| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783 | import {	CompressedTexture,	FileLoader,	LinearFilter,	LinearMipmapLinearFilter,	Loader,	RGBAFormat,	RGBA_ASTC_4x4_Format,	RGBA_BPTC_Format,	RGBA_ETC2_EAC_Format,	RGBA_PVRTC_4BPPV1_Format,	RGBA_S3TC_DXT5_Format,	RGB_ETC1_Format,	RGB_ETC2_Format,	RGB_PVRTC_4BPPV1_Format,	RGB_S3TC_DXT1_Format,	UnsignedByteType} from '../../../build/three.module.js';/** * Loader for Basis Universal GPU Texture Codec. * * Basis Universal is a "supercompressed" GPU texture and texture video * compression system that outputs a highly compressed intermediate file format * (.basis) that can be quickly transcoded to a wide variety of GPU texture * compression formats. * * This loader parallelizes the transcoding process across a configurable number * of web workers, before transferring the transcoded compressed texture back * to the main thread. */const _taskCache = new WeakMap();class BasisTextureLoader extends Loader {	constructor( manager ) {		super( manager );		this.transcoderPath = '';		this.transcoderBinary = null;		this.transcoderPending = null;		this.workerLimit = 4;		this.workerPool = [];		this.workerNextTaskID = 1;		this.workerSourceURL = '';		this.workerConfig = null;	}	setTranscoderPath( path ) {		this.transcoderPath = path;		return this;	}	setWorkerLimit( workerLimit ) {		this.workerLimit = workerLimit;		return this;	}	detectSupport( renderer ) {		this.workerConfig = {			astcSupported: renderer.extensions.has( 'WEBGL_compressed_texture_astc' ),			etc1Supported: renderer.extensions.has( 'WEBGL_compressed_texture_etc1' ),			etc2Supported: renderer.extensions.has( 'WEBGL_compressed_texture_etc' ),			dxtSupported: renderer.extensions.has( 'WEBGL_compressed_texture_s3tc' ),			bptcSupported: renderer.extensions.has( 'EXT_texture_compression_bptc' ),			pvrtcSupported: renderer.extensions.has( 'WEBGL_compressed_texture_pvrtc' )				|| renderer.extensions.has( 'WEBKIT_WEBGL_compressed_texture_pvrtc' )		};		return this;	}	load( url, onLoad, onProgress, onError ) {		const loader = new FileLoader( this.manager );		loader.setResponseType( 'arraybuffer' );		loader.setWithCredentials( this.withCredentials );		const texture = new CompressedTexture();		loader.load( url, ( buffer ) => {			// Check for an existing task using this buffer. A transferred buffer cannot be transferred			// again from this thread.			if ( _taskCache.has( buffer ) ) {				const cachedTask = _taskCache.get( buffer );				return cachedTask.promise.then( onLoad ).catch( onError );			}			this._createTexture( [ buffer ] )				.then( function ( _texture ) {					texture.copy( _texture );					texture.needsUpdate = true;					if ( onLoad ) onLoad( texture );				} )				.catch( onError );		}, onProgress, onError );		return texture;	}	/** Low-level transcoding API, exposed for use by KTX2Loader. */	parseInternalAsync( options ) {		const { levels } = options;		const buffers = new Set();		for ( let i = 0; i < levels.length; i ++ ) {			buffers.add( levels[ i ].data.buffer );		}		return this._createTexture( Array.from( buffers ), { ...options, lowLevel: true } );	}	/**	 * @param {ArrayBuffer[]} buffers	 * @param {object?} config	 * @return {Promise<CompressedTexture>}	 */	_createTexture( buffers, config = {} ) {		let worker;		let taskID;		const taskConfig = config;		let taskCost = 0;		for ( let i = 0; i < buffers.length; i ++ ) {			taskCost += buffers[ i ].byteLength;		}		const texturePending = this._allocateWorker( taskCost )			.then( ( _worker ) => {				worker = _worker;				taskID = this.workerNextTaskID ++;				return new Promise( ( resolve, reject ) => {					worker._callbacks[ taskID ] = { resolve, reject };					worker.postMessage( { type: 'transcode', id: taskID, buffers: buffers, taskConfig: taskConfig }, buffers );				} );			} )			.then( ( message ) => {				const { mipmaps, width, height, format } = message;				const texture = new CompressedTexture( mipmaps, width, height, format, UnsignedByteType );				texture.minFilter = mipmaps.length === 1 ? LinearFilter : LinearMipmapLinearFilter;				texture.magFilter = LinearFilter;				texture.generateMipmaps = false;				texture.needsUpdate = true;				return texture;			} );		// Note: replaced '.finally()' with '.catch().then()' block - iOS 11 support (#19416)		texturePending			.catch( () => true )			.then( () => {				if ( worker && taskID ) {					worker._taskLoad -= taskCost;					delete worker._callbacks[ taskID ];				}			} );		// Cache the task result.		_taskCache.set( buffers[ 0 ], { promise: texturePending } );		return texturePending;	}	_initTranscoder() {		if ( ! this.transcoderPending ) {			// Load transcoder wrapper.			const jsLoader = new FileLoader( this.manager );			jsLoader.setPath( this.transcoderPath );			jsLoader.setWithCredentials( this.withCredentials );			const jsContent = new Promise( ( resolve, reject ) => {				jsLoader.load( 'basis_transcoder.js', resolve, undefined, reject );			} );			// Load transcoder WASM binary.			const binaryLoader = new FileLoader( this.manager );			binaryLoader.setPath( this.transcoderPath );			binaryLoader.setResponseType( 'arraybuffer' );			binaryLoader.setWithCredentials( this.withCredentials );			const binaryContent = new Promise( ( resolve, reject ) => {				binaryLoader.load( 'basis_transcoder.wasm', resolve, undefined, reject );			} );			this.transcoderPending = Promise.all( [ jsContent, binaryContent ] )				.then( ( [ jsContent, binaryContent ] ) => {					const fn = BasisTextureLoader.BasisWorker.toString();					const body = [						'/* constants */',						'let _EngineFormat = ' + JSON.stringify( BasisTextureLoader.EngineFormat ),						'let _TranscoderFormat = ' + JSON.stringify( BasisTextureLoader.TranscoderFormat ),						'let _BasisFormat = ' + JSON.stringify( BasisTextureLoader.BasisFormat ),						'/* basis_transcoder.js */',						jsContent,						'/* worker */',						fn.substring( fn.indexOf( '{' ) + 1, fn.lastIndexOf( '}' ) )					].join( '\n' );					this.workerSourceURL = URL.createObjectURL( new Blob( [ body ] ) );					this.transcoderBinary = binaryContent;				} );		}		return this.transcoderPending;	}	_allocateWorker( taskCost ) {		return this._initTranscoder().then( () => {			if ( this.workerPool.length < this.workerLimit ) {				const worker = new Worker( this.workerSourceURL );				worker._callbacks = {};				worker._taskLoad = 0;				worker.postMessage( {					type: 'init',					config: this.workerConfig,					transcoderBinary: this.transcoderBinary,				} );				worker.onmessage = function ( e ) {					const message = e.data;					switch ( message.type ) {						case 'transcode':							worker._callbacks[ message.id ].resolve( message );							break;						case 'error':							worker._callbacks[ message.id ].reject( message );							break;						default:							console.error( 'THREE.BasisTextureLoader: Unexpected message, "' + message.type + '"' );					}				};				this.workerPool.push( worker );			} else {				this.workerPool.sort( function ( a, b ) {					return a._taskLoad > b._taskLoad ? - 1 : 1;				} );			}			const worker = this.workerPool[ this.workerPool.length - 1 ];			worker._taskLoad += taskCost;			return worker;		} );	}	dispose() {		for ( let i = 0; i < this.workerPool.length; i ++ ) {			this.workerPool[ i ].terminate();		}		this.workerPool.length = 0;		return this;	}}/* CONSTANTS */BasisTextureLoader.BasisFormat = {	ETC1S: 0,	UASTC_4x4: 1,};BasisTextureLoader.TranscoderFormat = {	ETC1: 0,	ETC2: 1,	BC1: 2,	BC3: 3,	BC4: 4,	BC5: 5,	BC7_M6_OPAQUE_ONLY: 6,	BC7_M5: 7,	PVRTC1_4_RGB: 8,	PVRTC1_4_RGBA: 9,	ASTC_4x4: 10,	ATC_RGB: 11,	ATC_RGBA_INTERPOLATED_ALPHA: 12,	RGBA32: 13,	RGB565: 14,	BGR565: 15,	RGBA4444: 16,};BasisTextureLoader.EngineFormat = {	RGBAFormat: RGBAFormat,	RGBA_ASTC_4x4_Format: RGBA_ASTC_4x4_Format,	RGBA_BPTC_Format: RGBA_BPTC_Format,	RGBA_ETC2_EAC_Format: RGBA_ETC2_EAC_Format,	RGBA_PVRTC_4BPPV1_Format: RGBA_PVRTC_4BPPV1_Format,	RGBA_S3TC_DXT5_Format: RGBA_S3TC_DXT5_Format,	RGB_ETC1_Format: RGB_ETC1_Format,	RGB_ETC2_Format: RGB_ETC2_Format,	RGB_PVRTC_4BPPV1_Format: RGB_PVRTC_4BPPV1_Format,	RGB_S3TC_DXT1_Format: RGB_S3TC_DXT1_Format,};/* WEB WORKER */BasisTextureLoader.BasisWorker = function () {	let config;	let transcoderPending;	let BasisModule;	const EngineFormat = _EngineFormat; // eslint-disable-line no-undef	const TranscoderFormat = _TranscoderFormat; // eslint-disable-line no-undef	const BasisFormat = _BasisFormat; // eslint-disable-line no-undef	onmessage = function ( e ) {		const message = e.data;		switch ( message.type ) {			case 'init':				config = message.config;				init( message.transcoderBinary );				break;			case 'transcode':				transcoderPending.then( () => {					try {						const { width, height, hasAlpha, mipmaps, format } = message.taskConfig.lowLevel							? transcodeLowLevel( message.taskConfig )							: transcode( message.buffers[ 0 ] );						const buffers = [];						for ( let i = 0; i < mipmaps.length; ++ i ) {							buffers.push( mipmaps[ i ].data.buffer );						}						self.postMessage( { type: 'transcode', id: message.id, width, height, hasAlpha, mipmaps, format }, buffers );					} catch ( error ) {						console.error( error );						self.postMessage( { type: 'error', id: message.id, error: error.message } );					}				} );				break;		}	};	function init( wasmBinary ) {		transcoderPending = new Promise( ( resolve ) => {			BasisModule = { wasmBinary, onRuntimeInitialized: resolve };			BASIS( BasisModule ); // eslint-disable-line no-undef		} ).then( () => {			BasisModule.initializeBasis();		} );	}	function transcodeLowLevel( taskConfig ) {		const { basisFormat, width, height, hasAlpha } = taskConfig;		const { transcoderFormat, engineFormat } = getTranscoderFormat( basisFormat, width, height, hasAlpha );		const blockByteLength = BasisModule.getBytesPerBlockOrPixel( transcoderFormat );		assert( BasisModule.isFormatSupported( transcoderFormat ), 'THREE.BasisTextureLoader: Unsupported format.' );		const mipmaps = [];		if ( basisFormat === BasisFormat.ETC1S ) {			const transcoder = new BasisModule.LowLevelETC1SImageTranscoder();			const { endpointCount, endpointsData, selectorCount, selectorsData, tablesData } = taskConfig.globalData;			try {				let ok;				ok = transcoder.decodePalettes( endpointCount, endpointsData, selectorCount, selectorsData );				assert( ok, 'THREE.BasisTextureLoader: decodePalettes() failed.' );				ok = transcoder.decodeTables( tablesData );				assert( ok, 'THREE.BasisTextureLoader: decodeTables() failed.' );				for ( let i = 0; i < taskConfig.levels.length; i ++ ) {					const level = taskConfig.levels[ i ];					const imageDesc = taskConfig.globalData.imageDescs[ i ];					const dstByteLength = getTranscodedImageByteLength( transcoderFormat, level.width, level.height );					const dst = new Uint8Array( dstByteLength );					ok = transcoder.transcodeImage(						transcoderFormat,						dst, dstByteLength / blockByteLength,						level.data,						getWidthInBlocks( transcoderFormat, level.width ),						getHeightInBlocks( transcoderFormat, level.height ),						level.width, level.height, level.index,						imageDesc.rgbSliceByteOffset, imageDesc.rgbSliceByteLength,						imageDesc.alphaSliceByteOffset, imageDesc.alphaSliceByteLength,						imageDesc.imageFlags,						hasAlpha,						false,						0, 0					);					assert( ok, 'THREE.BasisTextureLoader: transcodeImage() failed for level ' + level.index + '.' );					mipmaps.push( { data: dst, width: level.width, height: level.height } );				}			} finally {				transcoder.delete();			}		} else {			for ( let i = 0; i < taskConfig.levels.length; i ++ ) {				const level = taskConfig.levels[ i ];				const dstByteLength = getTranscodedImageByteLength( transcoderFormat, level.width, level.height );				const dst = new Uint8Array( dstByteLength );				const ok = BasisModule.transcodeUASTCImage(					transcoderFormat,					dst, dstByteLength / blockByteLength,					level.data,					getWidthInBlocks( transcoderFormat, level.width ),					getHeightInBlocks( transcoderFormat, level.height ),					level.width, level.height, level.index,					0,					level.data.byteLength,					0,					hasAlpha,					false,					0, 0,					- 1, - 1				);				assert( ok, 'THREE.BasisTextureLoader: transcodeUASTCImage() failed for level ' + level.index + '.' );				mipmaps.push( { data: dst, width: level.width, height: level.height } );			}		}		return { width, height, hasAlpha, mipmaps, format: engineFormat };	}	function transcode( buffer ) {		const basisFile = new BasisModule.BasisFile( new Uint8Array( buffer ) );		const basisFormat = basisFile.isUASTC() ? BasisFormat.UASTC_4x4 : BasisFormat.ETC1S;		const width = basisFile.getImageWidth( 0, 0 );		const height = basisFile.getImageHeight( 0, 0 );		const levels = basisFile.getNumLevels( 0 );		const hasAlpha = basisFile.getHasAlpha();		function cleanup() {			basisFile.close();			basisFile.delete();		}		const { transcoderFormat, engineFormat } = getTranscoderFormat( basisFormat, width, height, hasAlpha );		if ( ! width || ! height || ! levels ) {			cleanup();			throw new Error( 'THREE.BasisTextureLoader:	Invalid texture' );		}		if ( ! basisFile.startTranscoding() ) {			cleanup();			throw new Error( 'THREE.BasisTextureLoader: .startTranscoding failed' );		}		const mipmaps = [];		for ( let mip = 0; mip < levels; mip ++ ) {			const mipWidth = basisFile.getImageWidth( 0, mip );			const mipHeight = basisFile.getImageHeight( 0, mip );			const dst = new Uint8Array( basisFile.getImageTranscodedSizeInBytes( 0, mip, transcoderFormat ) );			const status = basisFile.transcodeImage(				dst,				0,				mip,				transcoderFormat,				0,				hasAlpha			);			if ( ! status ) {				cleanup();				throw new Error( 'THREE.BasisTextureLoader: .transcodeImage failed.' );			}			mipmaps.push( { data: dst, width: mipWidth, height: mipHeight } );		}		cleanup();		return { width, height, hasAlpha, mipmaps, format: engineFormat };	}	//	// Optimal choice of a transcoder target format depends on the Basis format (ETC1S or UASTC),	// device capabilities, and texture dimensions. The list below ranks the formats separately	// for ETC1S and UASTC.	//	// In some cases, transcoding UASTC to RGBA32 might be preferred for higher quality (at	// significant memory cost) compared to ETC1/2, BC1/3, and PVRTC. The transcoder currently	// chooses RGBA32 only as a last resort and does not expose that option to the caller.	const FORMAT_OPTIONS = [		{			if: 'astcSupported',			basisFormat: [ BasisFormat.UASTC_4x4 ],			transcoderFormat: [ TranscoderFormat.ASTC_4x4, TranscoderFormat.ASTC_4x4 ],			engineFormat: [ EngineFormat.RGBA_ASTC_4x4_Format, EngineFormat.RGBA_ASTC_4x4_Format ],			priorityETC1S: Infinity,			priorityUASTC: 1,			needsPowerOfTwo: false,		},		{			if: 'bptcSupported',			basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ],			transcoderFormat: [ TranscoderFormat.BC7_M5, TranscoderFormat.BC7_M5 ],			engineFormat: [ EngineFormat.RGBA_BPTC_Format, EngineFormat.RGBA_BPTC_Format ],			priorityETC1S: 3,			priorityUASTC: 2,			needsPowerOfTwo: false,		},		{			if: 'dxtSupported',			basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ],			transcoderFormat: [ TranscoderFormat.BC1, TranscoderFormat.BC3 ],			engineFormat: [ EngineFormat.RGB_S3TC_DXT1_Format, EngineFormat.RGBA_S3TC_DXT5_Format ],			priorityETC1S: 4,			priorityUASTC: 5,			needsPowerOfTwo: false,		},		{			if: 'etc2Supported',			basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ],			transcoderFormat: [ TranscoderFormat.ETC1, TranscoderFormat.ETC2 ],			engineFormat: [ EngineFormat.RGB_ETC2_Format, EngineFormat.RGBA_ETC2_EAC_Format ],			priorityETC1S: 1,			priorityUASTC: 3,			needsPowerOfTwo: false,		},		{			if: 'etc1Supported',			basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ],			transcoderFormat: [ TranscoderFormat.ETC1, TranscoderFormat.ETC1 ],			engineFormat: [ EngineFormat.RGB_ETC1_Format, EngineFormat.RGB_ETC1_Format ],			priorityETC1S: 2,			priorityUASTC: 4,			needsPowerOfTwo: false,		},		{			if: 'pvrtcSupported',			basisFormat: [ BasisFormat.ETC1S, BasisFormat.UASTC_4x4 ],			transcoderFormat: [ TranscoderFormat.PVRTC1_4_RGB, TranscoderFormat.PVRTC1_4_RGBA ],			engineFormat: [ EngineFormat.RGB_PVRTC_4BPPV1_Format, EngineFormat.RGBA_PVRTC_4BPPV1_Format ],			priorityETC1S: 5,			priorityUASTC: 6,			needsPowerOfTwo: true,		},	];	const ETC1S_OPTIONS = FORMAT_OPTIONS.sort( function ( a, b ) {		return a.priorityETC1S - b.priorityETC1S;	} );	const UASTC_OPTIONS = FORMAT_OPTIONS.sort( function ( a, b ) {		return a.priorityUASTC - b.priorityUASTC;	} );	function getTranscoderFormat( basisFormat, width, height, hasAlpha ) {		let transcoderFormat;		let engineFormat;		const options = basisFormat === BasisFormat.ETC1S ? ETC1S_OPTIONS : UASTC_OPTIONS;		for ( let i = 0; i < options.length; i ++ ) {			const opt = options[ i ];			if ( ! config[ opt.if ] ) continue;			if ( ! opt.basisFormat.includes( basisFormat ) ) continue;			if ( opt.needsPowerOfTwo && ! ( isPowerOfTwo( width ) && isPowerOfTwo( height ) ) ) continue;			transcoderFormat = opt.transcoderFormat[ hasAlpha ? 1 : 0 ];			engineFormat = opt.engineFormat[ hasAlpha ? 1 : 0 ];			return { transcoderFormat, engineFormat };		}		console.warn( 'THREE.BasisTextureLoader: No suitable compressed texture format found. Decoding to RGBA32.' );		transcoderFormat = TranscoderFormat.RGBA32;		engineFormat = EngineFormat.RGBAFormat;		return { transcoderFormat, engineFormat };	}	function assert( ok, message ) {		if ( ! ok ) throw new Error( message );	}	function getWidthInBlocks( transcoderFormat, width ) {		return Math.ceil( width / BasisModule.getFormatBlockWidth( transcoderFormat ) );	}	function getHeightInBlocks( transcoderFormat, height ) {		return Math.ceil( height / BasisModule.getFormatBlockHeight( transcoderFormat ) );	}	function getTranscodedImageByteLength( transcoderFormat, width, height ) {		const blockByteLength = BasisModule.getBytesPerBlockOrPixel( transcoderFormat );		if ( BasisModule.formatIsUncompressed( transcoderFormat ) ) {			return width * height * blockByteLength;		}		if ( transcoderFormat === TranscoderFormat.PVRTC1_4_RGB				|| transcoderFormat === TranscoderFormat.PVRTC1_4_RGBA ) {			// GL requires extra padding for very small textures:			// https://www.khronos.org/registry/OpenGL/extensions/IMG/IMG_texture_compression_pvrtc.txt			const paddedWidth = ( width + 3 ) & ~ 3;			const paddedHeight = ( height + 3 ) & ~ 3;			return ( Math.max( 8, paddedWidth ) * Math.max( 8, paddedHeight ) * 4 + 7 ) / 8;		}		return ( getWidthInBlocks( transcoderFormat, width )			* getHeightInBlocks( transcoderFormat, height )			* blockByteLength );	}	function isPowerOfTwo( value ) {		if ( value <= 2 ) return true;		return ( value & ( value - 1 ) ) === 0 && value !== 0;	}};export { BasisTextureLoader };
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