| 1234567891011121314151617181920 | import WebGPUUniformsGroup from '../WebGPUUniformsGroup.js';class WebGPUNodeUniformsGroup extends WebGPUUniformsGroup {	constructor( shaderStage ) {		super( 'nodeUniforms' );		let shaderStageVisibility;		if ( shaderStage === 'vertex' ) shaderStageVisibility = GPUShaderStage.VERTEX;		else if ( shaderStage === 'fragment' ) shaderStageVisibility = GPUShaderStage.FRAGMENT;		this.setVisibility( shaderStageVisibility );	}}export default WebGPUNodeUniformsGroup;
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