| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193 | 
							- import {
 
- 	Color
 
- } from '../../../build/three.module.js';
 
- class Lut {
 
-  	constructor( colormap, count = 32 ) {
 
- 		this.lut = [];
 
- 		this.map = [];
 
- 		this.n = 0;
 
- 		this.minV = 0;
 
- 		this.maxV = 1;
 
- 		this.setColorMap( colormap, count );
 
- 	}
 
- 	set( value ) {
 
- 		if ( value.isLut === true ) {
 
- 			this.copy( value );
 
- 		}
 
- 		return this;
 
- 	}
 
- 	setMin( min ) {
 
- 		this.minV = min;
 
- 		return this;
 
- 	}
 
- 	setMax( max ) {
 
- 		this.maxV = max;
 
- 		return this;
 
- 	}
 
- 	setColorMap( colormap, count = 32 ) {
 
- 		this.map = ColorMapKeywords[ colormap ] || ColorMapKeywords.rainbow;
 
- 		this.n = count;
 
- 		const step = 1.0 / this.n;
 
- 		this.lut.length = 0;
 
- 		for ( let i = 0; i <= 1; i += step ) {
 
- 			for ( let j = 0; j < this.map.length - 1; j ++ ) {
 
- 				if ( i >= this.map[ j ][ 0 ] && i < this.map[ j + 1 ][ 0 ] ) {
 
- 					const min = this.map[ j ][ 0 ];
 
- 					const max = this.map[ j + 1 ][ 0 ];
 
- 					const minColor = new Color( this.map[ j ][ 1 ] );
 
- 					const maxColor = new Color( this.map[ j + 1 ][ 1 ] );
 
- 					const color = minColor.lerp( maxColor, ( i - min ) / ( max - min ) );
 
- 					this.lut.push( color );
 
- 				}
 
- 			}
 
- 		}
 
- 		return this;
 
- 	}
 
- 	copy( lut ) {
 
- 		this.lut = lut.lut;
 
- 		this.map = lut.map;
 
- 		this.n = lut.n;
 
- 		this.minV = lut.minV;
 
- 		this.maxV = lut.maxV;
 
- 		return this;
 
- 	}
 
- 	getColor( alpha ) {
 
- 		if ( alpha <= this.minV ) {
 
- 			alpha = this.minV;
 
- 		} else if ( alpha >= this.maxV ) {
 
- 			alpha = this.maxV;
 
- 		}
 
- 		alpha = ( alpha - this.minV ) / ( this.maxV - this.minV );
 
- 		let colorPosition = Math.round( alpha * this.n );
 
- 		colorPosition == this.n ? colorPosition -= 1 : colorPosition;
 
- 		return this.lut[ colorPosition ];
 
- 	}
 
- 	addColorMap( name, arrayOfColors ) {
 
- 		ColorMapKeywords[ name ] = arrayOfColors;
 
- 		return this;
 
- 	}
 
- 	createCanvas() {
 
- 		const canvas = document.createElement( 'canvas' );
 
- 		canvas.width = 1;
 
- 		canvas.height = this.n;
 
- 		this.updateCanvas( canvas );
 
- 		return canvas;
 
- 	}
 
- 	updateCanvas( canvas ) {
 
- 		const ctx = canvas.getContext( '2d', { alpha: false } );
 
- 		const imageData = ctx.getImageData( 0, 0, 1, this.n );
 
- 		const data = imageData.data;
 
- 		let k = 0;
 
- 		const step = 1.0 / this.n;
 
- 		for ( let i = 1; i >= 0; i -= step ) {
 
- 			for ( let j = this.map.length - 1; j >= 0; j -- ) {
 
- 				if ( i < this.map[ j ][ 0 ] && i >= this.map[ j - 1 ][ 0 ] ) {
 
- 					const min = this.map[ j - 1 ][ 0 ];
 
- 					const max = this.map[ j ][ 0 ];
 
- 					const minColor = new Color( this.map[ j - 1 ][ 1 ] );
 
- 					const maxColor = new Color( this.map[ j ][ 1 ] );
 
- 					const color = minColor.lerp( maxColor, ( i - min ) / ( max - min ) );
 
- 					data[ k * 4 ] = Math.round( color.r * 255 );
 
- 					data[ k * 4 + 1 ] = Math.round( color.g * 255 );
 
- 					data[ k * 4 + 2 ] = Math.round( color.b * 255 );
 
- 					data[ k * 4 + 3 ] = 255;
 
- 					k += 1;
 
- 				}
 
- 			}
 
- 		}
 
- 		ctx.putImageData( imageData, 0, 0 );
 
- 		return canvas;
 
- 	}
 
- }
 
- Lut.prototype.isLut = true;
 
- const ColorMapKeywords = {
 
- 	'rainbow': [[ 0.0, 0x0000FF ], [ 0.2, 0x00FFFF ], [ 0.5, 0x00FF00 ], [ 0.8, 0xFFFF00 ], [ 1.0, 0xFF0000 ]],
 
- 	'cooltowarm': [[ 0.0, 0x3C4EC2 ], [ 0.2, 0x9BBCFF ], [ 0.5, 0xDCDCDC ], [ 0.8, 0xF6A385 ], [ 1.0, 0xB40426 ]],
 
- 	'blackbody': [[ 0.0, 0x000000 ], [ 0.2, 0x780000 ], [ 0.5, 0xE63200 ], [ 0.8, 0xFFFF00 ], [ 1.0, 0xFFFFFF ]],
 
- 	'grayscale': [[ 0.0, 0x000000 ], [ 0.2, 0x404040 ], [ 0.5, 0x7F7F80 ], [ 0.8, 0xBFBFBF ], [ 1.0, 0xFFFFFF ]]
 
- };
 
- export { Lut, ColorMapKeywords };
 
 
  |