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- import InputNode from '../core/InputNode.js';
- import ExpressionNode from '../core/ExpressionNode.js';
- import UVNode from '../accessors/UVNode.js';
- import ColorSpaceNode from '../display/ColorSpaceNode.js';
- class TextureNode extends InputNode {
- constructor( value = null, uv = new UVNode(), bias = null ) {
- super( 'texture' );
- this.value = value;
- this.uv = uv;
- this.bias = bias;
- }
- generate( builder, output ) {
- const texture = this.value;
- if ( ! texture || texture.isTexture !== true ) {
- throw new Error( `TextureNode: Need a three.js texture.` );
- }
- const type = this.getNodeType( builder );
- const textureProperty = super.generate( builder, type );
- if ( output === 'sampler2D' || output === 'texture2D' ) {
- return textureProperty;
- } else if ( output === 'sampler' ) {
- return textureProperty + '_sampler';
- } else {
- const nodeData = builder.getDataFromNode( this );
- let colorSpace = nodeData.colorSpace;
- if ( colorSpace === undefined ) {
- const uvSnippet = this.uv.build( builder, 'vec2' );
- const bias = this.bias;
- let biasSnippet = null;
- if ( bias !== null ) {
- biasSnippet = bias.build( builder, 'float' );
- }
- const textureCallSnippet = builder.getTexture( textureProperty, uvSnippet, biasSnippet );
- colorSpace = new ColorSpaceNode();
- colorSpace.node = new ExpressionNode( textureCallSnippet, 'vec4' );
- colorSpace.fromDecoding( builder.getTextureEncodingFromMap( texture ) );
- nodeData.colorSpace = colorSpace;
- }
- return colorSpace.build( builder, output );
- }
- }
- }
- TextureNode.prototype.isTextureNode = true;
- export default TextureNode;
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