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- ( function () {
-
- function Volume( xLength, yLength, zLength, type, arrayBuffer ) {
- if ( arguments.length > 0 ) {
-
- this.xLength = Number( xLength ) || 1;
-
- this.yLength = Number( yLength ) || 1;
-
- this.zLength = Number( zLength ) || 1;
-
- this.axisOrder = [ 'x', 'y', 'z' ];
-
- switch ( type ) {
- case 'Uint8':
- case 'uint8':
- case 'uchar':
- case 'unsigned char':
- case 'uint8_t':
- this.data = new Uint8Array( arrayBuffer );
- break;
- case 'Int8':
- case 'int8':
- case 'signed char':
- case 'int8_t':
- this.data = new Int8Array( arrayBuffer );
- break;
- case 'Int16':
- case 'int16':
- case 'short':
- case 'short int':
- case 'signed short':
- case 'signed short int':
- case 'int16_t':
- this.data = new Int16Array( arrayBuffer );
- break;
- case 'Uint16':
- case 'uint16':
- case 'ushort':
- case 'unsigned short':
- case 'unsigned short int':
- case 'uint16_t':
- this.data = new Uint16Array( arrayBuffer );
- break;
- case 'Int32':
- case 'int32':
- case 'int':
- case 'signed int':
- case 'int32_t':
- this.data = new Int32Array( arrayBuffer );
- break;
- case 'Uint32':
- case 'uint32':
- case 'uint':
- case 'unsigned int':
- case 'uint32_t':
- this.data = new Uint32Array( arrayBuffer );
- break;
- case 'longlong':
- case 'long long':
- case 'long long int':
- case 'signed long long':
- case 'signed long long int':
- case 'int64':
- case 'int64_t':
- case 'ulonglong':
- case 'unsigned long long':
- case 'unsigned long long int':
- case 'uint64':
- case 'uint64_t':
- throw 'Error in Volume constructor : this type is not supported in JavaScript';
- break;
- case 'Float32':
- case 'float32':
- case 'float':
- this.data = new Float32Array( arrayBuffer );
- break;
- case 'Float64':
- case 'float64':
- case 'double':
- this.data = new Float64Array( arrayBuffer );
- break;
- default:
- this.data = new Uint8Array( arrayBuffer );
- }
- if ( this.data.length !== this.xLength * this.yLength * this.zLength ) {
- throw 'Error in Volume constructor, lengths are not matching arrayBuffer size';
- }
- }
-
- this.spacing = [ 1, 1, 1 ];
-
- this.offset = [ 0, 0, 0 ];
-
- this.matrix = new THREE.Matrix3();
- this.matrix.identity();
-
-
- var lowerThreshold = - Infinity;
- Object.defineProperty( this, 'lowerThreshold', {
- get: function () {
- return lowerThreshold;
- },
- set: function ( value ) {
- lowerThreshold = value;
- this.sliceList.forEach( function ( slice ) {
- slice.geometryNeedsUpdate = true;
- } );
- }
- } );
-
- var upperThreshold = Infinity;
- Object.defineProperty( this, 'upperThreshold', {
- get: function () {
- return upperThreshold;
- },
- set: function ( value ) {
- upperThreshold = value;
- this.sliceList.forEach( function ( slice ) {
- slice.geometryNeedsUpdate = true;
- } );
- }
- } );
-
- this.sliceList = [];
-
- }
- Volume.prototype = {
- constructor: Volume,
- /**
- * @member {Function} getData Shortcut for data[access(i,j,k)]
- * @memberof Volume
- * @param {number} i First coordinate
- * @param {number} j Second coordinate
- * @param {number} k Third coordinate
- * @returns {number} value in the data array
- */
- getData: function ( i, j, k ) {
- return this.data[ k * this.xLength * this.yLength + j * this.xLength + i ];
- },
- /**
- * @member {Function} access compute the index in the data array corresponding to the given coordinates in IJK system
- * @memberof Volume
- * @param {number} i First coordinate
- * @param {number} j Second coordinate
- * @param {number} k Third coordinate
- * @returns {number} index
- */
- access: function ( i, j, k ) {
- return k * this.xLength * this.yLength + j * this.xLength + i;
- },
- /**
- * @member {Function} reverseAccess Retrieve the IJK coordinates of the voxel corresponding of the given index in the data
- * @memberof Volume
- * @param {number} index index of the voxel
- * @returns {Array} [x,y,z]
- */
- reverseAccess: function ( index ) {
- var z = Math.floor( index / ( this.yLength * this.xLength ) );
- var y = Math.floor( ( index - z * this.yLength * this.xLength ) / this.xLength );
- var x = index - z * this.yLength * this.xLength - y * this.xLength;
- return [ x, y, z ];
- },
-
- map: function ( functionToMap, context ) {
- var length = this.data.length;
- context = context || this;
- for ( var i = 0; i < length; i ++ ) {
- this.data[ i ] = functionToMap.call( context, this.data[ i ], i, this.data );
- }
- return this;
- },
-
- extractPerpendicularPlane: function ( axis, RASIndex ) {
- var iLength,
- jLength,
- sliceAccess,
- planeMatrix = new THREE.Matrix4().identity(),
- volume = this,
- planeWidth,
- planeHeight,
- firstSpacing,
- secondSpacing,
- positionOffset,
- IJKIndex;
- var axisInIJK = new THREE.Vector3(),
- firstDirection = new THREE.Vector3(),
- secondDirection = new THREE.Vector3();
- var dimensions = new THREE.Vector3( this.xLength, this.yLength, this.zLength );
- switch ( axis ) {
- case 'x':
- axisInIJK.set( 1, 0, 0 );
- firstDirection.set( 0, 0, - 1 );
- secondDirection.set( 0, - 1, 0 );
- firstSpacing = this.spacing[ this.axisOrder.indexOf( 'z' ) ];
- secondSpacing = this.spacing[ this.axisOrder.indexOf( 'y' ) ];
- IJKIndex = new THREE.Vector3( RASIndex, 0, 0 );
- planeMatrix.multiply( new THREE.Matrix4().makeRotationY( Math.PI / 2 ) );
- positionOffset = ( volume.RASDimensions[ 0 ] - 1 ) / 2;
- planeMatrix.setPosition( new THREE.Vector3( RASIndex - positionOffset, 0, 0 ) );
- break;
- case 'y':
- axisInIJK.set( 0, 1, 0 );
- firstDirection.set( 1, 0, 0 );
- secondDirection.set( 0, 0, 1 );
- firstSpacing = this.spacing[ this.axisOrder.indexOf( 'x' ) ];
- secondSpacing = this.spacing[ this.axisOrder.indexOf( 'z' ) ];
- IJKIndex = new THREE.Vector3( 0, RASIndex, 0 );
- planeMatrix.multiply( new THREE.Matrix4().makeRotationX( - Math.PI / 2 ) );
- positionOffset = ( volume.RASDimensions[ 1 ] - 1 ) / 2;
- planeMatrix.setPosition( new THREE.Vector3( 0, RASIndex - positionOffset, 0 ) );
- break;
- case 'z':
- default:
- axisInIJK.set( 0, 0, 1 );
- firstDirection.set( 1, 0, 0 );
- secondDirection.set( 0, - 1, 0 );
- firstSpacing = this.spacing[ this.axisOrder.indexOf( 'x' ) ];
- secondSpacing = this.spacing[ this.axisOrder.indexOf( 'y' ) ];
- IJKIndex = new THREE.Vector3( 0, 0, RASIndex );
- positionOffset = ( volume.RASDimensions[ 2 ] - 1 ) / 2;
- planeMatrix.setPosition( new THREE.Vector3( 0, 0, RASIndex - positionOffset ) );
- break;
- }
- firstDirection.applyMatrix4( volume.inverseMatrix ).normalize();
- firstDirection.argVar = 'i';
- secondDirection.applyMatrix4( volume.inverseMatrix ).normalize();
- secondDirection.argVar = 'j';
- axisInIJK.applyMatrix4( volume.inverseMatrix ).normalize();
- iLength = Math.floor( Math.abs( firstDirection.dot( dimensions ) ) );
- jLength = Math.floor( Math.abs( secondDirection.dot( dimensions ) ) );
- planeWidth = Math.abs( iLength * firstSpacing );
- planeHeight = Math.abs( jLength * secondSpacing );
- IJKIndex = Math.abs( Math.round( IJKIndex.applyMatrix4( volume.inverseMatrix ).dot( axisInIJK ) ) );
- var base = [ new THREE.Vector3( 1, 0, 0 ), new THREE.Vector3( 0, 1, 0 ), new THREE.Vector3( 0, 0, 1 ) ];
- var iDirection = [ firstDirection, secondDirection, axisInIJK ].find( function ( x ) {
- return Math.abs( x.dot( base[ 0 ] ) ) > 0.9;
- } );
- var jDirection = [ firstDirection, secondDirection, axisInIJK ].find( function ( x ) {
- return Math.abs( x.dot( base[ 1 ] ) ) > 0.9;
- } );
- var kDirection = [ firstDirection, secondDirection, axisInIJK ].find( function ( x ) {
- return Math.abs( x.dot( base[ 2 ] ) ) > 0.9;
- } );
- sliceAccess = function ( i, j ) {
- var accessI, accessJ, accessK;
- var si = iDirection === axisInIJK ? IJKIndex : iDirection.argVar === 'i' ? i : j;
- var sj = jDirection === axisInIJK ? IJKIndex : jDirection.argVar === 'i' ? i : j;
- var sk = kDirection === axisInIJK ? IJKIndex : kDirection.argVar === 'i' ? i : j;
- var accessI = iDirection.dot( base[ 0 ] ) > 0 ? si : volume.xLength - 1 - si;
- var accessJ = jDirection.dot( base[ 1 ] ) > 0 ? sj : volume.yLength - 1 - sj;
- var accessK = kDirection.dot( base[ 2 ] ) > 0 ? sk : volume.zLength - 1 - sk;
- return volume.access( accessI, accessJ, accessK );
- };
- return {
- iLength: iLength,
- jLength: jLength,
- sliceAccess: sliceAccess,
- matrix: planeMatrix,
- planeWidth: planeWidth,
- planeHeight: planeHeight
- };
- },
-
- extractSlice: function ( axis, index ) {
- var slice = new THREE.VolumeSlice( this, index, axis );
- this.sliceList.push( slice );
- return slice;
- },
-
- repaintAllSlices: function () {
- this.sliceList.forEach( function ( slice ) {
- slice.repaint();
- } );
- return this;
- },
-
- computeMinMax: function () {
- var min = Infinity;
- var max = - Infinity;
- var datasize = this.data.length;
- var i = 0;
- for ( i = 0; i < datasize; i ++ ) {
- if ( ! isNaN( this.data[ i ] ) ) {
- var value = this.data[ i ];
- min = Math.min( min, value );
- max = Math.max( max, value );
- }
- }
- this.min = min;
- this.max = max;
- return [ min, max ];
- }
- };
- THREE.Volume = Volume;
- } )();
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