GLTFLoader.js 101 KB

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  1. ( function () {
  2. class GLTFLoader extends THREE.Loader {
  3. constructor( manager ) {
  4. super( manager );
  5. this.dracoLoader = null;
  6. this.ktx2Loader = null;
  7. this.meshoptDecoder = null;
  8. this.pluginCallbacks = [];
  9. this.register( function ( parser ) {
  10. return new GLTFMaterialsClearcoatExtension( parser );
  11. } );
  12. this.register( function ( parser ) {
  13. return new GLTFTextureBasisUExtension( parser );
  14. } );
  15. this.register( function ( parser ) {
  16. return new GLTFTextureWebPExtension( parser );
  17. } );
  18. this.register( function ( parser ) {
  19. return new GLTFMaterialsSheenExtension( parser );
  20. } );
  21. this.register( function ( parser ) {
  22. return new GLTFMaterialsTransmissionExtension( parser );
  23. } );
  24. this.register( function ( parser ) {
  25. return new GLTFMaterialsVolumeExtension( parser );
  26. } );
  27. this.register( function ( parser ) {
  28. return new GLTFMaterialsIorExtension( parser );
  29. } );
  30. this.register( function ( parser ) {
  31. return new GLTFMaterialsSpecularExtension( parser );
  32. } );
  33. this.register( function ( parser ) {
  34. return new GLTFLightsExtension( parser );
  35. } );
  36. this.register( function ( parser ) {
  37. return new GLTFMeshoptCompression( parser );
  38. } );
  39. }
  40. load( url, onLoad, onProgress, onError ) {
  41. const scope = this;
  42. let resourcePath;
  43. if ( this.resourcePath !== '' ) {
  44. resourcePath = this.resourcePath;
  45. } else if ( this.path !== '' ) {
  46. resourcePath = this.path;
  47. } else {
  48. resourcePath = THREE.LoaderUtils.extractUrlBase( url );
  49. } // Tells the LoadingManager to track an extra item, which resolves after
  50. // the model is fully loaded. This means the count of items loaded will
  51. // be incorrect, but ensures manager.onLoad() does not fire early.
  52. this.manager.itemStart( url );
  53. const _onError = function ( e ) {
  54. if ( onError ) {
  55. onError( e );
  56. } else {
  57. console.error( e );
  58. }
  59. scope.manager.itemError( url );
  60. scope.manager.itemEnd( url );
  61. };
  62. const loader = new THREE.FileLoader( this.manager );
  63. loader.setPath( this.path );
  64. loader.setResponseType( 'arraybuffer' );
  65. loader.setRequestHeader( this.requestHeader );
  66. loader.setWithCredentials( this.withCredentials );
  67. loader.load( url, function ( data ) {
  68. try {
  69. scope.parse( data, resourcePath, function ( gltf ) {
  70. onLoad( gltf );
  71. scope.manager.itemEnd( url );
  72. }, _onError );
  73. } catch ( e ) {
  74. _onError( e );
  75. }
  76. }, onProgress, _onError );
  77. }
  78. setDRACOLoader( dracoLoader ) {
  79. this.dracoLoader = dracoLoader;
  80. return this;
  81. }
  82. setDDSLoader() {
  83. throw new Error( 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".' );
  84. }
  85. setKTX2Loader( ktx2Loader ) {
  86. this.ktx2Loader = ktx2Loader;
  87. return this;
  88. }
  89. setMeshoptDecoder( meshoptDecoder ) {
  90. this.meshoptDecoder = meshoptDecoder;
  91. return this;
  92. }
  93. register( callback ) {
  94. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  95. this.pluginCallbacks.push( callback );
  96. }
  97. return this;
  98. }
  99. unregister( callback ) {
  100. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  101. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  102. }
  103. return this;
  104. }
  105. parse( data, path, onLoad, onError ) {
  106. let content;
  107. const extensions = {};
  108. const plugins = {};
  109. if ( typeof data === 'string' ) {
  110. content = data;
  111. } else {
  112. const magic = THREE.LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
  113. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  114. try {
  115. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  116. } catch ( error ) {
  117. if ( onError ) onError( error );
  118. return;
  119. }
  120. content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
  121. } else {
  122. content = THREE.LoaderUtils.decodeText( new Uint8Array( data ) );
  123. }
  124. }
  125. const json = JSON.parse( content );
  126. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  127. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  128. return;
  129. }
  130. const parser = new GLTFParser( json, {
  131. path: path || this.resourcePath || '',
  132. crossOrigin: this.crossOrigin,
  133. requestHeader: this.requestHeader,
  134. manager: this.manager,
  135. ktx2Loader: this.ktx2Loader,
  136. meshoptDecoder: this.meshoptDecoder
  137. } );
  138. parser.fileLoader.setRequestHeader( this.requestHeader );
  139. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  140. const plugin = this.pluginCallbacks[ i ]( parser );
  141. plugins[ plugin.name ] = plugin; // Workaround to avoid determining as unknown extension
  142. // in addUnknownExtensionsToUserData().
  143. // Remove this workaround if we move all the existing
  144. // extension handlers to plugin system
  145. extensions[ plugin.name ] = true;
  146. }
  147. if ( json.extensionsUsed ) {
  148. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  149. const extensionName = json.extensionsUsed[ i ];
  150. const extensionsRequired = json.extensionsRequired || [];
  151. switch ( extensionName ) {
  152. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  153. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  154. break;
  155. case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
  156. extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
  157. break;
  158. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  159. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  160. break;
  161. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  162. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  163. break;
  164. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  165. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  166. break;
  167. default:
  168. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  169. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  170. }
  171. }
  172. }
  173. }
  174. parser.setExtensions( extensions );
  175. parser.setPlugins( plugins );
  176. parser.parse( onLoad, onError );
  177. }
  178. parseAsync( data, path ) {
  179. const scope = this;
  180. return new Promise( function ( resolve, reject ) {
  181. scope.parse( data, path, resolve, reject );
  182. } );
  183. }
  184. }
  185. /* GLTFREGISTRY */
  186. function GLTFRegistry() {
  187. let objects = {};
  188. return {
  189. get: function ( key ) {
  190. return objects[ key ];
  191. },
  192. add: function ( key, object ) {
  193. objects[ key ] = object;
  194. },
  195. remove: function ( key ) {
  196. delete objects[ key ];
  197. },
  198. removeAll: function () {
  199. objects = {};
  200. }
  201. };
  202. }
  203. /*********************************/
  204. /********** EXTENSIONS ***********/
  205. /*********************************/
  206. const EXTENSIONS = {
  207. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  208. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  209. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  210. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  211. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  212. KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
  213. KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
  214. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  215. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  216. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  217. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  218. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  219. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  220. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  221. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  222. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression'
  223. };
  224. /**
  225. * Punctual Lights Extension
  226. *
  227. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  228. */
  229. class GLTFLightsExtension {
  230. constructor( parser ) {
  231. this.parser = parser;
  232. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL; // THREE.Object3D instance caches
  233. this.cache = {
  234. refs: {},
  235. uses: {}
  236. };
  237. }
  238. _markDefs() {
  239. const parser = this.parser;
  240. const nodeDefs = this.parser.json.nodes || [];
  241. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  242. const nodeDef = nodeDefs[ nodeIndex ];
  243. if ( nodeDef.extensions && nodeDef.extensions[ this.name ] && nodeDef.extensions[ this.name ].light !== undefined ) {
  244. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  245. }
  246. }
  247. }
  248. _loadLight( lightIndex ) {
  249. const parser = this.parser;
  250. const cacheKey = 'light:' + lightIndex;
  251. let dependency = parser.cache.get( cacheKey );
  252. if ( dependency ) return dependency;
  253. const json = parser.json;
  254. const extensions = json.extensions && json.extensions[ this.name ] || {};
  255. const lightDefs = extensions.lights || [];
  256. const lightDef = lightDefs[ lightIndex ];
  257. let lightNode;
  258. const color = new THREE.Color( 0xffffff );
  259. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  260. const range = lightDef.range !== undefined ? lightDef.range : 0;
  261. switch ( lightDef.type ) {
  262. case 'directional':
  263. lightNode = new THREE.DirectionalLight( color );
  264. lightNode.target.position.set( 0, 0, - 1 );
  265. lightNode.add( lightNode.target );
  266. break;
  267. case 'point':
  268. lightNode = new THREE.PointLight( color );
  269. lightNode.distance = range;
  270. break;
  271. case 'spot':
  272. lightNode = new THREE.SpotLight( color );
  273. lightNode.distance = range; // Handle spotlight properties.
  274. lightDef.spot = lightDef.spot || {};
  275. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  276. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  277. lightNode.angle = lightDef.spot.outerConeAngle;
  278. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  279. lightNode.target.position.set( 0, 0, - 1 );
  280. lightNode.add( lightNode.target );
  281. break;
  282. default:
  283. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  284. } // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  285. // here, because node-level parsing will only override position if explicitly specified.
  286. lightNode.position.set( 0, 0, 0 );
  287. lightNode.decay = 2;
  288. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  289. lightNode.name = parser.createUniqueName( lightDef.name || 'light_' + lightIndex );
  290. dependency = Promise.resolve( lightNode );
  291. parser.cache.add( cacheKey, dependency );
  292. return dependency;
  293. }
  294. createNodeAttachment( nodeIndex ) {
  295. const self = this;
  296. const parser = this.parser;
  297. const json = parser.json;
  298. const nodeDef = json.nodes[ nodeIndex ];
  299. const lightDef = nodeDef.extensions && nodeDef.extensions[ this.name ] || {};
  300. const lightIndex = lightDef.light;
  301. if ( lightIndex === undefined ) return null;
  302. return this._loadLight( lightIndex ).then( function ( light ) {
  303. return parser._getNodeRef( self.cache, lightIndex, light );
  304. } );
  305. }
  306. }
  307. /**
  308. * Unlit Materials Extension
  309. *
  310. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  311. */
  312. class GLTFMaterialsUnlitExtension {
  313. constructor() {
  314. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  315. }
  316. getMaterialType() {
  317. return THREE.MeshBasicMaterial;
  318. }
  319. extendParams( materialParams, materialDef, parser ) {
  320. const pending = [];
  321. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  322. materialParams.opacity = 1.0;
  323. const metallicRoughness = materialDef.pbrMetallicRoughness;
  324. if ( metallicRoughness ) {
  325. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  326. const array = metallicRoughness.baseColorFactor;
  327. materialParams.color.fromArray( array );
  328. materialParams.opacity = array[ 3 ];
  329. }
  330. if ( metallicRoughness.baseColorTexture !== undefined ) {
  331. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  332. }
  333. }
  334. return Promise.all( pending );
  335. }
  336. }
  337. /**
  338. * Clearcoat Materials Extension
  339. *
  340. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  341. */
  342. class GLTFMaterialsClearcoatExtension {
  343. constructor( parser ) {
  344. this.parser = parser;
  345. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  346. }
  347. getMaterialType( materialIndex ) {
  348. const parser = this.parser;
  349. const materialDef = parser.json.materials[ materialIndex ];
  350. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  351. return THREE.MeshPhysicalMaterial;
  352. }
  353. extendMaterialParams( materialIndex, materialParams ) {
  354. const parser = this.parser;
  355. const materialDef = parser.json.materials[ materialIndex ];
  356. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  357. return Promise.resolve();
  358. }
  359. const pending = [];
  360. const extension = materialDef.extensions[ this.name ];
  361. if ( extension.clearcoatFactor !== undefined ) {
  362. materialParams.clearcoat = extension.clearcoatFactor;
  363. }
  364. if ( extension.clearcoatTexture !== undefined ) {
  365. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  366. }
  367. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  368. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  369. }
  370. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  371. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  372. }
  373. if ( extension.clearcoatNormalTexture !== undefined ) {
  374. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  375. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  376. const scale = extension.clearcoatNormalTexture.scale;
  377. materialParams.clearcoatNormalScale = new THREE.Vector2( scale, scale );
  378. }
  379. }
  380. return Promise.all( pending );
  381. }
  382. }
  383. /**
  384. * Sheen Materials Extension
  385. *
  386. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
  387. */
  388. class GLTFMaterialsSheenExtension {
  389. constructor( parser ) {
  390. this.parser = parser;
  391. this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
  392. }
  393. getMaterialType( materialIndex ) {
  394. const parser = this.parser;
  395. const materialDef = parser.json.materials[ materialIndex ];
  396. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  397. return THREE.MeshPhysicalMaterial;
  398. }
  399. extendMaterialParams( materialIndex, materialParams ) {
  400. const parser = this.parser;
  401. const materialDef = parser.json.materials[ materialIndex ];
  402. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  403. return Promise.resolve();
  404. }
  405. const pending = [];
  406. materialParams.sheenColor = new THREE.Color( 0, 0, 0 );
  407. materialParams.sheenRoughness = 0;
  408. materialParams.sheen = 1;
  409. const extension = materialDef.extensions[ this.name ];
  410. if ( extension.sheenColorFactor !== undefined ) {
  411. materialParams.sheenColor.fromArray( extension.sheenColorFactor );
  412. }
  413. if ( extension.sheenRoughnessFactor !== undefined ) {
  414. materialParams.sheenRoughness = extension.sheenRoughnessFactor;
  415. }
  416. if ( extension.sheenColorTexture !== undefined ) {
  417. pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture ) );
  418. }
  419. if ( extension.sheenRoughnessTexture !== undefined ) {
  420. pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
  421. }
  422. return Promise.all( pending );
  423. }
  424. }
  425. /**
  426. * Transmission Materials Extension
  427. *
  428. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  429. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  430. */
  431. class GLTFMaterialsTransmissionExtension {
  432. constructor( parser ) {
  433. this.parser = parser;
  434. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  435. }
  436. getMaterialType( materialIndex ) {
  437. const parser = this.parser;
  438. const materialDef = parser.json.materials[ materialIndex ];
  439. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  440. return THREE.MeshPhysicalMaterial;
  441. }
  442. extendMaterialParams( materialIndex, materialParams ) {
  443. const parser = this.parser;
  444. const materialDef = parser.json.materials[ materialIndex ];
  445. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  446. return Promise.resolve();
  447. }
  448. const pending = [];
  449. const extension = materialDef.extensions[ this.name ];
  450. if ( extension.transmissionFactor !== undefined ) {
  451. materialParams.transmission = extension.transmissionFactor;
  452. }
  453. if ( extension.transmissionTexture !== undefined ) {
  454. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  455. }
  456. return Promise.all( pending );
  457. }
  458. }
  459. /**
  460. * Materials Volume Extension
  461. *
  462. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  463. */
  464. class GLTFMaterialsVolumeExtension {
  465. constructor( parser ) {
  466. this.parser = parser;
  467. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  468. }
  469. getMaterialType( materialIndex ) {
  470. const parser = this.parser;
  471. const materialDef = parser.json.materials[ materialIndex ];
  472. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  473. return THREE.MeshPhysicalMaterial;
  474. }
  475. extendMaterialParams( materialIndex, materialParams ) {
  476. const parser = this.parser;
  477. const materialDef = parser.json.materials[ materialIndex ];
  478. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  479. return Promise.resolve();
  480. }
  481. const pending = [];
  482. const extension = materialDef.extensions[ this.name ];
  483. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  484. if ( extension.thicknessTexture !== undefined ) {
  485. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  486. }
  487. materialParams.attenuationDistance = extension.attenuationDistance || 0;
  488. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  489. materialParams.attenuationColor = new THREE.Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  490. return Promise.all( pending );
  491. }
  492. }
  493. /**
  494. * Materials ior Extension
  495. *
  496. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  497. */
  498. class GLTFMaterialsIorExtension {
  499. constructor( parser ) {
  500. this.parser = parser;
  501. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  502. }
  503. getMaterialType( materialIndex ) {
  504. const parser = this.parser;
  505. const materialDef = parser.json.materials[ materialIndex ];
  506. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  507. return THREE.MeshPhysicalMaterial;
  508. }
  509. extendMaterialParams( materialIndex, materialParams ) {
  510. const parser = this.parser;
  511. const materialDef = parser.json.materials[ materialIndex ];
  512. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  513. return Promise.resolve();
  514. }
  515. const extension = materialDef.extensions[ this.name ];
  516. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  517. return Promise.resolve();
  518. }
  519. }
  520. /**
  521. * Materials specular Extension
  522. *
  523. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  524. */
  525. class GLTFMaterialsSpecularExtension {
  526. constructor( parser ) {
  527. this.parser = parser;
  528. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  529. }
  530. getMaterialType( materialIndex ) {
  531. const parser = this.parser;
  532. const materialDef = parser.json.materials[ materialIndex ];
  533. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  534. return THREE.MeshPhysicalMaterial;
  535. }
  536. extendMaterialParams( materialIndex, materialParams ) {
  537. const parser = this.parser;
  538. const materialDef = parser.json.materials[ materialIndex ];
  539. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  540. return Promise.resolve();
  541. }
  542. const pending = [];
  543. const extension = materialDef.extensions[ this.name ];
  544. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  545. if ( extension.specularTexture !== undefined ) {
  546. pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  547. }
  548. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  549. materialParams.specularColor = new THREE.Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  550. if ( extension.specularColorTexture !== undefined ) {
  551. pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture ).then( function ( texture ) {
  552. texture.encoding = THREE.sRGBEncoding;
  553. } ) );
  554. }
  555. return Promise.all( pending );
  556. }
  557. }
  558. /**
  559. * BasisU THREE.Texture Extension
  560. *
  561. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  562. */
  563. class GLTFTextureBasisUExtension {
  564. constructor( parser ) {
  565. this.parser = parser;
  566. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  567. }
  568. loadTexture( textureIndex ) {
  569. const parser = this.parser;
  570. const json = parser.json;
  571. const textureDef = json.textures[ textureIndex ];
  572. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  573. return null;
  574. }
  575. const extension = textureDef.extensions[ this.name ];
  576. const source = json.images[ extension.source ];
  577. const loader = parser.options.ktx2Loader;
  578. if ( ! loader ) {
  579. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  580. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  581. } else {
  582. // Assumes that the extension is optional and that a fallback texture is present
  583. return null;
  584. }
  585. }
  586. return parser.loadTextureImage( textureIndex, source, loader );
  587. }
  588. }
  589. /**
  590. * WebP THREE.Texture Extension
  591. *
  592. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  593. */
  594. class GLTFTextureWebPExtension {
  595. constructor( parser ) {
  596. this.parser = parser;
  597. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  598. this.isSupported = null;
  599. }
  600. loadTexture( textureIndex ) {
  601. const name = this.name;
  602. const parser = this.parser;
  603. const json = parser.json;
  604. const textureDef = json.textures[ textureIndex ];
  605. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  606. return null;
  607. }
  608. const extension = textureDef.extensions[ name ];
  609. const source = json.images[ extension.source ];
  610. let loader = parser.textureLoader;
  611. if ( source.uri ) {
  612. const handler = parser.options.manager.getHandler( source.uri );
  613. if ( handler !== null ) loader = handler;
  614. }
  615. return this.detectSupport().then( function ( isSupported ) {
  616. if ( isSupported ) return parser.loadTextureImage( textureIndex, source, loader );
  617. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  618. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  619. } // Fall back to PNG or JPEG.
  620. return parser.loadTexture( textureIndex );
  621. } );
  622. }
  623. detectSupport() {
  624. if ( ! this.isSupported ) {
  625. this.isSupported = new Promise( function ( resolve ) {
  626. const image = new Image(); // Lossy test image. Support for lossy images doesn't guarantee support for all
  627. // WebP images, unfortunately.
  628. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  629. image.onload = image.onerror = function () {
  630. resolve( image.height === 1 );
  631. };
  632. } );
  633. }
  634. return this.isSupported;
  635. }
  636. }
  637. /**
  638. * meshopt BufferView Compression Extension
  639. *
  640. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  641. */
  642. class GLTFMeshoptCompression {
  643. constructor( parser ) {
  644. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  645. this.parser = parser;
  646. }
  647. loadBufferView( index ) {
  648. const json = this.parser.json;
  649. const bufferView = json.bufferViews[ index ];
  650. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  651. const extensionDef = bufferView.extensions[ this.name ];
  652. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  653. const decoder = this.parser.options.meshoptDecoder;
  654. if ( ! decoder || ! decoder.supported ) {
  655. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  656. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  657. } else {
  658. // Assumes that the extension is optional and that fallback buffer data is present
  659. return null;
  660. }
  661. }
  662. return Promise.all( [ buffer, decoder.ready ] ).then( function ( res ) {
  663. const byteOffset = extensionDef.byteOffset || 0;
  664. const byteLength = extensionDef.byteLength || 0;
  665. const count = extensionDef.count;
  666. const stride = extensionDef.byteStride;
  667. const result = new ArrayBuffer( count * stride );
  668. const source = new Uint8Array( res[ 0 ], byteOffset, byteLength );
  669. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  670. return result;
  671. } );
  672. } else {
  673. return null;
  674. }
  675. }
  676. }
  677. /* BINARY EXTENSION */
  678. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  679. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  680. const BINARY_EXTENSION_CHUNK_TYPES = {
  681. JSON: 0x4E4F534A,
  682. BIN: 0x004E4942
  683. };
  684. class GLTFBinaryExtension {
  685. constructor( data ) {
  686. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  687. this.content = null;
  688. this.body = null;
  689. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  690. this.header = {
  691. magic: THREE.LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
  692. version: headerView.getUint32( 4, true ),
  693. length: headerView.getUint32( 8, true )
  694. };
  695. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  696. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  697. } else if ( this.header.version < 2.0 ) {
  698. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  699. }
  700. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  701. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  702. let chunkIndex = 0;
  703. while ( chunkIndex < chunkContentsLength ) {
  704. const chunkLength = chunkView.getUint32( chunkIndex, true );
  705. chunkIndex += 4;
  706. const chunkType = chunkView.getUint32( chunkIndex, true );
  707. chunkIndex += 4;
  708. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  709. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  710. this.content = THREE.LoaderUtils.decodeText( contentArray );
  711. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  712. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  713. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  714. } // Clients must ignore chunks with unknown types.
  715. chunkIndex += chunkLength;
  716. }
  717. if ( this.content === null ) {
  718. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  719. }
  720. }
  721. }
  722. /**
  723. * DRACO THREE.Mesh Compression Extension
  724. *
  725. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  726. */
  727. class GLTFDracoMeshCompressionExtension {
  728. constructor( json, dracoLoader ) {
  729. if ( ! dracoLoader ) {
  730. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  731. }
  732. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  733. this.json = json;
  734. this.dracoLoader = dracoLoader;
  735. this.dracoLoader.preload();
  736. }
  737. decodePrimitive( primitive, parser ) {
  738. const json = this.json;
  739. const dracoLoader = this.dracoLoader;
  740. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  741. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  742. const threeAttributeMap = {};
  743. const attributeNormalizedMap = {};
  744. const attributeTypeMap = {};
  745. for ( const attributeName in gltfAttributeMap ) {
  746. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  747. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  748. }
  749. for ( const attributeName in primitive.attributes ) {
  750. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  751. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  752. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  753. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  754. attributeTypeMap[ threeAttributeName ] = componentType;
  755. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  756. }
  757. }
  758. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  759. return new Promise( function ( resolve ) {
  760. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  761. for ( const attributeName in geometry.attributes ) {
  762. const attribute = geometry.attributes[ attributeName ];
  763. const normalized = attributeNormalizedMap[ attributeName ];
  764. if ( normalized !== undefined ) attribute.normalized = normalized;
  765. }
  766. resolve( geometry );
  767. }, threeAttributeMap, attributeTypeMap );
  768. } );
  769. } );
  770. }
  771. }
  772. /**
  773. * THREE.Texture Transform Extension
  774. *
  775. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  776. */
  777. class GLTFTextureTransformExtension {
  778. constructor() {
  779. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  780. }
  781. extendTexture( texture, transform ) {
  782. if ( transform.texCoord !== undefined ) {
  783. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  784. }
  785. if ( transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined ) {
  786. // See https://github.com/mrdoob/three.js/issues/21819.
  787. return texture;
  788. }
  789. texture = texture.clone();
  790. if ( transform.offset !== undefined ) {
  791. texture.offset.fromArray( transform.offset );
  792. }
  793. if ( transform.rotation !== undefined ) {
  794. texture.rotation = transform.rotation;
  795. }
  796. if ( transform.scale !== undefined ) {
  797. texture.repeat.fromArray( transform.scale );
  798. }
  799. texture.needsUpdate = true;
  800. return texture;
  801. }
  802. }
  803. /**
  804. * Specular-Glossiness Extension
  805. *
  806. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness
  807. */
  808. /**
  809. * A sub class of StandardMaterial with some of the functionality
  810. * changed via the `onBeforeCompile` callback
  811. * @pailhead
  812. */
  813. class GLTFMeshStandardSGMaterial extends THREE.MeshStandardMaterial {
  814. constructor( params ) {
  815. super();
  816. this.isGLTFSpecularGlossinessMaterial = true; //various chunks that need replacing
  817. const specularMapParsFragmentChunk = [ '#ifdef USE_SPECULARMAP', ' uniform sampler2D specularMap;', '#endif' ].join( '\n' );
  818. const glossinessMapParsFragmentChunk = [ '#ifdef USE_GLOSSINESSMAP', ' uniform sampler2D glossinessMap;', '#endif' ].join( '\n' );
  819. const specularMapFragmentChunk = [ 'vec3 specularFactor = specular;', '#ifdef USE_SPECULARMAP', ' vec4 texelSpecular = texture2D( specularMap, vUv );', ' texelSpecular = sRGBToLinear( texelSpecular );', ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture', ' specularFactor *= texelSpecular.rgb;', '#endif' ].join( '\n' );
  820. const glossinessMapFragmentChunk = [ 'float glossinessFactor = glossiness;', '#ifdef USE_GLOSSINESSMAP', ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );', ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture', ' glossinessFactor *= texelGlossiness.a;', '#endif' ].join( '\n' );
  821. const lightPhysicalFragmentChunk = [ 'PhysicalMaterial material;', 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );', 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );', 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );', 'material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.', 'material.roughness += geometryRoughness;', 'material.roughness = min( material.roughness, 1.0 );', 'material.specularColor = specularFactor;' ].join( '\n' );
  822. const uniforms = {
  823. specular: {
  824. value: new THREE.Color().setHex( 0xffffff )
  825. },
  826. glossiness: {
  827. value: 1
  828. },
  829. specularMap: {
  830. value: null
  831. },
  832. glossinessMap: {
  833. value: null
  834. }
  835. };
  836. this._extraUniforms = uniforms;
  837. this.onBeforeCompile = function ( shader ) {
  838. for ( const uniformName in uniforms ) {
  839. shader.uniforms[ uniformName ] = uniforms[ uniformName ];
  840. }
  841. shader.fragmentShader = shader.fragmentShader.replace( 'uniform float roughness;', 'uniform vec3 specular;' ).replace( 'uniform float metalness;', 'uniform float glossiness;' ).replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk ).replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk ).replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk ).replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk ).replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
  842. };
  843. Object.defineProperties( this, {
  844. specular: {
  845. get: function () {
  846. return uniforms.specular.value;
  847. },
  848. set: function ( v ) {
  849. uniforms.specular.value = v;
  850. }
  851. },
  852. specularMap: {
  853. get: function () {
  854. return uniforms.specularMap.value;
  855. },
  856. set: function ( v ) {
  857. uniforms.specularMap.value = v;
  858. if ( v ) {
  859. this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
  860. } else {
  861. delete this.defines.USE_SPECULARMAP;
  862. }
  863. }
  864. },
  865. glossiness: {
  866. get: function () {
  867. return uniforms.glossiness.value;
  868. },
  869. set: function ( v ) {
  870. uniforms.glossiness.value = v;
  871. }
  872. },
  873. glossinessMap: {
  874. get: function () {
  875. return uniforms.glossinessMap.value;
  876. },
  877. set: function ( v ) {
  878. uniforms.glossinessMap.value = v;
  879. if ( v ) {
  880. this.defines.USE_GLOSSINESSMAP = '';
  881. this.defines.USE_UV = '';
  882. } else {
  883. delete this.defines.USE_GLOSSINESSMAP;
  884. delete this.defines.USE_UV;
  885. }
  886. }
  887. }
  888. } );
  889. delete this.metalness;
  890. delete this.roughness;
  891. delete this.metalnessMap;
  892. delete this.roughnessMap;
  893. this.setValues( params );
  894. }
  895. copy( source ) {
  896. super.copy( source );
  897. this.specularMap = source.specularMap;
  898. this.specular.copy( source.specular );
  899. this.glossinessMap = source.glossinessMap;
  900. this.glossiness = source.glossiness;
  901. delete this.metalness;
  902. delete this.roughness;
  903. delete this.metalnessMap;
  904. delete this.roughnessMap;
  905. return this;
  906. }
  907. }
  908. class GLTFMaterialsPbrSpecularGlossinessExtension {
  909. constructor() {
  910. this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
  911. this.specularGlossinessParams = [ 'color', 'map', 'lightMap', 'lightMapIntensity', 'aoMap', 'aoMapIntensity', 'emissive', 'emissiveIntensity', 'emissiveMap', 'bumpMap', 'bumpScale', 'normalMap', 'normalMapType', 'displacementMap', 'displacementScale', 'displacementBias', 'specularMap', 'specular', 'glossinessMap', 'glossiness', 'alphaMap', 'envMap', 'envMapIntensity', 'refractionRatio' ];
  912. }
  913. getMaterialType() {
  914. return GLTFMeshStandardSGMaterial;
  915. }
  916. extendParams( materialParams, materialDef, parser ) {
  917. const pbrSpecularGlossiness = materialDef.extensions[ this.name ];
  918. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  919. materialParams.opacity = 1.0;
  920. const pending = [];
  921. if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
  922. const array = pbrSpecularGlossiness.diffuseFactor;
  923. materialParams.color.fromArray( array );
  924. materialParams.opacity = array[ 3 ];
  925. }
  926. if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
  927. pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture ) );
  928. }
  929. materialParams.emissive = new THREE.Color( 0.0, 0.0, 0.0 );
  930. materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
  931. materialParams.specular = new THREE.Color( 1.0, 1.0, 1.0 );
  932. if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
  933. materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
  934. }
  935. if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
  936. const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
  937. pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
  938. pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef ) );
  939. }
  940. return Promise.all( pending );
  941. }
  942. createMaterial( materialParams ) {
  943. const material = new GLTFMeshStandardSGMaterial( materialParams );
  944. material.fog = true;
  945. material.color = materialParams.color;
  946. material.map = materialParams.map === undefined ? null : materialParams.map;
  947. material.lightMap = null;
  948. material.lightMapIntensity = 1.0;
  949. material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
  950. material.aoMapIntensity = 1.0;
  951. material.emissive = materialParams.emissive;
  952. material.emissiveIntensity = 1.0;
  953. material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
  954. material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
  955. material.bumpScale = 1;
  956. material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
  957. material.normalMapType = THREE.TangentSpaceNormalMap;
  958. if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
  959. material.displacementMap = null;
  960. material.displacementScale = 1;
  961. material.displacementBias = 0;
  962. material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
  963. material.specular = materialParams.specular;
  964. material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
  965. material.glossiness = materialParams.glossiness;
  966. material.alphaMap = null;
  967. material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
  968. material.envMapIntensity = 1.0;
  969. material.refractionRatio = 0.98;
  970. return material;
  971. }
  972. }
  973. /**
  974. * THREE.Mesh Quantization Extension
  975. *
  976. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  977. */
  978. class GLTFMeshQuantizationExtension {
  979. constructor() {
  980. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  981. }
  982. }
  983. /*********************************/
  984. /********** INTERPOLATION ********/
  985. /*********************************/
  986. // Spline Interpolation
  987. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  988. class GLTFCubicSplineInterpolant extends THREE.Interpolant {
  989. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  990. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  991. }
  992. copySampleValue_( index ) {
  993. // Copies a sample value to the result buffer. See description of glTF
  994. // CUBICSPLINE values layout in interpolate_() function below.
  995. const result = this.resultBuffer,
  996. values = this.sampleValues,
  997. valueSize = this.valueSize,
  998. offset = index * valueSize * 3 + valueSize;
  999. for ( let i = 0; i !== valueSize; i ++ ) {
  1000. result[ i ] = values[ offset + i ];
  1001. }
  1002. return result;
  1003. }
  1004. }
  1005. GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  1006. GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  1007. GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) {
  1008. const result = this.resultBuffer;
  1009. const values = this.sampleValues;
  1010. const stride = this.valueSize;
  1011. const stride2 = stride * 2;
  1012. const stride3 = stride * 3;
  1013. const td = t1 - t0;
  1014. const p = ( t - t0 ) / td;
  1015. const pp = p * p;
  1016. const ppp = pp * p;
  1017. const offset1 = i1 * stride3;
  1018. const offset0 = offset1 - stride3;
  1019. const s2 = - 2 * ppp + 3 * pp;
  1020. const s3 = ppp - pp;
  1021. const s0 = 1 - s2;
  1022. const s1 = s3 - pp + p; // Layout of keyframe output values for CUBICSPLINE animations:
  1023. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  1024. for ( let i = 0; i !== stride; i ++ ) {
  1025. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  1026. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  1027. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  1028. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  1029. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  1030. }
  1031. return result;
  1032. };
  1033. const _q = new THREE.Quaternion();
  1034. class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
  1035. interpolate_( i1, t0, t, t1 ) {
  1036. const result = super.interpolate_( i1, t0, t, t1 );
  1037. _q.fromArray( result ).normalize().toArray( result );
  1038. return result;
  1039. }
  1040. }
  1041. /*********************************/
  1042. /********** INTERNALS ************/
  1043. /*********************************/
  1044. /* CONSTANTS */
  1045. const WEBGL_CONSTANTS = {
  1046. FLOAT: 5126,
  1047. //FLOAT_MAT2: 35674,
  1048. FLOAT_MAT3: 35675,
  1049. FLOAT_MAT4: 35676,
  1050. FLOAT_VEC2: 35664,
  1051. FLOAT_VEC3: 35665,
  1052. FLOAT_VEC4: 35666,
  1053. LINEAR: 9729,
  1054. REPEAT: 10497,
  1055. SAMPLER_2D: 35678,
  1056. POINTS: 0,
  1057. LINES: 1,
  1058. LINE_LOOP: 2,
  1059. LINE_STRIP: 3,
  1060. TRIANGLES: 4,
  1061. TRIANGLE_STRIP: 5,
  1062. TRIANGLE_FAN: 6,
  1063. UNSIGNED_BYTE: 5121,
  1064. UNSIGNED_SHORT: 5123
  1065. };
  1066. const WEBGL_COMPONENT_TYPES = {
  1067. 5120: Int8Array,
  1068. 5121: Uint8Array,
  1069. 5122: Int16Array,
  1070. 5123: Uint16Array,
  1071. 5125: Uint32Array,
  1072. 5126: Float32Array
  1073. };
  1074. const WEBGL_FILTERS = {
  1075. 9728: THREE.NearestFilter,
  1076. 9729: THREE.LinearFilter,
  1077. 9984: THREE.NearestMipmapNearestFilter,
  1078. 9985: THREE.LinearMipmapNearestFilter,
  1079. 9986: THREE.NearestMipmapLinearFilter,
  1080. 9987: THREE.LinearMipmapLinearFilter
  1081. };
  1082. const WEBGL_WRAPPINGS = {
  1083. 33071: THREE.ClampToEdgeWrapping,
  1084. 33648: THREE.MirroredRepeatWrapping,
  1085. 10497: THREE.RepeatWrapping
  1086. };
  1087. const WEBGL_TYPE_SIZES = {
  1088. 'SCALAR': 1,
  1089. 'VEC2': 2,
  1090. 'VEC3': 3,
  1091. 'VEC4': 4,
  1092. 'MAT2': 4,
  1093. 'MAT3': 9,
  1094. 'MAT4': 16
  1095. };
  1096. const ATTRIBUTES = {
  1097. POSITION: 'position',
  1098. NORMAL: 'normal',
  1099. TANGENT: 'tangent',
  1100. TEXCOORD_0: 'uv',
  1101. TEXCOORD_1: 'uv2',
  1102. COLOR_0: 'color',
  1103. WEIGHTS_0: 'skinWeight',
  1104. JOINTS_0: 'skinIndex'
  1105. };
  1106. const PATH_PROPERTIES = {
  1107. scale: 'scale',
  1108. translation: 'position',
  1109. rotation: 'quaternion',
  1110. weights: 'morphTargetInfluences'
  1111. };
  1112. const INTERPOLATION = {
  1113. CUBICSPLINE: undefined,
  1114. // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1115. // keyframe track will be initialized with a default interpolation type, then modified.
  1116. LINEAR: THREE.InterpolateLinear,
  1117. STEP: THREE.InterpolateDiscrete
  1118. };
  1119. const ALPHA_MODES = {
  1120. OPAQUE: 'OPAQUE',
  1121. MASK: 'MASK',
  1122. BLEND: 'BLEND'
  1123. };
  1124. /**
  1125. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1126. */
  1127. function createDefaultMaterial( cache ) {
  1128. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1129. cache[ 'DefaultMaterial' ] = new THREE.MeshStandardMaterial( {
  1130. color: 0xFFFFFF,
  1131. emissive: 0x000000,
  1132. metalness: 1,
  1133. roughness: 1,
  1134. transparent: false,
  1135. depthTest: true,
  1136. side: THREE.FrontSide
  1137. } );
  1138. }
  1139. return cache[ 'DefaultMaterial' ];
  1140. }
  1141. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1142. // Add unknown glTF extensions to an object's userData.
  1143. for ( const name in objectDef.extensions ) {
  1144. if ( knownExtensions[ name ] === undefined ) {
  1145. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1146. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1147. }
  1148. }
  1149. }
  1150. /**
  1151. * @param {Object3D|Material|BufferGeometry} object
  1152. * @param {GLTF.definition} gltfDef
  1153. */
  1154. function assignExtrasToUserData( object, gltfDef ) {
  1155. if ( gltfDef.extras !== undefined ) {
  1156. if ( typeof gltfDef.extras === 'object' ) {
  1157. Object.assign( object.userData, gltfDef.extras );
  1158. } else {
  1159. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1160. }
  1161. }
  1162. }
  1163. /**
  1164. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1165. *
  1166. * @param {BufferGeometry} geometry
  1167. * @param {Array<GLTF.Target>} targets
  1168. * @param {GLTFParser} parser
  1169. * @return {Promise<BufferGeometry>}
  1170. */
  1171. function addMorphTargets( geometry, targets, parser ) {
  1172. let hasMorphPosition = false;
  1173. let hasMorphNormal = false;
  1174. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1175. const target = targets[ i ];
  1176. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1177. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1178. if ( hasMorphPosition && hasMorphNormal ) break;
  1179. }
  1180. if ( ! hasMorphPosition && ! hasMorphNormal ) return Promise.resolve( geometry );
  1181. const pendingPositionAccessors = [];
  1182. const pendingNormalAccessors = [];
  1183. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1184. const target = targets[ i ];
  1185. if ( hasMorphPosition ) {
  1186. const pendingAccessor = target.POSITION !== undefined ? parser.getDependency( 'accessor', target.POSITION ) : geometry.attributes.position;
  1187. pendingPositionAccessors.push( pendingAccessor );
  1188. }
  1189. if ( hasMorphNormal ) {
  1190. const pendingAccessor = target.NORMAL !== undefined ? parser.getDependency( 'accessor', target.NORMAL ) : geometry.attributes.normal;
  1191. pendingNormalAccessors.push( pendingAccessor );
  1192. }
  1193. }
  1194. return Promise.all( [ Promise.all( pendingPositionAccessors ), Promise.all( pendingNormalAccessors ) ] ).then( function ( accessors ) {
  1195. const morphPositions = accessors[ 0 ];
  1196. const morphNormals = accessors[ 1 ];
  1197. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1198. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1199. geometry.morphTargetsRelative = true;
  1200. return geometry;
  1201. } );
  1202. }
  1203. /**
  1204. * @param {Mesh} mesh
  1205. * @param {GLTF.Mesh} meshDef
  1206. */
  1207. function updateMorphTargets( mesh, meshDef ) {
  1208. mesh.updateMorphTargets();
  1209. if ( meshDef.weights !== undefined ) {
  1210. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1211. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1212. }
  1213. } // .extras has user-defined data, so check that .extras.targetNames is an array.
  1214. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1215. const targetNames = meshDef.extras.targetNames;
  1216. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1217. mesh.morphTargetDictionary = {};
  1218. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1219. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1220. }
  1221. } else {
  1222. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1223. }
  1224. }
  1225. }
  1226. function createPrimitiveKey( primitiveDef ) {
  1227. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1228. let geometryKey;
  1229. if ( dracoExtension ) {
  1230. geometryKey = 'draco:' + dracoExtension.bufferView + ':' + dracoExtension.indices + ':' + createAttributesKey( dracoExtension.attributes );
  1231. } else {
  1232. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1233. }
  1234. return geometryKey;
  1235. }
  1236. function createAttributesKey( attributes ) {
  1237. let attributesKey = '';
  1238. const keys = Object.keys( attributes ).sort();
  1239. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1240. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1241. }
  1242. return attributesKey;
  1243. }
  1244. function getNormalizedComponentScale( constructor ) {
  1245. // Reference:
  1246. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1247. switch ( constructor ) {
  1248. case Int8Array:
  1249. return 1 / 127;
  1250. case Uint8Array:
  1251. return 1 / 255;
  1252. case Int16Array:
  1253. return 1 / 32767;
  1254. case Uint16Array:
  1255. return 1 / 65535;
  1256. default:
  1257. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1258. }
  1259. }
  1260. /* GLTF PARSER */
  1261. class GLTFParser {
  1262. constructor( json = {}, options = {} ) {
  1263. this.json = json;
  1264. this.extensions = {};
  1265. this.plugins = {};
  1266. this.options = options; // loader object cache
  1267. this.cache = new GLTFRegistry(); // associations between Three.js objects and glTF elements
  1268. this.associations = new Map(); // THREE.BufferGeometry caching
  1269. this.primitiveCache = {}; // THREE.Object3D instance caches
  1270. this.meshCache = {
  1271. refs: {},
  1272. uses: {}
  1273. };
  1274. this.cameraCache = {
  1275. refs: {},
  1276. uses: {}
  1277. };
  1278. this.lightCache = {
  1279. refs: {},
  1280. uses: {}
  1281. };
  1282. this.textureCache = {}; // Track node names, to ensure no duplicates
  1283. this.nodeNamesUsed = {}; // Use an THREE.ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1284. // expensive work of uploading a texture to the GPU off the main thread.
  1285. if ( typeof createImageBitmap !== 'undefined' && /Firefox/.test( navigator.userAgent ) === false ) {
  1286. this.textureLoader = new THREE.ImageBitmapLoader( this.options.manager );
  1287. } else {
  1288. this.textureLoader = new THREE.TextureLoader( this.options.manager );
  1289. }
  1290. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1291. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1292. this.fileLoader = new THREE.FileLoader( this.options.manager );
  1293. this.fileLoader.setResponseType( 'arraybuffer' );
  1294. if ( this.options.crossOrigin === 'use-credentials' ) {
  1295. this.fileLoader.setWithCredentials( true );
  1296. }
  1297. }
  1298. setExtensions( extensions ) {
  1299. this.extensions = extensions;
  1300. }
  1301. setPlugins( plugins ) {
  1302. this.plugins = plugins;
  1303. }
  1304. parse( onLoad, onError ) {
  1305. const parser = this;
  1306. const json = this.json;
  1307. const extensions = this.extensions; // Clear the loader cache
  1308. this.cache.removeAll(); // Mark the special nodes/meshes in json for efficient parse
  1309. this._invokeAll( function ( ext ) {
  1310. return ext._markDefs && ext._markDefs();
  1311. } );
  1312. Promise.all( this._invokeAll( function ( ext ) {
  1313. return ext.beforeRoot && ext.beforeRoot();
  1314. } ) ).then( function () {
  1315. return Promise.all( [ parser.getDependencies( 'scene' ), parser.getDependencies( 'animation' ), parser.getDependencies( 'camera' ) ] );
  1316. } ).then( function ( dependencies ) {
  1317. const result = {
  1318. scene: dependencies[ 0 ][ json.scene || 0 ],
  1319. scenes: dependencies[ 0 ],
  1320. animations: dependencies[ 1 ],
  1321. cameras: dependencies[ 2 ],
  1322. asset: json.asset,
  1323. parser: parser,
  1324. userData: {}
  1325. };
  1326. addUnknownExtensionsToUserData( extensions, result, json );
  1327. assignExtrasToUserData( result, json );
  1328. Promise.all( parser._invokeAll( function ( ext ) {
  1329. return ext.afterRoot && ext.afterRoot( result );
  1330. } ) ).then( function () {
  1331. onLoad( result );
  1332. } );
  1333. } ).catch( onError );
  1334. }
  1335. /**
  1336. * Marks the special nodes/meshes in json for efficient parse.
  1337. */
  1338. _markDefs() {
  1339. const nodeDefs = this.json.nodes || [];
  1340. const skinDefs = this.json.skins || [];
  1341. const meshDefs = this.json.meshes || []; // Nothing in the node definition indicates whether it is a THREE.Bone or an
  1342. // THREE.Object3D. Use the skins' joint references to mark bones.
  1343. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1344. const joints = skinDefs[ skinIndex ].joints;
  1345. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1346. nodeDefs[ joints[ i ] ].isBone = true;
  1347. }
  1348. } // Iterate over all nodes, marking references to shared resources,
  1349. // as well as skeleton joints.
  1350. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1351. const nodeDef = nodeDefs[ nodeIndex ];
  1352. if ( nodeDef.mesh !== undefined ) {
  1353. this._addNodeRef( this.meshCache, nodeDef.mesh ); // Nothing in the mesh definition indicates whether it is
  1354. // a THREE.SkinnedMesh or THREE.Mesh. Use the node's mesh reference
  1355. // to mark THREE.SkinnedMesh if node has skin.
  1356. if ( nodeDef.skin !== undefined ) {
  1357. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1358. }
  1359. }
  1360. if ( nodeDef.camera !== undefined ) {
  1361. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1362. }
  1363. }
  1364. }
  1365. /**
  1366. * Counts references to shared node / THREE.Object3D resources. These resources
  1367. * can be reused, or "instantiated", at multiple nodes in the scene
  1368. * hierarchy. THREE.Mesh, Camera, and Light instances are instantiated and must
  1369. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1370. * Textures) can be reused directly and are not marked here.
  1371. *
  1372. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1373. */
  1374. _addNodeRef( cache, index ) {
  1375. if ( index === undefined ) return;
  1376. if ( cache.refs[ index ] === undefined ) {
  1377. cache.refs[ index ] = cache.uses[ index ] = 0;
  1378. }
  1379. cache.refs[ index ] ++;
  1380. }
  1381. /** Returns a reference to a shared resource, cloning it if necessary. */
  1382. _getNodeRef( cache, index, object ) {
  1383. if ( cache.refs[ index ] <= 1 ) return object;
  1384. const ref = object.clone(); // Propagates mappings to the cloned object, prevents mappings on the
  1385. // original object from being lost.
  1386. const updateMappings = ( original, clone ) => {
  1387. const mappings = this.associations.get( original );
  1388. if ( mappings != null ) {
  1389. this.associations.set( clone, mappings );
  1390. }
  1391. for ( const [ i, child ] of original.children.entries() ) {
  1392. updateMappings( child, clone.children[ i ] );
  1393. }
  1394. };
  1395. updateMappings( object, ref );
  1396. ref.name += '_instance_' + cache.uses[ index ] ++;
  1397. return ref;
  1398. }
  1399. _invokeOne( func ) {
  1400. const extensions = Object.values( this.plugins );
  1401. extensions.push( this );
  1402. for ( let i = 0; i < extensions.length; i ++ ) {
  1403. const result = func( extensions[ i ] );
  1404. if ( result ) return result;
  1405. }
  1406. return null;
  1407. }
  1408. _invokeAll( func ) {
  1409. const extensions = Object.values( this.plugins );
  1410. extensions.unshift( this );
  1411. const pending = [];
  1412. for ( let i = 0; i < extensions.length; i ++ ) {
  1413. const result = func( extensions[ i ] );
  1414. if ( result ) pending.push( result );
  1415. }
  1416. return pending;
  1417. }
  1418. /**
  1419. * Requests the specified dependency asynchronously, with caching.
  1420. * @param {string} type
  1421. * @param {number} index
  1422. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1423. */
  1424. getDependency( type, index ) {
  1425. const cacheKey = type + ':' + index;
  1426. let dependency = this.cache.get( cacheKey );
  1427. if ( ! dependency ) {
  1428. switch ( type ) {
  1429. case 'scene':
  1430. dependency = this.loadScene( index );
  1431. break;
  1432. case 'node':
  1433. dependency = this.loadNode( index );
  1434. break;
  1435. case 'mesh':
  1436. dependency = this._invokeOne( function ( ext ) {
  1437. return ext.loadMesh && ext.loadMesh( index );
  1438. } );
  1439. break;
  1440. case 'accessor':
  1441. dependency = this.loadAccessor( index );
  1442. break;
  1443. case 'bufferView':
  1444. dependency = this._invokeOne( function ( ext ) {
  1445. return ext.loadBufferView && ext.loadBufferView( index );
  1446. } );
  1447. break;
  1448. case 'buffer':
  1449. dependency = this.loadBuffer( index );
  1450. break;
  1451. case 'material':
  1452. dependency = this._invokeOne( function ( ext ) {
  1453. return ext.loadMaterial && ext.loadMaterial( index );
  1454. } );
  1455. break;
  1456. case 'texture':
  1457. dependency = this._invokeOne( function ( ext ) {
  1458. return ext.loadTexture && ext.loadTexture( index );
  1459. } );
  1460. break;
  1461. case 'skin':
  1462. dependency = this.loadSkin( index );
  1463. break;
  1464. case 'animation':
  1465. dependency = this.loadAnimation( index );
  1466. break;
  1467. case 'camera':
  1468. dependency = this.loadCamera( index );
  1469. break;
  1470. default:
  1471. throw new Error( 'Unknown type: ' + type );
  1472. }
  1473. this.cache.add( cacheKey, dependency );
  1474. }
  1475. return dependency;
  1476. }
  1477. /**
  1478. * Requests all dependencies of the specified type asynchronously, with caching.
  1479. * @param {string} type
  1480. * @return {Promise<Array<Object>>}
  1481. */
  1482. getDependencies( type ) {
  1483. let dependencies = this.cache.get( type );
  1484. if ( ! dependencies ) {
  1485. const parser = this;
  1486. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1487. dependencies = Promise.all( defs.map( function ( def, index ) {
  1488. return parser.getDependency( type, index );
  1489. } ) );
  1490. this.cache.add( type, dependencies );
  1491. }
  1492. return dependencies;
  1493. }
  1494. /**
  1495. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1496. * @param {number} bufferIndex
  1497. * @return {Promise<ArrayBuffer>}
  1498. */
  1499. loadBuffer( bufferIndex ) {
  1500. const bufferDef = this.json.buffers[ bufferIndex ];
  1501. const loader = this.fileLoader;
  1502. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1503. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1504. } // If present, GLB container is required to be the first buffer.
  1505. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1506. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1507. }
  1508. const options = this.options;
  1509. return new Promise( function ( resolve, reject ) {
  1510. loader.load( THREE.LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1511. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1512. } );
  1513. } );
  1514. }
  1515. /**
  1516. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1517. * @param {number} bufferViewIndex
  1518. * @return {Promise<ArrayBuffer>}
  1519. */
  1520. loadBufferView( bufferViewIndex ) {
  1521. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1522. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1523. const byteLength = bufferViewDef.byteLength || 0;
  1524. const byteOffset = bufferViewDef.byteOffset || 0;
  1525. return buffer.slice( byteOffset, byteOffset + byteLength );
  1526. } );
  1527. }
  1528. /**
  1529. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1530. * @param {number} accessorIndex
  1531. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1532. */
  1533. loadAccessor( accessorIndex ) {
  1534. const parser = this;
  1535. const json = this.json;
  1536. const accessorDef = this.json.accessors[ accessorIndex ];
  1537. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1538. // Ignore empty accessors, which may be used to declare runtime
  1539. // information about attributes coming from another source (e.g. Draco
  1540. // compression extension).
  1541. return Promise.resolve( null );
  1542. }
  1543. const pendingBufferViews = [];
  1544. if ( accessorDef.bufferView !== undefined ) {
  1545. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1546. } else {
  1547. pendingBufferViews.push( null );
  1548. }
  1549. if ( accessorDef.sparse !== undefined ) {
  1550. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1551. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1552. }
  1553. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1554. const bufferView = bufferViews[ 0 ];
  1555. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1556. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ]; // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1557. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1558. const itemBytes = elementBytes * itemSize;
  1559. const byteOffset = accessorDef.byteOffset || 0;
  1560. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1561. const normalized = accessorDef.normalized === true;
  1562. let array, bufferAttribute; // The buffer is not interleaved if the stride is the item size in bytes.
  1563. if ( byteStride && byteStride !== itemBytes ) {
  1564. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own THREE.InterleavedBuffer
  1565. // This makes sure that IBA.count reflects accessor.count properly
  1566. const ibSlice = Math.floor( byteOffset / byteStride );
  1567. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1568. let ib = parser.cache.get( ibCacheKey );
  1569. if ( ! ib ) {
  1570. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes ); // Integer parameters to IB/IBA are in array elements, not bytes.
  1571. ib = new THREE.InterleavedBuffer( array, byteStride / elementBytes );
  1572. parser.cache.add( ibCacheKey, ib );
  1573. }
  1574. bufferAttribute = new THREE.InterleavedBufferAttribute( ib, itemSize, byteOffset % byteStride / elementBytes, normalized );
  1575. } else {
  1576. if ( bufferView === null ) {
  1577. array = new TypedArray( accessorDef.count * itemSize );
  1578. } else {
  1579. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1580. }
  1581. bufferAttribute = new THREE.BufferAttribute( array, itemSize, normalized );
  1582. } // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1583. if ( accessorDef.sparse !== undefined ) {
  1584. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1585. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1586. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1587. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1588. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1589. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1590. if ( bufferView !== null ) {
  1591. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1592. bufferAttribute = new THREE.BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1593. }
  1594. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1595. const index = sparseIndices[ i ];
  1596. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1597. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1598. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1599. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1600. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse THREE.BufferAttribute.' );
  1601. }
  1602. }
  1603. return bufferAttribute;
  1604. } );
  1605. }
  1606. /**
  1607. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1608. * @param {number} textureIndex
  1609. * @return {Promise<THREE.Texture>}
  1610. */
  1611. loadTexture( textureIndex ) {
  1612. const json = this.json;
  1613. const options = this.options;
  1614. const textureDef = json.textures[ textureIndex ];
  1615. const source = json.images[ textureDef.source ];
  1616. let loader = this.textureLoader;
  1617. if ( source.uri ) {
  1618. const handler = options.manager.getHandler( source.uri );
  1619. if ( handler !== null ) loader = handler;
  1620. }
  1621. return this.loadTextureImage( textureIndex, source, loader );
  1622. }
  1623. loadTextureImage( textureIndex, source, loader ) {
  1624. const parser = this;
  1625. const json = this.json;
  1626. const options = this.options;
  1627. const textureDef = json.textures[ textureIndex ];
  1628. const cacheKey = ( source.uri || source.bufferView ) + ':' + textureDef.sampler;
  1629. if ( this.textureCache[ cacheKey ] ) {
  1630. // See https://github.com/mrdoob/three.js/issues/21559.
  1631. return this.textureCache[ cacheKey ];
  1632. }
  1633. const URL = self.URL || self.webkitURL;
  1634. let sourceURI = source.uri || '';
  1635. let isObjectURL = false;
  1636. if ( source.bufferView !== undefined ) {
  1637. // Load binary image data from bufferView, if provided.
  1638. sourceURI = parser.getDependency( 'bufferView', source.bufferView ).then( function ( bufferView ) {
  1639. isObjectURL = true;
  1640. const blob = new Blob( [ bufferView ], {
  1641. type: source.mimeType
  1642. } );
  1643. sourceURI = URL.createObjectURL( blob );
  1644. return sourceURI;
  1645. } );
  1646. } else if ( source.uri === undefined ) {
  1647. throw new Error( 'THREE.GLTFLoader: Image ' + textureIndex + ' is missing URI and bufferView' );
  1648. }
  1649. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1650. return new Promise( function ( resolve, reject ) {
  1651. let onLoad = resolve;
  1652. if ( loader.isImageBitmapLoader === true ) {
  1653. onLoad = function ( imageBitmap ) {
  1654. const texture = new THREE.Texture( imageBitmap );
  1655. texture.needsUpdate = true;
  1656. resolve( texture );
  1657. };
  1658. }
  1659. loader.load( THREE.LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1660. } );
  1661. } ).then( function ( texture ) {
  1662. // Clean up resources and configure THREE.Texture.
  1663. if ( isObjectURL === true ) {
  1664. URL.revokeObjectURL( sourceURI );
  1665. }
  1666. texture.flipY = false;
  1667. if ( textureDef.name ) texture.name = textureDef.name;
  1668. const samplers = json.samplers || {};
  1669. const sampler = samplers[ textureDef.sampler ] || {};
  1670. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || THREE.LinearFilter;
  1671. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || THREE.LinearMipmapLinearFilter;
  1672. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || THREE.RepeatWrapping;
  1673. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || THREE.RepeatWrapping;
  1674. parser.associations.set( texture, {
  1675. textures: textureIndex
  1676. } );
  1677. return texture;
  1678. } ).catch( function () {
  1679. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  1680. return null;
  1681. } );
  1682. this.textureCache[ cacheKey ] = promise;
  1683. return promise;
  1684. }
  1685. /**
  1686. * Asynchronously assigns a texture to the given material parameters.
  1687. * @param {Object} materialParams
  1688. * @param {string} mapName
  1689. * @param {Object} mapDef
  1690. * @return {Promise<Texture>}
  1691. */
  1692. assignTexture( materialParams, mapName, mapDef ) {
  1693. const parser = this;
  1694. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1695. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  1696. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  1697. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  1698. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  1699. }
  1700. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1701. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1702. if ( transform ) {
  1703. const gltfReference = parser.associations.get( texture );
  1704. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1705. parser.associations.set( texture, gltfReference );
  1706. }
  1707. }
  1708. materialParams[ mapName ] = texture;
  1709. return texture;
  1710. } );
  1711. }
  1712. /**
  1713. * Assigns final material to a THREE.Mesh, THREE.Line, or THREE.Points instance. The instance
  1714. * already has a material (generated from the glTF material options alone)
  1715. * but reuse of the same glTF material may require multiple threejs materials
  1716. * to accommodate different primitive types, defines, etc. New materials will
  1717. * be created if necessary, and reused from a cache.
  1718. * @param {Object3D} mesh THREE.Mesh, THREE.Line, or THREE.Points instance.
  1719. */
  1720. assignFinalMaterial( mesh ) {
  1721. const geometry = mesh.geometry;
  1722. let material = mesh.material;
  1723. const useDerivativeTangents = geometry.attributes.tangent === undefined;
  1724. const useVertexColors = geometry.attributes.color !== undefined;
  1725. const useFlatShading = geometry.attributes.normal === undefined;
  1726. if ( mesh.isPoints ) {
  1727. const cacheKey = 'PointsMaterial:' + material.uuid;
  1728. let pointsMaterial = this.cache.get( cacheKey );
  1729. if ( ! pointsMaterial ) {
  1730. pointsMaterial = new THREE.PointsMaterial();
  1731. THREE.Material.prototype.copy.call( pointsMaterial, material );
  1732. pointsMaterial.color.copy( material.color );
  1733. pointsMaterial.map = material.map;
  1734. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  1735. this.cache.add( cacheKey, pointsMaterial );
  1736. }
  1737. material = pointsMaterial;
  1738. } else if ( mesh.isLine ) {
  1739. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  1740. let lineMaterial = this.cache.get( cacheKey );
  1741. if ( ! lineMaterial ) {
  1742. lineMaterial = new THREE.LineBasicMaterial();
  1743. THREE.Material.prototype.copy.call( lineMaterial, material );
  1744. lineMaterial.color.copy( material.color );
  1745. this.cache.add( cacheKey, lineMaterial );
  1746. }
  1747. material = lineMaterial;
  1748. } // Clone the material if it will be modified
  1749. if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
  1750. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  1751. if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
  1752. if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
  1753. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  1754. if ( useFlatShading ) cacheKey += 'flat-shading:';
  1755. let cachedMaterial = this.cache.get( cacheKey );
  1756. if ( ! cachedMaterial ) {
  1757. cachedMaterial = material.clone();
  1758. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  1759. if ( useFlatShading ) cachedMaterial.flatShading = true;
  1760. if ( useDerivativeTangents ) {
  1761. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1762. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  1763. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  1764. }
  1765. this.cache.add( cacheKey, cachedMaterial );
  1766. this.associations.set( cachedMaterial, this.associations.get( material ) );
  1767. }
  1768. material = cachedMaterial;
  1769. } // workarounds for mesh and geometry
  1770. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  1771. geometry.setAttribute( 'uv2', geometry.attributes.uv );
  1772. }
  1773. mesh.material = material;
  1774. }
  1775. getMaterialType() {
  1776. return THREE.MeshStandardMaterial;
  1777. }
  1778. /**
  1779. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  1780. * @param {number} materialIndex
  1781. * @return {Promise<Material>}
  1782. */
  1783. loadMaterial( materialIndex ) {
  1784. const parser = this;
  1785. const json = this.json;
  1786. const extensions = this.extensions;
  1787. const materialDef = json.materials[ materialIndex ];
  1788. let materialType;
  1789. const materialParams = {};
  1790. const materialExtensions = materialDef.extensions || {};
  1791. const pending = [];
  1792. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
  1793. const sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
  1794. materialType = sgExtension.getMaterialType();
  1795. pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
  1796. } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  1797. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  1798. materialType = kmuExtension.getMaterialType();
  1799. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  1800. } else {
  1801. // Specification:
  1802. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  1803. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  1804. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  1805. materialParams.opacity = 1.0;
  1806. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  1807. const array = metallicRoughness.baseColorFactor;
  1808. materialParams.color.fromArray( array );
  1809. materialParams.opacity = array[ 3 ];
  1810. }
  1811. if ( metallicRoughness.baseColorTexture !== undefined ) {
  1812. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  1813. }
  1814. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  1815. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  1816. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  1817. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1818. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1819. }
  1820. materialType = this._invokeOne( function ( ext ) {
  1821. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  1822. } );
  1823. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  1824. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  1825. } ) ) );
  1826. }
  1827. if ( materialDef.doubleSided === true ) {
  1828. materialParams.side = THREE.DoubleSide;
  1829. }
  1830. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  1831. if ( alphaMode === ALPHA_MODES.BLEND ) {
  1832. materialParams.transparent = true; // See: https://github.com/mrdoob/three.js/issues/17706
  1833. materialParams.depthWrite = false;
  1834. } else {
  1835. materialParams.format = THREE.RGBFormat;
  1836. materialParams.transparent = false;
  1837. if ( alphaMode === ALPHA_MODES.MASK ) {
  1838. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  1839. }
  1840. }
  1841. if ( materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1842. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  1843. materialParams.normalScale = new THREE.Vector2( 1, 1 );
  1844. if ( materialDef.normalTexture.scale !== undefined ) {
  1845. const scale = materialDef.normalTexture.scale;
  1846. materialParams.normalScale.set( scale, scale );
  1847. }
  1848. }
  1849. if ( materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1850. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  1851. if ( materialDef.occlusionTexture.strength !== undefined ) {
  1852. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  1853. }
  1854. }
  1855. if ( materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1856. materialParams.emissive = new THREE.Color().fromArray( materialDef.emissiveFactor );
  1857. }
  1858. if ( materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1859. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture ) );
  1860. }
  1861. return Promise.all( pending ).then( function () {
  1862. let material;
  1863. if ( materialType === GLTFMeshStandardSGMaterial ) {
  1864. material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
  1865. } else {
  1866. material = new materialType( materialParams );
  1867. }
  1868. if ( materialDef.name ) material.name = materialDef.name; // baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding.
  1869. if ( material.map ) material.map.encoding = THREE.sRGBEncoding;
  1870. if ( material.emissiveMap ) material.emissiveMap.encoding = THREE.sRGBEncoding;
  1871. assignExtrasToUserData( material, materialDef );
  1872. parser.associations.set( material, {
  1873. materials: materialIndex
  1874. } );
  1875. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  1876. return material;
  1877. } );
  1878. }
  1879. /** When THREE.Object3D instances are targeted by animation, they need unique names. */
  1880. createUniqueName( originalName ) {
  1881. const sanitizedName = THREE.PropertyBinding.sanitizeNodeName( originalName || '' );
  1882. let name = sanitizedName;
  1883. for ( let i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
  1884. name = sanitizedName + '_' + i;
  1885. }
  1886. this.nodeNamesUsed[ name ] = true;
  1887. return name;
  1888. }
  1889. /**
  1890. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  1891. *
  1892. * Creates BufferGeometries from primitives.
  1893. *
  1894. * @param {Array<GLTF.Primitive>} primitives
  1895. * @return {Promise<Array<BufferGeometry>>}
  1896. */
  1897. loadGeometries( primitives ) {
  1898. const parser = this;
  1899. const extensions = this.extensions;
  1900. const cache = this.primitiveCache;
  1901. function createDracoPrimitive( primitive ) {
  1902. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ].decodePrimitive( primitive, parser ).then( function ( geometry ) {
  1903. return addPrimitiveAttributes( geometry, primitive, parser );
  1904. } );
  1905. }
  1906. const pending = [];
  1907. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  1908. const primitive = primitives[ i ];
  1909. const cacheKey = createPrimitiveKey( primitive ); // See if we've already created this geometry
  1910. const cached = cache[ cacheKey ];
  1911. if ( cached ) {
  1912. // Use the cached geometry if it exists
  1913. pending.push( cached.promise );
  1914. } else {
  1915. let geometryPromise;
  1916. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  1917. // Use DRACO geometry if available
  1918. geometryPromise = createDracoPrimitive( primitive );
  1919. } else {
  1920. // Otherwise create a new geometry
  1921. geometryPromise = addPrimitiveAttributes( new THREE.BufferGeometry(), primitive, parser );
  1922. } // Cache this geometry
  1923. cache[ cacheKey ] = {
  1924. primitive: primitive,
  1925. promise: geometryPromise
  1926. };
  1927. pending.push( geometryPromise );
  1928. }
  1929. }
  1930. return Promise.all( pending );
  1931. }
  1932. /**
  1933. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  1934. * @param {number} meshIndex
  1935. * @return {Promise<Group|Mesh|SkinnedMesh>}
  1936. */
  1937. loadMesh( meshIndex ) {
  1938. const parser = this;
  1939. const json = this.json;
  1940. const extensions = this.extensions;
  1941. const meshDef = json.meshes[ meshIndex ];
  1942. const primitives = meshDef.primitives;
  1943. const pending = [];
  1944. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  1945. const material = primitives[ i ].material === undefined ? createDefaultMaterial( this.cache ) : this.getDependency( 'material', primitives[ i ].material );
  1946. pending.push( material );
  1947. }
  1948. pending.push( parser.loadGeometries( primitives ) );
  1949. return Promise.all( pending ).then( function ( results ) {
  1950. const materials = results.slice( 0, results.length - 1 );
  1951. const geometries = results[ results.length - 1 ];
  1952. const meshes = [];
  1953. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  1954. const geometry = geometries[ i ];
  1955. const primitive = primitives[ i ]; // 1. create THREE.Mesh
  1956. let mesh;
  1957. const material = materials[ i ];
  1958. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || primitive.mode === undefined ) {
  1959. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  1960. mesh = meshDef.isSkinnedMesh === true ? new THREE.SkinnedMesh( geometry, material ) : new THREE.Mesh( geometry, material );
  1961. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  1962. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  1963. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  1964. mesh.normalizeSkinWeights();
  1965. }
  1966. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  1967. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleStripDrawMode );
  1968. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  1969. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleFanDrawMode );
  1970. }
  1971. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  1972. mesh = new THREE.LineSegments( geometry, material );
  1973. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  1974. mesh = new THREE.Line( geometry, material );
  1975. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  1976. mesh = new THREE.LineLoop( geometry, material );
  1977. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  1978. mesh = new THREE.Points( geometry, material );
  1979. } else {
  1980. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  1981. }
  1982. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  1983. updateMorphTargets( mesh, meshDef );
  1984. }
  1985. mesh.name = parser.createUniqueName( meshDef.name || 'mesh_' + meshIndex );
  1986. assignExtrasToUserData( mesh, meshDef );
  1987. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  1988. parser.assignFinalMaterial( mesh );
  1989. meshes.push( mesh );
  1990. }
  1991. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  1992. parser.associations.set( meshes[ i ], {
  1993. meshes: meshIndex,
  1994. primitives: i
  1995. } );
  1996. }
  1997. if ( meshes.length === 1 ) {
  1998. return meshes[ 0 ];
  1999. }
  2000. const group = new THREE.Group();
  2001. parser.associations.set( group, {
  2002. meshes: meshIndex
  2003. } );
  2004. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2005. group.add( meshes[ i ] );
  2006. }
  2007. return group;
  2008. } );
  2009. }
  2010. /**
  2011. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2012. * @param {number} cameraIndex
  2013. * @return {Promise<THREE.Camera>}
  2014. */
  2015. loadCamera( cameraIndex ) {
  2016. let camera;
  2017. const cameraDef = this.json.cameras[ cameraIndex ];
  2018. const params = cameraDef[ cameraDef.type ];
  2019. if ( ! params ) {
  2020. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2021. return;
  2022. }
  2023. if ( cameraDef.type === 'perspective' ) {
  2024. camera = new THREE.PerspectiveCamera( THREE.MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2025. } else if ( cameraDef.type === 'orthographic' ) {
  2026. camera = new THREE.OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2027. }
  2028. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2029. assignExtrasToUserData( camera, cameraDef );
  2030. return Promise.resolve( camera );
  2031. }
  2032. /**
  2033. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2034. * @param {number} skinIndex
  2035. * @return {Promise<Object>}
  2036. */
  2037. loadSkin( skinIndex ) {
  2038. const skinDef = this.json.skins[ skinIndex ];
  2039. const skinEntry = {
  2040. joints: skinDef.joints
  2041. };
  2042. if ( skinDef.inverseBindMatrices === undefined ) {
  2043. return Promise.resolve( skinEntry );
  2044. }
  2045. return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
  2046. skinEntry.inverseBindMatrices = accessor;
  2047. return skinEntry;
  2048. } );
  2049. }
  2050. /**
  2051. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2052. * @param {number} animationIndex
  2053. * @return {Promise<AnimationClip>}
  2054. */
  2055. loadAnimation( animationIndex ) {
  2056. const json = this.json;
  2057. const animationDef = json.animations[ animationIndex ];
  2058. const pendingNodes = [];
  2059. const pendingInputAccessors = [];
  2060. const pendingOutputAccessors = [];
  2061. const pendingSamplers = [];
  2062. const pendingTargets = [];
  2063. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2064. const channel = animationDef.channels[ i ];
  2065. const sampler = animationDef.samplers[ channel.sampler ];
  2066. const target = channel.target;
  2067. const name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
  2068. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2069. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2070. pendingNodes.push( this.getDependency( 'node', name ) );
  2071. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2072. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2073. pendingSamplers.push( sampler );
  2074. pendingTargets.push( target );
  2075. }
  2076. return Promise.all( [ Promise.all( pendingNodes ), Promise.all( pendingInputAccessors ), Promise.all( pendingOutputAccessors ), Promise.all( pendingSamplers ), Promise.all( pendingTargets ) ] ).then( function ( dependencies ) {
  2077. const nodes = dependencies[ 0 ];
  2078. const inputAccessors = dependencies[ 1 ];
  2079. const outputAccessors = dependencies[ 2 ];
  2080. const samplers = dependencies[ 3 ];
  2081. const targets = dependencies[ 4 ];
  2082. const tracks = [];
  2083. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2084. const node = nodes[ i ];
  2085. const inputAccessor = inputAccessors[ i ];
  2086. const outputAccessor = outputAccessors[ i ];
  2087. const sampler = samplers[ i ];
  2088. const target = targets[ i ];
  2089. if ( node === undefined ) continue;
  2090. node.updateMatrix();
  2091. node.matrixAutoUpdate = true;
  2092. let TypedKeyframeTrack;
  2093. switch ( PATH_PROPERTIES[ target.path ] ) {
  2094. case PATH_PROPERTIES.weights:
  2095. TypedKeyframeTrack = THREE.NumberKeyframeTrack;
  2096. break;
  2097. case PATH_PROPERTIES.rotation:
  2098. TypedKeyframeTrack = THREE.QuaternionKeyframeTrack;
  2099. break;
  2100. case PATH_PROPERTIES.position:
  2101. case PATH_PROPERTIES.scale:
  2102. default:
  2103. TypedKeyframeTrack = THREE.VectorKeyframeTrack;
  2104. break;
  2105. }
  2106. const targetName = node.name ? node.name : node.uuid;
  2107. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : THREE.InterpolateLinear;
  2108. const targetNames = [];
  2109. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2110. node.traverse( function ( object ) {
  2111. if ( object.morphTargetInfluences ) {
  2112. targetNames.push( object.name ? object.name : object.uuid );
  2113. }
  2114. } );
  2115. } else {
  2116. targetNames.push( targetName );
  2117. }
  2118. let outputArray = outputAccessor.array;
  2119. if ( outputAccessor.normalized ) {
  2120. const scale = getNormalizedComponentScale( outputArray.constructor );
  2121. const scaled = new Float32Array( outputArray.length );
  2122. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2123. scaled[ j ] = outputArray[ j ] * scale;
  2124. }
  2125. outputArray = scaled;
  2126. }
  2127. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2128. const track = new TypedKeyframeTrack( targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ], inputAccessor.array, outputArray, interpolation ); // Override interpolation with custom factory method.
  2129. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2130. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2131. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2132. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2133. // must be divided by three to get the interpolant's sampleSize argument.
  2134. const interpolantType = this instanceof THREE.QuaternionKeyframeTrack ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
  2135. return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
  2136. }; // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2137. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2138. }
  2139. tracks.push( track );
  2140. }
  2141. }
  2142. const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2143. return new THREE.AnimationClip( name, undefined, tracks );
  2144. } );
  2145. }
  2146. createNodeMesh( nodeIndex ) {
  2147. const json = this.json;
  2148. const parser = this;
  2149. const nodeDef = json.nodes[ nodeIndex ];
  2150. if ( nodeDef.mesh === undefined ) return null;
  2151. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2152. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh ); // if weights are provided on the node, override weights on the mesh.
  2153. if ( nodeDef.weights !== undefined ) {
  2154. node.traverse( function ( o ) {
  2155. if ( ! o.isMesh ) return;
  2156. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2157. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2158. }
  2159. } );
  2160. }
  2161. return node;
  2162. } );
  2163. }
  2164. /**
  2165. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2166. * @param {number} nodeIndex
  2167. * @return {Promise<Object3D>}
  2168. */
  2169. loadNode( nodeIndex ) {
  2170. const json = this.json;
  2171. const extensions = this.extensions;
  2172. const parser = this;
  2173. const nodeDef = json.nodes[ nodeIndex ]; // reserve node's name before its dependencies, so the root has the intended name.
  2174. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2175. return function () {
  2176. const pending = [];
  2177. const meshPromise = parser._invokeOne( function ( ext ) {
  2178. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2179. } );
  2180. if ( meshPromise ) {
  2181. pending.push( meshPromise );
  2182. }
  2183. if ( nodeDef.camera !== undefined ) {
  2184. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2185. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2186. } ) );
  2187. }
  2188. parser._invokeAll( function ( ext ) {
  2189. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2190. } ).forEach( function ( promise ) {
  2191. pending.push( promise );
  2192. } );
  2193. return Promise.all( pending );
  2194. }().then( function ( objects ) {
  2195. let node; // .isBone isn't in glTF spec. See ._markDefs
  2196. if ( nodeDef.isBone === true ) {
  2197. node = new THREE.Bone();
  2198. } else if ( objects.length > 1 ) {
  2199. node = new THREE.Group();
  2200. } else if ( objects.length === 1 ) {
  2201. node = objects[ 0 ];
  2202. } else {
  2203. node = new THREE.Object3D();
  2204. }
  2205. if ( node !== objects[ 0 ] ) {
  2206. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2207. node.add( objects[ i ] );
  2208. }
  2209. }
  2210. if ( nodeDef.name ) {
  2211. node.userData.name = nodeDef.name;
  2212. node.name = nodeName;
  2213. }
  2214. assignExtrasToUserData( node, nodeDef );
  2215. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2216. if ( nodeDef.matrix !== undefined ) {
  2217. const matrix = new THREE.Matrix4();
  2218. matrix.fromArray( nodeDef.matrix );
  2219. node.applyMatrix4( matrix );
  2220. } else {
  2221. if ( nodeDef.translation !== undefined ) {
  2222. node.position.fromArray( nodeDef.translation );
  2223. }
  2224. if ( nodeDef.rotation !== undefined ) {
  2225. node.quaternion.fromArray( nodeDef.rotation );
  2226. }
  2227. if ( nodeDef.scale !== undefined ) {
  2228. node.scale.fromArray( nodeDef.scale );
  2229. }
  2230. }
  2231. if ( ! parser.associations.has( node ) ) {
  2232. parser.associations.set( node, {} );
  2233. }
  2234. parser.associations.get( node ).nodes = nodeIndex;
  2235. return node;
  2236. } );
  2237. }
  2238. /**
  2239. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2240. * @param {number} sceneIndex
  2241. * @return {Promise<Group>}
  2242. */
  2243. loadScene( sceneIndex ) {
  2244. const json = this.json;
  2245. const extensions = this.extensions;
  2246. const sceneDef = this.json.scenes[ sceneIndex ];
  2247. const parser = this; // THREE.Loader returns THREE.Group, not Scene.
  2248. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2249. const scene = new THREE.Group();
  2250. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2251. assignExtrasToUserData( scene, sceneDef );
  2252. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2253. const nodeIds = sceneDef.nodes || [];
  2254. const pending = [];
  2255. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2256. pending.push( buildNodeHierarchy( nodeIds[ i ], scene, json, parser ) );
  2257. }
  2258. return Promise.all( pending ).then( function () {
  2259. // Removes dangling associations, associations that reference a node that
  2260. // didn't make it into the scene.
  2261. const reduceAssociations = node => {
  2262. const reducedAssociations = new Map();
  2263. for ( const [ key, value ] of parser.associations ) {
  2264. if ( key instanceof THREE.Material || key instanceof THREE.Texture ) {
  2265. reducedAssociations.set( key, value );
  2266. }
  2267. }
  2268. node.traverse( node => {
  2269. const mappings = parser.associations.get( node );
  2270. if ( mappings != null ) {
  2271. reducedAssociations.set( node, mappings );
  2272. }
  2273. } );
  2274. return reducedAssociations;
  2275. };
  2276. parser.associations = reduceAssociations( scene );
  2277. return scene;
  2278. } );
  2279. }
  2280. }
  2281. function buildNodeHierarchy( nodeId, parentObject, json, parser ) {
  2282. const nodeDef = json.nodes[ nodeId ];
  2283. return parser.getDependency( 'node', nodeId ).then( function ( node ) {
  2284. if ( nodeDef.skin === undefined ) return node; // build skeleton here as well
  2285. let skinEntry;
  2286. return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
  2287. skinEntry = skin;
  2288. const pendingJoints = [];
  2289. for ( let i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
  2290. pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
  2291. }
  2292. return Promise.all( pendingJoints );
  2293. } ).then( function ( jointNodes ) {
  2294. node.traverse( function ( mesh ) {
  2295. if ( ! mesh.isMesh ) return;
  2296. const bones = [];
  2297. const boneInverses = [];
  2298. for ( let j = 0, jl = jointNodes.length; j < jl; j ++ ) {
  2299. const jointNode = jointNodes[ j ];
  2300. if ( jointNode ) {
  2301. bones.push( jointNode );
  2302. const mat = new THREE.Matrix4();
  2303. if ( skinEntry.inverseBindMatrices !== undefined ) {
  2304. mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
  2305. }
  2306. boneInverses.push( mat );
  2307. } else {
  2308. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
  2309. }
  2310. }
  2311. mesh.bind( new THREE.Skeleton( bones, boneInverses ), mesh.matrixWorld );
  2312. } );
  2313. return node;
  2314. } );
  2315. } ).then( function ( node ) {
  2316. // build node hierachy
  2317. parentObject.add( node );
  2318. const pending = [];
  2319. if ( nodeDef.children ) {
  2320. const children = nodeDef.children;
  2321. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2322. const child = children[ i ];
  2323. pending.push( buildNodeHierarchy( child, node, json, parser ) );
  2324. }
  2325. }
  2326. return Promise.all( pending );
  2327. } );
  2328. }
  2329. /**
  2330. * @param {BufferGeometry} geometry
  2331. * @param {GLTF.Primitive} primitiveDef
  2332. * @param {GLTFParser} parser
  2333. */
  2334. function computeBounds( geometry, primitiveDef, parser ) {
  2335. const attributes = primitiveDef.attributes;
  2336. const box = new THREE.Box3();
  2337. if ( attributes.POSITION !== undefined ) {
  2338. const accessor = parser.json.accessors[ attributes.POSITION ];
  2339. const min = accessor.min;
  2340. const max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2341. if ( min !== undefined && max !== undefined ) {
  2342. box.set( new THREE.Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ), new THREE.Vector3( max[ 0 ], max[ 1 ], max[ 2 ] ) );
  2343. if ( accessor.normalized ) {
  2344. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2345. box.min.multiplyScalar( boxScale );
  2346. box.max.multiplyScalar( boxScale );
  2347. }
  2348. } else {
  2349. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2350. return;
  2351. }
  2352. } else {
  2353. return;
  2354. }
  2355. const targets = primitiveDef.targets;
  2356. if ( targets !== undefined ) {
  2357. const maxDisplacement = new THREE.Vector3();
  2358. const vector = new THREE.Vector3();
  2359. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2360. const target = targets[ i ];
  2361. if ( target.POSITION !== undefined ) {
  2362. const accessor = parser.json.accessors[ target.POSITION ];
  2363. const min = accessor.min;
  2364. const max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2365. if ( min !== undefined && max !== undefined ) {
  2366. // we need to get max of absolute components because target weight is [-1,1]
  2367. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2368. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2369. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2370. if ( accessor.normalized ) {
  2371. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2372. vector.multiplyScalar( boxScale );
  2373. } // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2374. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2375. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2376. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2377. maxDisplacement.max( vector );
  2378. } else {
  2379. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2380. }
  2381. }
  2382. } // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2383. box.expandByVector( maxDisplacement );
  2384. }
  2385. geometry.boundingBox = box;
  2386. const sphere = new THREE.Sphere();
  2387. box.getCenter( sphere.center );
  2388. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2389. geometry.boundingSphere = sphere;
  2390. }
  2391. /**
  2392. * @param {BufferGeometry} geometry
  2393. * @param {GLTF.Primitive} primitiveDef
  2394. * @param {GLTFParser} parser
  2395. * @return {Promise<BufferGeometry>}
  2396. */
  2397. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2398. const attributes = primitiveDef.attributes;
  2399. const pending = [];
  2400. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2401. return parser.getDependency( 'accessor', accessorIndex ).then( function ( accessor ) {
  2402. geometry.setAttribute( attributeName, accessor );
  2403. } );
  2404. }
  2405. for ( const gltfAttributeName in attributes ) {
  2406. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase(); // Skip attributes already provided by e.g. Draco extension.
  2407. if ( threeAttributeName in geometry.attributes ) continue;
  2408. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2409. }
  2410. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2411. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2412. geometry.setIndex( accessor );
  2413. } );
  2414. pending.push( accessor );
  2415. }
  2416. assignExtrasToUserData( geometry, primitiveDef );
  2417. computeBounds( geometry, primitiveDef, parser );
  2418. return Promise.all( pending ).then( function () {
  2419. return primitiveDef.targets !== undefined ? addMorphTargets( geometry, primitiveDef.targets, parser ) : geometry;
  2420. } );
  2421. }
  2422. /**
  2423. * @param {BufferGeometry} geometry
  2424. * @param {Number} drawMode
  2425. * @return {BufferGeometry}
  2426. */
  2427. function toTrianglesDrawMode( geometry, drawMode ) {
  2428. let index = geometry.getIndex(); // generate index if not present
  2429. if ( index === null ) {
  2430. const indices = [];
  2431. const position = geometry.getAttribute( 'position' );
  2432. if ( position !== undefined ) {
  2433. for ( let i = 0; i < position.count; i ++ ) {
  2434. indices.push( i );
  2435. }
  2436. geometry.setIndex( indices );
  2437. index = geometry.getIndex();
  2438. } else {
  2439. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
  2440. return geometry;
  2441. }
  2442. } //
  2443. const numberOfTriangles = index.count - 2;
  2444. const newIndices = [];
  2445. if ( drawMode === THREE.TriangleFanDrawMode ) {
  2446. // gl.TRIANGLE_FAN
  2447. for ( let i = 1; i <= numberOfTriangles; i ++ ) {
  2448. newIndices.push( index.getX( 0 ) );
  2449. newIndices.push( index.getX( i ) );
  2450. newIndices.push( index.getX( i + 1 ) );
  2451. }
  2452. } else {
  2453. // gl.TRIANGLE_STRIP
  2454. for ( let i = 0; i < numberOfTriangles; i ++ ) {
  2455. if ( i % 2 === 0 ) {
  2456. newIndices.push( index.getX( i ) );
  2457. newIndices.push( index.getX( i + 1 ) );
  2458. newIndices.push( index.getX( i + 2 ) );
  2459. } else {
  2460. newIndices.push( index.getX( i + 2 ) );
  2461. newIndices.push( index.getX( i + 1 ) );
  2462. newIndices.push( index.getX( i ) );
  2463. }
  2464. }
  2465. }
  2466. if ( newIndices.length / 3 !== numberOfTriangles ) {
  2467. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
  2468. } // build final geometry
  2469. const newGeometry = geometry.clone();
  2470. newGeometry.setIndex( newIndices );
  2471. return newGeometry;
  2472. }
  2473. THREE.GLTFLoader = GLTFLoader;
  2474. } )();