| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239 | import TempNode from '../core/TempNode.js';import ExpressionNode from '../core/ExpressionNode.js';import JoinNode from '../utils/JoinNode.js';import SplitNode from '../utils/SplitNode.js';import OperatorNode from './OperatorNode.js';class MathNode extends TempNode {	// 1 input	static RAD = 'radians';	static DEG = 'degrees';	static EXP = 'exp';	static EXP2 = 'exp2';	static LOG = 'log';	static LOG2 = 'log2';	static SQRT = 'sqrt';	static INV_SQRT = 'inversesqrt';	static FLOOR = 'floor';	static CEIL = 'ceil';	static NORMALIZE = 'normalize';	static FRACT = 'fract';	static SIN = 'sin';	static COS = 'cos';	static TAN = 'tan';	static ASIN = 'asin';	static ACOS = 'acos';	static ATAN = 'atan';	static ABS = 'abs';	static SIGN = 'sign';	static LENGTH = 'length';	static NEGATE = 'negate';	static INVERT = 'invert';	static DFDX = 'dFdx';	static DFDY = 'dFdy';	static SATURATE = 'saturate'	// 2 inputs	static MIN = 'min';	static MAX = 'max';	static MOD = 'mod';	static STEP = 'step';	static REFLECT = 'reflect';	static DISTANCE = 'distance';	static DOT = 'dot';	static CROSS = 'cross';	static POW = 'pow';	static TRANSFORM_DIRECTION = 'transformDirection';	// 3 inputs	static MIX = 'mix';	static CLAMP = 'clamp';	static REFRACT = 'refract';	static SMOOTHSTEP = 'smoothstep';	static FACEFORWARD = 'faceforward';	constructor( method, aNode, bNode = null, cNode = null ) {		super();		this.method = method;		this.aNode = aNode;		this.bNode = bNode;		this.cNode = cNode;	}	getInputType( builder ) {		const aType = this.aNode.getNodeType( builder );		const bType = this.bNode ? this.bNode.getNodeType( builder ) : null;		const cType = this.cNode ? this.cNode.getNodeType( builder ) : null;		const aLen = builder.getTypeLength( aType );		const bLen = builder.getTypeLength( bType );		const cLen = builder.getTypeLength( cType );		if ( aLen > bLen && aLen > cLen ) {			return aType;		} else if ( bLen > cLen ) {			return bType;		} else if ( cLen > aLen ) {			return cType;		}		return aType;	}	getNodeType( builder ) {		const method = this.method;		if ( method === MathNode.LENGTH || method === MathNode.DISTANCE || method === MathNode.DOT ) {			return 'float';		} else if ( method === MathNode.CROSS ) {			return 'vec3';		} else {			return this.getInputType( builder );		}	}	generate( builder, output ) {		const method = this.method;		const type = this.getNodeType( builder );		const inputType = this.getInputType( builder );		const a = this.aNode;		const b = this.bNode;		const c = this.cNode;		if ( builder.renderer.isWebGLRenderer === true && ( method === MathNode.DFDX || method === MathNode.DFDY ) && output === 'vec3' ) {			// Workaround for Adreno 3XX dFd*( vec3 ) bug. See #9988			return new JoinNode( [				new MathNode( method, new SplitNode( a, 'x' ) ),				new MathNode( method, new SplitNode( a, 'y' ) ),				new MathNode( method, new SplitNode( a, 'z' ) )			] ).build( builder );		} else if ( method === MathNode.TRANSFORM_DIRECTION ) {			// dir can be either a direction vector or a normal vector			// upper-left 3x3 of matrix is assumed to be orthogonal			let tA = a;			let tB = b;			if ( builder.isMatrix( tA.getNodeType( builder ) ) ) {				tB = new ExpressionNode( `${ builder.getType( 'vec4' ) }( ${ tB.build( builder, 'vec3' ) }, 0.0 )`, 'vec4' );			} else {				tA = new ExpressionNode( `${ builder.getType( 'vec4' ) }( ${ tA.build( builder, 'vec3' ) }, 0.0 )`, 'vec4' );			}			const mulNode = new SplitNode( new OperatorNode( '*', tA, tB ), 'xyz' );			return new MathNode( MathNode.NORMALIZE, mulNode ).build( builder );		} else if ( method === MathNode.SATURATE ) {			return `clamp( ${ a.build( builder, inputType ) }, 0.0, 1.0 )`;		} else if ( method === MathNode.NEGATE ) {			return '( -' + a.build( builder, inputType ) + ' )';		} else if ( method === MathNode.INVERT ) {			return '( 1.0 - ' + a.build( builder, inputType ) + ' )';		} else {			const params = [];			if ( method === MathNode.CROSS ) {				params.push(					a.build( builder, type ),					b.build( builder, type )				);			} else if ( method === MathNode.STEP ) {				params.push(					b.build( builder, builder.getTypeLength( a.getNodeType( builder ) ) === 1 ? 'float' : inputType ),					b.build( builder, inputType )				);			} else if ( method === MathNode.MIN || method === MathNode.MAX || method === MathNode.MOD ) {				params.push(					a.build( builder, inputType ),					b.build( builder, builder.getTypeLength( b.getNodeType( builder ) ) === 1 ? 'float' : inputType )				);			} else if ( method === MathNode.REFRACT ) {				params.push(					a.build( builder, inputType ),					b.build( builder, inputType ),					c.build( builder, 'float' )				);			} else if ( method === MathNode.MIX ) {				params.push(					a.build( builder, inputType ),					b.build( builder, inputType ),					c.build( builder, builder.getTypeLength( c.getNodeType( builder ) ) === 1 ? 'float' : inputType )				);			} else {				params.push( a.build( builder, inputType ) );				if ( c !== null ) {					params.push( b.build( builder, inputType ), c.build( builder, inputType ) );				} else if ( b !== null ) {					params.push( b.build( builder, inputType ) );				}			}			return `${ builder.getMethod( method ) }( ${params.join( ', ' )} )`;		}	}}export default MathNode;
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