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							- // https://wwwimages2.adobe.com/content/dam/acom/en/products/speedgrade/cc/pdfs/cube-lut-specification-1.0.pdf
 
- import {
 
- 	Loader,
 
- 	FileLoader,
 
- 	Vector3,
 
- 	DataTexture,
 
- 	DataTexture3D,
 
- 	RGBFormat,
 
- 	UnsignedByteType,
 
- 	ClampToEdgeWrapping,
 
- 	LinearFilter,
 
- } from '../../../build/three.module.js';
 
- export class LUTCubeLoader extends Loader {
 
- 	load( url, onLoad, onProgress, onError ) {
 
- 		const loader = new FileLoader( this.manager );
 
- 		loader.setPath( this.path );
 
- 		loader.setResponseType( 'text' );
 
- 		loader.load( url, text => {
 
- 			try {
 
- 				onLoad( this.parse( text ) );
 
- 			} catch ( e ) {
 
- 				if ( onError ) {
 
- 					onError( e );
 
- 				} else {
 
- 					console.error( e );
 
- 				}
 
- 				this.manager.itemError( url );
 
- 			}
 
- 		}, onProgress, onError );
 
- 	}
 
- 	parse( str ) {
 
- 		// Remove empty lines and comments
 
- 		str = str
 
- 			.replace( /^#.*?(\n|\r)/gm, '' )
 
- 			.replace( /^\s*?(\n|\r)/gm, '' )
 
- 			.trim();
 
- 		let title = null;
 
- 		let size = null;
 
- 		const domainMin = new Vector3( 0, 0, 0 );
 
- 		const domainMax = new Vector3( 1, 1, 1 );
 
- 		const lines = str.split( /[\n\r]+/g );
 
- 		let data = null;
 
- 		let currIndex = 0;
 
- 		for ( let i = 0, l = lines.length; i < l; i ++ ) {
 
- 			const line = lines[ i ].trim();
 
- 			const split = line.split( /\s/g );
 
- 			switch ( split[ 0 ] ) {
 
- 				case 'TITLE':
 
- 					title = line.substring( 7, line.length - 1 );
 
- 					break;
 
- 				case 'LUT_3D_SIZE':
 
- 					// TODO: A .CUBE LUT file specifies floating point values and could be represented with
 
- 					// more precision than can be captured with Uint8Array.
 
- 					const sizeToken = split[ 1 ];
 
- 					size = parseFloat( sizeToken );
 
- 					data = new Uint8Array( size * size * size * 3 );
 
- 					break;
 
- 				case 'DOMAIN_MIN':
 
- 					domainMin.x = parseFloat( split[ 1 ] );
 
- 					domainMin.y = parseFloat( split[ 2 ] );
 
- 					domainMin.z = parseFloat( split[ 3 ] );
 
- 					break;
 
- 				case 'DOMAIN_MAX':
 
- 					domainMax.x = parseFloat( split[ 1 ] );
 
- 					domainMax.y = parseFloat( split[ 2 ] );
 
- 					domainMax.z = parseFloat( split[ 3 ] );
 
- 					break;
 
- 				default:
 
- 					const r = parseFloat( split[ 0 ] );
 
- 					const g = parseFloat( split[ 1 ] );
 
- 					const b = parseFloat( split[ 2 ] );
 
- 					if (
 
- 						r > 1.0 || r < 0.0 ||
 
- 						g > 1.0 || g < 0.0 ||
 
- 						b > 1.0 || b < 0.0
 
- 					) {
 
- 						throw new Error( 'LUTCubeLoader : Non normalized values not supported.' );
 
- 					}
 
- 					data[ currIndex + 0 ] = r * 255;
 
- 					data[ currIndex + 1 ] = g * 255;
 
- 					data[ currIndex + 2 ] = b * 255;
 
- 					currIndex += 3;
 
- 			}
 
- 		}
 
- 		const texture = new DataTexture();
 
- 		texture.image.data = data;
 
- 		texture.image.width = size;
 
- 		texture.image.height = size * size;
 
- 		texture.format = RGBFormat;
 
- 		texture.type = UnsignedByteType;
 
- 		texture.magFilter = LinearFilter;
 
- 		texture.minFilter = LinearFilter;
 
- 		texture.wrapS = ClampToEdgeWrapping;
 
- 		texture.wrapT = ClampToEdgeWrapping;
 
- 		texture.generateMipmaps = false;
 
- 		const texture3D = new DataTexture3D();
 
- 		texture3D.image.data = data;
 
- 		texture3D.image.width = size;
 
- 		texture3D.image.height = size;
 
- 		texture3D.image.depth = size;
 
- 		texture3D.format = RGBFormat;
 
- 		texture3D.type = UnsignedByteType;
 
- 		texture3D.magFilter = LinearFilter;
 
- 		texture3D.minFilter = LinearFilter;
 
- 		texture3D.wrapS = ClampToEdgeWrapping;
 
- 		texture3D.wrapT = ClampToEdgeWrapping;
 
- 		texture3D.wrapR = ClampToEdgeWrapping;
 
- 		texture3D.generateMipmaps = false;
 
- 		return {
 
- 			title,
 
- 			size,
 
- 			domainMin,
 
- 			domainMax,
 
- 			texture,
 
- 			texture3D,
 
- 		};
 
- 	}
 
- }
 
 
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