| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157 | import { TempNode } from '../core/TempNode.js';import { PositionNode } from './PositionNode.js';import { NormalNode } from './NormalNode.js';class ReflectNode extends TempNode {	constructor( scope ) {		super( 'v3' );		this.scope = scope || ReflectNode.CUBE;	}	getUnique( builder ) {		return ! builder.context.viewNormal;	}	getType( /* builder */ ) {		switch ( this.scope ) {			case ReflectNode.SPHERE:				return 'v2';		}		return this.type;	}	generate( builder, output ) {		const isUnique = this.getUnique( builder );		if ( builder.isShader( 'fragment' ) ) {			let result, code, reflectVec;			switch ( this.scope ) {				case ReflectNode.VECTOR:					const viewNormalNode = new NormalNode( NormalNode.VIEW );					const roughnessNode = builder.context.roughness;					const viewNormal = viewNormalNode.build( builder, 'v3' );					const viewPosition = new PositionNode( PositionNode.VIEW ).build( builder, 'v3' );					const roughness = roughnessNode ? roughnessNode.build( builder, 'f' ) : undefined;					let method = `reflect( -normalize( ${viewPosition} ), ${viewNormal} )`;					if ( roughness ) {						// Mixing the reflection with the normal is more accurate and keeps rough objects from gathering light from behind their tangent plane.						method = `normalize( mix( ${method}, ${viewNormal}, ${roughness} * ${roughness} ) )`;					}					code = `inverseTransformDirection( ${method}, viewMatrix )`;					if ( isUnique ) {						builder.addNodeCode( `vec3 reflectVec = ${code};` );						result = 'reflectVec';					} else {						result = code;					}					break;				case ReflectNode.CUBE:					reflectVec = new ReflectNode( ReflectNode.VECTOR ).build( builder, 'v3' );					code = 'vec3( -' + reflectVec + '.x, ' + reflectVec + '.yz )';					if ( isUnique ) {						builder.addNodeCode( `vec3 reflectCubeVec = ${code};` );						result = 'reflectCubeVec';					} else {						result = code;					}					break;				case ReflectNode.SPHERE:					reflectVec = new ReflectNode( ReflectNode.VECTOR ).build( builder, 'v3' );					code = 'normalize( ( viewMatrix * vec4( ' + reflectVec + ', 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) ).xy * 0.5 + 0.5';					if ( isUnique ) {						builder.addNodeCode( `vec2 reflectSphereVec = ${code};` );						result = 'reflectSphereVec';					} else {						result = code;					}					break;			}			return builder.format( result, this.getType( builder ), output );		} else {			console.warn( 'THREE.ReflectNode is not compatible with ' + builder.shader + ' shader.' );			return builder.format( 'vec3( 0.0 )', this.type, output );		}	}	toJSON( meta ) {		let data = this.getJSONNode( meta );		if ( ! data ) {			data = this.createJSONNode( meta );			data.scope = this.scope;		}		return data;	}}ReflectNode.CUBE = 'cube';ReflectNode.SPHERE = 'sphere';ReflectNode.VECTOR = 'vector';ReflectNode.prototype.nodeType = 'Reflect';export { ReflectNode };
 |