| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455 | ( function () {	class SavePass extends THREE.Pass {		constructor( renderTarget ) {			super();			if ( THREE.CopyShader === undefined ) console.error( 'THREE.SavePass relies on THREE.CopyShader' );			const shader = THREE.CopyShader;			this.textureID = 'tDiffuse';			this.uniforms = THREE.UniformsUtils.clone( shader.uniforms );			this.material = new THREE.ShaderMaterial( {				uniforms: this.uniforms,				vertexShader: shader.vertexShader,				fragmentShader: shader.fragmentShader			} );			this.renderTarget = renderTarget;			if ( this.renderTarget === undefined ) {				this.renderTarget = new THREE.WebGLRenderTarget( window.innerWidth, window.innerHeight, {					minFilter: THREE.LinearFilter,					magFilter: THREE.LinearFilter,					format: THREE.RGBFormat				} );				this.renderTarget.texture.name = 'SavePass.rt';			}			this.needsSwap = false;			this.fsQuad = new THREE.FullScreenQuad( this.material );		}		render( renderer, writeBuffer, readBuffer			/*, deltaTime, maskActive */		) {			if ( this.uniforms[ this.textureID ] ) {				this.uniforms[ this.textureID ].value = readBuffer.texture;			}			renderer.setRenderTarget( this.renderTarget );			if ( this.clear ) renderer.clear();			this.fsQuad.render( renderer );		}	}	THREE.SavePass = SavePass;} )();
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