| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374 | ( function () {	/** *  This helper must be added as a child of the light */	class RectAreaLightHelper extends THREE.Line {		constructor( light, color ) {			const positions = [ 1, 1, 0, - 1, 1, 0, - 1, - 1, 0, 1, - 1, 0, 1, 1, 0 ];			const geometry = new THREE.BufferGeometry();			geometry.setAttribute( 'position', new THREE.Float32BufferAttribute( positions, 3 ) );			geometry.computeBoundingSphere();			const material = new THREE.LineBasicMaterial( {				fog: false			} );			super( geometry, material );			this.light = light;			this.color = color; // optional hardwired color for the helper			this.type = 'RectAreaLightHelper'; //			const positions2 = [ 1, 1, 0, - 1, 1, 0, - 1, - 1, 0, 1, 1, 0, - 1, - 1, 0, 1, - 1, 0 ];			const geometry2 = new THREE.BufferGeometry();			geometry2.setAttribute( 'position', new THREE.Float32BufferAttribute( positions2, 3 ) );			geometry2.computeBoundingSphere();			this.add( new THREE.Mesh( geometry2, new THREE.MeshBasicMaterial( {				side: THREE.BackSide,				fog: false			} ) ) );		}		updateMatrixWorld() {			this.scale.set( 0.5 * this.light.width, 0.5 * this.light.height, 1 );			if ( this.color !== undefined ) {				this.material.color.set( this.color );				this.children[ 0 ].material.color.set( this.color );			} else {				this.material.color.copy( this.light.color ).multiplyScalar( this.light.intensity ); // prevent hue shift				const c = this.material.color;				const max = Math.max( c.r, c.g, c.b );				if ( max > 1 ) c.multiplyScalar( 1 / max );				this.children[ 0 ].material.color.copy( this.material.color );			} // ignore world scale on light			this.matrixWorld.extractRotation( this.light.matrixWorld ).scale( this.scale ).copyPosition( this.light.matrixWorld );			this.children[ 0 ].matrixWorld.copy( this.matrixWorld );		}		dispose() {			this.geometry.dispose();			this.material.dispose();			this.children[ 0 ].geometry.dispose();			this.children[ 0 ].material.dispose();		}	}	THREE.RectAreaLightHelper = RectAreaLightHelper;} )();
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