| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152 | import {	BackSide,	BoxGeometry,	Mesh,	MeshLambertMaterial,	MeshStandardMaterial,	PointLight,	Scene,} from '../../../build/three.module.js';class DebugEnvironment extends Scene {	constructor() {		super();		const geometry = new BoxGeometry();		geometry.deleteAttribute( 'uv' );		const roomMaterial = new MeshStandardMaterial( { metalness: 0, side: BackSide } );		const room = new Mesh( geometry, roomMaterial );		room.scale.setScalar( 10 );		this.add( room );		const mainLight = new PointLight( 0xffffff, 50, 0, 2 );		this.add( mainLight );		const material1 = new MeshLambertMaterial( { color: 0xff0000, emissive: 0xffffff, emissiveIntensity: 10 } );		const light1 = new Mesh( geometry, material1 );		light1.position.set( - 5, 2, 0 );		light1.scale.set( 0.1, 1, 1 );		this.add( light1 );		const material2 = new MeshLambertMaterial( { color: 0x00ff00, emissive: 0xffffff, emissiveIntensity: 10 } );		const light2 = new Mesh( geometry, material2 );		light2.position.set( 0, 5, 0 );		light2.scale.set( 1, 0.1, 1 );		this.add( light2 );		const material3 = new MeshLambertMaterial( { color: 0x0000ff, emissive: 0xffffff, emissiveIntensity: 10 } );		const light3 = new Mesh( geometry, material3 );		light3.position.set( 2, 1, 5 );		light3.scale.set( 1.5, 2, 0.1 );		this.add( light3 );	}}export { DebugEnvironment };
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