| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121 | /** * https://github.com/google/model-viewer/blob/master/packages/model-viewer/src/three-components/EnvironmentScene.ts */import { 	BackSide, 	BoxGeometry, 	Mesh,	MeshBasicMaterial, 	MeshStandardMaterial, 	PointLight, 	Scene,} from '../../../build/three.module.js';class RoomEnvironment extends Scene {	constructor() {		super();		const geometry = new BoxGeometry();		geometry.deleteAttribute( 'uv' );		const roomMaterial = new MeshStandardMaterial( { side: BackSide } );		const boxMaterial = new MeshStandardMaterial();		const mainLight = new PointLight( 0xffffff, 5.0, 28, 2 );		mainLight.position.set( 0.418, 16.199, 0.300 );		this.add( mainLight );		const room = new Mesh( geometry, roomMaterial );		room.position.set( - 0.757, 13.219, 0.717 );		room.scale.set( 31.713, 28.305, 28.591 );		this.add( room );		const box1 = new Mesh( geometry, boxMaterial );		box1.position.set( - 10.906, 2.009, 1.846 );		box1.rotation.set( 0, - 0.195, 0 );		box1.scale.set( 2.328, 7.905, 4.651 );		this.add( box1 );		const box2 = new Mesh( geometry, boxMaterial );		box2.position.set( - 5.607, - 0.754, - 0.758 );		box2.rotation.set( 0, 0.994, 0 );		box2.scale.set( 1.970, 1.534, 3.955 );		this.add( box2 );		const box3 = new Mesh( geometry, boxMaterial );		box3.position.set( 6.167, 0.857, 7.803 );		box3.rotation.set( 0, 0.561, 0 );		box3.scale.set( 3.927, 6.285, 3.687 );		this.add( box3 );		const box4 = new Mesh( geometry, boxMaterial );		box4.position.set( - 2.017, 0.018, 6.124 );		box4.rotation.set( 0, 0.333, 0 );		box4.scale.set( 2.002, 4.566, 2.064 );		this.add( box4 );		const box5 = new Mesh( geometry, boxMaterial );		box5.position.set( 2.291, - 0.756, - 2.621 );		box5.rotation.set( 0, - 0.286, 0 );		box5.scale.set( 1.546, 1.552, 1.496 );		this.add( box5 );		const box6 = new Mesh( geometry, boxMaterial );		box6.position.set( - 2.193, - 0.369, - 5.547 );		box6.rotation.set( 0, 0.516, 0 );		box6.scale.set( 3.875, 3.487, 2.986 );		this.add( box6 );		// -x right		const light1 = new Mesh( geometry, createAreaLightMaterial( 50 ) );		light1.position.set( - 16.116, 14.37, 8.208 );		light1.scale.set( 0.1, 2.428, 2.739 );		this.add( light1 );		// -x left		const light2 = new Mesh( geometry, createAreaLightMaterial( 50 ) );		light2.position.set( - 16.109, 18.021, - 8.207 );		light2.scale.set( 0.1, 2.425, 2.751 );		this.add( light2 );		// +x		const light3 = new Mesh( geometry, createAreaLightMaterial( 17 ) );		light3.position.set( 14.904, 12.198, - 1.832 );		light3.scale.set( 0.15, 4.265, 6.331 );		this.add( light3 );		// +z		const light4 = new Mesh( geometry, createAreaLightMaterial( 43 ) );		light4.position.set( - 0.462, 8.89, 14.520 );		light4.scale.set( 4.38, 5.441, 0.088 );		this.add( light4 );		// -z		const light5 = new Mesh( geometry, createAreaLightMaterial( 20 ) );		light5.position.set( 3.235, 11.486, - 12.541 );		light5.scale.set( 2.5, 2.0, 0.1 );		this.add( light5 );		// +y		const light6 = new Mesh( geometry, createAreaLightMaterial( 100 ) );		light6.position.set( 0.0, 20.0, 0.0 );		light6.scale.set( 1.0, 0.1, 1.0 );		this.add( light6 );	}}function createAreaLightMaterial( intensity ) {	const material = new MeshBasicMaterial();	material.color.setScalar( intensity );	return material;}export { RoomEnvironment };
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