| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475 | 
							- ( function () {
 
- 	/**
 
-  * RGB Halftone pass for three.js effects composer. Requires THREE.HalftoneShader.
 
-  */
 
- 	class HalftonePass extends THREE.Pass {
 
- 		constructor( width, height, params ) {
 
- 			super();
 
- 			if ( THREE.HalftoneShader === undefined ) {
 
- 				console.error( 'THREE.HalftonePass requires THREE.HalftoneShader' );
 
- 			}
 
- 			this.uniforms = THREE.UniformsUtils.clone( THREE.HalftoneShader.uniforms );
 
- 			this.material = new THREE.ShaderMaterial( {
 
- 				uniforms: this.uniforms,
 
- 				fragmentShader: THREE.HalftoneShader.fragmentShader,
 
- 				vertexShader: THREE.HalftoneShader.vertexShader
 
- 			} ); // set params
 
- 			this.uniforms.width.value = width;
 
- 			this.uniforms.height.value = height;
 
- 			for ( const key in params ) {
 
- 				if ( params.hasOwnProperty( key ) && this.uniforms.hasOwnProperty( key ) ) {
 
- 					this.uniforms[ key ].value = params[ key ];
 
- 				}
 
- 			}
 
- 			this.fsQuad = new THREE.FullScreenQuad( this.material );
 
- 		}
 
- 		render( renderer, writeBuffer, readBuffer
 
- 			/*, deltaTime, maskActive*/
 
- 		) {
 
- 			this.material.uniforms[ 'tDiffuse' ].value = readBuffer.texture;
 
- 			if ( this.renderToScreen ) {
 
- 				renderer.setRenderTarget( null );
 
- 				this.fsQuad.render( renderer );
 
- 			} else {
 
- 				renderer.setRenderTarget( writeBuffer );
 
- 				if ( this.clear ) renderer.clear();
 
- 				this.fsQuad.render( renderer );
 
- 			}
 
- 		}
 
- 		setSize( width, height ) {
 
- 			this.uniforms.width.value = width;
 
- 			this.uniforms.height.value = height;
 
- 		}
 
- 	}
 
- 	THREE.HalftonePass = HalftonePass;
 
- } )();
 
 
  |