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- import {
- CubeTexture,
- DataTexture,
- FileLoader,
- FloatType,
- HalfFloatType,
- LinearEncoding,
- LinearFilter,
- Loader,
- NearestFilter,
- RGBAFormat,
- RGBEEncoding,
- RGBFormat,
- UnsignedByteType
- } from '../../../build/three.module.js';
- import { RGBELoader } from '../loaders/RGBELoader.js';
- class HDRCubeTextureLoader extends Loader {
- constructor( manager ) {
- super( manager );
- this.hdrLoader = new RGBELoader();
- this.type = HalfFloatType;
- }
- load( urls, onLoad, onProgress, onError ) {
- if ( ! Array.isArray( urls ) ) {
- console.warn( 'THREE.HDRCubeTextureLoader signature has changed. Use .setDataType() instead.' );
- this.setDataType( urls );
- urls = onLoad;
- onLoad = onProgress;
- onProgress = onError;
- onError = arguments[ 4 ];
- }
- const texture = new CubeTexture();
- texture.type = this.type;
- switch ( texture.type ) {
- case UnsignedByteType:
- texture.encoding = RGBEEncoding;
- texture.format = RGBAFormat;
- texture.minFilter = NearestFilter;
- texture.magFilter = NearestFilter;
- texture.generateMipmaps = false;
- break;
- case FloatType:
- texture.encoding = LinearEncoding;
- texture.format = RGBFormat;
- texture.minFilter = LinearFilter;
- texture.magFilter = LinearFilter;
- texture.generateMipmaps = false;
- break;
- case HalfFloatType:
- texture.encoding = LinearEncoding;
- texture.format = RGBFormat;
- texture.minFilter = LinearFilter;
- texture.magFilter = LinearFilter;
- texture.generateMipmaps = false;
- break;
- }
- const scope = this;
- let loaded = 0;
- function loadHDRData( i, onLoad, onProgress, onError ) {
- new FileLoader( scope.manager )
- .setPath( scope.path )
- .setResponseType( 'arraybuffer' )
- .setWithCredentials( scope.withCredentials )
- .load( urls[ i ], function ( buffer ) {
- loaded ++;
- const texData = scope.hdrLoader.parse( buffer );
- if ( ! texData ) return;
- if ( texData.data !== undefined ) {
- const dataTexture = new DataTexture( texData.data, texData.width, texData.height );
- dataTexture.type = texture.type;
- dataTexture.encoding = texture.encoding;
- dataTexture.format = texture.format;
- dataTexture.minFilter = texture.minFilter;
- dataTexture.magFilter = texture.magFilter;
- dataTexture.generateMipmaps = texture.generateMipmaps;
- texture.images[ i ] = dataTexture;
- }
- if ( loaded === 6 ) {
- texture.needsUpdate = true;
- if ( onLoad ) onLoad( texture );
- }
- }, onProgress, onError );
- }
- for ( let i = 0; i < urls.length; i ++ ) {
- loadHDRData( i, onLoad, onProgress, onError );
- }
- return texture;
- }
- setDataType( value ) {
- this.type = value;
- this.hdrLoader.setDataType( value );
- return this;
- }
- }
- export { HDRCubeTextureLoader };
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