| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292 | import {	EventDispatcher,	Quaternion,	Vector3} from '../../../build/three.module.js';const _changeEvent = { type: 'change' };class FlyControls extends EventDispatcher {	constructor( object, domElement ) {		super();		if ( domElement === undefined ) {			console.warn( 'THREE.FlyControls: The second parameter "domElement" is now mandatory.' );			domElement = document;		}		this.object = object;		this.domElement = domElement;		// API		this.movementSpeed = 1.0;		this.rollSpeed = 0.005;		this.dragToLook = false;		this.autoForward = false;		// disable default target object behavior		// internals		const scope = this;		const EPS = 0.000001;		const lastQuaternion = new Quaternion();		const lastPosition = new Vector3();		this.tmpQuaternion = new Quaternion();		this.mouseStatus = 0;		this.moveState = { up: 0, down: 0, left: 0, right: 0, forward: 0, back: 0, pitchUp: 0, pitchDown: 0, yawLeft: 0, yawRight: 0, rollLeft: 0, rollRight: 0 };		this.moveVector = new Vector3( 0, 0, 0 );		this.rotationVector = new Vector3( 0, 0, 0 );		this.keydown = function ( event ) {			if ( event.altKey ) {				return;			}			switch ( event.code ) {				case 'ShiftLeft':				case 'ShiftRight': this.movementSpeedMultiplier = .1; break;				case 'KeyW': this.moveState.forward = 1; break;				case 'KeyS': this.moveState.back = 1; break;				case 'KeyA': this.moveState.left = 1; break;				case 'KeyD': this.moveState.right = 1; break;				case 'KeyR': this.moveState.up = 1; break;				case 'KeyF': this.moveState.down = 1; break;				case 'ArrowUp': this.moveState.pitchUp = 1; break;				case 'ArrowDown': this.moveState.pitchDown = 1; break;				case 'ArrowLeft': this.moveState.yawLeft = 1; break;				case 'ArrowRight': this.moveState.yawRight = 1; break;				case 'KeyQ': this.moveState.rollLeft = 1; break;				case 'KeyE': this.moveState.rollRight = 1; break;			}			this.updateMovementVector();			this.updateRotationVector();		};		this.keyup = function ( event ) {			switch ( event.code ) {				case 'ShiftLeft':				case 'ShiftRight': this.movementSpeedMultiplier = 1; break;				case 'KeyW': this.moveState.forward = 0; break;				case 'KeyS': this.moveState.back = 0; break;				case 'KeyA': this.moveState.left = 0; break;				case 'KeyD': this.moveState.right = 0; break;				case 'KeyR': this.moveState.up = 0; break;				case 'KeyF': this.moveState.down = 0; break;				case 'ArrowUp': this.moveState.pitchUp = 0; break;				case 'ArrowDown': this.moveState.pitchDown = 0; break;				case 'ArrowLeft': this.moveState.yawLeft = 0; break;				case 'ArrowRight': this.moveState.yawRight = 0; break;				case 'KeyQ': this.moveState.rollLeft = 0; break;				case 'KeyE': this.moveState.rollRight = 0; break;			}			this.updateMovementVector();			this.updateRotationVector();		};		this.mousedown = function ( event ) {			if ( this.dragToLook ) {				this.mouseStatus ++;			} else {				switch ( event.button ) {					case 0: this.moveState.forward = 1; break;					case 2: this.moveState.back = 1; break;				}				this.updateMovementVector();			}		};		this.mousemove = function ( event ) {			if ( ! this.dragToLook || this.mouseStatus > 0 ) {				const container = this.getContainerDimensions();				const halfWidth = container.size[ 0 ] / 2;				const halfHeight = container.size[ 1 ] / 2;				this.moveState.yawLeft = - ( ( event.pageX - container.offset[ 0 ] ) - halfWidth ) / halfWidth;				this.moveState.pitchDown = ( ( event.pageY - container.offset[ 1 ] ) - halfHeight ) / halfHeight;				this.updateRotationVector();			}		};		this.mouseup = function ( event ) {			if ( this.dragToLook ) {				this.mouseStatus --;				this.moveState.yawLeft = this.moveState.pitchDown = 0;			} else {				switch ( event.button ) {					case 0: this.moveState.forward = 0; break;					case 2: this.moveState.back = 0; break;				}				this.updateMovementVector();			}			this.updateRotationVector();		};		this.update = function ( delta ) {			const moveMult = delta * scope.movementSpeed;			const rotMult = delta * scope.rollSpeed;			scope.object.translateX( scope.moveVector.x * moveMult );			scope.object.translateY( scope.moveVector.y * moveMult );			scope.object.translateZ( scope.moveVector.z * moveMult );			scope.tmpQuaternion.set( scope.rotationVector.x * rotMult, scope.rotationVector.y * rotMult, scope.rotationVector.z * rotMult, 1 ).normalize();			scope.object.quaternion.multiply( scope.tmpQuaternion );			if (				lastPosition.distanceToSquared( scope.object.position ) > EPS ||				8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS			) {				scope.dispatchEvent( _changeEvent );				lastQuaternion.copy( scope.object.quaternion );				lastPosition.copy( scope.object.position );			}		};		this.updateMovementVector = function () {			const forward = ( this.moveState.forward || ( this.autoForward && ! this.moveState.back ) ) ? 1 : 0;			this.moveVector.x = ( - this.moveState.left + this.moveState.right );			this.moveVector.y = ( - this.moveState.down + this.moveState.up );			this.moveVector.z = ( - forward + this.moveState.back );			//console.log( 'move:', [ this.moveVector.x, this.moveVector.y, this.moveVector.z ] );		};		this.updateRotationVector = function () {			this.rotationVector.x = ( - this.moveState.pitchDown + this.moveState.pitchUp );			this.rotationVector.y = ( - this.moveState.yawRight + this.moveState.yawLeft );			this.rotationVector.z = ( - this.moveState.rollRight + this.moveState.rollLeft );			//console.log( 'rotate:', [ this.rotationVector.x, this.rotationVector.y, this.rotationVector.z ] );		};		this.getContainerDimensions = function () {			if ( this.domElement != document ) {				return {					size: [ this.domElement.offsetWidth, this.domElement.offsetHeight ],					offset: [ this.domElement.offsetLeft, this.domElement.offsetTop ]				};			} else {				return {					size: [ window.innerWidth, window.innerHeight ],					offset: [ 0, 0 ]				};			}		};		this.dispose = function () {			this.domElement.removeEventListener( 'contextmenu', contextmenu );			this.domElement.removeEventListener( 'mousedown', _mousedown );			this.domElement.removeEventListener( 'mousemove', _mousemove );			this.domElement.removeEventListener( 'mouseup', _mouseup );			window.removeEventListener( 'keydown', _keydown );			window.removeEventListener( 'keyup', _keyup );		};		const _mousemove = this.mousemove.bind( this );		const _mousedown = this.mousedown.bind( this );		const _mouseup = this.mouseup.bind( this );		const _keydown = this.keydown.bind( this );		const _keyup = this.keyup.bind( this );		this.domElement.addEventListener( 'contextmenu', contextmenu );		this.domElement.addEventListener( 'mousemove', _mousemove );		this.domElement.addEventListener( 'mousedown', _mousedown );		this.domElement.addEventListener( 'mouseup', _mouseup );		window.addEventListener( 'keydown', _keydown );		window.addEventListener( 'keyup', _keyup );		this.updateMovementVector();		this.updateRotationVector();	}}function contextmenu( event ) {	event.preventDefault();}export { FlyControls };
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