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- ( function () {
- // http://en.wikipedia.org/wiki/RGBE_image_format
- class RGBELoader extends THREE.DataTextureLoader {
- constructor( manager ) {
- super( manager );
- this.type = THREE.HalfFloatType;
- } // adapted from http://www.graphics.cornell.edu/~bjw/rgbe.html
- parse( buffer ) {
- const
- /* return codes for rgbe routines */
- //RGBE_RETURN_SUCCESS = 0,
- RGBE_RETURN_FAILURE = - 1,
- /* default error routine. change this to change error handling */
- rgbe_read_error = 1,
- rgbe_write_error = 2,
- rgbe_format_error = 3,
- rgbe_memory_error = 4,
- rgbe_error = function ( rgbe_error_code, msg ) {
- switch ( rgbe_error_code ) {
- case rgbe_read_error:
- console.error( 'THREE.RGBELoader Read Error: ' + ( msg || '' ) );
- break;
- case rgbe_write_error:
- console.error( 'THREE.RGBELoader Write Error: ' + ( msg || '' ) );
- break;
- case rgbe_format_error:
- console.error( 'THREE.RGBELoader Bad File Format: ' + ( msg || '' ) );
- break;
- default:
- case rgbe_memory_error:
- console.error( 'THREE.RGBELoader: Error: ' + ( msg || '' ) );
- }
- return RGBE_RETURN_FAILURE;
- },
- /* offsets to red, green, and blue components in a data (float) pixel */
- //RGBE_DATA_RED = 0,
- //RGBE_DATA_GREEN = 1,
- //RGBE_DATA_BLUE = 2,
- /* number of floats per pixel, use 4 since stored in rgba image format */
- //RGBE_DATA_SIZE = 4,
- /* flags indicating which fields in an rgbe_header_info are valid */
- RGBE_VALID_PROGRAMTYPE = 1,
- RGBE_VALID_FORMAT = 2,
- RGBE_VALID_DIMENSIONS = 4,
- NEWLINE = '\n',
- fgets = function ( buffer, lineLimit, consume ) {
- const chunkSize = 128;
- lineLimit = ! lineLimit ? 1024 : lineLimit;
- let p = buffer.pos,
- i = - 1,
- len = 0,
- s = '',
- chunk = String.fromCharCode.apply( null, new Uint16Array( buffer.subarray( p, p + chunkSize ) ) );
- while ( 0 > ( i = chunk.indexOf( NEWLINE ) ) && len < lineLimit && p < buffer.byteLength ) {
- s += chunk;
- len += chunk.length;
- p += chunkSize;
- chunk += String.fromCharCode.apply( null, new Uint16Array( buffer.subarray( p, p + chunkSize ) ) );
- }
- if ( - 1 < i ) {
- /*for (i=l-1; i>=0; i--) {
- byteCode = m.charCodeAt(i);
- if (byteCode > 0x7f && byteCode <= 0x7ff) byteLen++;
- else if (byteCode > 0x7ff && byteCode <= 0xffff) byteLen += 2;
- if (byteCode >= 0xDC00 && byteCode <= 0xDFFF) i--; //trail surrogate
- }*/
- if ( false !== consume ) buffer.pos += len + i + 1;
- return s + chunk.slice( 0, i );
- }
- return false;
- },
- /* minimal header reading. modify if you want to parse more information */
- RGBE_ReadHeader = function ( buffer ) {
- // regexes to parse header info fields
- const magic_token_re = /^#\?(\S+)/,
- gamma_re = /^\s*GAMMA\s*=\s*(\d+(\.\d+)?)\s*$/,
- exposure_re = /^\s*EXPOSURE\s*=\s*(\d+(\.\d+)?)\s*$/,
- format_re = /^\s*FORMAT=(\S+)\s*$/,
- dimensions_re = /^\s*\-Y\s+(\d+)\s+\+X\s+(\d+)\s*$/,
- // RGBE format header struct
- header = {
- valid: 0,
- /* indicate which fields are valid */
- string: '',
- /* the actual header string */
- comments: '',
- /* comments found in header */
- programtype: 'RGBE',
- /* listed at beginning of file to identify it after "#?". defaults to "RGBE" */
- format: '',
- /* RGBE format, default 32-bit_rle_rgbe */
- gamma: 1.0,
- /* image has already been gamma corrected with given gamma. defaults to 1.0 (no correction) */
- exposure: 1.0,
- /* a value of 1.0 in an image corresponds to <exposure> watts/steradian/m^2. defaults to 1.0 */
- width: 0,
- height: 0
- /* image dimensions, width/height */
- };
- let line, match;
- if ( buffer.pos >= buffer.byteLength || ! ( line = fgets( buffer ) ) ) {
- return rgbe_error( rgbe_read_error, 'no header found' );
- }
- /* if you want to require the magic token then uncomment the next line */
- if ( ! ( match = line.match( magic_token_re ) ) ) {
- return rgbe_error( rgbe_format_error, 'bad initial token' );
- }
- header.valid |= RGBE_VALID_PROGRAMTYPE;
- header.programtype = match[ 1 ];
- header.string += line + '\n';
- while ( true ) {
- line = fgets( buffer );
- if ( false === line ) break;
- header.string += line + '\n';
- if ( '#' === line.charAt( 0 ) ) {
- header.comments += line + '\n';
- continue; // comment line
- }
- if ( match = line.match( gamma_re ) ) {
- header.gamma = parseFloat( match[ 1 ], 10 );
- }
- if ( match = line.match( exposure_re ) ) {
- header.exposure = parseFloat( match[ 1 ], 10 );
- }
- if ( match = line.match( format_re ) ) {
- header.valid |= RGBE_VALID_FORMAT;
- header.format = match[ 1 ]; //'32-bit_rle_rgbe';
- }
- if ( match = line.match( dimensions_re ) ) {
- header.valid |= RGBE_VALID_DIMENSIONS;
- header.height = parseInt( match[ 1 ], 10 );
- header.width = parseInt( match[ 2 ], 10 );
- }
- if ( header.valid & RGBE_VALID_FORMAT && header.valid & RGBE_VALID_DIMENSIONS ) break;
- }
- if ( ! ( header.valid & RGBE_VALID_FORMAT ) ) {
- return rgbe_error( rgbe_format_error, 'missing format specifier' );
- }
- if ( ! ( header.valid & RGBE_VALID_DIMENSIONS ) ) {
- return rgbe_error( rgbe_format_error, 'missing image size specifier' );
- }
- return header;
- },
- RGBE_ReadPixels_RLE = function ( buffer, w, h ) {
- const scanline_width = w;
- if ( // run length encoding is not allowed so read flat
- scanline_width < 8 || scanline_width > 0x7fff || // this file is not run length encoded
- 2 !== buffer[ 0 ] || 2 !== buffer[ 1 ] || buffer[ 2 ] & 0x80 ) {
- // return the flat buffer
- return new Uint8Array( buffer );
- }
- if ( scanline_width !== ( buffer[ 2 ] << 8 | buffer[ 3 ] ) ) {
- return rgbe_error( rgbe_format_error, 'wrong scanline width' );
- }
- const data_rgba = new Uint8Array( 4 * w * h );
- if ( ! data_rgba.length ) {
- return rgbe_error( rgbe_memory_error, 'unable to allocate buffer space' );
- }
- let offset = 0,
- pos = 0;
- const ptr_end = 4 * scanline_width;
- const rgbeStart = new Uint8Array( 4 );
- const scanline_buffer = new Uint8Array( ptr_end );
- let num_scanlines = h; // read in each successive scanline
- while ( num_scanlines > 0 && pos < buffer.byteLength ) {
- if ( pos + 4 > buffer.byteLength ) {
- return rgbe_error( rgbe_read_error );
- }
- rgbeStart[ 0 ] = buffer[ pos ++ ];
- rgbeStart[ 1 ] = buffer[ pos ++ ];
- rgbeStart[ 2 ] = buffer[ pos ++ ];
- rgbeStart[ 3 ] = buffer[ pos ++ ];
- if ( 2 != rgbeStart[ 0 ] || 2 != rgbeStart[ 1 ] || ( rgbeStart[ 2 ] << 8 | rgbeStart[ 3 ] ) != scanline_width ) {
- return rgbe_error( rgbe_format_error, 'bad rgbe scanline format' );
- } // read each of the four channels for the scanline into the buffer
- // first red, then green, then blue, then exponent
- let ptr = 0,
- count;
- while ( ptr < ptr_end && pos < buffer.byteLength ) {
- count = buffer[ pos ++ ];
- const isEncodedRun = count > 128;
- if ( isEncodedRun ) count -= 128;
- if ( 0 === count || ptr + count > ptr_end ) {
- return rgbe_error( rgbe_format_error, 'bad scanline data' );
- }
- if ( isEncodedRun ) {
- // a (encoded) run of the same value
- const byteValue = buffer[ pos ++ ];
- for ( let i = 0; i < count; i ++ ) {
- scanline_buffer[ ptr ++ ] = byteValue;
- } //ptr += count;
- } else {
- // a literal-run
- scanline_buffer.set( buffer.subarray( pos, pos + count ), ptr );
- ptr += count;
- pos += count;
- }
- } // now convert data from buffer into rgba
- // first red, then green, then blue, then exponent (alpha)
- const l = scanline_width; //scanline_buffer.byteLength;
- for ( let i = 0; i < l; i ++ ) {
- let off = 0;
- data_rgba[ offset ] = scanline_buffer[ i + off ];
- off += scanline_width; //1;
- data_rgba[ offset + 1 ] = scanline_buffer[ i + off ];
- off += scanline_width; //1;
- data_rgba[ offset + 2 ] = scanline_buffer[ i + off ];
- off += scanline_width; //1;
- data_rgba[ offset + 3 ] = scanline_buffer[ i + off ];
- offset += 4;
- }
- num_scanlines --;
- }
- return data_rgba;
- };
- const RGBEByteToRGBFloat = function ( sourceArray, sourceOffset, destArray, destOffset ) {
- const e = sourceArray[ sourceOffset + 3 ];
- const scale = Math.pow( 2.0, e - 128.0 ) / 255.0;
- destArray[ destOffset + 0 ] = sourceArray[ sourceOffset + 0 ] * scale;
- destArray[ destOffset + 1 ] = sourceArray[ sourceOffset + 1 ] * scale;
- destArray[ destOffset + 2 ] = sourceArray[ sourceOffset + 2 ] * scale;
- };
- const RGBEByteToRGBHalf = function ( sourceArray, sourceOffset, destArray, destOffset ) {
- const e = sourceArray[ sourceOffset + 3 ];
- const scale = Math.pow( 2.0, e - 128.0 ) / 255.0; // clamping to 65504, the maximum representable value in float16
- destArray[ destOffset + 0 ] = THREE.DataUtils.toHalfFloat( Math.min( sourceArray[ sourceOffset + 0 ] * scale, 65504 ) );
- destArray[ destOffset + 1 ] = THREE.DataUtils.toHalfFloat( Math.min( sourceArray[ sourceOffset + 1 ] * scale, 65504 ) );
- destArray[ destOffset + 2 ] = THREE.DataUtils.toHalfFloat( Math.min( sourceArray[ sourceOffset + 2 ] * scale, 65504 ) );
- };
- const byteArray = new Uint8Array( buffer );
- byteArray.pos = 0;
- const rgbe_header_info = RGBE_ReadHeader( byteArray );
- if ( RGBE_RETURN_FAILURE !== rgbe_header_info ) {
- const w = rgbe_header_info.width,
- h = rgbe_header_info.height,
- image_rgba_data = RGBE_ReadPixels_RLE( byteArray.subarray( byteArray.pos ), w, h );
- if ( RGBE_RETURN_FAILURE !== image_rgba_data ) {
- let data, format, type;
- let numElements;
- switch ( this.type ) {
- case THREE.UnsignedByteType:
- data = image_rgba_data;
- format = THREE.RGBEFormat; // handled as THREE.RGBAFormat in shaders
- type = THREE.UnsignedByteType;
- break;
- case THREE.FloatType:
- numElements = image_rgba_data.length / 4;
- const floatArray = new Float32Array( numElements * 3 );
- for ( let j = 0; j < numElements; j ++ ) {
- RGBEByteToRGBFloat( image_rgba_data, j * 4, floatArray, j * 3 );
- }
- data = floatArray;
- format = THREE.RGBFormat;
- type = THREE.FloatType;
- break;
- case THREE.HalfFloatType:
- numElements = image_rgba_data.length / 4;
- const halfArray = new Uint16Array( numElements * 3 );
- for ( let j = 0; j < numElements; j ++ ) {
- RGBEByteToRGBHalf( image_rgba_data, j * 4, halfArray, j * 3 );
- }
- data = halfArray;
- format = THREE.RGBFormat;
- type = THREE.HalfFloatType;
- break;
- default:
- console.error( 'THREE.RGBELoader: unsupported type: ', this.type );
- break;
- }
- return {
- width: w,
- height: h,
- data: data,
- header: rgbe_header_info.string,
- gamma: rgbe_header_info.gamma,
- exposure: rgbe_header_info.exposure,
- format: format,
- type: type
- };
- }
- }
- return null;
- }
- setDataType( value ) {
- this.type = value;
- return this;
- }
- load( url, onLoad, onProgress, onError ) {
- function onLoadCallback( texture, texData ) {
- switch ( texture.type ) {
- case THREE.UnsignedByteType:
- texture.encoding = THREE.RGBEEncoding;
- texture.minFilter = THREE.NearestFilter;
- texture.magFilter = THREE.NearestFilter;
- texture.generateMipmaps = false;
- texture.flipY = true;
- break;
- case THREE.FloatType:
- texture.encoding = THREE.LinearEncoding;
- texture.minFilter = THREE.LinearFilter;
- texture.magFilter = THREE.LinearFilter;
- texture.generateMipmaps = false;
- texture.flipY = true;
- break;
- case THREE.HalfFloatType:
- texture.encoding = THREE.LinearEncoding;
- texture.minFilter = THREE.LinearFilter;
- texture.magFilter = THREE.LinearFilter;
- texture.generateMipmaps = false;
- texture.flipY = true;
- break;
- }
- if ( onLoad ) onLoad( texture, texData );
- }
- return super.load( url, onLoadCallback, onProgress, onError );
- }
- }
- THREE.RGBELoader = RGBELoader;
- } )();
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