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- import { Node } from './Node.js';
- class VarNode extends Node {
- constructor( type, value ) {
- super( type );
- this.value = value;
- }
- getType( builder ) {
- return builder.getTypeByFormat( this.type );
- }
- generate( builder, output ) {
- const varying = builder.getVar( this.uuid, this.type );
- if ( this.value && builder.isShader( 'vertex' ) ) {
- builder.addNodeCode( varying.name + ' = ' + this.value.build( builder, this.getType( builder ) ) + ';' );
- }
- return builder.format( varying.name, this.getType( builder ), output );
- }
- copy( source ) {
- super.copy( source );
- this.type = source.type;
- this.value = source.value;
- return this;
- }
- toJSON( meta ) {
- let data = this.getJSONNode( meta );
- if ( ! data ) {
- data = this.createJSONNode( meta );
- data.type = this.type;
- if ( this.value ) data.value = this.value.toJSON( meta ).uuid;
- }
- return data;
- }
- }
- VarNode.prototype.nodeType = 'Var';
- export { VarNode };
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