| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664 | import {	FileLoader,	Loader,	Matrix4,	Vector3} from '../../../build/three.module.js';import * as fflate from '../libs/fflate.module.js';import { Volume } from '../misc/Volume.js';class NRRDLoader extends Loader {	constructor( manager ) {		super( manager );	}	load( url, onLoad, onProgress, onError ) {		const scope = this;		const loader = new FileLoader( scope.manager );		loader.setPath( scope.path );		loader.setResponseType( 'arraybuffer' );		loader.setRequestHeader( scope.requestHeader );		loader.setWithCredentials( scope.withCredentials );		loader.load( url, function ( data ) {			try {				onLoad( scope.parse( data ) );			} catch ( e ) {				if ( onError ) {					onError( e );				} else {					console.error( e );				}				scope.manager.itemError( url );			}		}, onProgress, onError );	}	parse( data ) {		// this parser is largely inspired from the XTK NRRD parser : https://github.com/xtk/X		let _data = data;		let _dataPointer = 0;		const _nativeLittleEndian = new Int8Array( new Int16Array( [ 1 ] ).buffer )[ 0 ] > 0;		const _littleEndian = true;		const headerObject = {};		function scan( type, chunks ) {			if ( chunks === undefined || chunks === null ) {				chunks = 1;			}			let _chunkSize = 1;			let _array_type = Uint8Array;			switch ( type ) {				// 1 byte data types				case 'uchar':					break;				case 'schar':					_array_type = Int8Array;					break;				// 2 byte data types				case 'ushort':					_array_type = Uint16Array;					_chunkSize = 2;					break;				case 'sshort':					_array_type = Int16Array;					_chunkSize = 2;					break;				// 4 byte data types				case 'uint':					_array_type = Uint32Array;					_chunkSize = 4;					break;				case 'sint':					_array_type = Int32Array;					_chunkSize = 4;					break;				case 'float':					_array_type = Float32Array;					_chunkSize = 4;					break;				case 'complex':					_array_type = Float64Array;					_chunkSize = 8;					break;				case 'double':					_array_type = Float64Array;					_chunkSize = 8;					break;			}			// increase the data pointer in-place			let _bytes = new _array_type( _data.slice( _dataPointer,				_dataPointer += chunks * _chunkSize ) );			// if required, flip the endianness of the bytes			if ( _nativeLittleEndian != _littleEndian ) {				// we need to flip here since the format doesn't match the native endianness				_bytes = flipEndianness( _bytes, _chunkSize );			}			if ( chunks == 1 ) {				// if only one chunk was requested, just return one value				return _bytes[ 0 ];			}			// return the byte array			return _bytes;		}		//Flips typed array endianness in-place. Based on https://github.com/kig/DataStream.js/blob/master/DataStream.js.		function flipEndianness( array, chunkSize ) {			const u8 = new Uint8Array( array.buffer, array.byteOffset, array.byteLength );			for ( let i = 0; i < array.byteLength; i += chunkSize ) {				for ( let j = i + chunkSize - 1, k = i; j > k; j --, k ++ ) {					const tmp = u8[ k ];					u8[ k ] = u8[ j ];					u8[ j ] = tmp;				}			}			return array;		}		//parse the header		function parseHeader( header ) {			let data, field, fn, i, l, m, _i, _len;			const lines = header.split( /\r?\n/ );			for ( _i = 0, _len = lines.length; _i < _len; _i ++ ) {				l = lines[ _i ];				if ( l.match( /NRRD\d+/ ) ) {					headerObject.isNrrd = true;				} else if ( l.match( /^#/ ) ) {				} else if ( m = l.match( /(.*):(.*)/ ) ) {					field = m[ 1 ].trim();					data = m[ 2 ].trim();					fn = _fieldFunctions[ field ];					if ( fn ) {						fn.call( headerObject, data );					} else {						headerObject[ field ] = data;					}				}			}			if ( ! headerObject.isNrrd ) {				throw new Error( 'Not an NRRD file' );			}			if ( headerObject.encoding === 'bz2' || headerObject.encoding === 'bzip2' ) {				throw new Error( 'Bzip is not supported' );			}			if ( ! headerObject.vectors ) {				//if no space direction is set, let's use the identity				headerObject.vectors = [ new Vector3( 1, 0, 0 ), new Vector3( 0, 1, 0 ), new Vector3( 0, 0, 1 ) ];				//apply spacing if defined				if ( headerObject.spacings ) {					for ( i = 0; i <= 2; i ++ ) {						if ( ! isNaN( headerObject.spacings[ i ] ) ) {							headerObject.vectors[ i ].multiplyScalar( headerObject.spacings[ i ] );						}					}				}			}		}		//parse the data when registred as one of this type : 'text', 'ascii', 'txt'		function parseDataAsText( data, start, end ) {			let number = '';			start = start || 0;			end = end || data.length;			let value;			//length of the result is the product of the sizes			const lengthOfTheResult = headerObject.sizes.reduce( function ( previous, current ) {				return previous * current;			}, 1 );			let base = 10;			if ( headerObject.encoding === 'hex' ) {				base = 16;			}			const result = new headerObject.__array( lengthOfTheResult );			let resultIndex = 0;			let parsingFunction = parseInt;			if ( headerObject.__array === Float32Array || headerObject.__array === Float64Array ) {				parsingFunction = parseFloat;			}			for ( let i = start; i < end; i ++ ) {				value = data[ i ];				//if value is not a space				if ( ( value < 9 || value > 13 ) && value !== 32 ) {					number += String.fromCharCode( value );				} else {					if ( number !== '' ) {						result[ resultIndex ] = parsingFunction( number, base );						resultIndex ++;					}					number = '';				}			}			if ( number !== '' ) {				result[ resultIndex ] = parsingFunction( number, base );				resultIndex ++;			}			return result;		}		const _bytes = scan( 'uchar', data.byteLength );		const _length = _bytes.length;		let _header = null;		let _data_start = 0;		let i;		for ( i = 1; i < _length; i ++ ) {			if ( _bytes[ i - 1 ] == 10 && _bytes[ i ] == 10 ) {				// we found two line breaks in a row				// now we know what the header is				_header = this.parseChars( _bytes, 0, i - 2 );				// this is were the data starts				_data_start = i + 1;				break;			}		}		// parse the header		parseHeader( _header );		_data = _bytes.subarray( _data_start ); // the data without header		if ( headerObject.encoding.substring( 0, 2 ) === 'gz' ) {			// we need to decompress the datastream			// here we start the unzipping and get a typed Uint8Array back			_data = fflate.gunzipSync( new Uint8Array( _data ) );// eslint-disable-line no-undef		} else if ( headerObject.encoding === 'ascii' || headerObject.encoding === 'text' || headerObject.encoding === 'txt' || headerObject.encoding === 'hex' ) {			_data = parseDataAsText( _data );		} else if ( headerObject.encoding === 'raw' ) {			//we need to copy the array to create a new array buffer, else we retrieve the original arraybuffer with the header			const _copy = new Uint8Array( _data.length );			for ( let i = 0; i < _data.length; i ++ ) {				_copy[ i ] = _data[ i ];			}			_data = _copy;		}		// .. let's use the underlying array buffer		_data = _data.buffer;		const volume = new Volume();		volume.header = headerObject;		//		// parse the (unzipped) data to a datastream of the correct type		//		volume.data = new headerObject.__array( _data );		// get the min and max intensities		const min_max = volume.computeMinMax();		const min = min_max[ 0 ];		const max = min_max[ 1 ];		// attach the scalar range to the volume		volume.windowLow = min;		volume.windowHigh = max;		// get the image dimensions		volume.dimensions = [ headerObject.sizes[ 0 ], headerObject.sizes[ 1 ], headerObject.sizes[ 2 ] ];		volume.xLength = volume.dimensions[ 0 ];		volume.yLength = volume.dimensions[ 1 ];		volume.zLength = volume.dimensions[ 2 ];		// Identify axis order in the space-directions matrix from the header if possible.		if ( headerObject.vectors ) {			const xIndex = headerObject.vectors.findIndex( vector => vector[ 0 ] !== 0 );			const yIndex = headerObject.vectors.findIndex( vector => vector[ 1 ] !== 0 );			const zIndex = headerObject.vectors.findIndex( vector => vector[ 2 ] !== 0 );			const axisOrder = [];			axisOrder[ xIndex ] = 'x';			axisOrder[ yIndex ] = 'y';			axisOrder[ zIndex ] = 'z';			volume.axisOrder = axisOrder;		} else {			volume.axisOrder = [ 'x', 'y', 'z' ];		}		// spacing		const spacingX = new Vector3().fromArray( headerObject.vectors[ 0 ] ).length();		const spacingY = new Vector3().fromArray( headerObject.vectors[ 1 ] ).length();		const spacingZ = new Vector3().fromArray( headerObject.vectors[ 2 ] ).length();		volume.spacing = [ spacingX, spacingY, spacingZ ];		// Create IJKtoRAS matrix		volume.matrix = new Matrix4();		const transitionMatrix = new Matrix4();		if ( headerObject.space === 'left-posterior-superior' ) {			transitionMatrix.set(				- 1, 0, 0, 0,				0, - 1, 0, 0,				0, 0, 1, 0,				0, 0, 0, 1			);		} else if ( headerObject.space === 'left-anterior-superior' ) {			transitionMatrix.set(				1, 0, 0, 0,				0, 1, 0, 0,				0, 0, - 1, 0,				0, 0, 0, 1			);		}		if ( ! headerObject.vectors ) {			volume.matrix.set(				1, 0, 0, 0,				0, 1, 0, 0,				0, 0, 1, 0,				0, 0, 0, 1 );		} else {			const v = headerObject.vectors;			const ijk_to_transition = new Matrix4().set(				v[ 0 ][ 0 ], v[ 1 ][ 0 ], v[ 2 ][ 0 ], 0,				v[ 0 ][ 1 ], v[ 1 ][ 1 ], v[ 2 ][ 1 ], 0,				v[ 0 ][ 2 ], v[ 1 ][ 2 ], v[ 2 ][ 2 ], 0,				0, 0, 0, 1			);			const transition_to_ras = new Matrix4().multiplyMatrices( ijk_to_transition, transitionMatrix );			volume.matrix = transition_to_ras;		}		volume.inverseMatrix = new Matrix4();		volume.inverseMatrix.copy( volume.matrix ).invert();		volume.RASDimensions = new Vector3( volume.xLength, volume.yLength, volume.zLength ).applyMatrix4( volume.matrix ).round().toArray().map( Math.abs );		// .. and set the default threshold		// only if the threshold was not already set		if ( volume.lowerThreshold === - Infinity ) {			volume.lowerThreshold = min;		}		if ( volume.upperThreshold === Infinity ) {			volume.upperThreshold = max;		}		return volume;	}	parseChars( array, start, end ) {		// without borders, use the whole array		if ( start === undefined ) {			start = 0;		}		if ( end === undefined ) {			end = array.length;		}		let output = '';		// create and append the chars		let i = 0;		for ( i = start; i < end; ++ i ) {			output += String.fromCharCode( array[ i ] );		}		return output;	}}const _fieldFunctions = {	type: function ( data ) {		switch ( data ) {			case 'uchar':			case 'unsigned char':			case 'uint8':			case 'uint8_t':				this.__array = Uint8Array;				break;			case 'signed char':			case 'int8':			case 'int8_t':				this.__array = Int8Array;				break;			case 'short':			case 'short int':			case 'signed short':			case 'signed short int':			case 'int16':			case 'int16_t':				this.__array = Int16Array;				break;			case 'ushort':			case 'unsigned short':			case 'unsigned short int':			case 'uint16':			case 'uint16_t':				this.__array = Uint16Array;				break;			case 'int':			case 'signed int':			case 'int32':			case 'int32_t':				this.__array = Int32Array;				break;			case 'uint':			case 'unsigned int':			case 'uint32':			case 'uint32_t':				this.__array = Uint32Array;				break;			case 'float':				this.__array = Float32Array;				break;			case 'double':				this.__array = Float64Array;				break;			default:				throw new Error( 'Unsupported NRRD data type: ' + data );		}		return this.type = data;	},	endian: function ( data ) {		return this.endian = data;	},	encoding: function ( data ) {		return this.encoding = data;	},	dimension: function ( data ) {		return this.dim = parseInt( data, 10 );	},	sizes: function ( data ) {		let i;		return this.sizes = ( function () {			const _ref = data.split( /\s+/ );			const _results = [];			for ( let _i = 0, _len = _ref.length; _i < _len; _i ++ ) {				i = _ref[ _i ];				_results.push( parseInt( i, 10 ) );			}			return _results;		} )();	},	space: function ( data ) {		return this.space = data;	},	'space origin': function ( data ) {		return this.space_origin = data.split( '(' )[ 1 ].split( ')' )[ 0 ].split( ',' );	},	'space directions': function ( data ) {		let f, v;		const parts = data.match( /\(.*?\)/g );		return this.vectors = ( function () {			const _results = [];			for ( let _i = 0, _len = parts.length; _i < _len; _i ++ ) {				v = parts[ _i ];				_results.push( ( function () {					const _ref = v.slice( 1, - 1 ).split( /,/ );					const _results2 = [];					for ( let _j = 0, _len2 = _ref.length; _j < _len2; _j ++ ) {						f = _ref[ _j ];						_results2.push( parseFloat( f ) );					}					return _results2;				} )() );			}			return _results;		} )();	},	spacings: function ( data ) {		let f;		const parts = data.split( /\s+/ );		return this.spacings = ( function () {			const _results = [];			for ( let _i = 0, _len = parts.length; _i < _len; _i ++ ) {				f = parts[ _i ];				_results.push( parseFloat( f ) );			}			return _results;		} )();	}};export { NRRDLoader };
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