgba8unorm-srgb',
 
- 	RGBA8Snorm: 'rgba8snorm',
 
- 	RGBA8Uint: 'rgba8uint',
 
- 	RGBA8Sint: 'rgba8sint',
 
- 	BGRA8Unorm: 'bgra8unorm',
 
- 	BGRA8UnormSRGB: 'bgra8unorm-srgb',
 
- 	// Packed 32-bit formats
 
- 	RGB9E5UFloat: 'rgb9e5ufloat',
 
- 	RGB10A2Unorm: 'rgb10a2unorm',
 
- 	RG11B10uFloat: 'rgb10a2unorm',
 
- 	// 64-bit formats
 
- 	RG32Uint: 'rg32uint',
 
- 	RG32Sint: 'rg32sint',
 
- 	RG32Float: 'rg32float',
 
- 	RGBA16Uint: 'rgba16uint',
 
- 	RGBA16Sint: 'rgba16sint',
 
- 	RGBA16Float: 'rgba16float',
 
- 	// 128-bit formats
 
- 	RGBA32Uint: 'rgba32uint',
 
- 	RGBA32Sint: 'rgba32sint',
 
- 	RGBA32Float: 'rgba32float',
 
- 	// Depth and stencil formats
 
- 	Stencil8: 'stencil8',
 
- 	Depth16Unorm: 'depth16unorm',
 
- 	Depth24Plus: 'depth24plus',
 
- 	Depth24PlusStencil8: 'depth24plus-stencil8',
 
- 	Depth32Float: 'depth32float',
 
- 	// BC compressed formats usable if 'texture-compression-bc' is both
 
- 	// supported by the device/user agent and enabled in requestDevice.
 
- 	BC1RGBAUnorm: 'bc1-rgba-unorm',
 
- 	BC1RGBAUnormSRGB: 'bc1-rgba-unorm-srgb',
 
- 	BC2RGBAUnorm: 'bc2-rgba-unorm',
 
- 	BC2RGBAUnormSRGB: 'bc2-rgba-unorm-srgb',
 
- 	BC3RGBAUnorm: 'bc3-rgba-unorm',
 
- 	BC3RGBAUnormSRGB: 'bc3-rgba-unorm-srgb',
 
- 	BC4RUnorm: 'bc4-r-unorm',
 
- 	BC4RSNorm: 'bc4-r-snorm',
 
- 	BC5RGUnorm: 'bc5-rg-unorm',
 
- 	BC5RGSnorm: 'bc5-rg-snorm',
 
- 	BC6HRGBUFloat: 'bc6h-rgb-ufloat',
 
- 	BC6HRGBFloat: 'bc6h-rgb-float',
 
- 	BC7RGBAUnorm: 'bc7-rgba-unorm',
 
- 	BC7RGBAUnormSRGB: 'bc7-rgba-srgb',
 
- 	// 'depth24unorm-stencil8' extension
 
- 	Depth24UnormStencil8: 'depth24unorm-stencil8',
 
- 	// 'depth32float-stencil8' extension
 
- 	Depth32FloatStencil8: 'depth32float-stencil8',
 
- };
 
- export const GPUAddressMode = {
 
- 	ClampToEdge: 'clamp-to-edge',
 
- 	Repeat: 'repeat',
 
- 	MirrorRepeat: 'mirror-repeat'
 
- };
 
- export const GPUFilterMode = {
 
- 	Linear: 'linear',
 
- 	Nearest: 'nearest'
 
- };
 
- export const GPUBlendFactor = {
 
- 	Zero: 'zero',
 
- 	One: 'one',
 
- 	SrcColor: 'src-color',
 
- 	OneMinusSrcColor: 'one-minus-src-color',
 
- 	SrcAlpha: 'src-alpha',
 
- 	OneMinusSrcAlpha: 'one-minus-src-alpha',
 
- 	DstColor: 'dst-color',
 
- 	OneMinusDstColor: 'one-minus-dst-color',
 
- 	DstAlpha: 'dst-alpha',
 
- 	OneMinusDstAlpha: 'one-minus-dst-alpha',
 
- 	SrcAlphaSaturated: 'src-alpha-saturated',
 
- 	BlendColor: 'blend-color',
 
- 	OneMinusBlendColor: 'one-minus-blend-color'
 
- };
 
- export const GPUBlendOperation = {
 
- 	Add: 'add',
 
- 	Subtract: 'subtract',
 
- 	ReverseSubtract: 'reverse-subtract',
 
- 	Min: 'min',
 
- 	Max: 'max'
 
- };
 
- export const GPUColorWriteFlags = {
 
- 	None: 0,
 
- 	Red: 0x1,
 
- 	Green: 0x2,
 
- 	Blue: 0x4,
 
- 	Alpha: 0x8,
 
- 	All: 0xF
 
- };
 
- export const GPUStencilOperation = {
 
- 	Keep: 'keep',
 
- 	Zero: 'zero',
 
- 	Replace: 'replace',
 
- 	Invert: 'invert',
 
- 	IncrementClamp: 'increment-clamp',
 
- 	DecrementClamp: 'decrement-clamp',
 
- 	IncrementWrap: 'increment-wrap',
 
- 	DecrementWrap: 'decrement-wrap'
 
- };
 
- export const GPUBindingType = {
 
- 	UniformBuffer: 'uniform-buffer',
 
- 	StorageBuffer: 'storage-buffer',
 
- 	ReadonlyStorageBuffer: 'readonly-storage-buffer',
 
- 	Sampler: 'sampler',
 
- 	ComparisonSampler: 'comparison-sampler',
 
- 	SampledTexture: 'sampled-texture',
 
- 	MultisampledTexture: 'multisampled-texture',
 
- 	ReadonlyStorageTexture: 'readonly-storage-texture',
 
- 	WriteonlyStorageTexture: 'writeonly-storage-texture'
 
- };
 
- export const GPUTextureDimension = {
 
- 	OneD: '1d',
 
- 	TwoD: '2d',
 
- 	ThreeD: '3d'
 
- };
 
- export const GPUTextureViewDimension = {
 
- 	OneD: '1d',
 
- 	TwoD: '2d',
 
- 	TwoDArray: '2d-array',
 
- 	Cube: 'cube',
 
- 	CubeArray: 'cube-array',
 
- 	ThreeD: '3d'
 
- };
 
- export const GPUInputStepMode = {
 
- 	Vertex: 'vertex',
 
- 	Instance: 'instance'
 
- };
 
- export const GPUChunkSize = 16; // size of a chunk in bytes (STD140 layout)
 
- // @TODO: Move to src/constants.js
 
- export const BlendColorFactor = 211;
 
- export const OneMinusBlendColorFactor = 212;
 
 
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