| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455 | import {	StereoCamera,	Vector2} from '../../../build/three.module.js';class StereoEffect {	constructor( renderer ) {		const _stereo = new StereoCamera();		_stereo.aspect = 0.5;		const size = new Vector2();		this.setEyeSeparation = function ( eyeSep ) {			_stereo.eyeSep = eyeSep;		};		this.setSize = function ( width, height ) {			renderer.setSize( width, height );		};		this.render = function ( scene, camera ) {			scene.updateMatrixWorld();			if ( camera.parent === null ) camera.updateMatrixWorld();			_stereo.update( camera );			renderer.getSize( size );			if ( renderer.autoClear ) renderer.clear();			renderer.setScissorTest( true );			renderer.setScissor( 0, 0, size.width / 2, size.height );			renderer.setViewport( 0, 0, size.width / 2, size.height );			renderer.render( scene, _stereo.cameraL );			renderer.setScissor( size.width / 2, 0, size.width / 2, size.height );			renderer.setViewport( size.width / 2, 0, size.width / 2, size.height );			renderer.render( scene, _stereo.cameraR );			renderer.setScissorTest( false );		};	}}export { StereoEffect };
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