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							- ( function () {
 
- 	const _taskCache = new WeakMap();
 
- 	class Rhino3dmLoader extends THREE.Loader {
 
- 		constructor( manager ) {
 
- 			super( manager );
 
- 			this.libraryPath = '';
 
- 			this.libraryPending = null;
 
- 			this.libraryBinary = null;
 
- 			this.libraryConfig = {};
 
- 			this.url = '';
 
- 			this.workerLimit = 4;
 
- 			this.workerPool = [];
 
- 			this.workerNextTaskID = 1;
 
- 			this.workerSourceURL = '';
 
- 			this.workerConfig = {};
 
- 			this.materials = [];
 
- 			this.warnings = [];
 
- 		}
 
- 		setLibraryPath( path ) {
 
- 			this.libraryPath = path;
 
- 			return this;
 
- 		}
 
- 		setWorkerLimit( workerLimit ) {
 
- 			this.workerLimit = workerLimit;
 
- 			return this;
 
- 		}
 
- 		load( url, onLoad, onProgress, onError ) {
 
- 			const loader = new THREE.FileLoader( this.manager );
 
- 			loader.setPath( this.path );
 
- 			loader.setResponseType( 'arraybuffer' );
 
- 			loader.setRequestHeader( this.requestHeader );
 
- 			this.url = url;
 
- 			loader.load( url, buffer => {
 
- 				// Check for an existing task using this buffer. A transferred buffer cannot be transferred
 
- 				// again from this thread.
 
- 				if ( _taskCache.has( buffer ) ) {
 
- 					const cachedTask = _taskCache.get( buffer );
 
- 					return cachedTask.promise.then( onLoad ).catch( onError );
 
- 				}
 
- 				this.decodeObjects( buffer, url ).then( result => {
 
- 					result.userData.warnings = this.warnings;
 
- 					onLoad( result );
 
- 				} ).catch( e => onError( e ) );
 
- 			}, onProgress, onError );
 
- 		}
 
- 		debug() {
 
- 			console.log( 'Task load: ', this.workerPool.map( worker => worker._taskLoad ) );
 
- 		}
 
- 		decodeObjects( buffer, url ) {
 
- 			let worker;
 
- 			let taskID;
 
- 			const taskCost = buffer.byteLength;
 
- 			const objectPending = this._getWorker( taskCost ).then( _worker => {
 
- 				worker = _worker;
 
- 				taskID = this.workerNextTaskID ++;
 
- 				return new Promise( ( resolve, reject ) => {
 
- 					worker._callbacks[ taskID ] = {
 
- 						resolve,
 
- 						reject
 
- 					};
 
- 					worker.postMessage( {
 
- 						type: 'decode',
 
- 						id: taskID,
 
- 						buffer
 
- 					}, [ buffer ] ); // this.debug();
 
- 				} );
 
- 			} ).then( message => this._createGeometry( message.data ) ).catch( e => {
 
- 				throw e;
 
- 			} ); // Remove task from the task list.
 
- 			// Note: replaced '.finally()' with '.catch().then()' block - iOS 11 support (#19416)
 
- 			objectPending.catch( () => true ).then( () => {
 
- 				if ( worker && taskID ) {
 
- 					this._releaseTask( worker, taskID ); //this.debug();
 
- 				}
 
- 			} ); // Cache the task result.
 
- 			_taskCache.set( buffer, {
 
- 				url: url,
 
- 				promise: objectPending
 
- 			} );
 
- 			return objectPending;
 
- 		}
 
- 		parse( data, onLoad, onError ) {
 
- 			this.decodeObjects( data, '' ).then( result => {
 
- 				result.userData.warnings = this.warnings;
 
- 				onLoad( result );
 
- 			} ).catch( e => onError( e ) );
 
- 		}
 
- 		_compareMaterials( material ) {
 
- 			const mat = {};
 
- 			mat.name = material.name;
 
- 			mat.color = {};
 
- 			mat.color.r = material.color.r;
 
- 			mat.color.g = material.color.g;
 
- 			mat.color.b = material.color.b;
 
- 			mat.type = material.type;
 
- 			for ( let i = 0; i < this.materials.length; i ++ ) {
 
- 				const m = this.materials[ i ];
 
- 				const _mat = {};
 
- 				_mat.name = m.name;
 
- 				_mat.color = {};
 
- 				_mat.color.r = m.color.r;
 
- 				_mat.color.g = m.color.g;
 
- 				_mat.color.b = m.color.b;
 
- 				_mat.type = m.type;
 
- 				if ( JSON.stringify( mat ) === JSON.stringify( _mat ) ) {
 
- 					return m;
 
- 				}
 
- 			}
 
- 			this.materials.push( material );
 
- 			return material;
 
- 		}
 
- 		_createMaterial( material ) {
 
- 			if ( material === undefined ) {
 
- 				return new THREE.MeshStandardMaterial( {
 
- 					color: new THREE.Color( 1, 1, 1 ),
 
- 					metalness: 0.8,
 
- 					name: 'default',
 
- 					side: 2
 
- 				} );
 
- 			}
 
- 			const _diffuseColor = material.diffuseColor;
 
- 			const diffusecolor = new THREE.Color( _diffuseColor.r / 255.0, _diffuseColor.g / 255.0, _diffuseColor.b / 255.0 );
 
- 			if ( _diffuseColor.r === 0 && _diffuseColor.g === 0 && _diffuseColor.b === 0 ) {
 
- 				diffusecolor.r = 1;
 
- 				diffusecolor.g = 1;
 
- 				diffusecolor.b = 1;
 
- 			} // console.log( material );
 
- 			const mat = new THREE.MeshStandardMaterial( {
 
- 				color: diffusecolor,
 
- 				name: material.name,
 
- 				side: 2,
 
- 				transparent: material.transparency > 0 ? true : false,
 
- 				opacity: 1.0 - material.transparency
 
- 			} );
 
- 			const textureLoader = new THREE.TextureLoader();
 
- 			for ( let i = 0; i < material.textures.length; i ++ ) {
 
- 				const texture = material.textures[ i ];
 
- 				if ( texture.image !== null ) {
 
- 					const map = textureLoader.load( texture.image );
 
- 					switch ( texture.type ) {
 
- 						case 'Diffuse':
 
- 							mat.map = map;
 
- 							break;
 
- 						case 'Bump':
 
- 							mat.bumpMap = map;
 
- 							break;
 
- 						case 'Transparency':
 
- 							mat.alphaMap = map;
 
- 							mat.transparent = true;
 
- 							break;
 
- 						case 'Emap':
 
- 							mat.envMap = map;
 
- 							break;
 
- 					}
 
- 					map.wrapS = texture.wrapU === 0 ? THREE.RepeatWrapping : THREE.ClampToEdgeWrapping;
 
- 					map.wrapT = texture.wrapV === 0 ? THREE.RepeatWrapping : THREE.ClampToEdgeWrapping;
 
- 					map.repeat.set( texture.repeat[ 0 ], texture.repeat[ 1 ] );
 
- 				}
 
- 			}
 
- 			return mat;
 
- 		}
 
- 		_createGeometry( data ) {
 
- 			// console.log(data);
 
- 			const object = new THREE.Object3D();
 
- 			const instanceDefinitionObjects = [];
 
- 			const instanceDefinitions = [];
 
- 			const instanceReferences = [];
 
- 			object.userData[ 'layers' ] = data.layers;
 
- 			object.userData[ 'groups' ] = data.groups;
 
- 			object.userData[ 'settings' ] = data.settings;
 
- 			object.userData[ 'objectType' ] = 'File3dm';
 
- 			object.userData[ 'materials' ] = null;
 
- 			object.name = this.url;
 
- 			let objects = data.objects;
 
- 			const materials = data.materials;
 
- 			for ( let i = 0; i < objects.length; i ++ ) {
 
- 				const obj = objects[ i ];
 
- 				const attributes = obj.attributes;
 
- 				switch ( obj.objectType ) {
 
- 					case 'InstanceDefinition':
 
- 						instanceDefinitions.push( obj );
 
- 						break;
 
- 					case 'InstanceReference':
 
- 						instanceReferences.push( obj );
 
- 						break;
 
- 					default:
 
- 						let _object;
 
- 						if ( attributes.materialIndex >= 0 ) {
 
- 							const rMaterial = materials[ attributes.materialIndex ];
 
- 							let material = this._createMaterial( rMaterial );
 
- 							material = this._compareMaterials( material );
 
- 							_object = this._createObject( obj, material );
 
- 						} else {
 
- 							const material = this._createMaterial();
 
- 							_object = this._createObject( obj, material );
 
- 						}
 
- 						if ( _object === undefined ) {
 
- 							continue;
 
- 						}
 
- 						const layer = data.layers[ attributes.layerIndex ];
 
- 						_object.visible = layer ? data.layers[ attributes.layerIndex ].visible : true;
 
- 						if ( attributes.isInstanceDefinitionObject ) {
 
- 							instanceDefinitionObjects.push( _object );
 
- 						} else {
 
- 							object.add( _object );
 
- 						}
 
- 						break;
 
- 				}
 
- 			}
 
- 			for ( let i = 0; i < instanceDefinitions.length; i ++ ) {
 
- 				const iDef = instanceDefinitions[ i ];
 
- 				objects = [];
 
- 				for ( let j = 0; j < iDef.attributes.objectIds.length; j ++ ) {
 
- 					const objId = iDef.attributes.objectIds[ j ];
 
- 					for ( let p = 0; p < instanceDefinitionObjects.length; p ++ ) {
 
- 						const idoId = instanceDefinitionObjects[ p ].userData.attributes.id;
 
- 						if ( objId === idoId ) {
 
- 							objects.push( instanceDefinitionObjects[ p ] );
 
- 						}
 
- 					}
 
- 				} // Currently clones geometry and does not take advantage of instancing
 
- 				for ( let j = 0; j < instanceReferences.length; j ++ ) {
 
- 					const iRef = instanceReferences[ j ];
 
- 					if ( iRef.geometry.parentIdefId === iDef.attributes.id ) {
 
- 						const iRefObject = new THREE.Object3D();
 
- 						const xf = iRef.geometry.xform.array;
 
- 						const matrix = new THREE.Matrix4();
 
- 						matrix.set( xf[ 0 ], xf[ 1 ], xf[ 2 ], xf[ 3 ], xf[ 4 ], xf[ 5 ], xf[ 6 ], xf[ 7 ], xf[ 8 ], xf[ 9 ], xf[ 10 ], xf[ 11 ], xf[ 12 ], xf[ 13 ], xf[ 14 ], xf[ 15 ] );
 
- 						iRefObject.applyMatrix4( matrix );
 
- 						for ( let p = 0; p < objects.length; p ++ ) {
 
- 							iRefObject.add( objects[ p ].clone( true ) );
 
- 						}
 
- 						object.add( iRefObject );
 
- 					}
 
- 				}
 
- 			}
 
- 			object.userData[ 'materials' ] = this.materials;
 
- 			return object;
 
- 		}
 
- 		_createObject( obj, mat ) {
 
- 			const loader = new THREE.BufferGeometryLoader();
 
- 			const attributes = obj.attributes;
 
- 			let geometry, material, _color, color;
 
- 			switch ( obj.objectType ) {
 
- 				case 'Point':
 
- 				case 'PointSet':
 
- 					geometry = loader.parse( obj.geometry );
 
- 					if ( geometry.attributes.hasOwnProperty( 'color' ) ) {
 
- 						material = new THREE.PointsMaterial( {
 
- 							vertexColors: true,
 
- 							sizeAttenuation: false,
 
- 							size: 2
 
- 						} );
 
- 					} else {
 
- 						_color = attributes.drawColor;
 
- 						color = new THREE.Color( _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 );
 
- 						material = new THREE.PointsMaterial( {
 
- 							color: color,
 
- 							sizeAttenuation: false,
 
- 							size: 2
 
- 						} );
 
- 					}
 
- 					material = this._compareMaterials( material );
 
- 					const points = new THREE.Points( geometry, material );
 
- 					points.userData[ 'attributes' ] = attributes;
 
- 					points.userData[ 'objectType' ] = obj.objectType;
 
- 					if ( attributes.name ) {
 
- 						points.name = attributes.name;
 
- 					}
 
- 					return points;
 
- 				case 'Mesh':
 
- 				case 'Extrusion':
 
- 				case 'SubD':
 
- 				case 'Brep':
 
- 					if ( obj.geometry === null ) return;
 
- 					geometry = loader.parse( obj.geometry );
 
- 					if ( geometry.attributes.hasOwnProperty( 'color' ) ) {
 
- 						mat.vertexColors = true;
 
- 					}
 
- 					if ( mat === null ) {
 
- 						mat = this._createMaterial();
 
- 						mat = this._compareMaterials( mat );
 
- 					}
 
- 					const mesh = new THREE.Mesh( geometry, mat );
 
- 					mesh.castShadow = attributes.castsShadows;
 
- 					mesh.receiveShadow = attributes.receivesShadows;
 
- 					mesh.userData[ 'attributes' ] = attributes;
 
- 					mesh.userData[ 'objectType' ] = obj.objectType;
 
- 					if ( attributes.name ) {
 
- 						mesh.name = attributes.name;
 
- 					}
 
- 					return mesh;
 
- 				case 'Curve':
 
- 					geometry = loader.parse( obj.geometry );
 
- 					_color = attributes.drawColor;
 
- 					color = new THREE.Color( _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 );
 
- 					material = new THREE.LineBasicMaterial( {
 
- 						color: color
 
- 					} );
 
- 					material = this._compareMaterials( material );
 
- 					const lines = new THREE.Line( geometry, material );
 
- 					lines.userData[ 'attributes' ] = attributes;
 
- 					lines.userData[ 'objectType' ] = obj.objectType;
 
- 					if ( attributes.name ) {
 
- 						lines.name = attributes.name;
 
- 					}
 
- 					return lines;
 
- 				case 'TextDot':
 
- 					geometry = obj.geometry;
 
- 					const ctx = document.createElement( 'canvas' ).getContext( '2d' );
 
- 					const font = `${geometry.fontHeight}px ${geometry.fontFace}`;
 
- 					ctx.font = font;
 
- 					const width = ctx.measureText( geometry.text ).width + 10;
 
- 					const height = geometry.fontHeight + 10;
 
- 					const r = window.devicePixelRatio;
 
- 					ctx.canvas.width = width * r;
 
- 					ctx.canvas.height = height * r;
 
- 					ctx.canvas.style.width = width + 'px';
 
- 					ctx.canvas.style.height = height + 'px';
 
- 					ctx.setTransform( r, 0, 0, r, 0, 0 );
 
- 					ctx.font = font;
 
- 					ctx.textBaseline = 'middle';
 
- 					ctx.textAlign = 'center';
 
- 					color = attributes.drawColor;
 
- 					ctx.fillStyle = `rgba(${color.r},${color.g},${color.b},${color.a})`;
 
- 					ctx.fillRect( 0, 0, width, height );
 
- 					ctx.fillStyle = 'white';
 
- 					ctx.fillText( geometry.text, width / 2, height / 2 );
 
- 					const texture = new THREE.CanvasTexture( ctx.canvas );
 
- 					texture.minFilter = THREE.LinearFilter;
 
- 					texture.wrapS = THREE.ClampToEdgeWrapping;
 
- 					texture.wrapT = THREE.ClampToEdgeWrapping;
 
- 					material = new THREE.SpriteMaterial( {
 
- 						map: texture,
 
- 						depthTest: false
 
- 					} );
 
- 					const sprite = new THREE.Sprite( material );
 
- 					sprite.position.set( geometry.point[ 0 ], geometry.point[ 1 ], geometry.point[ 2 ] );
 
- 					sprite.scale.set( width / 10, height / 10, 1.0 );
 
- 					sprite.userData[ 'attributes' ] = attributes;
 
- 					sprite.userData[ 'objectType' ] = obj.objectType;
 
- 					if ( attributes.name ) {
 
- 						sprite.name = attributes.name;
 
- 					}
 
- 					return sprite;
 
- 				case 'Light':
 
- 					geometry = obj.geometry;
 
- 					let light;
 
- 					switch ( geometry.lightStyle.name ) {
 
- 						case 'LightStyle_WorldPoint':
 
- 							light = new THREE.PointLight();
 
- 							light.castShadow = attributes.castsShadows;
 
- 							light.position.set( geometry.location[ 0 ], geometry.location[ 1 ], geometry.location[ 2 ] );
 
- 							light.shadow.normalBias = 0.1;
 
- 							break;
 
- 						case 'LightStyle_WorldSpot':
 
- 							light = new THREE.SpotLight();
 
- 							light.castShadow = attributes.castsShadows;
 
- 							light.position.set( geometry.location[ 0 ], geometry.location[ 1 ], geometry.location[ 2 ] );
 
- 							light.target.position.set( geometry.direction[ 0 ], geometry.direction[ 1 ], geometry.direction[ 2 ] );
 
- 							light.angle = geometry.spotAngleRadians;
 
- 							light.shadow.normalBias = 0.1;
 
- 							break;
 
- 						case 'LightStyle_WorldRectangular':
 
- 							light = new THREE.RectAreaLight();
 
- 							const width = Math.abs( geometry.width[ 2 ] );
 
- 							const height = Math.abs( geometry.length[ 0 ] );
 
- 							light.position.set( geometry.location[ 0 ] - height / 2, geometry.location[ 1 ], geometry.location[ 2 ] - width / 2 );
 
- 							light.height = height;
 
- 							light.width = width;
 
- 							light.lookAt( new THREE.Vector3( geometry.direction[ 0 ], geometry.direction[ 1 ], geometry.direction[ 2 ] ) );
 
- 							break;
 
- 						case 'LightStyle_WorldDirectional':
 
- 							light = new THREE.DirectionalLight();
 
- 							light.castShadow = attributes.castsShadows;
 
- 							light.position.set( geometry.location[ 0 ], geometry.location[ 1 ], geometry.location[ 2 ] );
 
- 							light.target.position.set( geometry.direction[ 0 ], geometry.direction[ 1 ], geometry.direction[ 2 ] );
 
- 							light.shadow.normalBias = 0.1;
 
- 							break;
 
- 						case 'LightStyle_WorldLinear':
 
- 							// not conversion exists, warning has already been printed to the console
 
- 							break;
 
- 						default:
 
- 							break;
 
- 					}
 
- 					if ( light ) {
 
- 						light.intensity = geometry.intensity;
 
- 						_color = geometry.diffuse;
 
- 						color = new THREE.Color( _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 );
 
- 						light.color = color;
 
- 						light.userData[ 'attributes' ] = attributes;
 
- 						light.userData[ 'objectType' ] = obj.objectType;
 
- 					}
 
- 					return light;
 
- 			}
 
- 		}
 
- 		_initLibrary() {
 
- 			if ( ! this.libraryPending ) {
 
- 				// Load rhino3dm wrapper.
 
- 				const jsLoader = new THREE.FileLoader( this.manager );
 
- 				jsLoader.setPath( this.libraryPath );
 
- 				const jsContent = new Promise( ( resolve, reject ) => {
 
- 					jsLoader.load( 'rhino3dm.js', resolve, undefined, reject );
 
- 				} ); // Load rhino3dm WASM binary.
 
- 				const binaryLoader = new THREE.FileLoader( this.manager );
 
- 				binaryLoader.setPath( this.libraryPath );
 
- 				binaryLoader.setResponseType( 'arraybuffer' );
 
- 				const binaryContent = new Promise( ( resolve, reject ) => {
 
- 					binaryLoader.load( 'rhino3dm.wasm', resolve, undefined, reject );
 
- 				} );
 
- 				this.libraryPending = Promise.all( [ jsContent, binaryContent ] ).then( ( [ jsContent, binaryContent ] ) => {
 
- 					//this.libraryBinary = binaryContent;
 
- 					this.libraryConfig.wasmBinary = binaryContent;
 
- 					const fn = Rhino3dmWorker.toString();
 
- 					const body = [ '/* rhino3dm.js */', jsContent, '/* worker */', fn.substring( fn.indexOf( '{' ) + 1, fn.lastIndexOf( '}' ) ) ].join( '\n' );
 
- 					this.workerSourceURL = URL.createObjectURL( new Blob( [ body ] ) );
 
- 				} );
 
- 			}
 
- 			return this.libraryPending;
 
- 		}
 
- 		_getWorker( taskCost ) {
 
- 			return this._initLibrary().then( () => {
 
- 				if ( this.workerPool.length < this.workerLimit ) {
 
- 					const worker = new Worker( this.workerSourceURL );
 
- 					worker._callbacks = {};
 
- 					worker._taskCosts = {};
 
- 					worker._taskLoad = 0;
 
- 					worker.postMessage( {
 
- 						type: 'init',
 
- 						libraryConfig: this.libraryConfig
 
- 					} );
 
- 					worker.onmessage = e => {
 
- 						const message = e.data;
 
- 						switch ( message.type ) {
 
- 							case 'warning':
 
- 								this.warnings.push( message.data );
 
- 								console.warn( message.data );
 
- 								break;
 
- 							case 'decode':
 
- 								worker._callbacks[ message.id ].resolve( message );
 
- 								break;
 
- 							case 'error':
 
- 								worker._callbacks[ message.id ].reject( message );
 
- 								break;
 
- 							default:
 
- 								console.error( 'THREE.Rhino3dmLoader: Unexpected message, "' + message.type + '"' );
 
- 						}
 
- 					};
 
- 					this.workerPool.push( worker );
 
- 				} else {
 
- 					this.workerPool.sort( function ( a, b ) {
 
- 						return a._taskLoad > b._taskLoad ? - 1 : 1;
 
- 					} );
 
- 				}
 
- 				const worker = this.workerPool[ this.workerPool.length - 1 ];
 
- 				worker._taskLoad += taskCost;
 
- 				return worker;
 
- 			} );
 
- 		}
 
- 		_releaseTask( worker, taskID ) {
 
- 			worker._taskLoad -= worker._taskCosts[ taskID ];
 
- 			delete worker._callbacks[ taskID ];
 
- 			delete worker._taskCosts[ taskID ];
 
- 		}
 
- 		dispose() {
 
- 			for ( let i = 0; i < this.workerPool.length; ++ i ) {
 
- 				this.workerPool[ i ].terminate();
 
- 			}
 
- 			this.workerPool.length = 0;
 
- 			return this;
 
- 		}
 
- 	}
 
- 	/* WEB WORKER */
 
- 	function Rhino3dmWorker() {
 
- 		let libraryPending;
 
- 		let libraryConfig;
 
- 		let rhino;
 
- 		let taskID;
 
- 		onmessage = function ( e ) {
 
- 			const message = e.data;
 
- 			switch ( message.type ) {
 
- 				case 'init':
 
- 					// console.log(message)
 
- 					libraryConfig = message.libraryConfig;
 
- 					const wasmBinary = libraryConfig.wasmBinary;
 
- 					let RhinoModule;
 
- 					libraryPending = new Promise( function ( resolve ) {
 
- 						/* Like Basis THREE.Loader */
 
- 						RhinoModule = {
 
- 							wasmBinary,
 
- 							onRuntimeInitialized: resolve
 
- 						};
 
- 						rhino3dm( RhinoModule ); // eslint-disable-line no-undef
 
- 					} ).then( () => {
 
- 						rhino = RhinoModule;
 
- 					} );
 
- 					break;
 
- 				case 'decode':
 
- 					taskID = message.id;
 
- 					const buffer = message.buffer;
 
- 					libraryPending.then( () => {
 
- 						try {
 
- 							const data = decodeObjects( rhino, buffer );
 
- 							self.postMessage( {
 
- 								type: 'decode',
 
- 								id: message.id,
 
- 								data
 
- 							} );
 
- 						} catch ( error ) {
 
- 							self.postMessage( {
 
- 								type: 'error',
 
- 								id: message.id,
 
- 								error
 
- 							} );
 
- 						}
 
- 					} );
 
- 					break;
 
- 			}
 
- 		};
 
- 		function decodeObjects( rhino, buffer ) {
 
- 			const arr = new Uint8Array( buffer );
 
- 			const doc = rhino.File3dm.fromByteArray( arr );
 
- 			const objects = [];
 
- 			const materials = [];
 
- 			const layers = [];
 
- 			const views = [];
 
- 			const namedViews = [];
 
- 			const groups = [];
 
- 			const strings = []; //Handle objects
 
- 			const objs = doc.objects();
 
- 			const cnt = objs.count;
 
- 			for ( let i = 0; i < cnt; i ++ ) {
 
- 				const _object = objs.get( i );
 
- 				const object = extractObjectData( _object, doc );
 
- 				_object.delete();
 
- 				if ( object ) {
 
- 					objects.push( object );
 
- 				}
 
- 			} // Handle instance definitions
 
- 			// console.log( `Instance Definitions Count: ${doc.instanceDefinitions().count()}` );
 
- 			for ( let i = 0; i < doc.instanceDefinitions().count(); i ++ ) {
 
- 				const idef = doc.instanceDefinitions().get( i );
 
- 				const idefAttributes = extractProperties( idef );
 
- 				idefAttributes.objectIds = idef.getObjectIds();
 
- 				objects.push( {
 
- 					geometry: null,
 
- 					attributes: idefAttributes,
 
- 					objectType: 'InstanceDefinition'
 
- 				} );
 
- 			} // Handle materials
 
- 			const textureTypes = [// rhino.TextureType.Bitmap,
 
- 				rhino.TextureType.Diffuse, rhino.TextureType.Bump, rhino.TextureType.Transparency, rhino.TextureType.Opacity, rhino.TextureType.Emap ];
 
- 			const pbrTextureTypes = [ rhino.TextureType.PBR_BaseColor, rhino.TextureType.PBR_Subsurface, rhino.TextureType.PBR_SubsurfaceScattering, rhino.TextureType.PBR_SubsurfaceScatteringRadius, rhino.TextureType.PBR_Metallic, rhino.TextureType.PBR_Specular, rhino.TextureType.PBR_SpecularTint, rhino.TextureType.PBR_Roughness, rhino.TextureType.PBR_Anisotropic, rhino.TextureType.PBR_Anisotropic_Rotation, rhino.TextureType.PBR_Sheen, rhino.TextureType.PBR_SheenTint, rhino.TextureType.PBR_Clearcoat, rhino.TextureType.PBR_ClearcoatBump, rhino.TextureType.PBR_ClearcoatRoughness, rhino.TextureType.PBR_OpacityIor, rhino.TextureType.PBR_OpacityRoughness, rhino.TextureType.PBR_Emission, rhino.TextureType.PBR_AmbientOcclusion, rhino.TextureType.PBR_Displacement ];
 
- 			for ( let i = 0; i < doc.materials().count(); i ++ ) {
 
- 				const _material = doc.materials().get( i );
 
- 				const _pbrMaterial = _material.physicallyBased();
 
- 				let material = extractProperties( _material );
 
- 				const textures = [];
 
- 				for ( let j = 0; j < textureTypes.length; j ++ ) {
 
- 					const _texture = _material.getTexture( textureTypes[ j ] );
 
- 					if ( _texture ) {
 
- 						let textureType = textureTypes[ j ].constructor.name;
 
- 						textureType = textureType.substring( 12, textureType.length );
 
- 						const texture = {
 
- 							type: textureType
 
- 						};
 
- 						const image = doc.getEmbeddedFileAsBase64( _texture.fileName );
 
- 						texture.wrapU = _texture.wrapU;
 
- 						texture.wrapV = _texture.wrapV;
 
- 						texture.wrapW = _texture.wrapW;
 
- 						const uvw = _texture.uvwTransform.toFloatArray( true );
 
- 						texture.repeat = [ uvw[ 0 ], uvw[ 5 ] ];
 
- 						if ( image ) {
 
- 							texture.image = 'data:image/png;base64,' + image;
 
- 						} else {
 
- 							self.postMessage( {
 
- 								type: 'warning',
 
- 								id: taskID,
 
- 								data: {
 
- 									message: `THREE.3DMLoader: Image for ${textureType} texture not embedded in file.`,
 
- 									type: 'missing resource'
 
- 								}
 
- 							} );
 
- 							texture.image = null;
 
- 						}
 
- 						textures.push( texture );
 
- 						_texture.delete();
 
- 					}
 
- 				}
 
- 				material.textures = textures;
 
- 				if ( _pbrMaterial.supported ) {
 
- 					for ( let j = 0; j < pbrTextureTypes.length; j ++ ) {
 
- 						const _texture = _material.getTexture( pbrTextureTypes[ j ] );
 
- 						if ( _texture ) {
 
- 							const image = doc.getEmbeddedFileAsBase64( _texture.fileName );
 
- 							let textureType = pbrTextureTypes[ j ].constructor.name;
 
- 							textureType = textureType.substring( 12, textureType.length );
 
- 							const texture = {
 
- 								type: textureType,
 
- 								image: 'data:image/png;base64,' + image
 
- 							};
 
- 							textures.push( texture );
 
- 							_texture.delete();
 
- 						}
 
- 					}
 
- 					const pbMaterialProperties = extractProperties( _material.physicallyBased() );
 
- 					material = Object.assign( pbMaterialProperties, material );
 
- 				}
 
- 				materials.push( material );
 
- 				_material.delete();
 
- 				_pbrMaterial.delete();
 
- 			} // Handle layers
 
- 			for ( let i = 0; i < doc.layers().count(); i ++ ) {
 
- 				const _layer = doc.layers().get( i );
 
- 				const layer = extractProperties( _layer );
 
- 				layers.push( layer );
 
- 				_layer.delete();
 
- 			} // Handle views
 
- 			for ( let i = 0; i < doc.views().count(); i ++ ) {
 
- 				const _view = doc.views().get( i );
 
- 				const view = extractProperties( _view );
 
- 				views.push( view );
 
- 				_view.delete();
 
- 			} // Handle named views
 
- 			for ( let i = 0; i < doc.namedViews().count(); i ++ ) {
 
- 				const _namedView = doc.namedViews().get( i );
 
- 				const namedView = extractProperties( _namedView );
 
- 				namedViews.push( namedView );
 
- 				_namedView.delete();
 
- 			} // Handle groups
 
- 			for ( let i = 0; i < doc.groups().count(); i ++ ) {
 
- 				const _group = doc.groups().get( i );
 
- 				const group = extractProperties( _group );
 
- 				groups.push( group );
 
- 				_group.delete();
 
- 			} // Handle settings
 
- 			const settings = extractProperties( doc.settings() ); //TODO: Handle other document stuff like dimstyles, instance definitions, bitmaps etc.
 
- 			// Handle dimstyles
 
- 			// console.log( `Dimstyle Count: ${doc.dimstyles().count()}` );
 
- 			// Handle bitmaps
 
- 			// console.log( `Bitmap Count: ${doc.bitmaps().count()}` );
 
- 			// Handle strings
 
- 			// console.log( `Document Strings Count: ${doc.strings().count()}` );
 
- 			// Note: doc.strings().documentUserTextCount() counts any doc.strings defined in a section
 
- 			//console.log( `Document User Text Count: ${doc.strings().documentUserTextCount()}` );
 
- 			const strings_count = doc.strings().count();
 
- 			for ( let i = 0; i < strings_count; i ++ ) {
 
- 				strings.push( doc.strings().get( i ) );
 
- 			}
 
- 			doc.delete();
 
- 			return {
 
- 				objects,
 
- 				materials,
 
- 				layers,
 
- 				views,
 
- 				namedViews,
 
- 				groups,
 
- 				strings,
 
- 				settings
 
- 			};
 
- 		}
 
- 		function extractObjectData( object, doc ) {
 
- 			const _geometry = object.geometry();
 
- 			const _attributes = object.attributes();
 
- 			let objectType = _geometry.objectType;
 
- 			let geometry, attributes, position, data, mesh; // skip instance definition objects
 
- 			//if( _attributes.isInstanceDefinitionObject ) { continue; }
 
- 			// TODO: handle other geometry types
 
- 			switch ( objectType ) {
 
- 				case rhino.ObjectType.Curve:
 
- 					const pts = curveToPoints( _geometry, 100 );
 
- 					position = {};
 
- 					attributes = {};
 
- 					data = {};
 
- 					position.itemSize = 3;
 
- 					position.type = 'Float32Array';
 
- 					position.array = [];
 
- 					for ( let j = 0; j < pts.length; j ++ ) {
 
- 						position.array.push( pts[ j ][ 0 ] );
 
- 						position.array.push( pts[ j ][ 1 ] );
 
- 						position.array.push( pts[ j ][ 2 ] );
 
- 					}
 
- 					attributes.position = position;
 
- 					data.attributes = attributes;
 
- 					geometry = {
 
- 						data
 
- 					};
 
- 					break;
 
- 				case rhino.ObjectType.Point:
 
- 					const pt = _geometry.location;
 
- 					position = {};
 
- 					const color = {};
 
- 					attributes = {};
 
- 					data = {};
 
- 					position.itemSize = 3;
 
- 					position.type = 'Float32Array';
 
- 					position.array = [ pt[ 0 ], pt[ 1 ], pt[ 2 ] ];
 
- 					const _color = _attributes.drawColor( doc );
 
- 					color.itemSize = 3;
 
- 					color.type = 'Float32Array';
 
- 					color.array = [ _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 ];
 
- 					attributes.position = position;
 
- 					attributes.color = color;
 
- 					data.attributes = attributes;
 
- 					geometry = {
 
- 						data
 
- 					};
 
- 					break;
 
- 				case rhino.ObjectType.PointSet:
 
- 				case rhino.ObjectType.Mesh:
 
- 					geometry = _geometry.toThreejsJSON();
 
- 					break;
 
- 				case rhino.ObjectType.Brep:
 
- 					const faces = _geometry.faces();
 
- 					mesh = new rhino.Mesh();
 
- 					for ( let faceIndex = 0; faceIndex < faces.count; faceIndex ++ ) {
 
- 						const face = faces.get( faceIndex );
 
- 						const _mesh = face.getMesh( rhino.MeshType.Any );
 
- 						if ( _mesh ) {
 
- 							mesh.append( _mesh );
 
- 							_mesh.delete();
 
- 						}
 
- 						face.delete();
 
- 					}
 
- 					if ( mesh.faces().count > 0 ) {
 
- 						mesh.compact();
 
- 						geometry = mesh.toThreejsJSON();
 
- 						faces.delete();
 
- 					}
 
- 					mesh.delete();
 
- 					break;
 
- 				case rhino.ObjectType.Extrusion:
 
- 					mesh = _geometry.getMesh( rhino.MeshType.Any );
 
- 					if ( mesh ) {
 
- 						geometry = mesh.toThreejsJSON();
 
- 						mesh.delete();
 
- 					}
 
- 					break;
 
- 				case rhino.ObjectType.TextDot:
 
- 					geometry = extractProperties( _geometry );
 
- 					break;
 
- 				case rhino.ObjectType.Light:
 
- 					geometry = extractProperties( _geometry );
 
- 					if ( geometry.lightStyle.name === 'LightStyle_WorldLinear' ) {
 
- 						self.postMessage( {
 
- 							type: 'warning',
 
- 							id: taskID,
 
- 							data: {
 
- 								message: `THREE.3DMLoader: No conversion exists for ${objectType.constructor.name} ${geometry.lightStyle.name}`,
 
- 								type: 'no conversion',
 
- 								guid: _attributes.id
 
- 							}
 
- 						} );
 
- 					}
 
- 					break;
 
- 				case rhino.ObjectType.InstanceReference:
 
- 					geometry = extractProperties( _geometry );
 
- 					geometry.xform = extractProperties( _geometry.xform );
 
- 					geometry.xform.array = _geometry.xform.toFloatArray( true );
 
- 					break;
 
- 				case rhino.ObjectType.SubD:
 
- 					// TODO: precalculate resulting vertices and faces and warn on excessive results
 
- 					_geometry.subdivide( 3 );
 
- 					mesh = rhino.Mesh.createFromSubDControlNet( _geometry );
 
- 					if ( mesh ) {
 
- 						geometry = mesh.toThreejsJSON();
 
- 						mesh.delete();
 
- 					}
 
- 					break;
 
- 					/*
 
-       case rhino.ObjectType.Annotation:
 
-       case rhino.ObjectType.Hatch:
 
-       case rhino.ObjectType.ClipPlane:
 
-       */
 
- 				default:
 
- 					self.postMessage( {
 
- 						type: 'warning',
 
- 						id: taskID,
 
- 						data: {
 
- 							message: `THREE.3DMLoader: Conversion not implemented for ${objectType.constructor.name}`,
 
- 							type: 'not implemented',
 
- 							guid: _attributes.id
 
- 						}
 
- 					} );
 
- 					break;
 
- 			}
 
- 			if ( geometry ) {
 
- 				attributes = extractProperties( _attributes );
 
- 				attributes.geometry = extractProperties( _geometry );
 
- 				if ( _attributes.groupCount > 0 ) {
 
- 					attributes.groupIds = _attributes.getGroupList();
 
- 				}
 
- 				if ( _attributes.userStringCount > 0 ) {
 
- 					attributes.userStrings = _attributes.getUserStrings();
 
- 				}
 
- 				if ( _geometry.userStringCount > 0 ) {
 
- 					attributes.geometry.userStrings = _geometry.getUserStrings();
 
- 				}
 
- 				attributes.drawColor = _attributes.drawColor( doc );
 
- 				objectType = objectType.constructor.name;
 
- 				objectType = objectType.substring( 11, objectType.length );
 
- 				return {
 
- 					geometry,
 
- 					attributes,
 
- 					objectType
 
- 				};
 
- 			} else {
 
- 				self.postMessage( {
 
- 					type: 'warning',
 
- 					id: taskID,
 
- 					data: {
 
- 						message: `THREE.3DMLoader: ${objectType.constructor.name} has no associated mesh geometry.`,
 
- 						type: 'missing mesh',
 
- 						guid: _attributes.id
 
- 					}
 
- 				} );
 
- 			}
 
- 		}
 
- 		function extractProperties( object ) {
 
- 			const result = {};
 
- 			for ( const property in object ) {
 
- 				const value = object[ property ];
 
- 				if ( typeof value !== 'function' ) {
 
- 					if ( typeof value === 'object' && value !== null && value.hasOwnProperty( 'constructor' ) ) {
 
- 						result[ property ] = {
 
- 							name: value.constructor.name,
 
- 							value: value.value
 
- 						};
 
- 					} else {
 
- 						result[ property ] = value;
 
- 					}
 
- 				} else { // these are functions that could be called to extract more data.
 
- 					//console.log( `${property}: ${object[ property ].constructor.name}` );
 
- 				}
 
- 			}
 
- 			return result;
 
- 		}
 
- 		function curveToPoints( curve, pointLimit ) {
 
- 			let pointCount = pointLimit;
 
- 			let rc = [];
 
- 			const ts = [];
 
- 			if ( curve instanceof rhino.LineCurve ) {
 
- 				return [ curve.pointAtStart, curve.pointAtEnd ];
 
- 			}
 
- 			if ( curve instanceof rhino.PolylineCurve ) {
 
- 				pointCount = curve.pointCount;
 
- 				for ( let i = 0; i < pointCount; i ++ ) {
 
- 					rc.push( curve.point( i ) );
 
- 				}
 
- 				return rc;
 
- 			}
 
- 			if ( curve instanceof rhino.PolyCurve ) {
 
- 				const segmentCount = curve.segmentCount;
 
- 				for ( let i = 0; i < segmentCount; i ++ ) {
 
- 					const segment = curve.segmentCurve( i );
 
- 					const segmentArray = curveToPoints( segment, pointCount );
 
- 					rc = rc.concat( segmentArray );
 
- 					segment.delete();
 
- 				}
 
- 				return rc;
 
- 			}
 
- 			if ( curve instanceof rhino.ArcCurve ) {
 
- 				pointCount = Math.floor( curve.angleDegrees / 5 );
 
- 				pointCount = pointCount < 2 ? 2 : pointCount; // alternative to this hardcoded version: https://stackoverflow.com/a/18499923/2179399
 
- 			}
 
- 			if ( curve instanceof rhino.NurbsCurve && curve.degree === 1 ) {
 
- 				const pLine = curve.tryGetPolyline();
 
- 				for ( let i = 0; i < pLine.count; i ++ ) {
 
- 					rc.push( pLine.get( i ) );
 
- 				}
 
- 				pLine.delete();
 
- 				return rc;
 
- 			}
 
- 			const domain = curve.domain;
 
- 			const divisions = pointCount - 1.0;
 
- 			for ( let j = 0; j < pointCount; j ++ ) {
 
- 				const t = domain[ 0 ] + j / divisions * ( domain[ 1 ] - domain[ 0 ] );
 
- 				if ( t === domain[ 0 ] || t === domain[ 1 ] ) {
 
- 					ts.push( t );
 
- 					continue;
 
- 				}
 
- 				const tan = curve.tangentAt( t );
 
- 				const prevTan = curve.tangentAt( ts.slice( - 1 )[ 0 ] ); // Duplicated from THREE.Vector3
 
- 				// How to pass imports to worker?
 
- 				const tS = tan[ 0 ] * tan[ 0 ] + tan[ 1 ] * tan[ 1 ] + tan[ 2 ] * tan[ 2 ];
 
- 				const ptS = prevTan[ 0 ] * prevTan[ 0 ] + prevTan[ 1 ] * prevTan[ 1 ] + prevTan[ 2 ] * prevTan[ 2 ];
 
- 				const denominator = Math.sqrt( tS * ptS );
 
- 				let angle;
 
- 				if ( denominator === 0 ) {
 
- 					angle = Math.PI / 2;
 
- 				} else {
 
- 					const theta = ( tan.x * prevTan.x + tan.y * prevTan.y + tan.z * prevTan.z ) / denominator;
 
- 					angle = Math.acos( Math.max( - 1, Math.min( 1, theta ) ) );
 
- 				}
 
- 				if ( angle < 0.1 ) continue;
 
- 				ts.push( t );
 
- 			}
 
- 			rc = ts.map( t => curve.pointAt( t ) );
 
- 			return rc;
 
- 		}
 
- 	}
 
- 	THREE.Rhino3dmLoader = Rhino3dmLoader;
 
- } )();
 
 
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