123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960 |
- ( function () {
- function createMeshesFromInstancedMesh( instancedMesh ) {
- const group = new THREE.Group();
- const count = instancedMesh.count;
- const geometry = instancedMesh.geometry;
- const material = instancedMesh.material;
- for ( let i = 0; i < count; i ++ ) {
- const mesh = new THREE.Mesh( geometry, material );
- instancedMesh.getMatrixAt( i, mesh.matrix );
- mesh.matrix.decompose( mesh.position, mesh.quaternion, mesh.scale );
- group.add( mesh );
- }
- group.copy( instancedMesh );
- group.updateMatrixWorld(); // ensure correct world matrices of meshes
- return group;
- }
- function createMultiMaterialObject( geometry, materials ) {
- const group = new THREE.Group();
- for ( let i = 0, l = materials.length; i < l; i ++ ) {
- group.add( new THREE.Mesh( geometry, materials[ i ] ) );
- }
- return group;
- }
- function detach( child, parent, scene ) {
- console.warn( 'THREE.SceneUtils: detach() has been deprecated. Use scene.attach( child ) instead.' );
- scene.attach( child );
- }
- function attach( child, scene, parent ) {
- console.warn( 'THREE.SceneUtils: attach() has been deprecated. Use parent.attach( child ) instead.' );
- parent.attach( child );
- }
- THREE.SceneUtils = {};
- THREE.SceneUtils.attach = attach;
- THREE.SceneUtils.createMeshesFromInstancedMesh = createMeshesFromInstancedMesh;
- THREE.SceneUtils.createMultiMaterialObject = createMultiMaterialObject;
- THREE.SceneUtils.detach = detach;
- } )();
|