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							- ( function () {
 
- 	/**
 
-  * Based on http://www.emagix.net/academic/mscs-project/item/camera-sync-with-css3-and-webgl-threejs
 
-  */
 
- 	const _position = new THREE.Vector3();
 
- 	const _quaternion = new THREE.Quaternion();
 
- 	const _scale = new THREE.Vector3();
 
- 	class CSS3DObject extends THREE.Object3D {
 
- 		constructor( element = document.createElement( 'div' ) ) {
 
- 			super();
 
- 			this.element = element;
 
- 			this.element.style.position = 'absolute';
 
- 			this.element.style.pointerEvents = 'auto';
 
- 			this.element.style.userSelect = 'none';
 
- 			this.element.setAttribute( 'draggable', false );
 
- 			this.addEventListener( 'removed', function () {
 
- 				this.traverse( function ( object ) {
 
- 					if ( object.element instanceof Element && object.element.parentNode !== null ) {
 
- 						object.element.parentNode.removeChild( object.element );
 
- 					}
 
- 				} );
 
- 			} );
 
- 		}
 
- 		copy( source, recursive ) {
 
- 			super.copy( source, recursive );
 
- 			this.element = source.element.cloneNode( true );
 
- 			return this;
 
- 		}
 
- 	}
 
- 	CSS3DObject.prototype.isCSS3DObject = true;
 
- 	class CSS3DSprite extends CSS3DObject {
 
- 		constructor( element ) {
 
- 			super( element );
 
- 			this.rotation2D = 0;
 
- 		}
 
- 		copy( source, recursive ) {
 
- 			super.copy( source, recursive );
 
- 			this.rotation2D = source.rotation2D;
 
- 			return this;
 
- 		}
 
- 	}
 
- 	CSS3DSprite.prototype.isCSS3DSprite = true; //
 
- 	const _matrix = new THREE.Matrix4();
 
- 	const _matrix2 = new THREE.Matrix4();
 
- 	class CSS3DRenderer {
 
- 		constructor( parameters = {} ) {
 
- 			const _this = this;
 
- 			let _width, _height;
 
- 			let _widthHalf, _heightHalf;
 
- 			const cache = {
 
- 				camera: {
 
- 					fov: 0,
 
- 					style: ''
 
- 				},
 
- 				objects: new WeakMap()
 
- 			};
 
- 			const domElement = parameters.element !== undefined ? parameters.element : document.createElement( 'div' );
 
- 			domElement.style.overflow = 'hidden';
 
- 			this.domElement = domElement;
 
- 			const cameraElement = document.createElement( 'div' );
 
- 			cameraElement.style.transformStyle = 'preserve-3d';
 
- 			cameraElement.style.pointerEvents = 'none';
 
- 			domElement.appendChild( cameraElement );
 
- 			this.getSize = function () {
 
- 				return {
 
- 					width: _width,
 
- 					height: _height
 
- 				};
 
- 			};
 
- 			this.render = function ( scene, camera ) {
 
- 				const fov = camera.projectionMatrix.elements[ 5 ] * _heightHalf;
 
- 				if ( cache.camera.fov !== fov ) {
 
- 					domElement.style.perspective = camera.isPerspectiveCamera ? fov + 'px' : '';
 
- 					cache.camera.fov = fov;
 
- 				}
 
- 				if ( scene.autoUpdate === true ) scene.updateMatrixWorld();
 
- 				if ( camera.parent === null ) camera.updateMatrixWorld();
 
- 				let tx, ty;
 
- 				if ( camera.isOrthographicCamera ) {
 
- 					tx = - ( camera.right + camera.left ) / 2;
 
- 					ty = ( camera.top + camera.bottom ) / 2;
 
- 				}
 
- 				const cameraCSSMatrix = camera.isOrthographicCamera ? 'scale(' + fov + ')' + 'translate(' + epsilon( tx ) + 'px,' + epsilon( ty ) + 'px)' + getCameraCSSMatrix( camera.matrixWorldInverse ) : 'translateZ(' + fov + 'px)' + getCameraCSSMatrix( camera.matrixWorldInverse );
 
- 				const style = cameraCSSMatrix + 'translate(' + _widthHalf + 'px,' + _heightHalf + 'px)';
 
- 				if ( cache.camera.style !== style ) {
 
- 					cameraElement.style.transform = style;
 
- 					cache.camera.style = style;
 
- 				}
 
- 				renderObject( scene, scene, camera, cameraCSSMatrix );
 
- 			};
 
- 			this.setSize = function ( width, height ) {
 
- 				_width = width;
 
- 				_height = height;
 
- 				_widthHalf = _width / 2;
 
- 				_heightHalf = _height / 2;
 
- 				domElement.style.width = width + 'px';
 
- 				domElement.style.height = height + 'px';
 
- 				cameraElement.style.width = width + 'px';
 
- 				cameraElement.style.height = height + 'px';
 
- 			};
 
- 			function epsilon( value ) {
 
- 				return Math.abs( value ) < 1e-10 ? 0 : value;
 
- 			}
 
- 			function getCameraCSSMatrix( matrix ) {
 
- 				const elements = matrix.elements;
 
- 				return 'matrix3d(' + epsilon( elements[ 0 ] ) + ',' + epsilon( - elements[ 1 ] ) + ',' + epsilon( elements[ 2 ] ) + ',' + epsilon( elements[ 3 ] ) + ',' + epsilon( elements[ 4 ] ) + ',' + epsilon( - elements[ 5 ] ) + ',' + epsilon( elements[ 6 ] ) + ',' + epsilon( elements[ 7 ] ) + ',' + epsilon( elements[ 8 ] ) + ',' + epsilon( - elements[ 9 ] ) + ',' + epsilon( elements[ 10 ] ) + ',' + epsilon( elements[ 11 ] ) + ',' + epsilon( elements[ 12 ] ) + ',' + epsilon( - elements[ 13 ] ) + ',' + epsilon( elements[ 14 ] ) + ',' + epsilon( elements[ 15 ] ) + ')';
 
- 			}
 
- 			function getObjectCSSMatrix( matrix ) {
 
- 				const elements = matrix.elements;
 
- 				const matrix3d = 'matrix3d(' + epsilon( elements[ 0 ] ) + ',' + epsilon( elements[ 1 ] ) + ',' + epsilon( elements[ 2 ] ) + ',' + epsilon( elements[ 3 ] ) + ',' + epsilon( - elements[ 4 ] ) + ',' + epsilon( - elements[ 5 ] ) + ',' + epsilon( - elements[ 6 ] ) + ',' + epsilon( - elements[ 7 ] ) + ',' + epsilon( elements[ 8 ] ) + ',' + epsilon( elements[ 9 ] ) + ',' + epsilon( elements[ 10 ] ) + ',' + epsilon( elements[ 11 ] ) + ',' + epsilon( elements[ 12 ] ) + ',' + epsilon( elements[ 13 ] ) + ',' + epsilon( elements[ 14 ] ) + ',' + epsilon( elements[ 15 ] ) + ')';
 
- 				return 'translate(-50%,-50%)' + matrix3d;
 
- 			}
 
- 			function renderObject( object, scene, camera, cameraCSSMatrix ) {
 
- 				if ( object.isCSS3DObject ) {
 
- 					object.onBeforeRender( _this, scene, camera );
 
- 					let style;
 
- 					if ( object.isCSS3DSprite ) {
 
- 						// http://swiftcoder.wordpress.com/2008/11/25/constructing-a-billboard-matrix/
 
- 						_matrix.copy( camera.matrixWorldInverse );
 
- 						_matrix.transpose();
 
- 						if ( object.rotation2D !== 0 ) _matrix.multiply( _matrix2.makeRotationZ( object.rotation2D ) );
 
- 						object.matrixWorld.decompose( _position, _quaternion, _scale );
 
- 						_matrix.setPosition( _position );
 
- 						_matrix.scale( _scale );
 
- 						_matrix.elements[ 3 ] = 0;
 
- 						_matrix.elements[ 7 ] = 0;
 
- 						_matrix.elements[ 11 ] = 0;
 
- 						_matrix.elements[ 15 ] = 1;
 
- 						style = getObjectCSSMatrix( _matrix );
 
- 					} else {
 
- 						style = getObjectCSSMatrix( object.matrixWorld );
 
- 					}
 
- 					const element = object.element;
 
- 					const cachedObject = cache.objects.get( object );
 
- 					if ( cachedObject === undefined || cachedObject.style !== style ) {
 
- 						element.style.transform = style;
 
- 						const objectData = {
 
- 							style: style
 
- 						};
 
- 						cache.objects.set( object, objectData );
 
- 					}
 
- 					element.style.display = object.visible ? '' : 'none';
 
- 					if ( element.parentNode !== cameraElement ) {
 
- 						cameraElement.appendChild( element );
 
- 					}
 
- 					object.onAfterRender( _this, scene, camera );
 
- 				}
 
- 				for ( let i = 0, l = object.children.length; i < l; i ++ ) {
 
- 					renderObject( object.children[ i ], scene, camera, cameraCSSMatrix );
 
- 				}
 
- 			}
 
- 		}
 
- 	}
 
- 	THREE.CSS3DObject = CSS3DObject;
 
- 	THREE.CSS3DRenderer = CSS3DRenderer;
 
- 	THREE.CSS3DSprite = CSS3DSprite;
 
- } )();
 
 
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