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- import { GPUChunkSize } from './constants.js';
- function getFloatLength( floatLength ) {
- // ensure chunk size alignment (STD140 layout)
- return floatLength + ( ( GPUChunkSize - ( floatLength % GPUChunkSize ) ) % GPUChunkSize );
- }
- function getVectorLength( count, vectorLength = 4 ) {
- const strideLength = getStrideLength( vectorLength );
- const floatLength = strideLength * count;
- return getFloatLength( floatLength );
- }
- function getStrideLength( vectorLength ) {
- const strideLength = 4;
- return vectorLength + ( ( strideLength - ( vectorLength % strideLength ) ) % strideLength );
- }
- export {
- getFloatLength,
- getVectorLength,
- getStrideLength
- };
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