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- import {
- AnimationClip,
- Bone,
- Box3,
- BufferAttribute,
- BufferGeometry,
- ClampToEdgeWrapping,
- Color,
- DirectionalLight,
- DoubleSide,
- FileLoader,
- FrontSide,
- Group,
- ImageBitmapLoader,
- InterleavedBuffer,
- InterleavedBufferAttribute,
- Interpolant,
- InterpolateDiscrete,
- InterpolateLinear,
- Line,
- LineBasicMaterial,
- LineLoop,
- LineSegments,
- LinearFilter,
- LinearMipmapLinearFilter,
- LinearMipmapNearestFilter,
- Loader,
- LoaderUtils,
- Material,
- MathUtils,
- Matrix4,
- Mesh,
- MeshBasicMaterial,
- MeshPhysicalMaterial,
- MeshStandardMaterial,
- MirroredRepeatWrapping,
- NearestFilter,
- NearestMipmapLinearFilter,
- NearestMipmapNearestFilter,
- NumberKeyframeTrack,
- Object3D,
- OrthographicCamera,
- PerspectiveCamera,
- PointLight,
- Points,
- PointsMaterial,
- PropertyBinding,
- Quaternion,
- QuaternionKeyframeTrack,
- RGBFormat,
- RepeatWrapping,
- Skeleton,
- SkinnedMesh,
- Sphere,
- SpotLight,
- TangentSpaceNormalMap,
- Texture,
- TextureLoader,
- TriangleFanDrawMode,
- TriangleStripDrawMode,
- Vector2,
- Vector3,
- VectorKeyframeTrack,
- sRGBEncoding
- } from '../../../build/three.module.js';
- class GLTFLoader extends Loader {
- constructor( manager ) {
- super( manager );
- this.dracoLoader = null;
- this.ktx2Loader = null;
- this.meshoptDecoder = null;
- this.pluginCallbacks = [];
- this.register( function ( parser ) {
- return new GLTFMaterialsClearcoatExtension( parser );
- } );
- this.register( function ( parser ) {
- return new GLTFTextureBasisUExtension( parser );
- } );
- this.register( function ( parser ) {
- return new GLTFTextureWebPExtension( parser );
- } );
- this.register( function ( parser ) {
- return new GLTFMaterialsSheenExtension( parser );
- } );
- this.register( function ( parser ) {
- return new GLTFMaterialsTransmissionExtension( parser );
- } );
- this.register( function ( parser ) {
- return new GLTFMaterialsVolumeExtension( parser );
- } );
- this.register( function ( parser ) {
- return new GLTFMaterialsIorExtension( parser );
- } );
- this.register( function ( parser ) {
- return new GLTFMaterialsSpecularExtension( parser );
- } );
- this.register( function ( parser ) {
- return new GLTFLightsExtension( parser );
- } );
- this.register( function ( parser ) {
- return new GLTFMeshoptCompression( parser );
- } );
- }
- load( url, onLoad, onProgress, onError ) {
- const scope = this;
- let resourcePath;
- if ( this.resourcePath !== '' ) {
- resourcePath = this.resourcePath;
- } else if ( this.path !== '' ) {
- resourcePath = this.path;
- } else {
- resourcePath = LoaderUtils.extractUrlBase( url );
- }
- // Tells the LoadingManager to track an extra item, which resolves after
- // the model is fully loaded. This means the count of items loaded will
- // be incorrect, but ensures manager.onLoad() does not fire early.
- this.manager.itemStart( url );
- const _onError = function ( e ) {
- if ( onError ) {
- onError( e );
- } else {
- console.error( e );
- }
- scope.manager.itemError( url );
- scope.manager.itemEnd( url );
- };
- const loader = new FileLoader( this.manager );
- loader.setPath( this.path );
- loader.setResponseType( 'arraybuffer' );
- loader.setRequestHeader( this.requestHeader );
- loader.setWithCredentials( this.withCredentials );
- loader.load( url, function ( data ) {
- try {
- scope.parse( data, resourcePath, function ( gltf ) {
- onLoad( gltf );
- scope.manager.itemEnd( url );
- }, _onError );
- } catch ( e ) {
- _onError( e );
- }
- }, onProgress, _onError );
- }
- setDRACOLoader( dracoLoader ) {
- this.dracoLoader = dracoLoader;
- return this;
- }
- setDDSLoader() {
- throw new Error(
- 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".'
- );
- }
- setKTX2Loader( ktx2Loader ) {
- this.ktx2Loader = ktx2Loader;
- return this;
- }
- setMeshoptDecoder( meshoptDecoder ) {
- this.meshoptDecoder = meshoptDecoder;
- return this;
- }
- register( callback ) {
- if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
- this.pluginCallbacks.push( callback );
- }
- return this;
- }
- unregister( callback ) {
- if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
- this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
- }
- return this;
- }
- parse( data, path, onLoad, onError ) {
- let content;
- const extensions = {};
- const plugins = {};
- if ( typeof data === 'string' ) {
- content = data;
- } else {
- const magic = LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
- if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
- try {
- extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
- } catch ( error ) {
- if ( onError ) onError( error );
- return;
- }
- content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
- } else {
- content = LoaderUtils.decodeText( new Uint8Array( data ) );
- }
- }
- const json = JSON.parse( content );
- if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
- if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
- return;
- }
- const parser = new GLTFParser( json, {
- path: path || this.resourcePath || '',
- crossOrigin: this.crossOrigin,
- requestHeader: this.requestHeader,
- manager: this.manager,
- ktx2Loader: this.ktx2Loader,
- meshoptDecoder: this.meshoptDecoder
- } );
- parser.fileLoader.setRequestHeader( this.requestHeader );
- for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
- const plugin = this.pluginCallbacks[ i ]( parser );
- plugins[ plugin.name ] = plugin;
- // Workaround to avoid determining as unknown extension
- // in addUnknownExtensionsToUserData().
- // Remove this workaround if we move all the existing
- // extension handlers to plugin system
- extensions[ plugin.name ] = true;
- }
- if ( json.extensionsUsed ) {
- for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
- const extensionName = json.extensionsUsed[ i ];
- const extensionsRequired = json.extensionsRequired || [];
- switch ( extensionName ) {
- case EXTENSIONS.KHR_MATERIALS_UNLIT:
- extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
- break;
- case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
- extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
- break;
- case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
- extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
- break;
- case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
- extensions[ extensionName ] = new GLTFTextureTransformExtension();
- break;
- case EXTENSIONS.KHR_MESH_QUANTIZATION:
- extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
- break;
- default:
- if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
- console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
- }
- }
- }
- }
- parser.setExtensions( extensions );
- parser.setPlugins( plugins );
- parser.parse( onLoad, onError );
- }
- parseAsync( data, path ) {
- const scope = this;
- return new Promise( function ( resolve, reject ) {
- scope.parse( data, path, resolve, reject );
- } );
- }
- }
- /* GLTFREGISTRY */
- function GLTFRegistry() {
- let objects = {};
- return {
- get: function ( key ) {
- return objects[ key ];
- },
- add: function ( key, object ) {
- objects[ key ] = object;
- },
- remove: function ( key ) {
- delete objects[ key ];
- },
- removeAll: function () {
- objects = {};
- }
- };
- }
- /*********************************/
- /********** EXTENSIONS ***********/
- /*********************************/
- const EXTENSIONS = {
- KHR_BINARY_GLTF: 'KHR_binary_glTF',
- KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
- KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
- KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
- KHR_MATERIALS_IOR: 'KHR_materials_ior',
- KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
- KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
- KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
- KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
- KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
- KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
- KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
- KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
- KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
- EXT_TEXTURE_WEBP: 'EXT_texture_webp',
- EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression'
- };
- /**
- * Punctual Lights Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
- */
- class GLTFLightsExtension {
- constructor( parser ) {
- this.parser = parser;
- this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
- // Object3D instance caches
- this.cache = { refs: {}, uses: {} };
- }
- _markDefs() {
- const parser = this.parser;
- const nodeDefs = this.parser.json.nodes || [];
- for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
- const nodeDef = nodeDefs[ nodeIndex ];
- if ( nodeDef.extensions
- && nodeDef.extensions[ this.name ]
- && nodeDef.extensions[ this.name ].light !== undefined ) {
- parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
- }
- }
- }
- _loadLight( lightIndex ) {
- const parser = this.parser;
- const cacheKey = 'light:' + lightIndex;
- let dependency = parser.cache.get( cacheKey );
- if ( dependency ) return dependency;
- const json = parser.json;
- const extensions = ( json.extensions && json.extensions[ this.name ] ) || {};
- const lightDefs = extensions.lights || [];
- const lightDef = lightDefs[ lightIndex ];
- let lightNode;
- const color = new Color( 0xffffff );
- if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
- const range = lightDef.range !== undefined ? lightDef.range : 0;
- switch ( lightDef.type ) {
- case 'directional':
- lightNode = new DirectionalLight( color );
- lightNode.target.position.set( 0, 0, - 1 );
- lightNode.add( lightNode.target );
- break;
- case 'point':
- lightNode = new PointLight( color );
- lightNode.distance = range;
- break;
- case 'spot':
- lightNode = new SpotLight( color );
- lightNode.distance = range;
- // Handle spotlight properties.
- lightDef.spot = lightDef.spot || {};
- lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
- lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
- lightNode.angle = lightDef.spot.outerConeAngle;
- lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
- lightNode.target.position.set( 0, 0, - 1 );
- lightNode.add( lightNode.target );
- break;
- default:
- throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
- }
- // Some lights (e.g. spot) default to a position other than the origin. Reset the position
- // here, because node-level parsing will only override position if explicitly specified.
- lightNode.position.set( 0, 0, 0 );
- lightNode.decay = 2;
- if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
- lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) );
- dependency = Promise.resolve( lightNode );
- parser.cache.add( cacheKey, dependency );
- return dependency;
- }
- createNodeAttachment( nodeIndex ) {
- const self = this;
- const parser = this.parser;
- const json = parser.json;
- const nodeDef = json.nodes[ nodeIndex ];
- const lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {};
- const lightIndex = lightDef.light;
- if ( lightIndex === undefined ) return null;
- return this._loadLight( lightIndex ).then( function ( light ) {
- return parser._getNodeRef( self.cache, lightIndex, light );
- } );
- }
- }
- /**
- * Unlit Materials Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
- */
- class GLTFMaterialsUnlitExtension {
- constructor() {
- this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
- }
- getMaterialType() {
- return MeshBasicMaterial;
- }
- extendParams( materialParams, materialDef, parser ) {
- const pending = [];
- materialParams.color = new Color( 1.0, 1.0, 1.0 );
- materialParams.opacity = 1.0;
- const metallicRoughness = materialDef.pbrMetallicRoughness;
- if ( metallicRoughness ) {
- if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
- const array = metallicRoughness.baseColorFactor;
- materialParams.color.fromArray( array );
- materialParams.opacity = array[ 3 ];
- }
- if ( metallicRoughness.baseColorTexture !== undefined ) {
- pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
- }
- }
- return Promise.all( pending );
- }
- }
- /**
- * Clearcoat Materials Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
- */
- class GLTFMaterialsClearcoatExtension {
- constructor( parser ) {
- this.parser = parser;
- this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
- }
- getMaterialType( materialIndex ) {
- const parser = this.parser;
- const materialDef = parser.json.materials[ materialIndex ];
- if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
- return MeshPhysicalMaterial;
- }
- extendMaterialParams( materialIndex, materialParams ) {
- const parser = this.parser;
- const materialDef = parser.json.materials[ materialIndex ];
- if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
- return Promise.resolve();
- }
- const pending = [];
- const extension = materialDef.extensions[ this.name ];
- if ( extension.clearcoatFactor !== undefined ) {
- materialParams.clearcoat = extension.clearcoatFactor;
- }
- if ( extension.clearcoatTexture !== undefined ) {
- pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
- }
- if ( extension.clearcoatRoughnessFactor !== undefined ) {
- materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
- }
- if ( extension.clearcoatRoughnessTexture !== undefined ) {
- pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
- }
- if ( extension.clearcoatNormalTexture !== undefined ) {
- pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
- if ( extension.clearcoatNormalTexture.scale !== undefined ) {
- const scale = extension.clearcoatNormalTexture.scale;
- materialParams.clearcoatNormalScale = new Vector2( scale, scale );
- }
- }
- return Promise.all( pending );
- }
- }
- /**
- * Sheen Materials Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
- */
- class GLTFMaterialsSheenExtension {
- constructor( parser ) {
- this.parser = parser;
- this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
- }
- getMaterialType( materialIndex ) {
- const parser = this.parser;
- const materialDef = parser.json.materials[ materialIndex ];
- if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
- return MeshPhysicalMaterial;
- }
- extendMaterialParams( materialIndex, materialParams ) {
- const parser = this.parser;
- const materialDef = parser.json.materials[ materialIndex ];
- if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
- return Promise.resolve();
- }
- const pending = [];
- materialParams.sheenColor = new Color( 0, 0, 0 );
- materialParams.sheenRoughness = 0;
- materialParams.sheen = 1;
- const extension = materialDef.extensions[ this.name ];
- if ( extension.sheenColorFactor !== undefined ) {
- materialParams.sheenColor.fromArray( extension.sheenColorFactor );
- }
- if ( extension.sheenRoughnessFactor !== undefined ) {
- materialParams.sheenRoughness = extension.sheenRoughnessFactor;
- }
- if ( extension.sheenColorTexture !== undefined ) {
- pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture ) );
- }
- if ( extension.sheenRoughnessTexture !== undefined ) {
- pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
- }
- return Promise.all( pending );
- }
- }
- /**
- * Transmission Materials Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
- * Draft: https://github.com/KhronosGroup/glTF/pull/1698
- */
- class GLTFMaterialsTransmissionExtension {
- constructor( parser ) {
- this.parser = parser;
- this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
- }
- getMaterialType( materialIndex ) {
- const parser = this.parser;
- const materialDef = parser.json.materials[ materialIndex ];
- if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
- return MeshPhysicalMaterial;
- }
- extendMaterialParams( materialIndex, materialParams ) {
- const parser = this.parser;
- const materialDef = parser.json.materials[ materialIndex ];
- if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
- return Promise.resolve();
- }
- const pending = [];
- const extension = materialDef.extensions[ this.name ];
- if ( extension.transmissionFactor !== undefined ) {
- materialParams.transmission = extension.transmissionFactor;
- }
- if ( extension.transmissionTexture !== undefined ) {
- pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
- }
- return Promise.all( pending );
- }
- }
- /**
- * Materials Volume Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
- */
- class GLTFMaterialsVolumeExtension {
- constructor( parser ) {
- this.parser = parser;
- this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
- }
- getMaterialType( materialIndex ) {
- const parser = this.parser;
- const materialDef = parser.json.materials[ materialIndex ];
- if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
- return MeshPhysicalMaterial;
- }
- extendMaterialParams( materialIndex, materialParams ) {
- const parser = this.parser;
- const materialDef = parser.json.materials[ materialIndex ];
- if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
- return Promise.resolve();
- }
- const pending = [];
- const extension = materialDef.extensions[ this.name ];
- materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
- if ( extension.thicknessTexture !== undefined ) {
- pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
- }
- materialParams.attenuationDistance = extension.attenuationDistance || 0;
- const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
- materialParams.attenuationColor = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
- return Promise.all( pending );
- }
- }
- /**
- * Materials ior Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
- */
- class GLTFMaterialsIorExtension {
- constructor( parser ) {
- this.parser = parser;
- this.name = EXTENSIONS.KHR_MATERIALS_IOR;
- }
- getMaterialType( materialIndex ) {
- const parser = this.parser;
- const materialDef = parser.json.materials[ materialIndex ];
- if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
- return MeshPhysicalMaterial;
- }
- extendMaterialParams( materialIndex, materialParams ) {
- const parser = this.parser;
- const materialDef = parser.json.materials[ materialIndex ];
- if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
- return Promise.resolve();
- }
- const extension = materialDef.extensions[ this.name ];
- materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
- return Promise.resolve();
- }
- }
- /**
- * Materials specular Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
- */
- class GLTFMaterialsSpecularExtension {
- constructor( parser ) {
- this.parser = parser;
- this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
- }
- getMaterialType( materialIndex ) {
- const parser = this.parser;
- const materialDef = parser.json.materials[ materialIndex ];
- if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
- return MeshPhysicalMaterial;
- }
- extendMaterialParams( materialIndex, materialParams ) {
- const parser = this.parser;
- const materialDef = parser.json.materials[ materialIndex ];
- if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
- return Promise.resolve();
- }
- const pending = [];
- const extension = materialDef.extensions[ this.name ];
- materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
- if ( extension.specularTexture !== undefined ) {
- pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
- }
- const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
- materialParams.specularColor = new Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
- if ( extension.specularColorTexture !== undefined ) {
- pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture ).then( function ( texture ) {
- texture.encoding = sRGBEncoding;
- } ) );
- }
- return Promise.all( pending );
- }
- }
- /**
- * BasisU Texture Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
- */
- class GLTFTextureBasisUExtension {
- constructor( parser ) {
- this.parser = parser;
- this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
- }
- loadTexture( textureIndex ) {
- const parser = this.parser;
- const json = parser.json;
- const textureDef = json.textures[ textureIndex ];
- if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
- return null;
- }
- const extension = textureDef.extensions[ this.name ];
- const source = json.images[ extension.source ];
- const loader = parser.options.ktx2Loader;
- if ( ! loader ) {
- if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
- throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
- } else {
- // Assumes that the extension is optional and that a fallback texture is present
- return null;
- }
- }
- return parser.loadTextureImage( textureIndex, source, loader );
- }
- }
- /**
- * WebP Texture Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
- */
- class GLTFTextureWebPExtension {
- constructor( parser ) {
- this.parser = parser;
- this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
- this.isSupported = null;
- }
- loadTexture( textureIndex ) {
- const name = this.name;
- const parser = this.parser;
- const json = parser.json;
- const textureDef = json.textures[ textureIndex ];
- if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
- return null;
- }
- const extension = textureDef.extensions[ name ];
- const source = json.images[ extension.source ];
- let loader = parser.textureLoader;
- if ( source.uri ) {
- const handler = parser.options.manager.getHandler( source.uri );
- if ( handler !== null ) loader = handler;
- }
- return this.detectSupport().then( function ( isSupported ) {
- if ( isSupported ) return parser.loadTextureImage( textureIndex, source, loader );
- if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
- throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
- }
- // Fall back to PNG or JPEG.
- return parser.loadTexture( textureIndex );
- } );
- }
- detectSupport() {
- if ( ! this.isSupported ) {
- this.isSupported = new Promise( function ( resolve ) {
- const image = new Image();
- // Lossy test image. Support for lossy images doesn't guarantee support for all
- // WebP images, unfortunately.
- image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
- image.onload = image.onerror = function () {
- resolve( image.height === 1 );
- };
- } );
- }
- return this.isSupported;
- }
- }
- /**
- * meshopt BufferView Compression Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
- */
- class GLTFMeshoptCompression {
- constructor( parser ) {
- this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
- this.parser = parser;
- }
- loadBufferView( index ) {
- const json = this.parser.json;
- const bufferView = json.bufferViews[ index ];
- if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
- const extensionDef = bufferView.extensions[ this.name ];
- const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
- const decoder = this.parser.options.meshoptDecoder;
- if ( ! decoder || ! decoder.supported ) {
- if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
- throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
- } else {
- // Assumes that the extension is optional and that fallback buffer data is present
- return null;
- }
- }
- return Promise.all( [ buffer, decoder.ready ] ).then( function ( res ) {
- const byteOffset = extensionDef.byteOffset || 0;
- const byteLength = extensionDef.byteLength || 0;
- const count = extensionDef.count;
- const stride = extensionDef.byteStride;
- const result = new ArrayBuffer( count * stride );
- const source = new Uint8Array( res[ 0 ], byteOffset, byteLength );
- decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
- return result;
- } );
- } else {
- return null;
- }
- }
- }
- /* BINARY EXTENSION */
- const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
- const BINARY_EXTENSION_HEADER_LENGTH = 12;
- const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
- class GLTFBinaryExtension {
- constructor( data ) {
- this.name = EXTENSIONS.KHR_BINARY_GLTF;
- this.content = null;
- this.body = null;
- const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
- this.header = {
- magic: LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
- version: headerView.getUint32( 4, true ),
- length: headerView.getUint32( 8, true )
- };
- if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
- throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
- } else if ( this.header.version < 2.0 ) {
- throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
- }
- const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
- const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
- let chunkIndex = 0;
- while ( chunkIndex < chunkContentsLength ) {
- const chunkLength = chunkView.getUint32( chunkIndex, true );
- chunkIndex += 4;
- const chunkType = chunkView.getUint32( chunkIndex, true );
- chunkIndex += 4;
- if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
- const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
- this.content = LoaderUtils.decodeText( contentArray );
- } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
- const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
- this.body = data.slice( byteOffset, byteOffset + chunkLength );
- }
- // Clients must ignore chunks with unknown types.
- chunkIndex += chunkLength;
- }
- if ( this.content === null ) {
- throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
- }
- }
- }
- /**
- * DRACO Mesh Compression Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
- */
- class GLTFDracoMeshCompressionExtension {
- constructor( json, dracoLoader ) {
- if ( ! dracoLoader ) {
- throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
- }
- this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
- this.json = json;
- this.dracoLoader = dracoLoader;
- this.dracoLoader.preload();
- }
- decodePrimitive( primitive, parser ) {
- const json = this.json;
- const dracoLoader = this.dracoLoader;
- const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
- const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
- const threeAttributeMap = {};
- const attributeNormalizedMap = {};
- const attributeTypeMap = {};
- for ( const attributeName in gltfAttributeMap ) {
- const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
- threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
- }
- for ( const attributeName in primitive.attributes ) {
- const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
- if ( gltfAttributeMap[ attributeName ] !== undefined ) {
- const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
- const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
- attributeTypeMap[ threeAttributeName ] = componentType;
- attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
- }
- }
- return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
- return new Promise( function ( resolve ) {
- dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
- for ( const attributeName in geometry.attributes ) {
- const attribute = geometry.attributes[ attributeName ];
- const normalized = attributeNormalizedMap[ attributeName ];
- if ( normalized !== undefined ) attribute.normalized = normalized;
- }
- resolve( geometry );
- }, threeAttributeMap, attributeTypeMap );
- } );
- } );
- }
- }
- /**
- * Texture Transform Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
- */
- class GLTFTextureTransformExtension {
- constructor() {
- this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
- }
- extendTexture( texture, transform ) {
- if ( transform.texCoord !== undefined ) {
- console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
- }
- if ( transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined ) {
- // See https://github.com/mrdoob/three.js/issues/21819.
- return texture;
- }
- texture = texture.clone();
- if ( transform.offset !== undefined ) {
- texture.offset.fromArray( transform.offset );
- }
- if ( transform.rotation !== undefined ) {
- texture.rotation = transform.rotation;
- }
- if ( transform.scale !== undefined ) {
- texture.repeat.fromArray( transform.scale );
- }
- texture.needsUpdate = true;
- return texture;
- }
- }
- /**
- * Specular-Glossiness Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness
- */
- /**
- * A sub class of StandardMaterial with some of the functionality
- * changed via the `onBeforeCompile` callback
- * @pailhead
- */
- class GLTFMeshStandardSGMaterial extends MeshStandardMaterial {
- constructor( params ) {
- super();
- this.isGLTFSpecularGlossinessMaterial = true;
- //various chunks that need replacing
- const specularMapParsFragmentChunk = [
- '#ifdef USE_SPECULARMAP',
- ' uniform sampler2D specularMap;',
- '#endif'
- ].join( '\n' );
- const glossinessMapParsFragmentChunk = [
- '#ifdef USE_GLOSSINESSMAP',
- ' uniform sampler2D glossinessMap;',
- '#endif'
- ].join( '\n' );
- const specularMapFragmentChunk = [
- 'vec3 specularFactor = specular;',
- '#ifdef USE_SPECULARMAP',
- ' vec4 texelSpecular = texture2D( specularMap, vUv );',
- ' texelSpecular = sRGBToLinear( texelSpecular );',
- ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture',
- ' specularFactor *= texelSpecular.rgb;',
- '#endif'
- ].join( '\n' );
- const glossinessMapFragmentChunk = [
- 'float glossinessFactor = glossiness;',
- '#ifdef USE_GLOSSINESSMAP',
- ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );',
- ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture',
- ' glossinessFactor *= texelGlossiness.a;',
- '#endif'
- ].join( '\n' );
- const lightPhysicalFragmentChunk = [
- 'PhysicalMaterial material;',
- 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );',
- 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );',
- 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );',
- 'material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.',
- 'material.roughness += geometryRoughness;',
- 'material.roughness = min( material.roughness, 1.0 );',
- 'material.specularColor = specularFactor;',
- ].join( '\n' );
- const uniforms = {
- specular: { value: new Color().setHex( 0xffffff ) },
- glossiness: { value: 1 },
- specularMap: { value: null },
- glossinessMap: { value: null }
- };
- this._extraUniforms = uniforms;
- this.onBeforeCompile = function ( shader ) {
- for ( const uniformName in uniforms ) {
- shader.uniforms[ uniformName ] = uniforms[ uniformName ];
- }
- shader.fragmentShader = shader.fragmentShader
- .replace( 'uniform float roughness;', 'uniform vec3 specular;' )
- .replace( 'uniform float metalness;', 'uniform float glossiness;' )
- .replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk )
- .replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk )
- .replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk )
- .replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk )
- .replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
- };
- Object.defineProperties( this, {
- specular: {
- get: function () {
- return uniforms.specular.value;
- },
- set: function ( v ) {
- uniforms.specular.value = v;
- }
- },
- specularMap: {
- get: function () {
- return uniforms.specularMap.value;
- },
- set: function ( v ) {
- uniforms.specularMap.value = v;
- if ( v ) {
- this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
- } else {
- delete this.defines.USE_SPECULARMAP;
- }
- }
- },
- glossiness: {
- get: function () {
- return uniforms.glossiness.value;
- },
- set: function ( v ) {
- uniforms.glossiness.value = v;
- }
- },
- glossinessMap: {
- get: function () {
- return uniforms.glossinessMap.value;
- },
- set: function ( v ) {
- uniforms.glossinessMap.value = v;
- if ( v ) {
- this.defines.USE_GLOSSINESSMAP = '';
- this.defines.USE_UV = '';
- } else {
- delete this.defines.USE_GLOSSINESSMAP;
- delete this.defines.USE_UV;
- }
- }
- }
- } );
- delete this.metalness;
- delete this.roughness;
- delete this.metalnessMap;
- delete this.roughnessMap;
- this.setValues( params );
- }
- copy( source ) {
- super.copy( source );
- this.specularMap = source.specularMap;
- this.specular.copy( source.specular );
- this.glossinessMap = source.glossinessMap;
- this.glossiness = source.glossiness;
- delete this.metalness;
- delete this.roughness;
- delete this.metalnessMap;
- delete this.roughnessMap;
- return this;
- }
- }
- class GLTFMaterialsPbrSpecularGlossinessExtension {
- constructor() {
- this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
- this.specularGlossinessParams = [
- 'color',
- 'map',
- 'lightMap',
- 'lightMapIntensity',
- 'aoMap',
- 'aoMapIntensity',
- 'emissive',
- 'emissiveIntensity',
- 'emissiveMap',
- 'bumpMap',
- 'bumpScale',
- 'normalMap',
- 'normalMapType',
- 'displacementMap',
- 'displacementScale',
- 'displacementBias',
- 'specularMap',
- 'specular',
- 'glossinessMap',
- 'glossiness',
- 'alphaMap',
- 'envMap',
- 'envMapIntensity',
- 'refractionRatio',
- ];
- }
- getMaterialType() {
- return GLTFMeshStandardSGMaterial;
- }
- extendParams( materialParams, materialDef, parser ) {
- const pbrSpecularGlossiness = materialDef.extensions[ this.name ];
- materialParams.color = new Color( 1.0, 1.0, 1.0 );
- materialParams.opacity = 1.0;
- const pending = [];
- if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
- const array = pbrSpecularGlossiness.diffuseFactor;
- materialParams.color.fromArray( array );
- materialParams.opacity = array[ 3 ];
- }
- if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
- pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture ) );
- }
- materialParams.emissive = new Color( 0.0, 0.0, 0.0 );
- materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
- materialParams.specular = new Color( 1.0, 1.0, 1.0 );
- if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
- materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
- }
- if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
- const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
- pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
- pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef ) );
- }
- return Promise.all( pending );
- }
- createMaterial( materialParams ) {
- const material = new GLTFMeshStandardSGMaterial( materialParams );
- material.fog = true;
- material.color = materialParams.color;
- material.map = materialParams.map === undefined ? null : materialParams.map;
- material.lightMap = null;
- material.lightMapIntensity = 1.0;
- material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
- material.aoMapIntensity = 1.0;
- material.emissive = materialParams.emissive;
- material.emissiveIntensity = 1.0;
- material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
- material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
- material.bumpScale = 1;
- material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
- material.normalMapType = TangentSpaceNormalMap;
- if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
- material.displacementMap = null;
- material.displacementScale = 1;
- material.displacementBias = 0;
- material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
- material.specular = materialParams.specular;
- material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
- material.glossiness = materialParams.glossiness;
- material.alphaMap = null;
- material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
- material.envMapIntensity = 1.0;
- material.refractionRatio = 0.98;
- return material;
- }
- }
- /**
- * Mesh Quantization Extension
- *
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
- */
- class GLTFMeshQuantizationExtension {
- constructor() {
- this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
- }
- }
- /*********************************/
- /********** INTERPOLATION ********/
- /*********************************/
- // Spline Interpolation
- // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
- class GLTFCubicSplineInterpolant extends Interpolant {
- constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
- super( parameterPositions, sampleValues, sampleSize, resultBuffer );
- }
- copySampleValue_( index ) {
- // Copies a sample value to the result buffer. See description of glTF
- // CUBICSPLINE values layout in interpolate_() function below.
- const result = this.resultBuffer,
- values = this.sampleValues,
- valueSize = this.valueSize,
- offset = index * valueSize * 3 + valueSize;
- for ( let i = 0; i !== valueSize; i ++ ) {
- result[ i ] = values[ offset + i ];
- }
- return result;
- }
- }
- GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
- GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
- GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) {
- const result = this.resultBuffer;
- const values = this.sampleValues;
- const stride = this.valueSize;
- const stride2 = stride * 2;
- const stride3 = stride * 3;
- const td = t1 - t0;
- const p = ( t - t0 ) / td;
- const pp = p * p;
- const ppp = pp * p;
- const offset1 = i1 * stride3;
- const offset0 = offset1 - stride3;
- const s2 = - 2 * ppp + 3 * pp;
- const s3 = ppp - pp;
- const s0 = 1 - s2;
- const s1 = s3 - pp + p;
- // Layout of keyframe output values for CUBICSPLINE animations:
- // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
- for ( let i = 0; i !== stride; i ++ ) {
- const p0 = values[ offset0 + i + stride ]; // splineVertex_k
- const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
- const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
- const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
- result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
- }
- return result;
- };
- const _q = new Quaternion();
- class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
- interpolate_( i1, t0, t, t1 ) {
- const result = super.interpolate_( i1, t0, t, t1 );
- _q.fromArray( result ).normalize().toArray( result );
- return result;
- }
- }
- /*********************************/
- /********** INTERNALS ************/
- /*********************************/
- /* CONSTANTS */
- const WEBGL_CONSTANTS = {
- FLOAT: 5126,
- //FLOAT_MAT2: 35674,
- FLOAT_MAT3: 35675,
- FLOAT_MAT4: 35676,
- FLOAT_VEC2: 35664,
- FLOAT_VEC3: 35665,
- FLOAT_VEC4: 35666,
- LINEAR: 9729,
- REPEAT: 10497,
- SAMPLER_2D: 35678,
- POINTS: 0,
- LINES: 1,
- LINE_LOOP: 2,
- LINE_STRIP: 3,
- TRIANGLES: 4,
- TRIANGLE_STRIP: 5,
- TRIANGLE_FAN: 6,
- UNSIGNED_BYTE: 5121,
- UNSIGNED_SHORT: 5123
- };
- const WEBGL_COMPONENT_TYPES = {
- 5120: Int8Array,
- 5121: Uint8Array,
- 5122: Int16Array,
- 5123: Uint16Array,
- 5125: Uint32Array,
- 5126: Float32Array
- };
- const WEBGL_FILTERS = {
- 9728: NearestFilter,
- 9729: LinearFilter,
- 9984: NearestMipmapNearestFilter,
- 9985: LinearMipmapNearestFilter,
- 9986: NearestMipmapLinearFilter,
- 9987: LinearMipmapLinearFilter
- };
- const WEBGL_WRAPPINGS = {
- 33071: ClampToEdgeWrapping,
- 33648: MirroredRepeatWrapping,
- 10497: RepeatWrapping
- };
- const WEBGL_TYPE_SIZES = {
- 'SCALAR': 1,
- 'VEC2': 2,
- 'VEC3': 3,
- 'VEC4': 4,
- 'MAT2': 4,
- 'MAT3': 9,
- 'MAT4': 16
- };
- const ATTRIBUTES = {
- POSITION: 'position',
- NORMAL: 'normal',
- TANGENT: 'tangent',
- TEXCOORD_0: 'uv',
- TEXCOORD_1: 'uv2',
- COLOR_0: 'color',
- WEIGHTS_0: 'skinWeight',
- JOINTS_0: 'skinIndex',
- };
- const PATH_PROPERTIES = {
- scale: 'scale',
- translation: 'position',
- rotation: 'quaternion',
- weights: 'morphTargetInfluences'
- };
- const INTERPOLATION = {
- CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
- // keyframe track will be initialized with a default interpolation type, then modified.
- LINEAR: InterpolateLinear,
- STEP: InterpolateDiscrete
- };
- const ALPHA_MODES = {
- OPAQUE: 'OPAQUE',
- MASK: 'MASK',
- BLEND: 'BLEND'
- };
- /**
- * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
- */
- function createDefaultMaterial( cache ) {
- if ( cache[ 'DefaultMaterial' ] === undefined ) {
- cache[ 'DefaultMaterial' ] = new MeshStandardMaterial( {
- color: 0xFFFFFF,
- emissive: 0x000000,
- metalness: 1,
- roughness: 1,
- transparent: false,
- depthTest: true,
- side: FrontSide
- } );
- }
- return cache[ 'DefaultMaterial' ];
- }
- function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
- // Add unknown glTF extensions to an object's userData.
- for ( const name in objectDef.extensions ) {
- if ( knownExtensions[ name ] === undefined ) {
- object.userData.gltfExtensions = object.userData.gltfExtensions || {};
- object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
- }
- }
- }
- /**
- * @param {Object3D|Material|BufferGeometry} object
- * @param {GLTF.definition} gltfDef
- */
- function assignExtrasToUserData( object, gltfDef ) {
- if ( gltfDef.extras !== undefined ) {
- if ( typeof gltfDef.extras === 'object' ) {
- Object.assign( object.userData, gltfDef.extras );
- } else {
- console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
- }
- }
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
- *
- * @param {BufferGeometry} geometry
- * @param {Array<GLTF.Target>} targets
- * @param {GLTFParser} parser
- * @return {Promise<BufferGeometry>}
- */
- function addMorphTargets( geometry, targets, parser ) {
- let hasMorphPosition = false;
- let hasMorphNormal = false;
- for ( let i = 0, il = targets.length; i < il; i ++ ) {
- const target = targets[ i ];
- if ( target.POSITION !== undefined ) hasMorphPosition = true;
- if ( target.NORMAL !== undefined ) hasMorphNormal = true;
- if ( hasMorphPosition && hasMorphNormal ) break;
- }
- if ( ! hasMorphPosition && ! hasMorphNormal ) return Promise.resolve( geometry );
- const pendingPositionAccessors = [];
- const pendingNormalAccessors = [];
- for ( let i = 0, il = targets.length; i < il; i ++ ) {
- const target = targets[ i ];
- if ( hasMorphPosition ) {
- const pendingAccessor = target.POSITION !== undefined
- ? parser.getDependency( 'accessor', target.POSITION )
- : geometry.attributes.position;
- pendingPositionAccessors.push( pendingAccessor );
- }
- if ( hasMorphNormal ) {
- const pendingAccessor = target.NORMAL !== undefined
- ? parser.getDependency( 'accessor', target.NORMAL )
- : geometry.attributes.normal;
- pendingNormalAccessors.push( pendingAccessor );
- }
- }
- return Promise.all( [
- Promise.all( pendingPositionAccessors ),
- Promise.all( pendingNormalAccessors )
- ] ).then( function ( accessors ) {
- const morphPositions = accessors[ 0 ];
- const morphNormals = accessors[ 1 ];
- if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
- if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
- geometry.morphTargetsRelative = true;
- return geometry;
- } );
- }
- /**
- * @param {Mesh} mesh
- * @param {GLTF.Mesh} meshDef
- */
- function updateMorphTargets( mesh, meshDef ) {
- mesh.updateMorphTargets();
- if ( meshDef.weights !== undefined ) {
- for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
- mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
- }
- }
- // .extras has user-defined data, so check that .extras.targetNames is an array.
- if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
- const targetNames = meshDef.extras.targetNames;
- if ( mesh.morphTargetInfluences.length === targetNames.length ) {
- mesh.morphTargetDictionary = {};
- for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
- mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
- }
- } else {
- console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
- }
- }
- }
- function createPrimitiveKey( primitiveDef ) {
- const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
- let geometryKey;
- if ( dracoExtension ) {
- geometryKey = 'draco:' + dracoExtension.bufferView
- + ':' + dracoExtension.indices
- + ':' + createAttributesKey( dracoExtension.attributes );
- } else {
- geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
- }
- return geometryKey;
- }
- function createAttributesKey( attributes ) {
- let attributesKey = '';
- const keys = Object.keys( attributes ).sort();
- for ( let i = 0, il = keys.length; i < il; i ++ ) {
- attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
- }
- return attributesKey;
- }
- function getNormalizedComponentScale( constructor ) {
- // Reference:
- // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
- switch ( constructor ) {
- case Int8Array:
- return 1 / 127;
- case Uint8Array:
- return 1 / 255;
- case Int16Array:
- return 1 / 32767;
- case Uint16Array:
- return 1 / 65535;
- default:
- throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
- }
- }
- /* GLTF PARSER */
- class GLTFParser {
- constructor( json = {}, options = {} ) {
- this.json = json;
- this.extensions = {};
- this.plugins = {};
- this.options = options;
- // loader object cache
- this.cache = new GLTFRegistry();
- // associations between Three.js objects and glTF elements
- this.associations = new Map();
- // BufferGeometry caching
- this.primitiveCache = {};
- // Object3D instance caches
- this.meshCache = { refs: {}, uses: {} };
- this.cameraCache = { refs: {}, uses: {} };
- this.lightCache = { refs: {}, uses: {} };
- this.textureCache = {};
- // Track node names, to ensure no duplicates
- this.nodeNamesUsed = {};
- // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
- // expensive work of uploading a texture to the GPU off the main thread.
- if ( typeof createImageBitmap !== 'undefined' && /Firefox/.test( navigator.userAgent ) === false ) {
- this.textureLoader = new ImageBitmapLoader( this.options.manager );
- } else {
- this.textureLoader = new TextureLoader( this.options.manager );
- }
- this.textureLoader.setCrossOrigin( this.options.crossOrigin );
- this.textureLoader.setRequestHeader( this.options.requestHeader );
- this.fileLoader = new FileLoader( this.options.manager );
- this.fileLoader.setResponseType( 'arraybuffer' );
- if ( this.options.crossOrigin === 'use-credentials' ) {
- this.fileLoader.setWithCredentials( true );
- }
- }
- setExtensions( extensions ) {
- this.extensions = extensions;
- }
- setPlugins( plugins ) {
- this.plugins = plugins;
- }
- parse( onLoad, onError ) {
- const parser = this;
- const json = this.json;
- const extensions = this.extensions;
- // Clear the loader cache
- this.cache.removeAll();
- // Mark the special nodes/meshes in json for efficient parse
- this._invokeAll( function ( ext ) {
- return ext._markDefs && ext._markDefs();
- } );
- Promise.all( this._invokeAll( function ( ext ) {
- return ext.beforeRoot && ext.beforeRoot();
- } ) ).then( function () {
- return Promise.all( [
- parser.getDependencies( 'scene' ),
- parser.getDependencies( 'animation' ),
- parser.getDependencies( 'camera' ),
- ] );
- } ).then( function ( dependencies ) {
- const result = {
- scene: dependencies[ 0 ][ json.scene || 0 ],
- scenes: dependencies[ 0 ],
- animations: dependencies[ 1 ],
- cameras: dependencies[ 2 ],
- asset: json.asset,
- parser: parser,
- userData: {}
- };
- addUnknownExtensionsToUserData( extensions, result, json );
- assignExtrasToUserData( result, json );
- Promise.all( parser._invokeAll( function ( ext ) {
- return ext.afterRoot && ext.afterRoot( result );
- } ) ).then( function () {
- onLoad( result );
- } );
- } ).catch( onError );
- }
- /**
- * Marks the special nodes/meshes in json for efficient parse.
- */
- _markDefs() {
- const nodeDefs = this.json.nodes || [];
- const skinDefs = this.json.skins || [];
- const meshDefs = this.json.meshes || [];
- // Nothing in the node definition indicates whether it is a Bone or an
- // Object3D. Use the skins' joint references to mark bones.
- for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
- const joints = skinDefs[ skinIndex ].joints;
- for ( let i = 0, il = joints.length; i < il; i ++ ) {
- nodeDefs[ joints[ i ] ].isBone = true;
- }
- }
- // Iterate over all nodes, marking references to shared resources,
- // as well as skeleton joints.
- for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
- const nodeDef = nodeDefs[ nodeIndex ];
- if ( nodeDef.mesh !== undefined ) {
- this._addNodeRef( this.meshCache, nodeDef.mesh );
- // Nothing in the mesh definition indicates whether it is
- // a SkinnedMesh or Mesh. Use the node's mesh reference
- // to mark SkinnedMesh if node has skin.
- if ( nodeDef.skin !== undefined ) {
- meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
- }
- }
- if ( nodeDef.camera !== undefined ) {
- this._addNodeRef( this.cameraCache, nodeDef.camera );
- }
- }
- }
- /**
- * Counts references to shared node / Object3D resources. These resources
- * can be reused, or "instantiated", at multiple nodes in the scene
- * hierarchy. Mesh, Camera, and Light instances are instantiated and must
- * be marked. Non-scenegraph resources (like Materials, Geometries, and
- * Textures) can be reused directly and are not marked here.
- *
- * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
- */
- _addNodeRef( cache, index ) {
- if ( index === undefined ) return;
- if ( cache.refs[ index ] === undefined ) {
- cache.refs[ index ] = cache.uses[ index ] = 0;
- }
- cache.refs[ index ] ++;
- }
- /** Returns a reference to a shared resource, cloning it if necessary. */
- _getNodeRef( cache, index, object ) {
- if ( cache.refs[ index ] <= 1 ) return object;
- const ref = object.clone();
- // Propagates mappings to the cloned object, prevents mappings on the
- // original object from being lost.
- const updateMappings = ( original, clone ) => {
- const mappings = this.associations.get( original );
- if ( mappings != null ) {
- this.associations.set( clone, mappings );
- }
- for ( const [ i, child ] of original.children.entries() ) {
- updateMappings( child, clone.children[ i ] );
- }
- };
- updateMappings( object, ref );
- ref.name += '_instance_' + ( cache.uses[ index ] ++ );
- return ref;
- }
- _invokeOne( func ) {
- const extensions = Object.values( this.plugins );
- extensions.push( this );
- for ( let i = 0; i < extensions.length; i ++ ) {
- const result = func( extensions[ i ] );
- if ( result ) return result;
- }
- return null;
- }
- _invokeAll( func ) {
- const extensions = Object.values( this.plugins );
- extensions.unshift( this );
- const pending = [];
- for ( let i = 0; i < extensions.length; i ++ ) {
- const result = func( extensions[ i ] );
- if ( result ) pending.push( result );
- }
- return pending;
- }
- /**
- * Requests the specified dependency asynchronously, with caching.
- * @param {string} type
- * @param {number} index
- * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
- */
- getDependency( type, index ) {
- const cacheKey = type + ':' + index;
- let dependency = this.cache.get( cacheKey );
- if ( ! dependency ) {
- switch ( type ) {
- case 'scene':
- dependency = this.loadScene( index );
- break;
- case 'node':
- dependency = this.loadNode( index );
- break;
- case 'mesh':
- dependency = this._invokeOne( function ( ext ) {
- return ext.loadMesh && ext.loadMesh( index );
- } );
- break;
- case 'accessor':
- dependency = this.loadAccessor( index );
- break;
- case 'bufferView':
- dependency = this._invokeOne( function ( ext ) {
- return ext.loadBufferView && ext.loadBufferView( index );
- } );
- break;
- case 'buffer':
- dependency = this.loadBuffer( index );
- break;
- case 'material':
- dependency = this._invokeOne( function ( ext ) {
- return ext.loadMaterial && ext.loadMaterial( index );
- } );
- break;
- case 'texture':
- dependency = this._invokeOne( function ( ext ) {
- return ext.loadTexture && ext.loadTexture( index );
- } );
- break;
- case 'skin':
- dependency = this.loadSkin( index );
- break;
- case 'animation':
- dependency = this.loadAnimation( index );
- break;
- case 'camera':
- dependency = this.loadCamera( index );
- break;
- default:
- throw new Error( 'Unknown type: ' + type );
- }
- this.cache.add( cacheKey, dependency );
- }
- return dependency;
- }
- /**
- * Requests all dependencies of the specified type asynchronously, with caching.
- * @param {string} type
- * @return {Promise<Array<Object>>}
- */
- getDependencies( type ) {
- let dependencies = this.cache.get( type );
- if ( ! dependencies ) {
- const parser = this;
- const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
- dependencies = Promise.all( defs.map( function ( def, index ) {
- return parser.getDependency( type, index );
- } ) );
- this.cache.add( type, dependencies );
- }
- return dependencies;
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
- * @param {number} bufferIndex
- * @return {Promise<ArrayBuffer>}
- */
- loadBuffer( bufferIndex ) {
- const bufferDef = this.json.buffers[ bufferIndex ];
- const loader = this.fileLoader;
- if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
- throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
- }
- // If present, GLB container is required to be the first buffer.
- if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
- return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
- }
- const options = this.options;
- return new Promise( function ( resolve, reject ) {
- loader.load( LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
- reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
- } );
- } );
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
- * @param {number} bufferViewIndex
- * @return {Promise<ArrayBuffer>}
- */
- loadBufferView( bufferViewIndex ) {
- const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
- return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
- const byteLength = bufferViewDef.byteLength || 0;
- const byteOffset = bufferViewDef.byteOffset || 0;
- return buffer.slice( byteOffset, byteOffset + byteLength );
- } );
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
- * @param {number} accessorIndex
- * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
- */
- loadAccessor( accessorIndex ) {
- const parser = this;
- const json = this.json;
- const accessorDef = this.json.accessors[ accessorIndex ];
- if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
- // Ignore empty accessors, which may be used to declare runtime
- // information about attributes coming from another source (e.g. Draco
- // compression extension).
- return Promise.resolve( null );
- }
- const pendingBufferViews = [];
- if ( accessorDef.bufferView !== undefined ) {
- pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
- } else {
- pendingBufferViews.push( null );
- }
- if ( accessorDef.sparse !== undefined ) {
- pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
- pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
- }
- return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
- const bufferView = bufferViews[ 0 ];
- const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
- const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
- // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
- const elementBytes = TypedArray.BYTES_PER_ELEMENT;
- const itemBytes = elementBytes * itemSize;
- const byteOffset = accessorDef.byteOffset || 0;
- const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
- const normalized = accessorDef.normalized === true;
- let array, bufferAttribute;
- // The buffer is not interleaved if the stride is the item size in bytes.
- if ( byteStride && byteStride !== itemBytes ) {
- // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
- // This makes sure that IBA.count reflects accessor.count properly
- const ibSlice = Math.floor( byteOffset / byteStride );
- const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
- let ib = parser.cache.get( ibCacheKey );
- if ( ! ib ) {
- array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
- // Integer parameters to IB/IBA are in array elements, not bytes.
- ib = new InterleavedBuffer( array, byteStride / elementBytes );
- parser.cache.add( ibCacheKey, ib );
- }
- bufferAttribute = new InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized );
- } else {
- if ( bufferView === null ) {
- array = new TypedArray( accessorDef.count * itemSize );
- } else {
- array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
- }
- bufferAttribute = new BufferAttribute( array, itemSize, normalized );
- }
- // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
- if ( accessorDef.sparse !== undefined ) {
- const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
- const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
- const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
- const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
- const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
- const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
- if ( bufferView !== null ) {
- // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
- bufferAttribute = new BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
- }
- for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
- const index = sparseIndices[ i ];
- bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
- if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
- if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
- if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
- if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' );
- }
- }
- return bufferAttribute;
- } );
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
- * @param {number} textureIndex
- * @return {Promise<THREE.Texture>}
- */
- loadTexture( textureIndex ) {
- const json = this.json;
- const options = this.options;
- const textureDef = json.textures[ textureIndex ];
- const source = json.images[ textureDef.source ];
- let loader = this.textureLoader;
- if ( source.uri ) {
- const handler = options.manager.getHandler( source.uri );
- if ( handler !== null ) loader = handler;
- }
- return this.loadTextureImage( textureIndex, source, loader );
- }
- loadTextureImage( textureIndex, source, loader ) {
- const parser = this;
- const json = this.json;
- const options = this.options;
- const textureDef = json.textures[ textureIndex ];
- const cacheKey = ( source.uri || source.bufferView ) + ':' + textureDef.sampler;
- if ( this.textureCache[ cacheKey ] ) {
- // See https://github.com/mrdoob/three.js/issues/21559.
- return this.textureCache[ cacheKey ];
- }
- const URL = self.URL || self.webkitURL;
- let sourceURI = source.uri || '';
- let isObjectURL = false;
- if ( source.bufferView !== undefined ) {
- // Load binary image data from bufferView, if provided.
- sourceURI = parser.getDependency( 'bufferView', source.bufferView ).then( function ( bufferView ) {
- isObjectURL = true;
- const blob = new Blob( [ bufferView ], { type: source.mimeType } );
- sourceURI = URL.createObjectURL( blob );
- return sourceURI;
- } );
- } else if ( source.uri === undefined ) {
- throw new Error( 'THREE.GLTFLoader: Image ' + textureIndex + ' is missing URI and bufferView' );
- }
- const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
- return new Promise( function ( resolve, reject ) {
- let onLoad = resolve;
- if ( loader.isImageBitmapLoader === true ) {
- onLoad = function ( imageBitmap ) {
- const texture = new Texture( imageBitmap );
- texture.needsUpdate = true;
- resolve( texture );
- };
- }
- loader.load( LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
- } );
- } ).then( function ( texture ) {
- // Clean up resources and configure Texture.
- if ( isObjectURL === true ) {
- URL.revokeObjectURL( sourceURI );
- }
- texture.flipY = false;
- if ( textureDef.name ) texture.name = textureDef.name;
- const samplers = json.samplers || {};
- const sampler = samplers[ textureDef.sampler ] || {};
- texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || LinearFilter;
- texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || LinearMipmapLinearFilter;
- texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || RepeatWrapping;
- texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || RepeatWrapping;
- parser.associations.set( texture, { textures: textureIndex } );
- return texture;
- } ).catch( function () {
- console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
- return null;
- } );
- this.textureCache[ cacheKey ] = promise;
- return promise;
- }
- /**
- * Asynchronously assigns a texture to the given material parameters.
- * @param {Object} materialParams
- * @param {string} mapName
- * @param {Object} mapDef
- * @return {Promise<Texture>}
- */
- assignTexture( materialParams, mapName, mapDef ) {
- const parser = this;
- return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
- // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
- // However, we will copy UV set 0 to UV set 1 on demand for aoMap
- if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
- console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
- }
- if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
- const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
- if ( transform ) {
- const gltfReference = parser.associations.get( texture );
- texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
- parser.associations.set( texture, gltfReference );
- }
- }
- materialParams[ mapName ] = texture;
- return texture;
- } );
- }
- /**
- * Assigns final material to a Mesh, Line, or Points instance. The instance
- * already has a material (generated from the glTF material options alone)
- * but reuse of the same glTF material may require multiple threejs materials
- * to accommodate different primitive types, defines, etc. New materials will
- * be created if necessary, and reused from a cache.
- * @param {Object3D} mesh Mesh, Line, or Points instance.
- */
- assignFinalMaterial( mesh ) {
- const geometry = mesh.geometry;
- let material = mesh.material;
- const useDerivativeTangents = geometry.attributes.tangent === undefined;
- const useVertexColors = geometry.attributes.color !== undefined;
- const useFlatShading = geometry.attributes.normal === undefined;
- if ( mesh.isPoints ) {
- const cacheKey = 'PointsMaterial:' + material.uuid;
- let pointsMaterial = this.cache.get( cacheKey );
- if ( ! pointsMaterial ) {
- pointsMaterial = new PointsMaterial();
- Material.prototype.copy.call( pointsMaterial, material );
- pointsMaterial.color.copy( material.color );
- pointsMaterial.map = material.map;
- pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
- this.cache.add( cacheKey, pointsMaterial );
- }
- material = pointsMaterial;
- } else if ( mesh.isLine ) {
- const cacheKey = 'LineBasicMaterial:' + material.uuid;
- let lineMaterial = this.cache.get( cacheKey );
- if ( ! lineMaterial ) {
- lineMaterial = new LineBasicMaterial();
- Material.prototype.copy.call( lineMaterial, material );
- lineMaterial.color.copy( material.color );
- this.cache.add( cacheKey, lineMaterial );
- }
- material = lineMaterial;
- }
- // Clone the material if it will be modified
- if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
- let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
- if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
- if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
- if ( useVertexColors ) cacheKey += 'vertex-colors:';
- if ( useFlatShading ) cacheKey += 'flat-shading:';
- let cachedMaterial = this.cache.get( cacheKey );
- if ( ! cachedMaterial ) {
- cachedMaterial = material.clone();
- if ( useVertexColors ) cachedMaterial.vertexColors = true;
- if ( useFlatShading ) cachedMaterial.flatShading = true;
- if ( useDerivativeTangents ) {
- // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
- if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
- if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
- }
- this.cache.add( cacheKey, cachedMaterial );
- this.associations.set( cachedMaterial, this.associations.get( material ) );
- }
- material = cachedMaterial;
- }
- // workarounds for mesh and geometry
- if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
- geometry.setAttribute( 'uv2', geometry.attributes.uv );
- }
- mesh.material = material;
- }
- getMaterialType( /* materialIndex */ ) {
- return MeshStandardMaterial;
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
- * @param {number} materialIndex
- * @return {Promise<Material>}
- */
- loadMaterial( materialIndex ) {
- const parser = this;
- const json = this.json;
- const extensions = this.extensions;
- const materialDef = json.materials[ materialIndex ];
- let materialType;
- const materialParams = {};
- const materialExtensions = materialDef.extensions || {};
- const pending = [];
- if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
- const sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
- materialType = sgExtension.getMaterialType();
- pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
- } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
- const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
- materialType = kmuExtension.getMaterialType();
- pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
- } else {
- // Specification:
- // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
- const metallicRoughness = materialDef.pbrMetallicRoughness || {};
- materialParams.color = new Color( 1.0, 1.0, 1.0 );
- materialParams.opacity = 1.0;
- if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
- const array = metallicRoughness.baseColorFactor;
- materialParams.color.fromArray( array );
- materialParams.opacity = array[ 3 ];
- }
- if ( metallicRoughness.baseColorTexture !== undefined ) {
- pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
- }
- materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
- materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
- if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
- pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
- pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
- }
- materialType = this._invokeOne( function ( ext ) {
- return ext.getMaterialType && ext.getMaterialType( materialIndex );
- } );
- pending.push( Promise.all( this._invokeAll( function ( ext ) {
- return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
- } ) ) );
- }
- if ( materialDef.doubleSided === true ) {
- materialParams.side = DoubleSide;
- }
- const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
- if ( alphaMode === ALPHA_MODES.BLEND ) {
- materialParams.transparent = true;
- // See: https://github.com/mrdoob/three.js/issues/17706
- materialParams.depthWrite = false;
- } else {
- materialParams.format = RGBFormat;
- materialParams.transparent = false;
- if ( alphaMode === ALPHA_MODES.MASK ) {
- materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
- }
- }
- if ( materialDef.normalTexture !== undefined && materialType !== MeshBasicMaterial ) {
- pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
- materialParams.normalScale = new Vector2( 1, 1 );
- if ( materialDef.normalTexture.scale !== undefined ) {
- const scale = materialDef.normalTexture.scale;
- materialParams.normalScale.set( scale, scale );
- }
- }
- if ( materialDef.occlusionTexture !== undefined && materialType !== MeshBasicMaterial ) {
- pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
- if ( materialDef.occlusionTexture.strength !== undefined ) {
- materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
- }
- }
- if ( materialDef.emissiveFactor !== undefined && materialType !== MeshBasicMaterial ) {
- materialParams.emissive = new Color().fromArray( materialDef.emissiveFactor );
- }
- if ( materialDef.emissiveTexture !== undefined && materialType !== MeshBasicMaterial ) {
- pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture ) );
- }
- return Promise.all( pending ).then( function () {
- let material;
- if ( materialType === GLTFMeshStandardSGMaterial ) {
- material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
- } else {
- material = new materialType( materialParams );
- }
- if ( materialDef.name ) material.name = materialDef.name;
- // baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding.
- if ( material.map ) material.map.encoding = sRGBEncoding;
- if ( material.emissiveMap ) material.emissiveMap.encoding = sRGBEncoding;
- assignExtrasToUserData( material, materialDef );
- parser.associations.set( material, { materials: materialIndex } );
- if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
- return material;
- } );
- }
- /** When Object3D instances are targeted by animation, they need unique names. */
- createUniqueName( originalName ) {
- const sanitizedName = PropertyBinding.sanitizeNodeName( originalName || '' );
- let name = sanitizedName;
- for ( let i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
- name = sanitizedName + '_' + i;
- }
- this.nodeNamesUsed[ name ] = true;
- return name;
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
- *
- * Creates BufferGeometries from primitives.
- *
- * @param {Array<GLTF.Primitive>} primitives
- * @return {Promise<Array<BufferGeometry>>}
- */
- loadGeometries( primitives ) {
- const parser = this;
- const extensions = this.extensions;
- const cache = this.primitiveCache;
- function createDracoPrimitive( primitive ) {
- return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]
- .decodePrimitive( primitive, parser )
- .then( function ( geometry ) {
- return addPrimitiveAttributes( geometry, primitive, parser );
- } );
- }
- const pending = [];
- for ( let i = 0, il = primitives.length; i < il; i ++ ) {
- const primitive = primitives[ i ];
- const cacheKey = createPrimitiveKey( primitive );
- // See if we've already created this geometry
- const cached = cache[ cacheKey ];
- if ( cached ) {
- // Use the cached geometry if it exists
- pending.push( cached.promise );
- } else {
- let geometryPromise;
- if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
- // Use DRACO geometry if available
- geometryPromise = createDracoPrimitive( primitive );
- } else {
- // Otherwise create a new geometry
- geometryPromise = addPrimitiveAttributes( new BufferGeometry(), primitive, parser );
- }
- // Cache this geometry
- cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise };
- pending.push( geometryPromise );
- }
- }
- return Promise.all( pending );
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
- * @param {number} meshIndex
- * @return {Promise<Group|Mesh|SkinnedMesh>}
- */
- loadMesh( meshIndex ) {
- const parser = this;
- const json = this.json;
- const extensions = this.extensions;
- const meshDef = json.meshes[ meshIndex ];
- const primitives = meshDef.primitives;
- const pending = [];
- for ( let i = 0, il = primitives.length; i < il; i ++ ) {
- const material = primitives[ i ].material === undefined
- ? createDefaultMaterial( this.cache )
- : this.getDependency( 'material', primitives[ i ].material );
- pending.push( material );
- }
- pending.push( parser.loadGeometries( primitives ) );
- return Promise.all( pending ).then( function ( results ) {
- const materials = results.slice( 0, results.length - 1 );
- const geometries = results[ results.length - 1 ];
- const meshes = [];
- for ( let i = 0, il = geometries.length; i < il; i ++ ) {
- const geometry = geometries[ i ];
- const primitive = primitives[ i ];
- // 1. create Mesh
- let mesh;
- const material = materials[ i ];
- if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
- primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
- primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ||
- primitive.mode === undefined ) {
- // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
- mesh = meshDef.isSkinnedMesh === true
- ? new SkinnedMesh( geometry, material )
- : new Mesh( geometry, material );
- if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
- // we normalize floating point skin weight array to fix malformed assets (see #15319)
- // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
- mesh.normalizeSkinWeights();
- }
- if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
- mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleStripDrawMode );
- } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
- mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleFanDrawMode );
- }
- } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
- mesh = new LineSegments( geometry, material );
- } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
- mesh = new Line( geometry, material );
- } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
- mesh = new LineLoop( geometry, material );
- } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
- mesh = new Points( geometry, material );
- } else {
- throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
- }
- if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
- updateMorphTargets( mesh, meshDef );
- }
- mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) );
- assignExtrasToUserData( mesh, meshDef );
- if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
- parser.assignFinalMaterial( mesh );
- meshes.push( mesh );
- }
- for ( let i = 0, il = meshes.length; i < il; i ++ ) {
- parser.associations.set( meshes[ i ], {
- meshes: meshIndex,
- primitives: i
- } );
- }
- if ( meshes.length === 1 ) {
- return meshes[ 0 ];
- }
- const group = new Group();
- parser.associations.set( group, { meshes: meshIndex } );
- for ( let i = 0, il = meshes.length; i < il; i ++ ) {
- group.add( meshes[ i ] );
- }
- return group;
- } );
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
- * @param {number} cameraIndex
- * @return {Promise<THREE.Camera>}
- */
- loadCamera( cameraIndex ) {
- let camera;
- const cameraDef = this.json.cameras[ cameraIndex ];
- const params = cameraDef[ cameraDef.type ];
- if ( ! params ) {
- console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
- return;
- }
- if ( cameraDef.type === 'perspective' ) {
- camera = new PerspectiveCamera( MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
- } else if ( cameraDef.type === 'orthographic' ) {
- camera = new OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
- }
- if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
- assignExtrasToUserData( camera, cameraDef );
- return Promise.resolve( camera );
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
- * @param {number} skinIndex
- * @return {Promise<Object>}
- */
- loadSkin( skinIndex ) {
- const skinDef = this.json.skins[ skinIndex ];
- const skinEntry = { joints: skinDef.joints };
- if ( skinDef.inverseBindMatrices === undefined ) {
- return Promise.resolve( skinEntry );
- }
- return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
- skinEntry.inverseBindMatrices = accessor;
- return skinEntry;
- } );
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
- * @param {number} animationIndex
- * @return {Promise<AnimationClip>}
- */
- loadAnimation( animationIndex ) {
- const json = this.json;
- const animationDef = json.animations[ animationIndex ];
- const pendingNodes = [];
- const pendingInputAccessors = [];
- const pendingOutputAccessors = [];
- const pendingSamplers = [];
- const pendingTargets = [];
- for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
- const channel = animationDef.channels[ i ];
- const sampler = animationDef.samplers[ channel.sampler ];
- const target = channel.target;
- const name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
- const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
- const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
- pendingNodes.push( this.getDependency( 'node', name ) );
- pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
- pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
- pendingSamplers.push( sampler );
- pendingTargets.push( target );
- }
- return Promise.all( [
- Promise.all( pendingNodes ),
- Promise.all( pendingInputAccessors ),
- Promise.all( pendingOutputAccessors ),
- Promise.all( pendingSamplers ),
- Promise.all( pendingTargets )
- ] ).then( function ( dependencies ) {
- const nodes = dependencies[ 0 ];
- const inputAccessors = dependencies[ 1 ];
- const outputAccessors = dependencies[ 2 ];
- const samplers = dependencies[ 3 ];
- const targets = dependencies[ 4 ];
- const tracks = [];
- for ( let i = 0, il = nodes.length; i < il; i ++ ) {
- const node = nodes[ i ];
- const inputAccessor = inputAccessors[ i ];
- const outputAccessor = outputAccessors[ i ];
- const sampler = samplers[ i ];
- const target = targets[ i ];
- if ( node === undefined ) continue;
- node.updateMatrix();
- node.matrixAutoUpdate = true;
- let TypedKeyframeTrack;
- switch ( PATH_PROPERTIES[ target.path ] ) {
- case PATH_PROPERTIES.weights:
- TypedKeyframeTrack = NumberKeyframeTrack;
- break;
- case PATH_PROPERTIES.rotation:
- TypedKeyframeTrack = QuaternionKeyframeTrack;
- break;
- case PATH_PROPERTIES.position:
- case PATH_PROPERTIES.scale:
- default:
- TypedKeyframeTrack = VectorKeyframeTrack;
- break;
- }
- const targetName = node.name ? node.name : node.uuid;
- const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : InterpolateLinear;
- const targetNames = [];
- if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
- node.traverse( function ( object ) {
- if ( object.morphTargetInfluences ) {
- targetNames.push( object.name ? object.name : object.uuid );
- }
- } );
- } else {
- targetNames.push( targetName );
- }
- let outputArray = outputAccessor.array;
- if ( outputAccessor.normalized ) {
- const scale = getNormalizedComponentScale( outputArray.constructor );
- const scaled = new Float32Array( outputArray.length );
- for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
- scaled[ j ] = outputArray[ j ] * scale;
- }
- outputArray = scaled;
- }
- for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
- const track = new TypedKeyframeTrack(
- targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ],
- inputAccessor.array,
- outputArray,
- interpolation
- );
- // Override interpolation with custom factory method.
- if ( sampler.interpolation === 'CUBICSPLINE' ) {
- track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
- // A CUBICSPLINE keyframe in glTF has three output values for each input value,
- // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
- // must be divided by three to get the interpolant's sampleSize argument.
- const interpolantType = ( this instanceof QuaternionKeyframeTrack ) ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
- return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
- };
- // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
- track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
- }
- tracks.push( track );
- }
- }
- const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
- return new AnimationClip( name, undefined, tracks );
- } );
- }
- createNodeMesh( nodeIndex ) {
- const json = this.json;
- const parser = this;
- const nodeDef = json.nodes[ nodeIndex ];
- if ( nodeDef.mesh === undefined ) return null;
- return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
- const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh );
- // if weights are provided on the node, override weights on the mesh.
- if ( nodeDef.weights !== undefined ) {
- node.traverse( function ( o ) {
- if ( ! o.isMesh ) return;
- for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
- o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
- }
- } );
- }
- return node;
- } );
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
- * @param {number} nodeIndex
- * @return {Promise<Object3D>}
- */
- loadNode( nodeIndex ) {
- const json = this.json;
- const extensions = this.extensions;
- const parser = this;
- const nodeDef = json.nodes[ nodeIndex ];
- // reserve node's name before its dependencies, so the root has the intended name.
- const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
- return ( function () {
- const pending = [];
- const meshPromise = parser._invokeOne( function ( ext ) {
- return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
- } );
- if ( meshPromise ) {
- pending.push( meshPromise );
- }
- if ( nodeDef.camera !== undefined ) {
- pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
- return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
- } ) );
- }
- parser._invokeAll( function ( ext ) {
- return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
- } ).forEach( function ( promise ) {
- pending.push( promise );
- } );
- return Promise.all( pending );
- }() ).then( function ( objects ) {
- let node;
- // .isBone isn't in glTF spec. See ._markDefs
- if ( nodeDef.isBone === true ) {
- node = new Bone();
- } else if ( objects.length > 1 ) {
- node = new Group();
- } else if ( objects.length === 1 ) {
- node = objects[ 0 ];
- } else {
- node = new Object3D();
- }
- if ( node !== objects[ 0 ] ) {
- for ( let i = 0, il = objects.length; i < il; i ++ ) {
- node.add( objects[ i ] );
- }
- }
- if ( nodeDef.name ) {
- node.userData.name = nodeDef.name;
- node.name = nodeName;
- }
- assignExtrasToUserData( node, nodeDef );
- if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
- if ( nodeDef.matrix !== undefined ) {
- const matrix = new Matrix4();
- matrix.fromArray( nodeDef.matrix );
- node.applyMatrix4( matrix );
- } else {
- if ( nodeDef.translation !== undefined ) {
- node.position.fromArray( nodeDef.translation );
- }
- if ( nodeDef.rotation !== undefined ) {
- node.quaternion.fromArray( nodeDef.rotation );
- }
- if ( nodeDef.scale !== undefined ) {
- node.scale.fromArray( nodeDef.scale );
- }
- }
- if ( ! parser.associations.has( node ) ) {
- parser.associations.set( node, {} );
- }
- parser.associations.get( node ).nodes = nodeIndex;
- return node;
- } );
- }
- /**
- * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
- * @param {number} sceneIndex
- * @return {Promise<Group>}
- */
- loadScene( sceneIndex ) {
- const json = this.json;
- const extensions = this.extensions;
- const sceneDef = this.json.scenes[ sceneIndex ];
- const parser = this;
- // Loader returns Group, not Scene.
- // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
- const scene = new Group();
- if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
- assignExtrasToUserData( scene, sceneDef );
- if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
- const nodeIds = sceneDef.nodes || [];
- const pending = [];
- for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
- pending.push( buildNodeHierarchy( nodeIds[ i ], scene, json, parser ) );
- }
- return Promise.all( pending ).then( function () {
- // Removes dangling associations, associations that reference a node that
- // didn't make it into the scene.
- const reduceAssociations = ( node ) => {
- const reducedAssociations = new Map();
- for ( const [ key, value ] of parser.associations ) {
- if ( key instanceof Material || key instanceof Texture ) {
- reducedAssociations.set( key, value );
- }
- }
- node.traverse( ( node ) => {
- const mappings = parser.associations.get( node );
- if ( mappings != null ) {
- reducedAssociations.set( node, mappings );
- }
- } );
- return reducedAssociations;
- };
- parser.associations = reduceAssociations( scene );
- return scene;
- } );
- }
- }
- function buildNodeHierarchy( nodeId, parentObject, json, parser ) {
- const nodeDef = json.nodes[ nodeId ];
- return parser.getDependency( 'node', nodeId ).then( function ( node ) {
- if ( nodeDef.skin === undefined ) return node;
- // build skeleton here as well
- let skinEntry;
- return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
- skinEntry = skin;
- const pendingJoints = [];
- for ( let i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
- pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
- }
- return Promise.all( pendingJoints );
- } ).then( function ( jointNodes ) {
- node.traverse( function ( mesh ) {
- if ( ! mesh.isMesh ) return;
- const bones = [];
- const boneInverses = [];
- for ( let j = 0, jl = jointNodes.length; j < jl; j ++ ) {
- const jointNode = jointNodes[ j ];
- if ( jointNode ) {
- bones.push( jointNode );
- const mat = new Matrix4();
- if ( skinEntry.inverseBindMatrices !== undefined ) {
- mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
- }
- boneInverses.push( mat );
- } else {
- console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
- }
- }
- mesh.bind( new Skeleton( bones, boneInverses ), mesh.matrixWorld );
- } );
- return node;
- } );
- } ).then( function ( node ) {
- // build node hierachy
- parentObject.add( node );
- const pending = [];
- if ( nodeDef.children ) {
- const children = nodeDef.children;
- for ( let i = 0, il = children.length; i < il; i ++ ) {
- const child = children[ i ];
- pending.push( buildNodeHierarchy( child, node, json, parser ) );
- }
- }
- return Promise.all( pending );
- } );
- }
- /**
- * @param {BufferGeometry} geometry
- * @param {GLTF.Primitive} primitiveDef
- * @param {GLTFParser} parser
- */
- function computeBounds( geometry, primitiveDef, parser ) {
- const attributes = primitiveDef.attributes;
- const box = new Box3();
- if ( attributes.POSITION !== undefined ) {
- const accessor = parser.json.accessors[ attributes.POSITION ];
- const min = accessor.min;
- const max = accessor.max;
- // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
- if ( min !== undefined && max !== undefined ) {
- box.set(
- new Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ),
- new Vector3( max[ 0 ], max[ 1 ], max[ 2 ] )
- );
- if ( accessor.normalized ) {
- const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
- box.min.multiplyScalar( boxScale );
- box.max.multiplyScalar( boxScale );
- }
- } else {
- console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
- return;
- }
- } else {
- return;
- }
- const targets = primitiveDef.targets;
- if ( targets !== undefined ) {
- const maxDisplacement = new Vector3();
- const vector = new Vector3();
- for ( let i = 0, il = targets.length; i < il; i ++ ) {
- const target = targets[ i ];
- if ( target.POSITION !== undefined ) {
- const accessor = parser.json.accessors[ target.POSITION ];
- const min = accessor.min;
- const max = accessor.max;
- // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
- if ( min !== undefined && max !== undefined ) {
- // we need to get max of absolute components because target weight is [-1,1]
- vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
- vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
- vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
- if ( accessor.normalized ) {
- const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
- vector.multiplyScalar( boxScale );
- }
- // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
- // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
- // are used to implement key-frame animations and as such only two are active at a time - this results in very large
- // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
- maxDisplacement.max( vector );
- } else {
- console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
- }
- }
- }
- // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
- box.expandByVector( maxDisplacement );
- }
- geometry.boundingBox = box;
- const sphere = new Sphere();
- box.getCenter( sphere.center );
- sphere.radius = box.min.distanceTo( box.max ) / 2;
- geometry.boundingSphere = sphere;
- }
- /**
- * @param {BufferGeometry} geometry
- * @param {GLTF.Primitive} primitiveDef
- * @param {GLTFParser} parser
- * @return {Promise<BufferGeometry>}
- */
- function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
- const attributes = primitiveDef.attributes;
- const pending = [];
- function assignAttributeAccessor( accessorIndex, attributeName ) {
- return parser.getDependency( 'accessor', accessorIndex )
- .then( function ( accessor ) {
- geometry.setAttribute( attributeName, accessor );
- } );
- }
- for ( const gltfAttributeName in attributes ) {
- const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
- // Skip attributes already provided by e.g. Draco extension.
- if ( threeAttributeName in geometry.attributes ) continue;
- pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
- }
- if ( primitiveDef.indices !== undefined && ! geometry.index ) {
- const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
- geometry.setIndex( accessor );
- } );
- pending.push( accessor );
- }
- assignExtrasToUserData( geometry, primitiveDef );
- computeBounds( geometry, primitiveDef, parser );
- return Promise.all( pending ).then( function () {
- return primitiveDef.targets !== undefined
- ? addMorphTargets( geometry, primitiveDef.targets, parser )
- : geometry;
- } );
- }
- /**
- * @param {BufferGeometry} geometry
- * @param {Number} drawMode
- * @return {BufferGeometry}
- */
- function toTrianglesDrawMode( geometry, drawMode ) {
- let index = geometry.getIndex();
- // generate index if not present
- if ( index === null ) {
- const indices = [];
- const position = geometry.getAttribute( 'position' );
- if ( position !== undefined ) {
- for ( let i = 0; i < position.count; i ++ ) {
- indices.push( i );
- }
- geometry.setIndex( indices );
- index = geometry.getIndex();
- } else {
- console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
- return geometry;
- }
- }
- //
- const numberOfTriangles = index.count - 2;
- const newIndices = [];
- if ( drawMode === TriangleFanDrawMode ) {
- // gl.TRIANGLE_FAN
- for ( let i = 1; i <= numberOfTriangles; i ++ ) {
- newIndices.push( index.getX( 0 ) );
- newIndices.push( index.getX( i ) );
- newIndices.push( index.getX( i + 1 ) );
- }
- } else {
- // gl.TRIANGLE_STRIP
- for ( let i = 0; i < numberOfTriangles; i ++ ) {
- if ( i % 2 === 0 ) {
- newIndices.push( index.getX( i ) );
- newIndices.push( index.getX( i + 1 ) );
- newIndices.push( index.getX( i + 2 ) );
- } else {
- newIndices.push( index.getX( i + 2 ) );
- newIndices.push( index.getX( i + 1 ) );
- newIndices.push( index.getX( i ) );
- }
- }
- }
- if ( ( newIndices.length / 3 ) !== numberOfTriangles ) {
- console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
- }
- // build final geometry
- const newGeometry = geometry.clone();
- newGeometry.setIndex( newIndices );
- return newGeometry;
- }
- export { GLTFLoader };
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