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- ( function () {
- // https://wwwimages2.adobe.com/content/dam/acom/en/products/speedgrade/cc/pdfs/cube-lut-specification-1.0.pdf
- class LUTCubeLoader extends THREE.Loader {
- load( url, onLoad, onProgress, onError ) {
- const loader = new THREE.FileLoader( this.manager );
- loader.setPath( this.path );
- loader.setResponseType( 'text' );
- loader.load( url, text => {
- try {
- onLoad( this.parse( text ) );
- } catch ( e ) {
- if ( onError ) {
- onError( e );
- } else {
- console.error( e );
- }
- this.manager.itemError( url );
- }
- }, onProgress, onError );
- }
- parse( str ) {
- // Remove empty lines and comments
- str = str.replace( /^#.*?(\n|\r)/gm, '' ).replace( /^\s*?(\n|\r)/gm, '' ).trim();
- let title = null;
- let size = null;
- const domainMin = new THREE.Vector3( 0, 0, 0 );
- const domainMax = new THREE.Vector3( 1, 1, 1 );
- const lines = str.split( /[\n\r]+/g );
- let data = null;
- let currIndex = 0;
- for ( let i = 0, l = lines.length; i < l; i ++ ) {
- const line = lines[ i ].trim();
- const split = line.split( /\s/g );
- switch ( split[ 0 ] ) {
- case 'TITLE':
- title = line.substring( 7, line.length - 1 );
- break;
- case 'LUT_3D_SIZE':
- // TODO: A .CUBE LUT file specifies floating point values and could be represented with
- // more precision than can be captured with Uint8Array.
- const sizeToken = split[ 1 ];
- size = parseFloat( sizeToken );
- data = new Uint8Array( size * size * size * 3 );
- break;
- case 'DOMAIN_MIN':
- domainMin.x = parseFloat( split[ 1 ] );
- domainMin.y = parseFloat( split[ 2 ] );
- domainMin.z = parseFloat( split[ 3 ] );
- break;
- case 'DOMAIN_MAX':
- domainMax.x = parseFloat( split[ 1 ] );
- domainMax.y = parseFloat( split[ 2 ] );
- domainMax.z = parseFloat( split[ 3 ] );
- break;
- default:
- const r = parseFloat( split[ 0 ] );
- const g = parseFloat( split[ 1 ] );
- const b = parseFloat( split[ 2 ] );
- if ( r > 1.0 || r < 0.0 || g > 1.0 || g < 0.0 || b > 1.0 || b < 0.0 ) {
- throw new Error( 'LUTCubeLoader : Non normalized values not supported.' );
- }
- data[ currIndex + 0 ] = r * 255;
- data[ currIndex + 1 ] = g * 255;
- data[ currIndex + 2 ] = b * 255;
- currIndex += 3;
- }
- }
- const texture = new THREE.DataTexture();
- texture.image.data = data;
- texture.image.width = size;
- texture.image.height = size * size;
- texture.format = THREE.RGBFormat;
- texture.type = THREE.UnsignedByteType;
- texture.magFilter = THREE.LinearFilter;
- texture.minFilter = THREE.LinearFilter;
- texture.wrapS = THREE.ClampToEdgeWrapping;
- texture.wrapT = THREE.ClampToEdgeWrapping;
- texture.generateMipmaps = false;
- const texture3D = new THREE.DataTexture3D();
- texture3D.image.data = data;
- texture3D.image.width = size;
- texture3D.image.height = size;
- texture3D.image.depth = size;
- texture3D.format = THREE.RGBFormat;
- texture3D.type = THREE.UnsignedByteType;
- texture3D.magFilter = THREE.LinearFilter;
- texture3D.minFilter = THREE.LinearFilter;
- texture3D.wrapS = THREE.ClampToEdgeWrapping;
- texture3D.wrapT = THREE.ClampToEdgeWrapping;
- texture3D.wrapR = THREE.ClampToEdgeWrapping;
- texture3D.generateMipmaps = false;
- return {
- title,
- size,
- domainMin,
- domainMax,
- texture,
- texture3D
- };
- }
- }
- THREE.LUTCubeLoader = LUTCubeLoader;
- } )();
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