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- import {
- FrontSide,
- LessEqualDepth,
- NoColors,
- NormalBlending,
- ShaderMaterial
- } from '../../../../build/three.module.js';
- import { NodeBuilder } from '../core/NodeBuilder.js';
- import { ColorNode } from '../inputs/ColorNode.js';
- import { PositionNode } from '../accessors/PositionNode.js';
- import { RawNode } from './nodes/RawNode.js';
- class NodeMaterial extends ShaderMaterial {
- constructor( vertex, fragment ) {
- super();
- this.vertex = vertex || new RawNode( new PositionNode( PositionNode.PROJECTION ) );
- this.fragment = fragment || new RawNode( new ColorNode( 0xFF0000 ) );
- this.updaters = [];
- this.type = 'NodeMaterial';
- }
- get properties() {
- return this.fragment.properties;
- }
- get needsUpdate() {
- return this.needsCompile;
- }
- set needsUpdate( value ) {
- if ( value === true ) this.version ++;
- this.needsCompile = value;
- }
- onBeforeCompile( shader, renderer ) {
- this.build( { renderer: renderer } );
- shader.defines = this.defines;
- shader.uniforms = this.uniforms;
- shader.vertexShader = this.vertexShader;
- shader.fragmentShader = this.fragmentShader;
- shader.extensionDerivatives = ( this.extensions.derivatives === true );
- shader.extensionFragDepth = ( this.extensions.fragDepth === true );
- shader.extensionDrawBuffers = ( this.extensions.drawBuffers === true );
- shader.extensionShaderTextureLOD = ( this.extensions.shaderTextureLOD === true );
- }
- customProgramCacheKey() {
- const hash = this.getHash();
- return hash;
- }
- getHash() {
- let hash = '{';
- hash += '"vertex":' + this.vertex.getHash() + ',';
- hash += '"fragment":' + this.fragment.getHash();
- hash += '}';
- return hash;
- }
- updateFrame( frame ) {
- for ( let i = 0; i < this.updaters.length; ++ i ) {
- frame.updateNode( this.updaters[ i ] );
- }
- }
- build( params = {} ) {
- const builder = params.builder || new NodeBuilder();
- builder.setMaterial( this, params.renderer );
- builder.build( this.vertex, this.fragment );
- this.vertexShader = builder.getCode( 'vertex' );
- this.fragmentShader = builder.getCode( 'fragment' );
- this.defines = builder.defines;
- this.uniforms = builder.uniforms;
- this.extensions = builder.extensions;
- this.updaters = builder.updaters;
- this.fog = builder.requires.fog;
- this.lights = builder.requires.lights;
- this.transparent = builder.requires.transparent || this.blending > NormalBlending;
- return this;
- }
- copy( source ) {
- const uuid = this.uuid;
- for ( const name in source ) {
- this[ name ] = source[ name ];
- }
- this.uuid = uuid;
- if ( source.userData !== undefined ) {
- this.userData = JSON.parse( JSON.stringify( source.userData ) );
- }
- return this;
- }
- toJSON( meta ) {
- const isRootObject = ( meta === undefined || typeof meta === 'string' );
- if ( isRootObject ) {
- meta = {
- nodes: {}
- };
- }
- if ( meta && ! meta.materials ) meta.materials = {};
- if ( ! meta.materials[ this.uuid ] ) {
- const data = {};
- data.uuid = this.uuid;
- data.type = this.type;
- meta.materials[ data.uuid ] = data;
- if ( this.name !== '' ) data.name = this.name;
- if ( this.size !== undefined ) data.size = this.size;
- if ( this.sizeAttenuation !== undefined ) data.sizeAttenuation = this.sizeAttenuation;
- if ( this.blending !== NormalBlending ) data.blending = this.blending;
- if ( this.flatShading === true ) data.flatShading = this.flatShading;
- if ( this.side !== FrontSide ) data.side = this.side;
- if ( this.vertexColors !== NoColors ) data.vertexColors = this.vertexColors;
- if ( this.depthFunc !== LessEqualDepth ) data.depthFunc = this.depthFunc;
- if ( this.depthTest === false ) data.depthTest = this.depthTest;
- if ( this.depthWrite === false ) data.depthWrite = this.depthWrite;
- if ( this.linewidth !== 1 ) data.linewidth = this.linewidth;
- if ( this.dashSize !== undefined ) data.dashSize = this.dashSize;
- if ( this.gapSize !== undefined ) data.gapSize = this.gapSize;
- if ( this.scale !== undefined ) data.scale = this.scale;
- if ( this.dithering === true ) data.dithering = true;
- if ( this.wireframe === true ) data.wireframe = this.wireframe;
- if ( this.wireframeLinewidth > 1 ) data.wireframeLinewidth = this.wireframeLinewidth;
- if ( this.wireframeLinecap !== 'round' ) data.wireframeLinecap = this.wireframeLinecap;
- if ( this.wireframeLinejoin !== 'round' ) data.wireframeLinejoin = this.wireframeLinejoin;
- if ( this.alphaTest > 0 ) data.alphaTest = this.alphaTest;
- if ( this.premultipliedAlpha === true ) data.premultipliedAlpha = this.premultipliedAlpha;
- if ( this.visible === false ) data.visible = false;
- if ( JSON.stringify( this.userData ) !== '{}' ) data.userData = this.userData;
- data.fog = this.fog;
- data.lights = this.lights;
- data.vertex = this.vertex.toJSON( meta ).uuid;
- data.fragment = this.fragment.toJSON( meta ).uuid;
- }
- meta.material = this.uuid;
- return meta;
- }
- }
- NodeMaterial.prototype.isNodeMaterial = true;
- export { NodeMaterial };
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