| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193 | import {	Color} from '../../../build/three.module.js';class Lut { 	constructor( colormap, count = 32 ) {		this.lut = [];		this.map = [];		this.n = 0;		this.minV = 0;		this.maxV = 1;		this.setColorMap( colormap, count );	}	set( value ) {		if ( value.isLut === true ) {			this.copy( value );		}		return this;	}	setMin( min ) {		this.minV = min;		return this;	}	setMax( max ) {		this.maxV = max;		return this;	}	setColorMap( colormap, count = 32 ) {		this.map = ColorMapKeywords[ colormap ] || ColorMapKeywords.rainbow;		this.n = count;		const step = 1.0 / this.n;		this.lut.length = 0;		for ( let i = 0; i <= 1; i += step ) {			for ( let j = 0; j < this.map.length - 1; j ++ ) {				if ( i >= this.map[ j ][ 0 ] && i < this.map[ j + 1 ][ 0 ] ) {					const min = this.map[ j ][ 0 ];					const max = this.map[ j + 1 ][ 0 ];					const minColor = new Color( this.map[ j ][ 1 ] );					const maxColor = new Color( this.map[ j + 1 ][ 1 ] );					const color = minColor.lerp( maxColor, ( i - min ) / ( max - min ) );					this.lut.push( color );				}			}		}		return this;	}	copy( lut ) {		this.lut = lut.lut;		this.map = lut.map;		this.n = lut.n;		this.minV = lut.minV;		this.maxV = lut.maxV;		return this;	}	getColor( alpha ) {		if ( alpha <= this.minV ) {			alpha = this.minV;		} else if ( alpha >= this.maxV ) {			alpha = this.maxV;		}		alpha = ( alpha - this.minV ) / ( this.maxV - this.minV );		let colorPosition = Math.round( alpha * this.n );		colorPosition == this.n ? colorPosition -= 1 : colorPosition;		return this.lut[ colorPosition ];	}	addColorMap( name, arrayOfColors ) {		ColorMapKeywords[ name ] = arrayOfColors;		return this;	}	createCanvas() {		const canvas = document.createElement( 'canvas' );		canvas.width = 1;		canvas.height = this.n;		this.updateCanvas( canvas );		return canvas;	}	updateCanvas( canvas ) {		const ctx = canvas.getContext( '2d', { alpha: false } );		const imageData = ctx.getImageData( 0, 0, 1, this.n );		const data = imageData.data;		let k = 0;		const step = 1.0 / this.n;		for ( let i = 1; i >= 0; i -= step ) {			for ( let j = this.map.length - 1; j >= 0; j -- ) {				if ( i < this.map[ j ][ 0 ] && i >= this.map[ j - 1 ][ 0 ] ) {					const min = this.map[ j - 1 ][ 0 ];					const max = this.map[ j ][ 0 ];					const minColor = new Color( this.map[ j - 1 ][ 1 ] );					const maxColor = new Color( this.map[ j ][ 1 ] );					const color = minColor.lerp( maxColor, ( i - min ) / ( max - min ) );					data[ k * 4 ] = Math.round( color.r * 255 );					data[ k * 4 + 1 ] = Math.round( color.g * 255 );					data[ k * 4 + 2 ] = Math.round( color.b * 255 );					data[ k * 4 + 3 ] = 255;					k += 1;				}			}		}		ctx.putImageData( imageData, 0, 0 );		return canvas;	}}Lut.prototype.isLut = true;const ColorMapKeywords = {	'rainbow': [[ 0.0, 0x0000FF ], [ 0.2, 0x00FFFF ], [ 0.5, 0x00FF00 ], [ 0.8, 0xFFFF00 ], [ 1.0, 0xFF0000 ]],	'cooltowarm': [[ 0.0, 0x3C4EC2 ], [ 0.2, 0x9BBCFF ], [ 0.5, 0xDCDCDC ], [ 0.8, 0xF6A385 ], [ 1.0, 0xB40426 ]],	'blackbody': [[ 0.0, 0x000000 ], [ 0.2, 0x780000 ], [ 0.5, 0xE63200 ], [ 0.8, 0xFFFF00 ], [ 1.0, 0xFFFFFF ]],	'grayscale': [[ 0.0, 0x000000 ], [ 0.2, 0x404040 ], [ 0.5, 0x7F7F80 ], [ 0.8, 0xBFBFBF ], [ 1.0, 0xFFFFFF ]]};export { Lut, ColorMapKeywords };
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