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- ( function () {
- class PositionalAudioHelper extends THREE.Line {
- constructor( audio, range = 1, divisionsInnerAngle = 16, divisionsOuterAngle = 2 ) {
- const geometry = new THREE.BufferGeometry();
- const divisions = divisionsInnerAngle + divisionsOuterAngle * 2;
- const positions = new Float32Array( ( divisions * 3 + 3 ) * 3 );
- geometry.setAttribute( 'position', new THREE.BufferAttribute( positions, 3 ) );
- const materialInnerAngle = new THREE.LineBasicMaterial( {
- color: 0x00ff00
- } );
- const materialOuterAngle = new THREE.LineBasicMaterial( {
- color: 0xffff00
- } );
- super( geometry, [ materialOuterAngle, materialInnerAngle ] );
- this.audio = audio;
- this.range = range;
- this.divisionsInnerAngle = divisionsInnerAngle;
- this.divisionsOuterAngle = divisionsOuterAngle;
- this.type = 'PositionalAudioHelper';
- this.update();
- }
- update() {
- const audio = this.audio;
- const range = this.range;
- const divisionsInnerAngle = this.divisionsInnerAngle;
- const divisionsOuterAngle = this.divisionsOuterAngle;
- const coneInnerAngle = THREE.MathUtils.degToRad( audio.panner.coneInnerAngle );
- const coneOuterAngle = THREE.MathUtils.degToRad( audio.panner.coneOuterAngle );
- const halfConeInnerAngle = coneInnerAngle / 2;
- const halfConeOuterAngle = coneOuterAngle / 2;
- let start = 0;
- let count = 0;
- let i;
- let stride;
- const geometry = this.geometry;
- const positionAttribute = geometry.attributes.position;
- geometry.clearGroups(); //
- function generateSegment( from, to, divisions, materialIndex ) {
- const step = ( to - from ) / divisions;
- positionAttribute.setXYZ( start, 0, 0, 0 );
- count ++;
- for ( i = from; i < to; i += step ) {
- stride = start + count;
- positionAttribute.setXYZ( stride, Math.sin( i ) * range, 0, Math.cos( i ) * range );
- positionAttribute.setXYZ( stride + 1, Math.sin( Math.min( i + step, to ) ) * range, 0, Math.cos( Math.min( i + step, to ) ) * range );
- positionAttribute.setXYZ( stride + 2, 0, 0, 0 );
- count += 3;
- }
- geometry.addGroup( start, count, materialIndex );
- start += count;
- count = 0;
- } //
- generateSegment( - halfConeOuterAngle, - halfConeInnerAngle, divisionsOuterAngle, 0 );
- generateSegment( - halfConeInnerAngle, halfConeInnerAngle, divisionsInnerAngle, 1 );
- generateSegment( halfConeInnerAngle, halfConeOuterAngle, divisionsOuterAngle, 0 ); //
- positionAttribute.needsUpdate = true;
- if ( coneInnerAngle === coneOuterAngle ) this.material[ 0 ].visible = false;
- }
- dispose() {
- this.geometry.dispose();
- this.material[ 0 ].dispose();
- this.material[ 1 ].dispose();
- }
- }
- THREE.PositionalAudioHelper = PositionalAudioHelper;
- } )();
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