| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553 | import {	Box2,	Camera,	Color,	Matrix3,	Matrix4,	Object3D,	Vector3} from '../../../build/three.module.js';import { Projector } from '../renderers/Projector.js';import { RenderableFace } from '../renderers/Projector.js';import { RenderableLine } from '../renderers/Projector.js';import { RenderableSprite } from '../renderers/Projector.js';class SVGObject extends Object3D {	constructor( node ) {		super();		this.node = node;	}}SVGObject.prototype.isSVGObject = true;class SVGRenderer {	constructor() {		let _renderData, _elements, _lights,			_svgWidth, _svgHeight, _svgWidthHalf, _svgHeightHalf,			_v1, _v2, _v3,			_svgNode,			_pathCount = 0,			_precision = null,			_quality = 1,			_currentPath, _currentStyle;		const _this = this,			_clipBox = new Box2(),			_elemBox = new Box2(),			_color = new Color(),			_diffuseColor = new Color(),			_ambientLight = new Color(),			_directionalLights = new Color(),			_pointLights = new Color(),			_clearColor = new Color(),			_vector3 = new Vector3(), // Needed for PointLight			_centroid = new Vector3(),			_normal = new Vector3(),			_normalViewMatrix = new Matrix3(),			_viewMatrix = new Matrix4(),			_viewProjectionMatrix = new Matrix4(),			_svgPathPool = [],			_projector = new Projector(),			_svg = document.createElementNS( 'http://www.w3.org/2000/svg', 'svg' );		this.domElement = _svg;		this.autoClear = true;		this.sortObjects = true;		this.sortElements = true;		this.overdraw = 0.5;		this.info = {			render: {				vertices: 0,				faces: 0			}		};		this.setQuality = function ( quality ) {			switch ( quality ) {				case 'high': _quality = 1; break;				case 'low': _quality = 0; break;			}		};		this.setClearColor = function ( color ) {			_clearColor.set( color );		};		this.setPixelRatio = function () {};		this.setSize = function ( width, height ) {			_svgWidth = width; _svgHeight = height;			_svgWidthHalf = _svgWidth / 2; _svgHeightHalf = _svgHeight / 2;			_svg.setAttribute( 'viewBox', ( - _svgWidthHalf ) + ' ' + ( - _svgHeightHalf ) + ' ' + _svgWidth + ' ' + _svgHeight );			_svg.setAttribute( 'width', _svgWidth );			_svg.setAttribute( 'height', _svgHeight );			_clipBox.min.set( - _svgWidthHalf, - _svgHeightHalf );			_clipBox.max.set( _svgWidthHalf, _svgHeightHalf );		};		this.getSize = function () {			return {				width: _svgWidth,				height: _svgHeight			};		};		this.setPrecision = function ( precision ) {			_precision = precision;		};		function removeChildNodes() {			_pathCount = 0;			while ( _svg.childNodes.length > 0 ) {				_svg.removeChild( _svg.childNodes[ 0 ] );			}		}		function convert( c ) {			return _precision !== null ? c.toFixed( _precision ) : c;		}		this.clear = function () {			removeChildNodes();			_svg.style.backgroundColor = _clearColor.getStyle();		};		this.render = function ( scene, camera ) {			if ( camera instanceof Camera === false ) {				console.error( 'THREE.SVGRenderer.render: camera is not an instance of Camera.' );				return;			}			const background = scene.background;			if ( background && background.isColor ) {				removeChildNodes();				_svg.style.backgroundColor = background.getStyle();			} else if ( this.autoClear === true ) {				this.clear();			}			_this.info.render.vertices = 0;			_this.info.render.faces = 0;			_viewMatrix.copy( camera.matrixWorldInverse );			_viewProjectionMatrix.multiplyMatrices( camera.projectionMatrix, _viewMatrix );			_renderData = _projector.projectScene( scene, camera, this.sortObjects, this.sortElements );			_elements = _renderData.elements;			_lights = _renderData.lights;			_normalViewMatrix.getNormalMatrix( camera.matrixWorldInverse );			calculateLights( _lights );			 // reset accumulated path			_currentPath = '';			_currentStyle = '';			for ( let e = 0, el = _elements.length; e < el; e ++ ) {				const element = _elements[ e ];				const material = element.material;				if ( material === undefined || material.opacity === 0 ) continue;				_elemBox.makeEmpty();				if ( element instanceof RenderableSprite ) {					_v1 = element;					_v1.x *= _svgWidthHalf; _v1.y *= - _svgHeightHalf;					renderSprite( _v1, element, material );				} else if ( element instanceof RenderableLine ) {					_v1 = element.v1; _v2 = element.v2;					_v1.positionScreen.x *= _svgWidthHalf; _v1.positionScreen.y *= - _svgHeightHalf;					_v2.positionScreen.x *= _svgWidthHalf; _v2.positionScreen.y *= - _svgHeightHalf;					_elemBox.setFromPoints( [ _v1.positionScreen, _v2.positionScreen ] );					if ( _clipBox.intersectsBox( _elemBox ) === true ) {						renderLine( _v1, _v2, element, material );					}				} else if ( element instanceof RenderableFace ) {					_v1 = element.v1; _v2 = element.v2; _v3 = element.v3;					if ( _v1.positionScreen.z < - 1 || _v1.positionScreen.z > 1 ) continue;					if ( _v2.positionScreen.z < - 1 || _v2.positionScreen.z > 1 ) continue;					if ( _v3.positionScreen.z < - 1 || _v3.positionScreen.z > 1 ) continue;					_v1.positionScreen.x *= _svgWidthHalf; _v1.positionScreen.y *= - _svgHeightHalf;					_v2.positionScreen.x *= _svgWidthHalf; _v2.positionScreen.y *= - _svgHeightHalf;					_v3.positionScreen.x *= _svgWidthHalf; _v3.positionScreen.y *= - _svgHeightHalf;					if ( this.overdraw > 0 ) {						expand( _v1.positionScreen, _v2.positionScreen, this.overdraw );						expand( _v2.positionScreen, _v3.positionScreen, this.overdraw );						expand( _v3.positionScreen, _v1.positionScreen, this.overdraw );					}					_elemBox.setFromPoints( [						_v1.positionScreen,						_v2.positionScreen,						_v3.positionScreen					] );					if ( _clipBox.intersectsBox( _elemBox ) === true ) {						renderFace3( _v1, _v2, _v3, element, material );					}				}			}			flushPath(); // just to flush last svg:path			scene.traverseVisible( function ( object ) {				 if ( object.isSVGObject ) {					_vector3.setFromMatrixPosition( object.matrixWorld );					_vector3.applyMatrix4( _viewProjectionMatrix );					if ( _vector3.z < - 1 || _vector3.z > 1 ) return;					const x = _vector3.x * _svgWidthHalf;					const y = - _vector3.y * _svgHeightHalf;					const node = object.node;					node.setAttribute( 'transform', 'translate(' + x + ',' + y + ')' );					_svg.appendChild( node );				}			} );		};		function calculateLights( lights ) {			_ambientLight.setRGB( 0, 0, 0 );			_directionalLights.setRGB( 0, 0, 0 );			_pointLights.setRGB( 0, 0, 0 );			for ( let l = 0, ll = lights.length; l < ll; l ++ ) {				const light = lights[ l ];				const lightColor = light.color;				if ( light.isAmbientLight ) {					_ambientLight.r += lightColor.r;					_ambientLight.g += lightColor.g;					_ambientLight.b += lightColor.b;				} else if ( light.isDirectionalLight ) {					_directionalLights.r += lightColor.r;					_directionalLights.g += lightColor.g;					_directionalLights.b += lightColor.b;				} else if ( light.isPointLight ) {					_pointLights.r += lightColor.r;					_pointLights.g += lightColor.g;					_pointLights.b += lightColor.b;				}			}		}		function calculateLight( lights, position, normal, color ) {			for ( let l = 0, ll = lights.length; l < ll; l ++ ) {				const light = lights[ l ];				const lightColor = light.color;				if ( light.isDirectionalLight ) {					const lightPosition = _vector3.setFromMatrixPosition( light.matrixWorld ).normalize();					let amount = normal.dot( lightPosition );					if ( amount <= 0 ) continue;					amount *= light.intensity;					color.r += lightColor.r * amount;					color.g += lightColor.g * amount;					color.b += lightColor.b * amount;				} else if ( light.isPointLight ) {					const lightPosition = _vector3.setFromMatrixPosition( light.matrixWorld );					let amount = normal.dot( _vector3.subVectors( lightPosition, position ).normalize() );					if ( amount <= 0 ) continue;					amount *= light.distance == 0 ? 1 : 1 - Math.min( position.distanceTo( lightPosition ) / light.distance, 1 );					if ( amount == 0 ) continue;					amount *= light.intensity;					color.r += lightColor.r * amount;					color.g += lightColor.g * amount;					color.b += lightColor.b * amount;				}			}		}		function renderSprite( v1, element, material ) {			let scaleX = element.scale.x * _svgWidthHalf;			let scaleY = element.scale.y * _svgHeightHalf;			if ( material.isPointsMaterial ) {				scaleX *= material.size;				scaleY *= material.size;			}			const path = 'M' + convert( v1.x - scaleX * 0.5 ) + ',' + convert( v1.y - scaleY * 0.5 ) + 'h' + convert( scaleX ) + 'v' + convert( scaleY ) + 'h' + convert( - scaleX ) + 'z';			let style = '';			if ( material.isSpriteMaterial || material.isPointsMaterial ) {				style = 'fill:' + material.color.getStyle() + ';fill-opacity:' + material.opacity;			}			addPath( style, path );		}		function renderLine( v1, v2, element, material ) {			const path = 'M' + convert( v1.positionScreen.x ) + ',' + convert( v1.positionScreen.y ) + 'L' + convert( v2.positionScreen.x ) + ',' + convert( v2.positionScreen.y );			if ( material.isLineBasicMaterial ) {				let style = 'fill:none;stroke:' + material.color.getStyle() + ';stroke-opacity:' + material.opacity + ';stroke-width:' + material.linewidth + ';stroke-linecap:' + material.linecap;				if ( material.isLineDashedMaterial ) {					style = style + ';stroke-dasharray:' + material.dashSize + ',' + material.gapSize;				}				addPath( style, path );			}		}		function renderFace3( v1, v2, v3, element, material ) {			_this.info.render.vertices += 3;			_this.info.render.faces ++;			const path = 'M' + convert( v1.positionScreen.x ) + ',' + convert( v1.positionScreen.y ) + 'L' + convert( v2.positionScreen.x ) + ',' + convert( v2.positionScreen.y ) + 'L' + convert( v3.positionScreen.x ) + ',' + convert( v3.positionScreen.y ) + 'z';			let style = '';			if ( material.isMeshBasicMaterial ) {				_color.copy( material.color );				if ( material.vertexColors ) {					_color.multiply( element.color );				}			} else if ( material.isMeshLambertMaterial || material.isMeshPhongMaterial || material.isMeshStandardMaterial ) {				_diffuseColor.copy( material.color );				if ( material.vertexColors ) {					_diffuseColor.multiply( element.color );				}				_color.copy( _ambientLight );				_centroid.copy( v1.positionWorld ).add( v2.positionWorld ).add( v3.positionWorld ).divideScalar( 3 );				calculateLight( _lights, _centroid, element.normalModel, _color );				_color.multiply( _diffuseColor ).add( material.emissive );			} else if ( material.isMeshNormalMaterial ) {				_normal.copy( element.normalModel ).applyMatrix3( _normalViewMatrix ).normalize();				_color.setRGB( _normal.x, _normal.y, _normal.z ).multiplyScalar( 0.5 ).addScalar( 0.5 );			}			if ( material.wireframe ) {				style = 'fill:none;stroke:' + _color.getStyle() + ';stroke-opacity:' + material.opacity + ';stroke-width:' + material.wireframeLinewidth + ';stroke-linecap:' + material.wireframeLinecap + ';stroke-linejoin:' + material.wireframeLinejoin;			} else {				style = 'fill:' + _color.getStyle() + ';fill-opacity:' + material.opacity;			}			addPath( style, path );		}		// Hide anti-alias gaps		function expand( v1, v2, pixels ) {			let x = v2.x - v1.x, y = v2.y - v1.y;			const det = x * x + y * y;			if ( det === 0 ) return;			const idet = pixels / Math.sqrt( det );			x *= idet; y *= idet;			v2.x += x; v2.y += y;			v1.x -= x; v1.y -= y;		}		function addPath( style, path ) {			if ( _currentStyle === style ) {				_currentPath += path;			} else {				flushPath();				_currentStyle = style;				_currentPath = path;			}		}		function flushPath() {			if ( _currentPath ) {				_svgNode = getPathNode( _pathCount ++ );				_svgNode.setAttribute( 'd', _currentPath );				_svgNode.setAttribute( 'style', _currentStyle );				_svg.appendChild( _svgNode );			}			_currentPath = '';			_currentStyle = '';		}		function getPathNode( id ) {			if ( _svgPathPool[ id ] == null ) {				_svgPathPool[ id ] = document.createElementNS( 'http://www.w3.org/2000/svg', 'path' );				if ( _quality == 0 ) {					_svgPathPool[ id ].setAttribute( 'shape-rendering', 'crispEdges' ); //optimizeSpeed				}				return _svgPathPool[ id ];			}			return _svgPathPool[ id ];		}	}}export { SVGObject, SVGRenderer };
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