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- ( function () {
- class FilmPass extends THREE.Pass {
- constructor( noiseIntensity, scanlinesIntensity, scanlinesCount, grayscale ) {
- super();
- if ( THREE.FilmShader === undefined ) console.error( 'THREE.FilmPass relies on THREE.FilmShader' );
- const shader = THREE.FilmShader;
- this.uniforms = THREE.UniformsUtils.clone( shader.uniforms );
- this.material = new THREE.ShaderMaterial( {
- uniforms: this.uniforms,
- vertexShader: shader.vertexShader,
- fragmentShader: shader.fragmentShader
- } );
- if ( grayscale !== undefined ) this.uniforms.grayscale.value = grayscale;
- if ( noiseIntensity !== undefined ) this.uniforms.nIntensity.value = noiseIntensity;
- if ( scanlinesIntensity !== undefined ) this.uniforms.sIntensity.value = scanlinesIntensity;
- if ( scanlinesCount !== undefined ) this.uniforms.sCount.value = scanlinesCount;
- this.fsQuad = new THREE.FullScreenQuad( this.material );
- }
- render( renderer, writeBuffer, readBuffer, deltaTime
- /*, maskActive */
- ) {
- this.uniforms[ 'tDiffuse' ].value = readBuffer.texture;
- this.uniforms[ 'time' ].value += deltaTime;
- if ( this.renderToScreen ) {
- renderer.setRenderTarget( null );
- this.fsQuad.render( renderer );
- } else {
- renderer.setRenderTarget( writeBuffer );
- if ( this.clear ) renderer.clear();
- this.fsQuad.render( renderer );
- }
- }
- }
- THREE.FilmPass = FilmPass;
- } )();
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