| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214 | import {	FrontSide,	LessEqualDepth,	NoColors,	NormalBlending,	ShaderMaterial} from '../../../../build/three.module.js';import { NodeBuilder } from '../core/NodeBuilder.js';import { ColorNode } from '../inputs/ColorNode.js';import { PositionNode } from '../accessors/PositionNode.js';import { RawNode } from './nodes/RawNode.js';class NodeMaterial extends ShaderMaterial {	constructor( vertex, fragment ) {		super();		this.vertex = vertex || new RawNode( new PositionNode( PositionNode.PROJECTION ) );		this.fragment = fragment || new RawNode( new ColorNode( 0xFF0000 ) );		this.updaters = [];		this.type = 'NodeMaterial';	}	get properties() {		return this.fragment.properties;	}	get needsUpdate() {		return this.needsCompile;	}	set needsUpdate( value ) {		if ( value === true ) this.version ++;		this.needsCompile = value;	}	onBeforeCompile( shader, renderer ) {		this.build( { renderer: renderer } );		shader.defines = this.defines;		shader.uniforms = this.uniforms;		shader.vertexShader = this.vertexShader;		shader.fragmentShader = this.fragmentShader;		shader.extensionDerivatives = ( this.extensions.derivatives === true );		shader.extensionFragDepth = ( this.extensions.fragDepth === true );		shader.extensionDrawBuffers = ( this.extensions.drawBuffers === true );		shader.extensionShaderTextureLOD = ( this.extensions.shaderTextureLOD === true );	}	customProgramCacheKey() {		const hash = this.getHash();		return hash;	}	getHash() {		let hash = '{';		hash += '"vertex":' + this.vertex.getHash() + ',';		hash += '"fragment":' + this.fragment.getHash();		hash += '}';		return hash;	}	updateFrame( frame ) {		for ( let i = 0; i < this.updaters.length; ++ i ) {			frame.updateNode( this.updaters[ i ] );		}	}	build( params = {} ) {		const builder = params.builder || new NodeBuilder();		builder.setMaterial( this, params.renderer );		builder.build( this.vertex, this.fragment );		this.vertexShader = builder.getCode( 'vertex' );		this.fragmentShader = builder.getCode( 'fragment' );		this.defines = builder.defines;		this.uniforms = builder.uniforms;		this.extensions = builder.extensions;		this.updaters = builder.updaters;		this.fog = builder.requires.fog;		this.lights = builder.requires.lights;		this.transparent = builder.requires.transparent || this.blending > NormalBlending;		return this;	}	copy( source ) {		const uuid = this.uuid;		for ( const name in source ) {			this[ name ] = source[ name ];		}		this.uuid = uuid;		if ( source.userData !== undefined ) {			this.userData = JSON.parse( JSON.stringify( source.userData ) );		}		return this;	}	toJSON( meta ) {		const isRootObject = ( meta === undefined || typeof meta === 'string' );		if ( isRootObject ) {			meta = {				nodes: {}			};		}		if ( meta && ! meta.materials ) meta.materials = {};		if ( ! meta.materials[ this.uuid ] ) {			const data = {};			data.uuid = this.uuid;			data.type = this.type;			meta.materials[ data.uuid ] = data;			if ( this.name !== '' ) data.name = this.name;			if ( this.size !== undefined ) data.size = this.size;			if ( this.sizeAttenuation !== undefined ) data.sizeAttenuation = this.sizeAttenuation;			if ( this.blending !== NormalBlending ) data.blending = this.blending;			if ( this.flatShading === true ) data.flatShading = this.flatShading;			if ( this.side !== FrontSide ) data.side = this.side;			if ( this.vertexColors !== NoColors ) data.vertexColors = this.vertexColors;			if ( this.depthFunc !== LessEqualDepth ) data.depthFunc = this.depthFunc;			if ( this.depthTest === false ) data.depthTest = this.depthTest;			if ( this.depthWrite === false ) data.depthWrite = this.depthWrite;			if ( this.linewidth !== 1 ) data.linewidth = this.linewidth;			if ( this.dashSize !== undefined ) data.dashSize = this.dashSize;			if ( this.gapSize !== undefined ) data.gapSize = this.gapSize;			if ( this.scale !== undefined ) data.scale = this.scale;			if ( this.dithering === true ) data.dithering = true;			if ( this.wireframe === true ) data.wireframe = this.wireframe;			if ( this.wireframeLinewidth > 1 ) data.wireframeLinewidth = this.wireframeLinewidth;			if ( this.wireframeLinecap !== 'round' ) data.wireframeLinecap = this.wireframeLinecap;			if ( this.wireframeLinejoin !== 'round' ) data.wireframeLinejoin = this.wireframeLinejoin;			if ( this.alphaTest > 0 ) data.alphaTest = this.alphaTest;			if ( this.premultipliedAlpha === true ) data.premultipliedAlpha = this.premultipliedAlpha;			if ( this.visible === false ) data.visible = false;			if ( JSON.stringify( this.userData ) !== '{}' ) data.userData = this.userData;			data.fog = this.fog;			data.lights = this.lights;			data.vertex = this.vertex.toJSON( meta ).uuid;			data.fragment = this.fragment.toJSON( meta ).uuid;		}		meta.material = this.uuid;		return meta;	}}NodeMaterial.prototype.isNodeMaterial = true;export { NodeMaterial };
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