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- import { TempNode } from '../core/TempNode.js';
- import { FloatNode } from '../inputs/FloatNode.js';
- import { TextureCubeUVNode } from './TextureCubeUVNode.js';
- import { ReflectNode } from '../accessors/ReflectNode.js';
- import { NormalNode } from '../accessors/NormalNode.js';
- class TextureCubeNode extends TempNode {
- constructor( value, uv, bias ) {
- super( 'v4' );
- this.value = value;
- this.radianceNode = new TextureCubeUVNode(
- this.value,
- uv || new ReflectNode( ReflectNode.VECTOR ),
- // bias should be replaced in builder.context in build process
- bias
- );
- this.irradianceNode = new TextureCubeUVNode(
- this.value,
- new NormalNode( NormalNode.WORLD ),
- new FloatNode( 1 ).setReadonly( true )
- );
- }
- generate( builder, output ) {
- if ( builder.isShader( 'fragment' ) ) {
- builder.require( 'irradiance' );
- if ( builder.context.bias ) {
- builder.context.bias.setTexture( this.value );
- }
- const scopeNode = builder.slot === 'irradiance' ? this.irradianceNode : this.radianceNode;
- return scopeNode.build( builder, output );
- } else {
- console.warn( 'THREE.TextureCubeNode is not compatible with ' + builder.shader + ' shader.' );
- return builder.format( 'vec4( 0.0 )', this.getType( builder ), output );
- }
- }
- copy( source ) {
- super.copy( source );
- this.value = source.value;
- return this;
- }
- toJSON( meta ) {
- let data = this.getJSONNode( meta );
- if ( ! data ) {
- data = this.createJSONNode( meta );
- data.value = this.value.toJSON( meta ).uuid;
- }
- return data;
- }
- }
- TextureCubeNode.prototype.nodeType = 'TextureCube';
- export { TextureCubeNode };
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