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- ( function () {
- class NRRDLoader extends THREE.Loader {
- constructor( manager ) {
- super( manager );
- }
- load( url, onLoad, onProgress, onError ) {
- const scope = this;
- const loader = new THREE.FileLoader( scope.manager );
- loader.setPath( scope.path );
- loader.setResponseType( 'arraybuffer' );
- loader.setRequestHeader( scope.requestHeader );
- loader.setWithCredentials( scope.withCredentials );
- loader.load( url, function ( data ) {
- try {
- onLoad( scope.parse( data ) );
- } catch ( e ) {
- if ( onError ) {
- onError( e );
- } else {
- console.error( e );
- }
- scope.manager.itemError( url );
- }
- }, onProgress, onError );
- }
- parse( data ) {
- // this parser is largely inspired from the XTK NRRD parser : https://github.com/xtk/X
- let _data = data;
- let _dataPointer = 0;
- const _nativeLittleEndian = new Int8Array( new Int16Array( [ 1 ] ).buffer )[ 0 ] > 0;
- const _littleEndian = true;
- const headerObject = {};
- function scan( type, chunks ) {
- if ( chunks === undefined || chunks === null ) {
- chunks = 1;
- }
- let _chunkSize = 1;
- let _array_type = Uint8Array;
- switch ( type ) {
- // 1 byte data types
- case 'uchar':
- break;
- case 'schar':
- _array_type = Int8Array;
- break;
- // 2 byte data types
- case 'ushort':
- _array_type = Uint16Array;
- _chunkSize = 2;
- break;
- case 'sshort':
- _array_type = Int16Array;
- _chunkSize = 2;
- break;
- // 4 byte data types
- case 'uint':
- _array_type = Uint32Array;
- _chunkSize = 4;
- break;
- case 'sint':
- _array_type = Int32Array;
- _chunkSize = 4;
- break;
- case 'float':
- _array_type = Float32Array;
- _chunkSize = 4;
- break;
- case 'complex':
- _array_type = Float64Array;
- _chunkSize = 8;
- break;
- case 'double':
- _array_type = Float64Array;
- _chunkSize = 8;
- break;
- } // increase the data pointer in-place
- let _bytes = new _array_type( _data.slice( _dataPointer, _dataPointer += chunks * _chunkSize ) ); // if required, flip the endianness of the bytes
- if ( _nativeLittleEndian != _littleEndian ) {
- // we need to flip here since the format doesn't match the native endianness
- _bytes = flipEndianness( _bytes, _chunkSize );
- }
- if ( chunks == 1 ) {
- // if only one chunk was requested, just return one value
- return _bytes[ 0 ];
- } // return the byte array
- return _bytes;
- } //Flips typed array endianness in-place. Based on https://github.com/kig/DataStream.js/blob/master/DataStream.js.
- function flipEndianness( array, chunkSize ) {
- const u8 = new Uint8Array( array.buffer, array.byteOffset, array.byteLength );
- for ( let i = 0; i < array.byteLength; i += chunkSize ) {
- for ( let j = i + chunkSize - 1, k = i; j > k; j --, k ++ ) {
- const tmp = u8[ k ];
- u8[ k ] = u8[ j ];
- u8[ j ] = tmp;
- }
- }
- return array;
- } //parse the header
- function parseHeader( header ) {
- let data, field, fn, i, l, m, _i, _len;
- const lines = header.split( /\r?\n/ );
- for ( _i = 0, _len = lines.length; _i < _len; _i ++ ) {
- l = lines[ _i ];
- if ( l.match( /NRRD\d+/ ) ) {
- headerObject.isNrrd = true;
- } else if ( l.match( /^#/ ) ) {} else if ( m = l.match( /(.*):(.*)/ ) ) {
- field = m[ 1 ].trim();
- data = m[ 2 ].trim();
- fn = _fieldFunctions[ field ];
- if ( fn ) {
- fn.call( headerObject, data );
- } else {
- headerObject[ field ] = data;
- }
- }
- }
- if ( ! headerObject.isNrrd ) {
- throw new Error( 'Not an NRRD file' );
- }
- if ( headerObject.encoding === 'bz2' || headerObject.encoding === 'bzip2' ) {
- throw new Error( 'Bzip is not supported' );
- }
- if ( ! headerObject.vectors ) {
- //if no space direction is set, let's use the identity
- headerObject.vectors = [ new THREE.Vector3( 1, 0, 0 ), new THREE.Vector3( 0, 1, 0 ), new THREE.Vector3( 0, 0, 1 ) ]; //apply spacing if defined
- if ( headerObject.spacings ) {
- for ( i = 0; i <= 2; i ++ ) {
- if ( ! isNaN( headerObject.spacings[ i ] ) ) {
- headerObject.vectors[ i ].multiplyScalar( headerObject.spacings[ i ] );
- }
- }
- }
- }
- } //parse the data when registred as one of this type : 'text', 'ascii', 'txt'
- function parseDataAsText( data, start, end ) {
- let number = '';
- start = start || 0;
- end = end || data.length;
- let value; //length of the result is the product of the sizes
- const lengthOfTheResult = headerObject.sizes.reduce( function ( previous, current ) {
- return previous * current;
- }, 1 );
- let base = 10;
- if ( headerObject.encoding === 'hex' ) {
- base = 16;
- }
- const result = new headerObject.__array( lengthOfTheResult );
- let resultIndex = 0;
- let parsingFunction = parseInt;
- if ( headerObject.__array === Float32Array || headerObject.__array === Float64Array ) {
- parsingFunction = parseFloat;
- }
- for ( let i = start; i < end; i ++ ) {
- value = data[ i ]; //if value is not a space
- if ( ( value < 9 || value > 13 ) && value !== 32 ) {
- number += String.fromCharCode( value );
- } else {
- if ( number !== '' ) {
- result[ resultIndex ] = parsingFunction( number, base );
- resultIndex ++;
- }
- number = '';
- }
- }
- if ( number !== '' ) {
- result[ resultIndex ] = parsingFunction( number, base );
- resultIndex ++;
- }
- return result;
- }
- const _bytes = scan( 'uchar', data.byteLength );
- const _length = _bytes.length;
- let _header = null;
- let _data_start = 0;
- let i;
- for ( i = 1; i < _length; i ++ ) {
- if ( _bytes[ i - 1 ] == 10 && _bytes[ i ] == 10 ) {
- // we found two line breaks in a row
- // now we know what the header is
- _header = this.parseChars( _bytes, 0, i - 2 ); // this is were the data starts
- _data_start = i + 1;
- break;
- }
- } // parse the header
- parseHeader( _header );
- _data = _bytes.subarray( _data_start ); // the data without header
- if ( headerObject.encoding.substring( 0, 2 ) === 'gz' ) {
- // we need to decompress the datastream
- // here we start the unzipping and get a typed Uint8Array back
- _data = fflate.gunzipSync( new Uint8Array( _data ) ); // eslint-disable-line no-undef
- } else if ( headerObject.encoding === 'ascii' || headerObject.encoding === 'text' || headerObject.encoding === 'txt' || headerObject.encoding === 'hex' ) {
- _data = parseDataAsText( _data );
- } else if ( headerObject.encoding === 'raw' ) {
- //we need to copy the array to create a new array buffer, else we retrieve the original arraybuffer with the header
- const _copy = new Uint8Array( _data.length );
- for ( let i = 0; i < _data.length; i ++ ) {
- _copy[ i ] = _data[ i ];
- }
- _data = _copy;
- } // .. let's use the underlying array buffer
- _data = _data.buffer;
- const volume = new THREE.Volume();
- volume.header = headerObject; //
- // parse the (unzipped) data to a datastream of the correct type
- //
- volume.data = new headerObject.__array( _data ); // get the min and max intensities
- const min_max = volume.computeMinMax();
- const min = min_max[ 0 ];
- const max = min_max[ 1 ]; // attach the scalar range to the volume
- volume.windowLow = min;
- volume.windowHigh = max; // get the image dimensions
- volume.dimensions = [ headerObject.sizes[ 0 ], headerObject.sizes[ 1 ], headerObject.sizes[ 2 ] ];
- volume.xLength = volume.dimensions[ 0 ];
- volume.yLength = volume.dimensions[ 1 ];
- volume.zLength = volume.dimensions[ 2 ]; // Identify axis order in the space-directions matrix from the header if possible.
- if ( headerObject.vectors ) {
- const xIndex = headerObject.vectors.findIndex( vector => vector[ 0 ] !== 0 );
- const yIndex = headerObject.vectors.findIndex( vector => vector[ 1 ] !== 0 );
- const zIndex = headerObject.vectors.findIndex( vector => vector[ 2 ] !== 0 );
- const axisOrder = [];
- axisOrder[ xIndex ] = 'x';
- axisOrder[ yIndex ] = 'y';
- axisOrder[ zIndex ] = 'z';
- volume.axisOrder = axisOrder;
- } else {
- volume.axisOrder = [ 'x', 'y', 'z' ];
- } // spacing
- const spacingX = new THREE.Vector3().fromArray( headerObject.vectors[ 0 ] ).length();
- const spacingY = new THREE.Vector3().fromArray( headerObject.vectors[ 1 ] ).length();
- const spacingZ = new THREE.Vector3().fromArray( headerObject.vectors[ 2 ] ).length();
- volume.spacing = [ spacingX, spacingY, spacingZ ]; // Create IJKtoRAS matrix
- volume.matrix = new THREE.Matrix4();
- const transitionMatrix = new THREE.Matrix4();
- if ( headerObject.space === 'left-posterior-superior' ) {
- transitionMatrix.set( - 1, 0, 0, 0, 0, - 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 );
- } else if ( headerObject.space === 'left-anterior-superior' ) {
- transitionMatrix.set( 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, - 1, 0, 0, 0, 0, 1 );
- }
- if ( ! headerObject.vectors ) {
- volume.matrix.set( 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 );
- } else {
- const v = headerObject.vectors;
- const ijk_to_transition = new THREE.Matrix4().set( v[ 0 ][ 0 ], v[ 1 ][ 0 ], v[ 2 ][ 0 ], 0, v[ 0 ][ 1 ], v[ 1 ][ 1 ], v[ 2 ][ 1 ], 0, v[ 0 ][ 2 ], v[ 1 ][ 2 ], v[ 2 ][ 2 ], 0, 0, 0, 0, 1 );
- const transition_to_ras = new THREE.Matrix4().multiplyMatrices( ijk_to_transition, transitionMatrix );
- volume.matrix = transition_to_ras;
- }
- volume.inverseMatrix = new THREE.Matrix4();
- volume.inverseMatrix.copy( volume.matrix ).invert();
- volume.RASDimensions = new THREE.Vector3( volume.xLength, volume.yLength, volume.zLength ).applyMatrix4( volume.matrix ).round().toArray().map( Math.abs ); // .. and set the default threshold
- // only if the threshold was not already set
- if ( volume.lowerThreshold === - Infinity ) {
- volume.lowerThreshold = min;
- }
- if ( volume.upperThreshold === Infinity ) {
- volume.upperThreshold = max;
- }
- return volume;
- }
- parseChars( array, start, end ) {
- // without borders, use the whole array
- if ( start === undefined ) {
- start = 0;
- }
- if ( end === undefined ) {
- end = array.length;
- }
- let output = ''; // create and append the chars
- let i = 0;
- for ( i = start; i < end; ++ i ) {
- output += String.fromCharCode( array[ i ] );
- }
- return output;
- }
- }
- const _fieldFunctions = {
- type: function ( data ) {
- switch ( data ) {
- case 'uchar':
- case 'unsigned char':
- case 'uint8':
- case 'uint8_t':
- this.__array = Uint8Array;
- break;
- case 'signed char':
- case 'int8':
- case 'int8_t':
- this.__array = Int8Array;
- break;
- case 'short':
- case 'short int':
- case 'signed short':
- case 'signed short int':
- case 'int16':
- case 'int16_t':
- this.__array = Int16Array;
- break;
- case 'ushort':
- case 'unsigned short':
- case 'unsigned short int':
- case 'uint16':
- case 'uint16_t':
- this.__array = Uint16Array;
- break;
- case 'int':
- case 'signed int':
- case 'int32':
- case 'int32_t':
- this.__array = Int32Array;
- break;
- case 'uint':
- case 'unsigned int':
- case 'uint32':
- case 'uint32_t':
- this.__array = Uint32Array;
- break;
- case 'float':
- this.__array = Float32Array;
- break;
- case 'double':
- this.__array = Float64Array;
- break;
- default:
- throw new Error( 'Unsupported NRRD data type: ' + data );
- }
- return this.type = data;
- },
- endian: function ( data ) {
- return this.endian = data;
- },
- encoding: function ( data ) {
- return this.encoding = data;
- },
- dimension: function ( data ) {
- return this.dim = parseInt( data, 10 );
- },
- sizes: function ( data ) {
- let i;
- return this.sizes = function () {
- const _ref = data.split( /\s+/ );
- const _results = [];
- for ( let _i = 0, _len = _ref.length; _i < _len; _i ++ ) {
- i = _ref[ _i ];
- _results.push( parseInt( i, 10 ) );
- }
- return _results;
- }();
- },
- space: function ( data ) {
- return this.space = data;
- },
- 'space origin': function ( data ) {
- return this.space_origin = data.split( '(' )[ 1 ].split( ')' )[ 0 ].split( ',' );
- },
- 'space directions': function ( data ) {
- let f, v;
- const parts = data.match( /\(.*?\)/g );
- return this.vectors = function () {
- const _results = [];
- for ( let _i = 0, _len = parts.length; _i < _len; _i ++ ) {
- v = parts[ _i ];
- _results.push( function () {
- const _ref = v.slice( 1, - 1 ).split( /,/ );
- const _results2 = [];
- for ( let _j = 0, _len2 = _ref.length; _j < _len2; _j ++ ) {
- f = _ref[ _j ];
- _results2.push( parseFloat( f ) );
- }
- return _results2;
- }() );
- }
- return _results;
- }();
- },
- spacings: function ( data ) {
- let f;
- const parts = data.split( /\s+/ );
- return this.spacings = function () {
- const _results = [];
- for ( let _i = 0, _len = parts.length; _i < _len; _i ++ ) {
- f = parts[ _i ];
- _results.push( parseFloat( f ) );
- }
- return _results;
- }();
- }
- };
- THREE.NRRDLoader = NRRDLoader;
- } )();
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