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- ( function () {
- const _changeEvent = {
- type: 'change'
- };
- class FlyControls extends THREE.EventDispatcher {
- constructor( object, domElement ) {
- super();
- if ( domElement === undefined ) {
- console.warn( 'THREE.FlyControls: The second parameter "domElement" is now mandatory.' );
- domElement = document;
- }
- this.object = object;
- this.domElement = domElement; // API
- this.movementSpeed = 1.0;
- this.rollSpeed = 0.005;
- this.dragToLook = false;
- this.autoForward = false; // disable default target object behavior
- // internals
- const scope = this;
- const EPS = 0.000001;
- const lastQuaternion = new THREE.Quaternion();
- const lastPosition = new THREE.Vector3();
- this.tmpQuaternion = new THREE.Quaternion();
- this.mouseStatus = 0;
- this.moveState = {
- up: 0,
- down: 0,
- left: 0,
- right: 0,
- forward: 0,
- back: 0,
- pitchUp: 0,
- pitchDown: 0,
- yawLeft: 0,
- yawRight: 0,
- rollLeft: 0,
- rollRight: 0
- };
- this.moveVector = new THREE.Vector3( 0, 0, 0 );
- this.rotationVector = new THREE.Vector3( 0, 0, 0 );
- this.keydown = function ( event ) {
- if ( event.altKey ) {
- return;
- }
- switch ( event.code ) {
- case 'ShiftLeft':
- case 'ShiftRight':
- this.movementSpeedMultiplier = .1;
- break;
- case 'KeyW':
- this.moveState.forward = 1;
- break;
- case 'KeyS':
- this.moveState.back = 1;
- break;
- case 'KeyA':
- this.moveState.left = 1;
- break;
- case 'KeyD':
- this.moveState.right = 1;
- break;
- case 'KeyR':
- this.moveState.up = 1;
- break;
- case 'KeyF':
- this.moveState.down = 1;
- break;
- case 'ArrowUp':
- this.moveState.pitchUp = 1;
- break;
- case 'ArrowDown':
- this.moveState.pitchDown = 1;
- break;
- case 'ArrowLeft':
- this.moveState.yawLeft = 1;
- break;
- case 'ArrowRight':
- this.moveState.yawRight = 1;
- break;
- case 'KeyQ':
- this.moveState.rollLeft = 1;
- break;
- case 'KeyE':
- this.moveState.rollRight = 1;
- break;
- }
- this.updateMovementVector();
- this.updateRotationVector();
- };
- this.keyup = function ( event ) {
- switch ( event.code ) {
- case 'ShiftLeft':
- case 'ShiftRight':
- this.movementSpeedMultiplier = 1;
- break;
- case 'KeyW':
- this.moveState.forward = 0;
- break;
- case 'KeyS':
- this.moveState.back = 0;
- break;
- case 'KeyA':
- this.moveState.left = 0;
- break;
- case 'KeyD':
- this.moveState.right = 0;
- break;
- case 'KeyR':
- this.moveState.up = 0;
- break;
- case 'KeyF':
- this.moveState.down = 0;
- break;
- case 'ArrowUp':
- this.moveState.pitchUp = 0;
- break;
- case 'ArrowDown':
- this.moveState.pitchDown = 0;
- break;
- case 'ArrowLeft':
- this.moveState.yawLeft = 0;
- break;
- case 'ArrowRight':
- this.moveState.yawRight = 0;
- break;
- case 'KeyQ':
- this.moveState.rollLeft = 0;
- break;
- case 'KeyE':
- this.moveState.rollRight = 0;
- break;
- }
- this.updateMovementVector();
- this.updateRotationVector();
- };
- this.mousedown = function ( event ) {
- if ( this.dragToLook ) {
- this.mouseStatus ++;
- } else {
- switch ( event.button ) {
- case 0:
- this.moveState.forward = 1;
- break;
- case 2:
- this.moveState.back = 1;
- break;
- }
- this.updateMovementVector();
- }
- };
- this.mousemove = function ( event ) {
- if ( ! this.dragToLook || this.mouseStatus > 0 ) {
- const container = this.getContainerDimensions();
- const halfWidth = container.size[ 0 ] / 2;
- const halfHeight = container.size[ 1 ] / 2;
- this.moveState.yawLeft = - ( event.pageX - container.offset[ 0 ] - halfWidth ) / halfWidth;
- this.moveState.pitchDown = ( event.pageY - container.offset[ 1 ] - halfHeight ) / halfHeight;
- this.updateRotationVector();
- }
- };
- this.mouseup = function ( event ) {
- if ( this.dragToLook ) {
- this.mouseStatus --;
- this.moveState.yawLeft = this.moveState.pitchDown = 0;
- } else {
- switch ( event.button ) {
- case 0:
- this.moveState.forward = 0;
- break;
- case 2:
- this.moveState.back = 0;
- break;
- }
- this.updateMovementVector();
- }
- this.updateRotationVector();
- };
- this.update = function ( delta ) {
- const moveMult = delta * scope.movementSpeed;
- const rotMult = delta * scope.rollSpeed;
- scope.object.translateX( scope.moveVector.x * moveMult );
- scope.object.translateY( scope.moveVector.y * moveMult );
- scope.object.translateZ( scope.moveVector.z * moveMult );
- scope.tmpQuaternion.set( scope.rotationVector.x * rotMult, scope.rotationVector.y * rotMult, scope.rotationVector.z * rotMult, 1 ).normalize();
- scope.object.quaternion.multiply( scope.tmpQuaternion );
- if ( lastPosition.distanceToSquared( scope.object.position ) > EPS || 8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ) {
- scope.dispatchEvent( _changeEvent );
- lastQuaternion.copy( scope.object.quaternion );
- lastPosition.copy( scope.object.position );
- }
- };
- this.updateMovementVector = function () {
- const forward = this.moveState.forward || this.autoForward && ! this.moveState.back ? 1 : 0;
- this.moveVector.x = - this.moveState.left + this.moveState.right;
- this.moveVector.y = - this.moveState.down + this.moveState.up;
- this.moveVector.z = - forward + this.moveState.back; //console.log( 'move:', [ this.moveVector.x, this.moveVector.y, this.moveVector.z ] );
- };
- this.updateRotationVector = function () {
- this.rotationVector.x = - this.moveState.pitchDown + this.moveState.pitchUp;
- this.rotationVector.y = - this.moveState.yawRight + this.moveState.yawLeft;
- this.rotationVector.z = - this.moveState.rollRight + this.moveState.rollLeft; //console.log( 'rotate:', [ this.rotationVector.x, this.rotationVector.y, this.rotationVector.z ] );
- };
- this.getContainerDimensions = function () {
- if ( this.domElement != document ) {
- return {
- size: [ this.domElement.offsetWidth, this.domElement.offsetHeight ],
- offset: [ this.domElement.offsetLeft, this.domElement.offsetTop ]
- };
- } else {
- return {
- size: [ window.innerWidth, window.innerHeight ],
- offset: [ 0, 0 ]
- };
- }
- };
- this.dispose = function () {
- this.domElement.removeEventListener( 'contextmenu', contextmenu );
- this.domElement.removeEventListener( 'mousedown', _mousedown );
- this.domElement.removeEventListener( 'mousemove', _mousemove );
- this.domElement.removeEventListener( 'mouseup', _mouseup );
- window.removeEventListener( 'keydown', _keydown );
- window.removeEventListener( 'keyup', _keyup );
- };
- const _mousemove = this.mousemove.bind( this );
- const _mousedown = this.mousedown.bind( this );
- const _mouseup = this.mouseup.bind( this );
- const _keydown = this.keydown.bind( this );
- const _keyup = this.keyup.bind( this );
- this.domElement.addEventListener( 'contextmenu', contextmenu );
- this.domElement.addEventListener( 'mousemove', _mousemove );
- this.domElement.addEventListener( 'mousedown', _mousedown );
- this.domElement.addEventListener( 'mouseup', _mouseup );
- window.addEventListener( 'keydown', _keydown );
- window.addEventListener( 'keyup', _keyup );
- this.updateMovementVector();
- this.updateRotationVector();
- }
- }
- function contextmenu( event ) {
- event.preventDefault();
- }
- THREE.FlyControls = FlyControls;
- } )();
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