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- import Node from '../core/Node.js';
- import OperatorNode from '../math/OperatorNode.js';
- import MaterialReferenceNode from './MaterialReferenceNode.js';
- class MaterialNode extends Node {
- static ALPHA_TEST = 'alphaTest';
- static COLOR = 'color';
- static OPACITY = 'opacity';
- static SPECULAR = 'specular';
- static ROUGHNESS = 'roughness';
- static METALNESS = 'metalness';
- constructor( scope = MaterialNode.COLOR ) {
- super();
- this.scope = scope;
- }
- getNodeType( builder ) {
- const scope = this.scope;
- const material = builder.context.material;
- if ( scope === MaterialNode.COLOR ) {
- return material.map !== null ? 'vec4' : 'vec3';
- } else if ( scope === MaterialNode.OPACITY ) {
- return 'float';
- } else if ( scope === MaterialNode.SPECULAR ) {
- return 'vec3';
- } else if ( scope === MaterialNode.ROUGHNESS || scope === MaterialNode.METALNESS ) {
- return 'float';
- }
- }
- generate( builder, output ) {
- const material = builder.context.material;
- const scope = this.scope;
- let node = null;
- if ( scope === MaterialNode.ALPHA_TEST ) {
- node = new MaterialReferenceNode( 'alphaTest', 'float' );
- } else if ( scope === MaterialNode.COLOR ) {
- const colorNode = new MaterialReferenceNode( 'color', 'color' );
- if ( material.map !== null && material.map !== undefined && material.map.isTexture === true ) {
- node = new OperatorNode( '*', colorNode, new MaterialReferenceNode( 'map', 'texture' ) );
- } else {
- node = colorNode;
- }
- } else if ( scope === MaterialNode.OPACITY ) {
- const opacityNode = new MaterialReferenceNode( 'opacity', 'float' );
- if ( material.alphaMap !== null && material.alphaMap !== undefined && material.alphaMap.isTexture === true ) {
- node = new OperatorNode( '*', opacityNode, new MaterialReferenceNode( 'alphaMap', 'texture' ) );
- } else {
- node = opacityNode;
- }
- } else if ( scope === MaterialNode.SPECULAR ) {
- const specularColorNode = new MaterialReferenceNode( 'specularColor', 'color' );
- if ( material.specularColorMap !== null && material.specularColorMap !== undefined && material.specularColorMap.isTexture === true ) {
- node = new OperatorNode( '*', specularColorNode, new MaterialReferenceNode( 'specularColorMap', 'texture' ) );
- } else {
- node = specularColorNode;
- }
- } else {
- const outputType = this.getNodeType( builder );
- node = new MaterialReferenceNode( scope, outputType );
- }
- return node.build( builder, output );
- }
- }
- export default MaterialNode;
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