| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249 | ( function () {	const _normalData = [[ - 0.525731, 0.000000, 0.850651 ], [ - 0.442863, 0.238856, 0.864188 ], [ - 0.295242, 0.000000, 0.955423 ], [ - 0.309017, 0.500000, 0.809017 ], [ - 0.162460, 0.262866, 0.951056 ], [ 0.000000, 0.000000, 1.000000 ], [ 0.000000, 0.850651, 0.525731 ], [ - 0.147621, 0.716567, 0.681718 ], [ 0.147621, 0.716567, 0.681718 ], [ 0.000000, 0.525731, 0.850651 ], [ 0.309017, 0.500000, 0.809017 ], [ 0.525731, 0.000000, 0.850651 ], [ 0.295242, 0.000000, 0.955423 ], [ 0.442863, 0.238856, 0.864188 ], [ 0.162460, 0.262866, 0.951056 ], [ - 0.681718, 0.147621, 0.716567 ], [ - 0.809017, 0.309017, 0.500000 ], [ - 0.587785, 0.425325, 0.688191 ], [ - 0.850651, 0.525731, 0.000000 ], [ - 0.864188, 0.442863, 0.238856 ], [ - 0.716567, 0.681718, 0.147621 ], [ - 0.688191, 0.587785, 0.425325 ], [ - 0.500000, 0.809017, 0.309017 ], [ - 0.238856, 0.864188, 0.442863 ], [ - 0.425325, 0.688191, 0.587785 ], [ - 0.716567, 0.681718, - 0.147621 ], [ - 0.500000, 0.809017, - 0.309017 ], [ - 0.525731, 0.850651, 0.000000 ], [ 0.000000, 0.850651, - 0.525731 ], [ - 0.238856, 0.864188, - 0.442863 ], [ 0.000000, 0.955423, - 0.295242 ], [ - 0.262866, 0.951056, - 0.162460 ], [ 0.000000, 1.000000, 0.000000 ], [ 0.000000, 0.955423, 0.295242 ], [ - 0.262866, 0.951056, 0.162460 ], [ 0.238856, 0.864188, 0.442863 ], [ 0.262866, 0.951056, 0.162460 ], [ 0.500000, 0.809017, 0.309017 ], [ 0.238856, 0.864188, - 0.442863 ], [ 0.262866, 0.951056, - 0.162460 ], [ 0.500000, 0.809017, - 0.309017 ], [ 0.850651, 0.525731, 0.000000 ], [ 0.716567, 0.681718, 0.147621 ], [ 0.716567, 0.681718, - 0.147621 ], [ 0.525731, 0.850651, 0.000000 ], [ 0.425325, 0.688191, 0.587785 ], [ 0.864188, 0.442863, 0.238856 ], [ 0.688191, 0.587785, 0.425325 ], [ 0.809017, 0.309017, 0.500000 ], [ 0.681718, 0.147621, 0.716567 ], [ 0.587785, 0.425325, 0.688191 ], [ 0.955423, 0.295242, 0.000000 ], [ 1.000000, 0.000000, 0.000000 ], [ 0.951056, 0.162460, 0.262866 ], [ 0.850651, - 0.525731, 0.000000 ], [ 0.955423, - 0.295242, 0.000000 ], [ 0.864188, - 0.442863, 0.238856 ], [ 0.951056, - 0.162460, 0.262866 ], [ 0.809017, - 0.309017, 0.500000 ], [ 0.681718, - 0.147621, 0.716567 ], [ 0.850651, 0.000000, 0.525731 ], [ 0.864188, 0.442863, - 0.238856 ], [ 0.809017, 0.309017, - 0.500000 ], [ 0.951056, 0.162460, - 0.262866 ], [ 0.525731, 0.000000, - 0.850651 ], [ 0.681718, 0.147621, - 0.716567 ], [ 0.681718, - 0.147621, - 0.716567 ], [ 0.850651, 0.000000, - 0.525731 ], [ 0.809017, - 0.309017, - 0.500000 ], [ 0.864188, - 0.442863, - 0.238856 ], [ 0.951056, - 0.162460, - 0.262866 ], [ 0.147621, 0.716567, - 0.681718 ], [ 0.309017, 0.500000, - 0.809017 ], [ 0.425325, 0.688191, - 0.587785 ], [ 0.442863, 0.238856, - 0.864188 ], [ 0.587785, 0.425325, - 0.688191 ], [ 0.688191, 0.587785, - 0.425325 ], [ - 0.147621, 0.716567, - 0.681718 ], [ - 0.309017, 0.500000, - 0.809017 ], [ 0.000000, 0.525731, - 0.850651 ], [ - 0.525731, 0.000000, - 0.850651 ], [ - 0.442863, 0.238856, - 0.864188 ], [ - 0.295242, 0.000000, - 0.955423 ], [ - 0.162460, 0.262866, - 0.951056 ], [ 0.000000, 0.000000, - 1.000000 ], [ 0.295242, 0.000000, - 0.955423 ], [ 0.162460, 0.262866, - 0.951056 ], [ - 0.442863, - 0.238856, - 0.864188 ], [ - 0.309017, - 0.500000, - 0.809017 ], [ - 0.162460, - 0.262866, - 0.951056 ], [ 0.000000, - 0.850651, - 0.525731 ], [ - 0.147621, - 0.716567, - 0.681718 ], [ 0.147621, - 0.716567, - 0.681718 ], [ 0.000000, - 0.525731, - 0.850651 ], [ 0.309017, - 0.500000, - 0.809017 ], [ 0.442863, - 0.238856, - 0.864188 ], [ 0.162460, - 0.262866, - 0.951056 ], [ 0.238856, - 0.864188, - 0.442863 ], [ 0.500000, - 0.809017, - 0.309017 ], [ 0.425325, - 0.688191, - 0.587785 ], [ 0.716567, - 0.681718, - 0.147621 ], [ 0.688191, - 0.587785, - 0.425325 ], [ 0.587785, - 0.425325, - 0.688191 ], [ 0.000000, - 0.955423, - 0.295242 ], [ 0.000000, - 1.000000, 0.000000 ], [ 0.262866, - 0.951056, - 0.162460 ], [ 0.000000, - 0.850651, 0.525731 ], [ 0.000000, - 0.955423, 0.295242 ], [ 0.238856, - 0.864188, 0.442863 ], [ 0.262866, - 0.951056, 0.162460 ], [ 0.500000, - 0.809017, 0.309017 ], [ 0.716567, - 0.681718, 0.147621 ], [ 0.525731, - 0.850651, 0.000000 ], [ - 0.238856, - 0.864188, - 0.442863 ], [ - 0.500000, - 0.809017, - 0.309017 ], [ - 0.262866, - 0.951056, - 0.162460 ], [ - 0.850651, - 0.525731, 0.000000 ], [ - 0.716567, - 0.681718, - 0.147621 ], [ - 0.716567, - 0.681718, 0.147621 ], [ - 0.525731, - 0.850651, 0.000000 ], [ - 0.500000, - 0.809017, 0.309017 ], [ - 0.238856, - 0.864188, 0.442863 ], [ - 0.262866, - 0.951056, 0.162460 ], [ - 0.864188, - 0.442863, 0.238856 ], [ - 0.809017, - 0.309017, 0.500000 ], [ - 0.688191, - 0.587785, 0.425325 ], [ - 0.681718, - 0.147621, 0.716567 ], [ - 0.442863, - 0.238856, 0.864188 ], [ - 0.587785, - 0.425325, 0.688191 ], [ - 0.309017, - 0.500000, 0.809017 ], [ - 0.147621, - 0.716567, 0.681718 ], [ - 0.425325, - 0.688191, 0.587785 ], [ - 0.162460, - 0.262866, 0.951056 ], [ 0.442863, - 0.238856, 0.864188 ], [ 0.162460, - 0.262866, 0.951056 ], [ 0.309017, - 0.500000, 0.809017 ], [ 0.147621, - 0.716567, 0.681718 ], [ 0.000000, - 0.525731, 0.850651 ], [ 0.425325, - 0.688191, 0.587785 ], [ 0.587785, - 0.425325, 0.688191 ], [ 0.688191, - 0.587785, 0.425325 ], [ - 0.955423, 0.295242, 0.000000 ], [ - 0.951056, 0.162460, 0.262866 ], [ - 1.000000, 0.000000, 0.000000 ], [ - 0.850651, 0.000000, 0.525731 ], [ - 0.955423, - 0.295242, 0.000000 ], [ - 0.951056, - 0.162460, 0.262866 ], [ - 0.864188, 0.442863, - 0.238856 ], [ - 0.951056, 0.162460, - 0.262866 ], [ - 0.809017, 0.309017, - 0.500000 ], [ - 0.864188, - 0.442863, - 0.238856 ], [ - 0.951056, - 0.162460, - 0.262866 ], [ - 0.809017, - 0.309017, - 0.500000 ], [ - 0.681718, 0.147621, - 0.716567 ], [ - 0.681718, - 0.147621, - 0.716567 ], [ - 0.850651, 0.000000, - 0.525731 ], [ - 0.688191, 0.587785, - 0.425325 ], [ - 0.587785, 0.425325, - 0.688191 ], [ - 0.425325, 0.688191, - 0.587785 ], [ - 0.425325, - 0.688191, - 0.587785 ], [ - 0.587785, - 0.425325, - 0.688191 ], [ - 0.688191, - 0.587785, - 0.425325 ]];	class MD2Loader extends THREE.Loader {		constructor( manager ) {			super( manager );		}		load( url, onLoad, onProgress, onError ) {			const scope = this;			const loader = new THREE.FileLoader( scope.manager );			loader.setPath( scope.path );			loader.setResponseType( 'arraybuffer' );			loader.setRequestHeader( scope.requestHeader );			loader.setWithCredentials( scope.withCredentials );			loader.load( url, function ( buffer ) {				try {					onLoad( scope.parse( buffer ) );				} catch ( e ) {					if ( onError ) {						onError( e );					} else {						console.error( e );					}					scope.manager.itemError( url );				}			}, onProgress, onError );		}		parse( buffer ) {			const data = new DataView( buffer ); // http://tfc.duke.free.fr/coding/md2-specs-en.html			const header = {};			const headerNames = [ 'ident', 'version', 'skinwidth', 'skinheight', 'framesize', 'num_skins', 'num_vertices', 'num_st', 'num_tris', 'num_glcmds', 'num_frames', 'offset_skins', 'offset_st', 'offset_tris', 'offset_frames', 'offset_glcmds', 'offset_end' ];			for ( let i = 0; i < headerNames.length; i ++ ) {				header[ headerNames[ i ] ] = data.getInt32( i * 4, true );			}			if ( header.ident !== 844121161 || header.version !== 8 ) {				console.error( 'Not a valid MD2 file' );				return;			}			if ( header.offset_end !== data.byteLength ) {				console.error( 'Corrupted MD2 file' );				return;			} //			const geometry = new THREE.BufferGeometry(); // uvs			const uvsTemp = [];			let offset = header.offset_st;			for ( let i = 0, l = header.num_st; i < l; i ++ ) {				const u = data.getInt16( offset + 0, true );				const v = data.getInt16( offset + 2, true );				uvsTemp.push( u / header.skinwidth, 1 - v / header.skinheight );				offset += 4;			} // triangles			offset = header.offset_tris;			const vertexIndices = [];			const uvIndices = [];			for ( let i = 0, l = header.num_tris; i < l; i ++ ) {				vertexIndices.push( data.getUint16( offset + 0, true ), data.getUint16( offset + 2, true ), data.getUint16( offset + 4, true ) );				uvIndices.push( data.getUint16( offset + 6, true ), data.getUint16( offset + 8, true ), data.getUint16( offset + 10, true ) );				offset += 12;			} // frames			const translation = new THREE.Vector3();			const scale = new THREE.Vector3();			const frames = [];			offset = header.offset_frames;			for ( let i = 0, l = header.num_frames; i < l; i ++ ) {				scale.set( data.getFloat32( offset + 0, true ), data.getFloat32( offset + 4, true ), data.getFloat32( offset + 8, true ) );				translation.set( data.getFloat32( offset + 12, true ), data.getFloat32( offset + 16, true ), data.getFloat32( offset + 20, true ) );				offset += 24;				const string = [];				for ( let j = 0; j < 16; j ++ ) {					const character = data.getUint8( offset + j, true );					if ( character === 0 ) break;					string[ j ] = character;				}				const frame = {					name: String.fromCharCode.apply( null, string ),					vertices: [],					normals: []				};				offset += 16;				for ( let j = 0; j < header.num_vertices; j ++ ) {					let x = data.getUint8( offset ++, true );					let y = data.getUint8( offset ++, true );					let z = data.getUint8( offset ++, true );					const n = _normalData[ data.getUint8( offset ++, true ) ];					x = x * scale.x + translation.x;					y = y * scale.y + translation.y;					z = z * scale.z + translation.z;					frame.vertices.push( x, z, y ); // convert to Y-up					frame.normals.push( n[ 0 ], n[ 2 ], n[ 1 ] ); // convert to Y-up				}				frames.push( frame );			} // static			const positions = [];			const normals = [];			const uvs = [];			const verticesTemp = frames[ 0 ].vertices;			const normalsTemp = frames[ 0 ].normals;			for ( let i = 0, l = vertexIndices.length; i < l; i ++ ) {				const vertexIndex = vertexIndices[ i ];				let stride = vertexIndex * 3; //				const x = verticesTemp[ stride ];				const y = verticesTemp[ stride + 1 ];				const z = verticesTemp[ stride + 2 ];				positions.push( x, y, z ); //				const nx = normalsTemp[ stride ];				const ny = normalsTemp[ stride + 1 ];				const nz = normalsTemp[ stride + 2 ];				normals.push( nx, ny, nz ); //				const uvIndex = uvIndices[ i ];				stride = uvIndex * 2;				const u = uvsTemp[ stride ];				const v = uvsTemp[ stride + 1 ];				uvs.push( u, v );			}			geometry.setAttribute( 'position', new THREE.Float32BufferAttribute( positions, 3 ) );			geometry.setAttribute( 'normal', new THREE.Float32BufferAttribute( normals, 3 ) );			geometry.setAttribute( 'uv', new THREE.Float32BufferAttribute( uvs, 2 ) ); // animation			const morphPositions = [];			const morphNormals = [];			for ( let i = 0, l = frames.length; i < l; i ++ ) {				const frame = frames[ i ];				const attributeName = frame.name;				if ( frame.vertices.length > 0 ) {					const positions = [];					for ( let j = 0, jl = vertexIndices.length; j < jl; j ++ ) {						const vertexIndex = vertexIndices[ j ];						const stride = vertexIndex * 3;						const x = frame.vertices[ stride ];						const y = frame.vertices[ stride + 1 ];						const z = frame.vertices[ stride + 2 ];						positions.push( x, y, z );					}					const positionAttribute = new THREE.Float32BufferAttribute( positions, 3 );					positionAttribute.name = attributeName;					morphPositions.push( positionAttribute );				}				if ( frame.normals.length > 0 ) {					const normals = [];					for ( let j = 0, jl = vertexIndices.length; j < jl; j ++ ) {						const vertexIndex = vertexIndices[ j ];						const stride = vertexIndex * 3;						const nx = frame.normals[ stride ];						const ny = frame.normals[ stride + 1 ];						const nz = frame.normals[ stride + 2 ];						normals.push( nx, ny, nz );					}					const normalAttribute = new THREE.Float32BufferAttribute( normals, 3 );					normalAttribute.name = attributeName;					morphNormals.push( normalAttribute );				}			}			geometry.morphAttributes.position = morphPositions;			geometry.morphAttributes.normal = morphNormals;			geometry.morphTargetsRelative = false;			geometry.animations = THREE.AnimationClip.CreateClipsFromMorphTargetSequences( frames, 10 );			return geometry;		}	}	THREE.MD2Loader = MD2Loader;} )();
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