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- ( function () {
- class PCDLoader extends THREE.Loader {
- constructor( manager ) {
- super( manager );
- this.littleEndian = true;
- }
- load( url, onLoad, onProgress, onError ) {
- const scope = this;
- const loader = new THREE.FileLoader( scope.manager );
- loader.setPath( scope.path );
- loader.setResponseType( 'arraybuffer' );
- loader.setRequestHeader( scope.requestHeader );
- loader.setWithCredentials( scope.withCredentials );
- loader.load( url, function ( data ) {
- try {
- onLoad( scope.parse( data, url ) );
- } catch ( e ) {
- if ( onError ) {
- onError( e );
- } else {
- console.error( e );
- }
- scope.manager.itemError( url );
- }
- }, onProgress, onError );
- }
- parse( data, url ) {
- // from https://gitlab.com/taketwo/three-pcd-loader/blob/master/decompress-lzf.js
- function decompressLZF( inData, outLength ) {
- const inLength = inData.length;
- const outData = new Uint8Array( outLength );
- let inPtr = 0;
- let outPtr = 0;
- let ctrl;
- let len;
- let ref;
- do {
- ctrl = inData[ inPtr ++ ];
- if ( ctrl < 1 << 5 ) {
- ctrl ++;
- if ( outPtr + ctrl > outLength ) throw new Error( 'Output buffer is not large enough' );
- if ( inPtr + ctrl > inLength ) throw new Error( 'Invalid compressed data' );
- do {
- outData[ outPtr ++ ] = inData[ inPtr ++ ];
- } while ( -- ctrl );
- } else {
- len = ctrl >> 5;
- ref = outPtr - ( ( ctrl & 0x1f ) << 8 ) - 1;
- if ( inPtr >= inLength ) throw new Error( 'Invalid compressed data' );
- if ( len === 7 ) {
- len += inData[ inPtr ++ ];
- if ( inPtr >= inLength ) throw new Error( 'Invalid compressed data' );
- }
- ref -= inData[ inPtr ++ ];
- if ( outPtr + len + 2 > outLength ) throw new Error( 'Output buffer is not large enough' );
- if ( ref < 0 ) throw new Error( 'Invalid compressed data' );
- if ( ref >= outPtr ) throw new Error( 'Invalid compressed data' );
- do {
- outData[ outPtr ++ ] = outData[ ref ++ ];
- } while ( -- len + 2 );
- }
- } while ( inPtr < inLength );
- return outData;
- }
- function parseHeader( data ) {
- const PCDheader = {};
- const result1 = data.search( /[\r\n]DATA\s(\S*)\s/i );
- const result2 = /[\r\n]DATA\s(\S*)\s/i.exec( data.substr( result1 - 1 ) );
- PCDheader.data = result2[ 1 ];
- PCDheader.headerLen = result2[ 0 ].length + result1;
- PCDheader.str = data.substr( 0, PCDheader.headerLen ); // remove comments
- PCDheader.str = PCDheader.str.replace( /\#.*/gi, '' ); // parse
- PCDheader.version = /VERSION (.*)/i.exec( PCDheader.str );
- PCDheader.fields = /FIELDS (.*)/i.exec( PCDheader.str );
- PCDheader.size = /SIZE (.*)/i.exec( PCDheader.str );
- PCDheader.type = /TYPE (.*)/i.exec( PCDheader.str );
- PCDheader.count = /COUNT (.*)/i.exec( PCDheader.str );
- PCDheader.width = /WIDTH (.*)/i.exec( PCDheader.str );
- PCDheader.height = /HEIGHT (.*)/i.exec( PCDheader.str );
- PCDheader.viewpoint = /VIEWPOINT (.*)/i.exec( PCDheader.str );
- PCDheader.points = /POINTS (.*)/i.exec( PCDheader.str ); // evaluate
- if ( PCDheader.version !== null ) PCDheader.version = parseFloat( PCDheader.version[ 1 ] );
- if ( PCDheader.fields !== null ) PCDheader.fields = PCDheader.fields[ 1 ].split( ' ' );
- if ( PCDheader.type !== null ) PCDheader.type = PCDheader.type[ 1 ].split( ' ' );
- if ( PCDheader.width !== null ) PCDheader.width = parseInt( PCDheader.width[ 1 ] );
- if ( PCDheader.height !== null ) PCDheader.height = parseInt( PCDheader.height[ 1 ] );
- if ( PCDheader.viewpoint !== null ) PCDheader.viewpoint = PCDheader.viewpoint[ 1 ];
- if ( PCDheader.points !== null ) PCDheader.points = parseInt( PCDheader.points[ 1 ], 10 );
- if ( PCDheader.points === null ) PCDheader.points = PCDheader.width * PCDheader.height;
- if ( PCDheader.size !== null ) {
- PCDheader.size = PCDheader.size[ 1 ].split( ' ' ).map( function ( x ) {
- return parseInt( x, 10 );
- } );
- }
- if ( PCDheader.count !== null ) {
- PCDheader.count = PCDheader.count[ 1 ].split( ' ' ).map( function ( x ) {
- return parseInt( x, 10 );
- } );
- } else {
- PCDheader.count = [];
- for ( let i = 0, l = PCDheader.fields.length; i < l; i ++ ) {
- PCDheader.count.push( 1 );
- }
- }
- PCDheader.offset = {};
- let sizeSum = 0;
- for ( let i = 0, l = PCDheader.fields.length; i < l; i ++ ) {
- if ( PCDheader.data === 'ascii' ) {
- PCDheader.offset[ PCDheader.fields[ i ] ] = i;
- } else {
- PCDheader.offset[ PCDheader.fields[ i ] ] = sizeSum;
- sizeSum += PCDheader.size[ i ] * PCDheader.count[ i ];
- }
- } // for binary only
- PCDheader.rowSize = sizeSum;
- return PCDheader;
- }
- const textData = THREE.LoaderUtils.decodeText( new Uint8Array( data ) ); // parse header (always ascii format)
- const PCDheader = parseHeader( textData ); // parse data
- const position = [];
- const normal = [];
- const color = []; // ascii
- if ( PCDheader.data === 'ascii' ) {
- const offset = PCDheader.offset;
- const pcdData = textData.substr( PCDheader.headerLen );
- const lines = pcdData.split( '\n' );
- for ( let i = 0, l = lines.length; i < l; i ++ ) {
- if ( lines[ i ] === '' ) continue;
- const line = lines[ i ].split( ' ' );
- if ( offset.x !== undefined ) {
- position.push( parseFloat( line[ offset.x ] ) );
- position.push( parseFloat( line[ offset.y ] ) );
- position.push( parseFloat( line[ offset.z ] ) );
- }
- if ( offset.rgb !== undefined ) {
- const rgb = parseFloat( line[ offset.rgb ] );
- const r = rgb >> 16 & 0x0000ff;
- const g = rgb >> 8 & 0x0000ff;
- const b = rgb >> 0 & 0x0000ff;
- color.push( r / 255, g / 255, b / 255 );
- }
- if ( offset.normal_x !== undefined ) {
- normal.push( parseFloat( line[ offset.normal_x ] ) );
- normal.push( parseFloat( line[ offset.normal_y ] ) );
- normal.push( parseFloat( line[ offset.normal_z ] ) );
- }
- }
- } // binary-compressed
- // normally data in PCD files are organized as array of structures: XYZRGBXYZRGB
- // binary compressed PCD files organize their data as structure of arrays: XXYYZZRGBRGB
- // that requires a totally different parsing approach compared to non-compressed data
- if ( PCDheader.data === 'binary_compressed' ) {
- const sizes = new Uint32Array( data.slice( PCDheader.headerLen, PCDheader.headerLen + 8 ) );
- const compressedSize = sizes[ 0 ];
- const decompressedSize = sizes[ 1 ];
- const decompressed = decompressLZF( new Uint8Array( data, PCDheader.headerLen + 8, compressedSize ), decompressedSize );
- const dataview = new DataView( decompressed.buffer );
- const offset = PCDheader.offset;
- for ( let i = 0; i < PCDheader.points; i ++ ) {
- if ( offset.x !== undefined ) {
- position.push( dataview.getFloat32( PCDheader.points * offset.x + PCDheader.size[ 0 ] * i, this.littleEndian ) );
- position.push( dataview.getFloat32( PCDheader.points * offset.y + PCDheader.size[ 1 ] * i, this.littleEndian ) );
- position.push( dataview.getFloat32( PCDheader.points * offset.z + PCDheader.size[ 2 ] * i, this.littleEndian ) );
- }
- if ( offset.rgb !== undefined ) {
- color.push( dataview.getUint8( PCDheader.points * offset.rgb + PCDheader.size[ 3 ] * i + 0 ) / 255.0 );
- color.push( dataview.getUint8( PCDheader.points * offset.rgb + PCDheader.size[ 3 ] * i + 1 ) / 255.0 );
- color.push( dataview.getUint8( PCDheader.points * offset.rgb + PCDheader.size[ 3 ] * i + 2 ) / 255.0 );
- }
- if ( offset.normal_x !== undefined ) {
- normal.push( dataview.getFloat32( PCDheader.points * offset.normal_x + PCDheader.size[ 4 ] * i, this.littleEndian ) );
- normal.push( dataview.getFloat32( PCDheader.points * offset.normal_y + PCDheader.size[ 5 ] * i, this.littleEndian ) );
- normal.push( dataview.getFloat32( PCDheader.points * offset.normal_z + PCDheader.size[ 6 ] * i, this.littleEndian ) );
- }
- }
- } // binary
- if ( PCDheader.data === 'binary' ) {
- const dataview = new DataView( data, PCDheader.headerLen );
- const offset = PCDheader.offset;
- for ( let i = 0, row = 0; i < PCDheader.points; i ++, row += PCDheader.rowSize ) {
- if ( offset.x !== undefined ) {
- position.push( dataview.getFloat32( row + offset.x, this.littleEndian ) );
- position.push( dataview.getFloat32( row + offset.y, this.littleEndian ) );
- position.push( dataview.getFloat32( row + offset.z, this.littleEndian ) );
- }
- if ( offset.rgb !== undefined ) {
- color.push( dataview.getUint8( row + offset.rgb + 2 ) / 255.0 );
- color.push( dataview.getUint8( row + offset.rgb + 1 ) / 255.0 );
- color.push( dataview.getUint8( row + offset.rgb + 0 ) / 255.0 );
- }
- if ( offset.normal_x !== undefined ) {
- normal.push( dataview.getFloat32( row + offset.normal_x, this.littleEndian ) );
- normal.push( dataview.getFloat32( row + offset.normal_y, this.littleEndian ) );
- normal.push( dataview.getFloat32( row + offset.normal_z, this.littleEndian ) );
- }
- }
- } // build geometry
- const geometry = new THREE.BufferGeometry();
- if ( position.length > 0 ) geometry.setAttribute( 'position', new THREE.Float32BufferAttribute( position, 3 ) );
- if ( normal.length > 0 ) geometry.setAttribute( 'normal', new THREE.Float32BufferAttribute( normal, 3 ) );
- if ( color.length > 0 ) geometry.setAttribute( 'color', new THREE.Float32BufferAttribute( color, 3 ) );
- geometry.computeBoundingSphere(); // build material
- const material = new THREE.PointsMaterial( {
- size: 0.005
- } );
- if ( color.length > 0 ) {
- material.vertexColors = true;
- } else {
- material.color.setHex( Math.random() * 0xffffff );
- } // build point cloud
- const mesh = new THREE.Points( geometry, material );
- let name = url.split( '' ).reverse().join( '' );
- name = /([^\/]*)/.exec( name );
- name = name[ 1 ].split( '' ).reverse().join( '' );
- mesh.name = name;
- return mesh;
- }
- }
- THREE.PCDLoader = PCDLoader;
- } )();
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