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							- import {
 
- 	BufferGeometryLoader,
 
- 	FileLoader,
 
- 	Loader,
 
- 	Object3D,
 
- 	MeshStandardMaterial,
 
- 	Mesh,
 
- 	Color,
 
- 	Points,
 
- 	PointsMaterial,
 
- 	Line,
 
- 	LineBasicMaterial,
 
- 	Matrix4,
 
- 	DirectionalLight,
 
- 	PointLight,
 
- 	SpotLight,
 
- 	RectAreaLight,
 
- 	Vector3,
 
- 	Sprite,
 
- 	SpriteMaterial,
 
- 	CanvasTexture,
 
- 	LinearFilter,
 
- 	ClampToEdgeWrapping,
 
- 	TextureLoader
 
- } from '../../../build/three.module.js';
 
- const _taskCache = new WeakMap();
 
- class Rhino3dmLoader extends Loader {
 
- 	constructor( manager ) {
 
- 		super( manager );
 
- 		this.libraryPath = '';
 
- 		this.libraryPending = null;
 
- 		this.libraryBinary = null;
 
- 		this.libraryConfig = {};
 
- 		this.url = '';
 
- 		this.workerLimit = 4;
 
- 		this.workerPool = [];
 
- 		this.workerNextTaskID = 1;
 
- 		this.workerSourceURL = '';
 
- 		this.workerConfig = {};
 
- 		this.materials = [];
 
- 		this.warnings = [];
 
- 	}
 
- 	setLibraryPath( path ) {
 
- 		this.libraryPath = path;
 
- 		return this;
 
- 	}
 
- 	setWorkerLimit( workerLimit ) {
 
- 		this.workerLimit = workerLimit;
 
- 		return this;
 
- 	}
 
- 	load( url, onLoad, onProgress, onError ) {
 
- 		const loader = new FileLoader( this.manager );
 
- 		loader.setPath( this.path );
 
- 		loader.setResponseType( 'arraybuffer' );
 
- 		loader.setRequestHeader( this.requestHeader );
 
- 		this.url = url;
 
- 		loader.load( url, ( buffer ) => {
 
- 			// Check for an existing task using this buffer. A transferred buffer cannot be transferred
 
- 			// again from this thread.
 
- 			if ( _taskCache.has( buffer ) ) {
 
- 				const cachedTask = _taskCache.get( buffer );
 
- 				return cachedTask.promise.then( onLoad ).catch( onError );
 
- 			}
 
- 			this.decodeObjects( buffer, url )
 
- 				.then( result => {
 
- 					result.userData.warnings = this.warnings;
 
- 					onLoad( result );
 
- 				 } )
 
- 				.catch( e => onError( e ) );
 
- 		}, onProgress, onError );
 
- 	}
 
- 	debug() {
 
- 		console.log( 'Task load: ', this.workerPool.map( ( worker ) => worker._taskLoad ) );
 
- 	}
 
- 	decodeObjects( buffer, url ) {
 
- 		let worker;
 
- 		let taskID;
 
- 		const taskCost = buffer.byteLength;
 
- 		const objectPending = this._getWorker( taskCost )
 
- 			.then( ( _worker ) => {
 
- 				worker = _worker;
 
- 				taskID = this.workerNextTaskID ++;
 
- 				return new Promise( ( resolve, reject ) => {
 
- 					worker._callbacks[ taskID ] = { resolve, reject };
 
- 					worker.postMessage( { type: 'decode', id: taskID, buffer }, [ buffer ] );
 
- 					// this.debug();
 
- 				} );
 
- 			} )
 
- 			.then( ( message ) => this._createGeometry( message.data ) )
 
- 			.catch( e => {
 
- 				throw e;
 
- 			} );
 
- 		// Remove task from the task list.
 
- 		// Note: replaced '.finally()' with '.catch().then()' block - iOS 11 support (#19416)
 
- 		objectPending
 
- 			.catch( () => true )
 
- 			.then( () => {
 
- 				if ( worker && taskID ) {
 
- 					this._releaseTask( worker, taskID );
 
- 					//this.debug();
 
- 				}
 
- 			} );
 
- 		// Cache the task result.
 
- 		_taskCache.set( buffer, {
 
- 			url: url,
 
- 			promise: objectPending
 
- 		} );
 
- 		return objectPending;
 
- 	}
 
- 	parse( data, onLoad, onError ) {
 
- 		this.decodeObjects( data, '' )
 
- 			.then( result => {
 
- 				result.userData.warnings = this.warnings;
 
- 				onLoad( result );
 
- 			} )
 
- 			.catch( e => onError( e ) );
 
- 	}
 
- 	_compareMaterials( material ) {
 
- 		const mat = {};
 
- 		mat.name = material.name;
 
- 		mat.color = {};
 
- 		mat.color.r = material.color.r;
 
- 		mat.color.g = material.color.g;
 
- 		mat.color.b = material.color.b;
 
- 		mat.type = material.type;
 
- 		for ( let i = 0; i < this.materials.length; i ++ ) {
 
- 			const m = this.materials[ i ];
 
- 			const _mat = {};
 
- 			_mat.name = m.name;
 
- 			_mat.color = {};
 
- 			_mat.color.r = m.color.r;
 
- 			_mat.color.g = m.color.g;
 
- 			_mat.color.b = m.color.b;
 
- 			_mat.type = m.type;
 
- 			if ( JSON.stringify( mat ) === JSON.stringify( _mat ) ) {
 
- 				return m;
 
- 			}
 
- 		}
 
- 		this.materials.push( material );
 
- 		return material;
 
- 	}
 
- 	_createMaterial( material ) {
 
- 		if ( material === undefined ) {
 
- 			return new MeshStandardMaterial( {
 
- 				color: new Color( 1, 1, 1 ),
 
- 				metalness: 0.8,
 
- 				name: 'default',
 
- 				side: 2
 
- 			} );
 
- 		}
 
- 		const _diffuseColor = material.diffuseColor;
 
- 		const diffusecolor = new Color( _diffuseColor.r / 255.0, _diffuseColor.g / 255.0, _diffuseColor.b / 255.0 );
 
- 		if ( _diffuseColor.r === 0 && _diffuseColor.g === 0 && _diffuseColor.b === 0 ) {
 
- 			diffusecolor.r = 1;
 
- 			diffusecolor.g = 1;
 
- 			diffusecolor.b = 1;
 
- 		}
 
- 		// console.log( material );
 
- 		const mat = new MeshStandardMaterial( {
 
- 			color: diffusecolor,
 
- 			name: material.name,
 
- 			side: 2,
 
- 			transparent: material.transparency > 0 ? true : false,
 
- 			opacity: 1.0 - material.transparency
 
- 		} );
 
- 		const textureLoader = new TextureLoader();
 
- 		for ( let i = 0; i < material.textures.length; i ++ ) {
 
- 			const texture = material.textures[ i ];
 
- 			if ( texture.image !== null ) {
 
- 				const map = textureLoader.load( texture.image );
 
- 				switch ( texture.type ) {
 
- 					case 'Diffuse':
 
- 						mat.map = map;
 
- 						break;
 
- 					case 'Bump':
 
- 						mat.bumpMap = map;
 
- 						break;
 
- 					case 'Transparency':
 
- 						mat.alphaMap = map;
 
- 						mat.transparent = true;
 
- 						break;
 
- 					case 'Emap':
 
- 						mat.envMap = map;
 
- 						break;
 
- 				}
 
- 				map.wrapS = texture.wrapU === 0 ? THREE.RepeatWrapping : THREE.ClampToEdgeWrapping;
 
- 				map.wrapT = texture.wrapV === 0 ? THREE.RepeatWrapping : THREE.ClampToEdgeWrapping;
 
- 				map.repeat.set( texture.repeat[ 0 ], texture.repeat[ 1 ] );
 
- 			}
 
- 		}
 
- 		return mat;
 
- 	}
 
- 	_createGeometry( data ) {
 
- 		// console.log(data);
 
- 		const object = new Object3D();
 
- 		const instanceDefinitionObjects = [];
 
- 		const instanceDefinitions = [];
 
- 		const instanceReferences = [];
 
- 		object.userData[ 'layers' ] = data.layers;
 
- 		object.userData[ 'groups' ] = data.groups;
 
- 		object.userData[ 'settings' ] = data.settings;
 
- 		object.userData[ 'objectType' ] = 'File3dm';
 
- 		object.userData[ 'materials' ] = null;
 
- 		object.name = this.url;
 
- 		let objects = data.objects;
 
- 		const materials = data.materials;
 
- 		for ( let i = 0; i < objects.length; i ++ ) {
 
- 			const obj = objects[ i ];
 
- 			const attributes = obj.attributes;
 
- 			switch ( obj.objectType ) {
 
- 				case 'InstanceDefinition':
 
- 					instanceDefinitions.push( obj );
 
- 					break;
 
- 				case 'InstanceReference':
 
- 					instanceReferences.push( obj );
 
- 					break;
 
- 				default:
 
- 					let _object;
 
- 					if ( attributes.materialIndex >= 0 ) {
 
- 						const rMaterial = materials[ attributes.materialIndex ];
 
- 						let material = this._createMaterial( rMaterial );
 
- 						material = this._compareMaterials( material );
 
- 						_object = this._createObject( obj, material );
 
- 					} else {
 
- 						const material = this._createMaterial();
 
- 						_object = this._createObject( obj, material );
 
- 					}
 
- 					if ( _object === undefined ) {
 
- 						continue;
 
- 					}
 
- 					const layer = data.layers[ attributes.layerIndex ];
 
- 					_object.visible = layer ? data.layers[ attributes.layerIndex ].visible : true;
 
- 					if ( attributes.isInstanceDefinitionObject ) {
 
- 						instanceDefinitionObjects.push( _object );
 
- 					} else {
 
- 						object.add( _object );
 
- 					}
 
- 					break;
 
- 			}
 
- 		}
 
- 		for ( let i = 0; i < instanceDefinitions.length; i ++ ) {
 
- 			const iDef = instanceDefinitions[ i ];
 
- 			objects = [];
 
- 			for ( let j = 0; j < iDef.attributes.objectIds.length; j ++ ) {
 
- 				const objId = iDef.attributes.objectIds[ j ];
 
- 				for ( let p = 0; p < instanceDefinitionObjects.length; p ++ ) {
 
- 					const idoId = instanceDefinitionObjects[ p ].userData.attributes.id;
 
- 					if ( objId === idoId ) {
 
- 						objects.push( instanceDefinitionObjects[ p ] );
 
- 					}
 
- 				}
 
- 			}
 
- 			// Currently clones geometry and does not take advantage of instancing
 
- 			for ( let j = 0; j < instanceReferences.length; j ++ ) {
 
- 				const iRef = instanceReferences[ j ];
 
- 				if ( iRef.geometry.parentIdefId === iDef.attributes.id ) {
 
- 					const iRefObject = new Object3D();
 
- 					const xf = iRef.geometry.xform.array;
 
- 					const matrix = new Matrix4();
 
-           			matrix.set( xf[ 0 ], xf[ 1 ], xf[ 2 ], xf[ 3 ], xf[ 4 ], xf[ 5 ], xf[ 6 ], xf[ 7 ], xf[ 8 ], xf[ 9 ], xf[ 10 ], xf[ 11 ], xf[ 12 ], xf[ 13 ], xf[ 14 ], xf[ 15 ] );
 
- 					iRefObject.applyMatrix4( matrix );
 
- 					for ( let p = 0; p < objects.length; p ++ ) {
 
- 						iRefObject.add( objects[ p ].clone( true ) );
 
- 					}
 
- 					object.add( iRefObject );
 
- 				}
 
- 			}
 
- 		}
 
- 		object.userData[ 'materials' ] = this.materials;
 
- 		return object;
 
- 	}
 
- 	_createObject( obj, mat ) {
 
- 		const loader = new BufferGeometryLoader();
 
- 		const attributes = obj.attributes;
 
- 		let geometry, material, _color, color;
 
- 		switch ( obj.objectType ) {
 
- 			case 'Point':
 
- 			case 'PointSet':
 
- 				geometry = loader.parse( obj.geometry );
 
- 				if ( geometry.attributes.hasOwnProperty( 'color' ) ) {
 
- 					material = new PointsMaterial( { vertexColors: true, sizeAttenuation: false, size: 2 } );
 
- 				} else {
 
- 					_color = attributes.drawColor;
 
- 					color = new Color( _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 );
 
- 					material = new PointsMaterial( { color: color, sizeAttenuation: false, size: 2 } );
 
- 				}
 
- 				material = this._compareMaterials( material );
 
- 				const points = new Points( geometry, material );
 
- 				points.userData[ 'attributes' ] = attributes;
 
- 				points.userData[ 'objectType' ] = obj.objectType;
 
- 				if ( attributes.name ) {
 
- 					points.name = attributes.name;
 
- 				}
 
- 				return points;
 
- 			case 'Mesh':
 
- 			case 'Extrusion':
 
- 			case 'SubD':
 
- 			case 'Brep':
 
- 				if ( obj.geometry === null ) return;
 
- 				geometry = loader.parse( obj.geometry );
 
- 				if ( geometry.attributes.hasOwnProperty( 'color' ) ) {
 
- 					mat.vertexColors = true;
 
- 				}
 
- 				if ( mat === null ) {
 
- 					mat = this._createMaterial();
 
- 					mat = this._compareMaterials( mat );
 
- 				}
 
- 				const mesh = new Mesh( geometry, mat );
 
- 				mesh.castShadow = attributes.castsShadows;
 
- 				mesh.receiveShadow = attributes.receivesShadows;
 
- 				mesh.userData[ 'attributes' ] = attributes;
 
- 				mesh.userData[ 'objectType' ] = obj.objectType;
 
- 				if ( attributes.name ) {
 
- 					mesh.name = attributes.name;
 
- 				}
 
- 				return mesh;
 
- 			case 'Curve':
 
- 				geometry = loader.parse( obj.geometry );
 
- 				_color = attributes.drawColor;
 
- 				color = new Color( _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 );
 
- 				material = new LineBasicMaterial( { color: color } );
 
- 				material = this._compareMaterials( material );
 
- 				const lines = new Line( geometry, material );
 
- 				lines.userData[ 'attributes' ] = attributes;
 
- 				lines.userData[ 'objectType' ] = obj.objectType;
 
- 				if ( attributes.name ) {
 
- 					lines.name = attributes.name;
 
- 				}
 
- 				return lines;
 
- 			case 'TextDot':
 
- 				geometry = obj.geometry;
 
- 				const ctx = document.createElement( 'canvas' ).getContext( '2d' );
 
- 				const font = `${geometry.fontHeight}px ${geometry.fontFace}`;
 
- 				ctx.font = font;
 
- 				const width = ctx.measureText( geometry.text ).width + 10;
 
- 				const height = geometry.fontHeight + 10;
 
- 				const r = window.devicePixelRatio;
 
- 				ctx.canvas.width = width * r;
 
- 				ctx.canvas.height = height * r;
 
- 				ctx.canvas.style.width = width + 'px';
 
- 				ctx.canvas.style.height = height + 'px';
 
- 				ctx.setTransform( r, 0, 0, r, 0, 0 );
 
- 				ctx.font = font;
 
- 				ctx.textBaseline = 'middle';
 
- 				ctx.textAlign = 'center';
 
- 				color = attributes.drawColor;
 
- 				ctx.fillStyle = `rgba(${color.r},${color.g},${color.b},${color.a})`;
 
- 				ctx.fillRect( 0, 0, width, height );
 
- 				ctx.fillStyle = 'white';
 
- 				ctx.fillText( geometry.text, width / 2, height / 2 );
 
- 				const texture = new CanvasTexture( ctx.canvas );
 
- 				texture.minFilter = LinearFilter;
 
- 				texture.wrapS = ClampToEdgeWrapping;
 
- 				texture.wrapT = ClampToEdgeWrapping;
 
- 				material = new SpriteMaterial( { map: texture, depthTest: false } );
 
- 				const sprite = new Sprite( material );
 
- 				sprite.position.set( geometry.point[ 0 ], geometry.point[ 1 ], geometry.point[ 2 ] );
 
- 				sprite.scale.set( width / 10, height / 10, 1.0 );
 
- 				sprite.userData[ 'attributes' ] = attributes;
 
- 				sprite.userData[ 'objectType' ] = obj.objectType;
 
- 				if ( attributes.name ) {
 
- 					sprite.name = attributes.name;
 
- 				}
 
- 				return sprite;
 
- 			case 'Light':
 
- 				geometry = obj.geometry;
 
- 				let light;
 
- 				switch ( geometry.lightStyle.name ) {
 
- 					case 'LightStyle_WorldPoint':
 
- 						light = new PointLight();
 
- 						light.castShadow = attributes.castsShadows;
 
- 						light.position.set( geometry.location[ 0 ], geometry.location[ 1 ], geometry.location[ 2 ] );
 
- 						light.shadow.normalBias = 0.1;
 
- 						break;
 
- 					case 'LightStyle_WorldSpot':
 
- 						light = new SpotLight();
 
- 						light.castShadow = attributes.castsShadows;
 
- 						light.position.set( geometry.location[ 0 ], geometry.location[ 1 ], geometry.location[ 2 ] );
 
- 						light.target.position.set( geometry.direction[ 0 ], geometry.direction[ 1 ], geometry.direction[ 2 ] );
 
- 						light.angle = geometry.spotAngleRadians;
 
- 						light.shadow.normalBias = 0.1;
 
- 						break;
 
- 					case 'LightStyle_WorldRectangular':
 
- 						light = new RectAreaLight();
 
- 						const width = Math.abs( geometry.width[ 2 ] );
 
- 						const height = Math.abs( geometry.length[ 0 ] );
 
- 						light.position.set( geometry.location[ 0 ] - ( height / 2 ), geometry.location[ 1 ], geometry.location[ 2 ] - ( width / 2 ) );
 
- 						light.height = height;
 
- 						light.width = width;
 
- 						light.lookAt( new Vector3( geometry.direction[ 0 ], geometry.direction[ 1 ], geometry.direction[ 2 ] ) );
 
- 						break;
 
- 					case 'LightStyle_WorldDirectional':
 
- 						light = new DirectionalLight();
 
- 						light.castShadow = attributes.castsShadows;
 
- 						light.position.set( geometry.location[ 0 ], geometry.location[ 1 ], geometry.location[ 2 ] );
 
- 						light.target.position.set( geometry.direction[ 0 ], geometry.direction[ 1 ], geometry.direction[ 2 ] );
 
- 						light.shadow.normalBias = 0.1;
 
- 						break;
 
- 					case 'LightStyle_WorldLinear':
 
- 						// not conversion exists, warning has already been printed to the console
 
- 						break;
 
- 					default:
 
- 						break;
 
- 				}
 
- 				if ( light ) {
 
- 					light.intensity = geometry.intensity;
 
- 					_color = geometry.diffuse;
 
- 					color = new Color( _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 );
 
- 					light.color = color;
 
- 					light.userData[ 'attributes' ] = attributes;
 
- 					light.userData[ 'objectType' ] = obj.objectType;
 
- 				}
 
- 				return light;
 
- 		}
 
- 	}
 
- 	_initLibrary() {
 
- 		if ( ! this.libraryPending ) {
 
- 			// Load rhino3dm wrapper.
 
- 			const jsLoader = new FileLoader( this.manager );
 
- 			jsLoader.setPath( this.libraryPath );
 
- 			const jsContent = new Promise( ( resolve, reject ) => {
 
- 				jsLoader.load( 'rhino3dm.js', resolve, undefined, reject );
 
- 			} );
 
- 			// Load rhino3dm WASM binary.
 
- 			const binaryLoader = new FileLoader( this.manager );
 
- 			binaryLoader.setPath( this.libraryPath );
 
- 			binaryLoader.setResponseType( 'arraybuffer' );
 
- 			const binaryContent = new Promise( ( resolve, reject ) => {
 
- 				binaryLoader.load( 'rhino3dm.wasm', resolve, undefined, reject );
 
- 			} );
 
- 			this.libraryPending = Promise.all( [ jsContent, binaryContent ] )
 
- 				.then( ( [ jsContent, binaryContent ] ) => {
 
- 					//this.libraryBinary = binaryContent;
 
- 					this.libraryConfig.wasmBinary = binaryContent;
 
- 					const fn = Rhino3dmWorker.toString();
 
- 					const body = [
 
- 						'/* rhino3dm.js */',
 
- 						jsContent,
 
- 						'/* worker */',
 
- 						fn.substring( fn.indexOf( '{' ) + 1, fn.lastIndexOf( '}' ) )
 
- 					].join( '\n' );
 
- 					this.workerSourceURL = URL.createObjectURL( new Blob( [ body ] ) );
 
- 				} );
 
- 		}
 
- 		return this.libraryPending;
 
- 	}
 
- 	_getWorker( taskCost ) {
 
- 		return this._initLibrary().then( () => {
 
- 			if ( this.workerPool.length < this.workerLimit ) {
 
- 				const worker = new Worker( this.workerSourceURL );
 
- 				worker._callbacks = {};
 
- 				worker._taskCosts = {};
 
- 				worker._taskLoad = 0;
 
- 				worker.postMessage( {
 
- 					type: 'init',
 
- 					libraryConfig: this.libraryConfig
 
- 				} );
 
- 				worker.onmessage = e => {
 
- 					const message = e.data;
 
- 					switch ( message.type ) {
 
- 						case 'warning':
 
- 							this.warnings.push( message.data );
 
- 							console.warn( message.data );
 
- 							break;
 
- 						case 'decode':
 
- 							worker._callbacks[ message.id ].resolve( message );
 
- 							break;
 
- 						case 'error':
 
- 							worker._callbacks[ message.id ].reject( message );
 
- 							break;
 
- 						default:
 
- 							console.error( 'THREE.Rhino3dmLoader: Unexpected message, "' + message.type + '"' );
 
- 					}
 
- 				};
 
- 				this.workerPool.push( worker );
 
- 			} else {
 
- 				this.workerPool.sort( function ( a, b ) {
 
- 					return a._taskLoad > b._taskLoad ? - 1 : 1;
 
- 				} );
 
- 			}
 
- 			const worker = this.workerPool[ this.workerPool.length - 1 ];
 
- 			worker._taskLoad += taskCost;
 
- 			return worker;
 
- 		} );
 
- 	}
 
- 	_releaseTask( worker, taskID ) {
 
- 		worker._taskLoad -= worker._taskCosts[ taskID ];
 
- 		delete worker._callbacks[ taskID ];
 
- 		delete worker._taskCosts[ taskID ];
 
- 	}
 
- 	dispose() {
 
- 		for ( let i = 0; i < this.workerPool.length; ++ i ) {
 
- 			this.workerPool[ i ].terminate();
 
- 		}
 
- 		this.workerPool.length = 0;
 
- 		return this;
 
- 	}
 
- }
 
- /* WEB WORKER */
 
- function Rhino3dmWorker() {
 
- 	let libraryPending;
 
- 	let libraryConfig;
 
- 	let rhino;
 
- 	let taskID;
 
- 	onmessage = function ( e ) {
 
- 		const message = e.data;
 
- 		switch ( message.type ) {
 
- 			case 'init':
 
- 				// console.log(message)
 
- 				libraryConfig = message.libraryConfig;
 
- 				const wasmBinary = libraryConfig.wasmBinary;
 
- 				let RhinoModule;
 
- 				libraryPending = new Promise( function ( resolve ) {
 
- 					/* Like Basis Loader */
 
- 					RhinoModule = { wasmBinary, onRuntimeInitialized: resolve };
 
- 					rhino3dm( RhinoModule ); // eslint-disable-line no-undef
 
- 				 } ).then( () => {
 
- 					rhino = RhinoModule;
 
- 				 } );
 
- 				break;
 
- 			case 'decode':
 
- 				taskID = message.id;
 
- 				const buffer = message.buffer;
 
- 				libraryPending.then( () => {
 
- 					try {
 
- 						const data = decodeObjects( rhino, buffer );
 
- 						self.postMessage( { type: 'decode', id: message.id, data } );
 
- 					} catch ( error ) {
 
- 						self.postMessage( { type: 'error', id: message.id, error } );
 
- 					}
 
- 				} );
 
- 				break;
 
- 		}
 
- 	};
 
- 	function decodeObjects( rhino, buffer ) {
 
- 		const arr = new Uint8Array( buffer );
 
- 		const doc = rhino.File3dm.fromByteArray( arr );
 
- 		const objects = [];
 
- 		const materials = [];
 
- 		const layers = [];
 
- 		const views = [];
 
- 		const namedViews = [];
 
- 		const groups = [];
 
- 		const strings = [];
 
- 		//Handle objects
 
- 		const objs = doc.objects();
 
- 		const cnt = objs.count;
 
- 		for ( let i = 0; i < cnt; i ++ ) {
 
- 			const _object = objs.get( i );
 
- 			const object = extractObjectData( _object, doc );
 
- 			_object.delete();
 
- 			if ( object ) {
 
- 				objects.push( object );
 
- 			}
 
- 		}
 
- 		// Handle instance definitions
 
- 		// console.log( `Instance Definitions Count: ${doc.instanceDefinitions().count()}` );
 
- 		for ( let i = 0; i < doc.instanceDefinitions().count(); i ++ ) {
 
- 			const idef = doc.instanceDefinitions().get( i );
 
- 			const idefAttributes = extractProperties( idef );
 
- 			idefAttributes.objectIds = idef.getObjectIds();
 
- 			objects.push( { geometry: null, attributes: idefAttributes, objectType: 'InstanceDefinition' } );
 
- 		}
 
- 		// Handle materials
 
- 		const textureTypes = [
 
- 			// rhino.TextureType.Bitmap,
 
- 			rhino.TextureType.Diffuse,
 
- 			rhino.TextureType.Bump,
 
- 			rhino.TextureType.Transparency,
 
- 			rhino.TextureType.Opacity,
 
- 			rhino.TextureType.Emap
 
- 		];
 
- 		const pbrTextureTypes = [
 
- 			rhino.TextureType.PBR_BaseColor,
 
- 			rhino.TextureType.PBR_Subsurface,
 
- 			rhino.TextureType.PBR_SubsurfaceScattering,
 
- 			rhino.TextureType.PBR_SubsurfaceScatteringRadius,
 
- 			rhino.TextureType.PBR_Metallic,
 
- 			rhino.TextureType.PBR_Specular,
 
- 			rhino.TextureType.PBR_SpecularTint,
 
- 			rhino.TextureType.PBR_Roughness,
 
- 			rhino.TextureType.PBR_Anisotropic,
 
- 			rhino.TextureType.PBR_Anisotropic_Rotation,
 
- 			rhino.TextureType.PBR_Sheen,
 
- 			rhino.TextureType.PBR_SheenTint,
 
- 			rhino.TextureType.PBR_Clearcoat,
 
- 			rhino.TextureType.PBR_ClearcoatBump,
 
- 			rhino.TextureType.PBR_ClearcoatRoughness,
 
- 			rhino.TextureType.PBR_OpacityIor,
 
- 			rhino.TextureType.PBR_OpacityRoughness,
 
- 			rhino.TextureType.PBR_Emission,
 
- 			rhino.TextureType.PBR_AmbientOcclusion,
 
- 			rhino.TextureType.PBR_Displacement
 
- 		];
 
- 		for ( let i = 0; i < doc.materials().count(); i ++ ) {
 
- 			const _material = doc.materials().get( i );
 
- 			const _pbrMaterial = _material.physicallyBased();
 
- 			let material = extractProperties( _material );
 
- 			const textures = [];
 
- 			for ( let j = 0; j < textureTypes.length; j ++ ) {
 
- 				const _texture = _material.getTexture( textureTypes[ j ] );
 
- 				if ( _texture ) {
 
- 					let textureType = textureTypes[ j ].constructor.name;
 
- 					textureType = textureType.substring( 12, textureType.length );
 
- 					const texture = { type: textureType };
 
- 					const image = doc.getEmbeddedFileAsBase64( _texture.fileName );
 
- 					texture.wrapU = _texture.wrapU;
 
- 					texture.wrapV = _texture.wrapV;
 
- 					texture.wrapW = _texture.wrapW;
 
- 					const uvw = _texture.uvwTransform.toFloatArray( true );
 
- 					texture.repeat = [ uvw[ 0 ], uvw[ 5 ] ];
 
- 					if ( image ) {
 
- 						texture.image = 'data:image/png;base64,' + image;
 
- 					} else {
 
- 						self.postMessage( { type: 'warning', id: taskID, data: {
 
- 							message: `THREE.3DMLoader: Image for ${textureType} texture not embedded in file.`,
 
- 							type: 'missing resource'
 
- 						}
 
- 						} );
 
- 						texture.image = null;
 
- 					}
 
- 					textures.push( texture );
 
- 					_texture.delete();
 
- 				}
 
- 			}
 
- 			material.textures = textures;
 
- 			if ( _pbrMaterial.supported ) {
 
- 				for ( let j = 0; j < pbrTextureTypes.length; j ++ ) {
 
- 					const _texture = _material.getTexture( pbrTextureTypes[ j ] );
 
- 					if ( _texture ) {
 
- 						const image = doc.getEmbeddedFileAsBase64( _texture.fileName );
 
- 						let textureType = pbrTextureTypes[ j ].constructor.name;
 
- 						textureType = textureType.substring( 12, textureType.length );
 
- 						const texture = { type: textureType, image: 'data:image/png;base64,' + image };
 
- 						textures.push( texture );
 
- 						_texture.delete();
 
- 					}
 
- 				}
 
- 				const pbMaterialProperties = extractProperties( _material.physicallyBased() );
 
- 				material = Object.assign( pbMaterialProperties, material );
 
- 			}
 
- 			materials.push( material );
 
- 			_material.delete();
 
- 			_pbrMaterial.delete();
 
- 		}
 
- 		// Handle layers
 
- 		for ( let i = 0; i < doc.layers().count(); i ++ ) {
 
- 			const _layer = doc.layers().get( i );
 
- 			const layer = extractProperties( _layer );
 
- 			layers.push( layer );
 
- 			_layer.delete();
 
- 		}
 
- 		// Handle views
 
- 		for ( let i = 0; i < doc.views().count(); i ++ ) {
 
- 			const _view = doc.views().get( i );
 
- 			const view = extractProperties( _view );
 
- 			views.push( view );
 
- 			_view.delete();
 
- 		}
 
- 		// Handle named views
 
- 		for ( let i = 0; i < doc.namedViews().count(); i ++ ) {
 
- 			const _namedView = doc.namedViews().get( i );
 
- 			const namedView = extractProperties( _namedView );
 
- 			namedViews.push( namedView );
 
- 			_namedView.delete();
 
- 		}
 
- 		// Handle groups
 
- 		for ( let i = 0; i < doc.groups().count(); i ++ ) {
 
- 			const _group = doc.groups().get( i );
 
- 			const group = extractProperties( _group );
 
- 			groups.push( group );
 
- 			_group.delete();
 
- 		}
 
- 		// Handle settings
 
- 		const settings = extractProperties( doc.settings() );
 
- 		//TODO: Handle other document stuff like dimstyles, instance definitions, bitmaps etc.
 
- 		// Handle dimstyles
 
- 		// console.log( `Dimstyle Count: ${doc.dimstyles().count()}` );
 
- 		// Handle bitmaps
 
- 		// console.log( `Bitmap Count: ${doc.bitmaps().count()}` );
 
- 		// Handle strings
 
- 		// console.log( `Document Strings Count: ${doc.strings().count()}` );
 
- 		// Note: doc.strings().documentUserTextCount() counts any doc.strings defined in a section
 
- 		//console.log( `Document User Text Count: ${doc.strings().documentUserTextCount()}` );
 
- 		const strings_count = doc.strings().count();
 
- 		for ( let i = 0; i < strings_count; i ++ ) {
 
- 			strings.push( doc.strings().get( i ) );
 
- 		}
 
- 		doc.delete();
 
- 		return { objects, materials, layers, views, namedViews, groups, strings, settings };
 
- 	}
 
- 	function extractObjectData( object, doc ) {
 
- 		const _geometry = object.geometry();
 
- 		const _attributes = object.attributes();
 
- 		let objectType = _geometry.objectType;
 
- 		let geometry, attributes, position, data, mesh;
 
- 		// skip instance definition objects
 
- 		//if( _attributes.isInstanceDefinitionObject ) { continue; }
 
- 		// TODO: handle other geometry types
 
- 		switch ( objectType ) {
 
- 			case rhino.ObjectType.Curve:
 
- 				const pts = curveToPoints( _geometry, 100 );
 
- 				position = {};
 
- 				attributes = {};
 
- 				data = {};
 
- 				position.itemSize = 3;
 
- 				position.type = 'Float32Array';
 
- 				position.array = [];
 
- 				for ( let j = 0; j < pts.length; j ++ ) {
 
- 					position.array.push( pts[ j ][ 0 ] );
 
- 					position.array.push( pts[ j ][ 1 ] );
 
- 					position.array.push( pts[ j ][ 2 ] );
 
- 				}
 
- 				attributes.position = position;
 
- 				data.attributes = attributes;
 
- 				geometry = { data };
 
- 				break;
 
- 			case rhino.ObjectType.Point:
 
- 				const pt = _geometry.location;
 
- 				position = {};
 
- 				const color = {};
 
- 				attributes = {};
 
- 				data = {};
 
- 				position.itemSize = 3;
 
- 				position.type = 'Float32Array';
 
- 				position.array = [ pt[ 0 ], pt[ 1 ], pt[ 2 ] ];
 
- 				const _color = _attributes.drawColor( doc );
 
- 				color.itemSize = 3;
 
- 				color.type = 'Float32Array';
 
- 				color.array = [ _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 ];
 
- 				attributes.position = position;
 
- 				attributes.color = color;
 
- 				data.attributes = attributes;
 
- 				geometry = { data };
 
- 				break;
 
- 			case rhino.ObjectType.PointSet:
 
- 			case rhino.ObjectType.Mesh:
 
- 				geometry = _geometry.toThreejsJSON();
 
- 				break;
 
- 			case rhino.ObjectType.Brep:
 
- 				const faces = _geometry.faces();
 
- 				mesh = new rhino.Mesh();
 
- 				for ( let faceIndex = 0; faceIndex < faces.count; faceIndex ++ ) {
 
- 					const face = faces.get( faceIndex );
 
- 					const _mesh = face.getMesh( rhino.MeshType.Any );
 
- 					if ( _mesh ) {
 
- 						mesh.append( _mesh );
 
- 						_mesh.delete();
 
- 					}
 
- 					face.delete();
 
- 				}
 
- 				if ( mesh.faces().count > 0 ) {
 
- 					mesh.compact();
 
- 					geometry = mesh.toThreejsJSON();
 
- 					faces.delete();
 
- 				}
 
- 				mesh.delete();
 
- 				break;
 
- 			case rhino.ObjectType.Extrusion:
 
- 				mesh = _geometry.getMesh( rhino.MeshType.Any );
 
- 				if ( mesh ) {
 
- 					geometry = mesh.toThreejsJSON();
 
- 					mesh.delete();
 
- 				}
 
- 				break;
 
- 			case rhino.ObjectType.TextDot:
 
- 				geometry = extractProperties( _geometry );
 
- 				break;
 
- 			case rhino.ObjectType.Light:
 
- 				geometry = extractProperties( _geometry );
 
- 				if ( geometry.lightStyle.name === 'LightStyle_WorldLinear' ) {
 
- 					self.postMessage( { type: 'warning', id: taskID, data: {
 
- 						message: `THREE.3DMLoader: No conversion exists for ${objectType.constructor.name} ${geometry.lightStyle.name}`,
 
- 						type: 'no conversion',
 
- 						guid: _attributes.id
 
- 					}
 
- 					} );
 
- 				}
 
- 				break;
 
- 			case rhino.ObjectType.InstanceReference:
 
- 				geometry = extractProperties( _geometry );
 
- 				geometry.xform = extractProperties( _geometry.xform );
 
- 				geometry.xform.array = _geometry.xform.toFloatArray( true );
 
- 				break;
 
- 			case rhino.ObjectType.SubD:
 
- 				// TODO: precalculate resulting vertices and faces and warn on excessive results
 
- 				_geometry.subdivide( 3 );
 
- 				mesh = rhino.Mesh.createFromSubDControlNet( _geometry );
 
- 				if ( mesh ) {
 
- 					geometry = mesh.toThreejsJSON();
 
- 					mesh.delete();
 
- 				}
 
- 				break;
 
- 				/*
 
- 				case rhino.ObjectType.Annotation:
 
- 				case rhino.ObjectType.Hatch:
 
- 				case rhino.ObjectType.ClipPlane:
 
- 				*/
 
- 			default:
 
- 				self.postMessage( { type: 'warning', id: taskID, data: {
 
- 					message: `THREE.3DMLoader: Conversion not implemented for ${objectType.constructor.name}`,
 
- 					type: 'not implemented',
 
- 					guid: _attributes.id
 
- 				}
 
- 				} );
 
- 				break;
 
- 		}
 
- 		if ( geometry ) {
 
- 			attributes = extractProperties( _attributes );
 
- 			attributes.geometry = extractProperties( _geometry );
 
- 			if ( _attributes.groupCount > 0 ) {
 
- 				attributes.groupIds = _attributes.getGroupList();
 
- 			}
 
- 			if ( _attributes.userStringCount > 0 ) {
 
- 				attributes.userStrings = _attributes.getUserStrings();
 
- 			}
 
- 			if ( _geometry.userStringCount > 0 ) {
 
- 				attributes.geometry.userStrings = _geometry.getUserStrings();
 
- 			}
 
- 			attributes.drawColor = _attributes.drawColor( doc );
 
- 			objectType = objectType.constructor.name;
 
- 			objectType = objectType.substring( 11, objectType.length );
 
- 			return { geometry, attributes, objectType };
 
- 		} else {
 
- 			self.postMessage( { type: 'warning', id: taskID, data: {
 
- 				message: `THREE.3DMLoader: ${objectType.constructor.name} has no associated mesh geometry.`,
 
- 				type: 'missing mesh',
 
- 				guid: _attributes.id
 
- 			}
 
- 			} );
 
- 		}
 
- 	}
 
- 	function extractProperties( object ) {
 
- 		const result = {};
 
- 		for ( const property in object ) {
 
- 			const value = object[ property ];
 
- 			if ( typeof value !== 'function' ) {
 
- 				if ( typeof value === 'object' && value !== null && value.hasOwnProperty( 'constructor' ) ) {
 
- 					result[ property ] = { name: value.constructor.name, value: value.value };
 
- 				} else {
 
- 					result[ property ] = value;
 
- 				}
 
- 			} else {
 
- 				// these are functions that could be called to extract more data.
 
- 				//console.log( `${property}: ${object[ property ].constructor.name}` );
 
- 			}
 
- 		}
 
- 		return result;
 
- 	}
 
- 	function curveToPoints( curve, pointLimit ) {
 
- 		let pointCount = pointLimit;
 
- 		let rc = [];
 
- 		const ts = [];
 
- 		if ( curve instanceof rhino.LineCurve ) {
 
- 			return [ curve.pointAtStart, curve.pointAtEnd ];
 
- 		}
 
- 		if ( curve instanceof rhino.PolylineCurve ) {
 
- 			pointCount = curve.pointCount;
 
- 			for ( let i = 0; i < pointCount; i ++ ) {
 
- 				rc.push( curve.point( i ) );
 
- 			}
 
- 			return rc;
 
- 		}
 
- 		if ( curve instanceof rhino.PolyCurve ) {
 
- 			const segmentCount = curve.segmentCount;
 
- 			for ( let i = 0; i < segmentCount; i ++ ) {
 
- 				const segment = curve.segmentCurve( i );
 
- 				const segmentArray = curveToPoints( segment, pointCount );
 
- 				rc = rc.concat( segmentArray );
 
- 				segment.delete();
 
- 			}
 
- 			return rc;
 
- 		}
 
- 		if ( curve instanceof rhino.ArcCurve ) {
 
- 			pointCount = Math.floor( curve.angleDegrees / 5 );
 
- 			pointCount = pointCount < 2 ? 2 : pointCount;
 
- 			// alternative to this hardcoded version: https://stackoverflow.com/a/18499923/2179399
 
- 		}
 
- 		if ( curve instanceof rhino.NurbsCurve && curve.degree === 1 ) {
 
- 			const pLine = curve.tryGetPolyline();
 
- 			for ( let i = 0; i < pLine.count; i ++ ) {
 
- 				rc.push( pLine.get( i ) );
 
- 			}
 
- 			pLine.delete();
 
- 			return rc;
 
- 		}
 
- 		const domain = curve.domain;
 
- 		const divisions = pointCount - 1.0;
 
- 		for ( let j = 0; j < pointCount; j ++ ) {
 
- 			const t = domain[ 0 ] + ( j / divisions ) * ( domain[ 1 ] - domain[ 0 ] );
 
- 			if ( t === domain[ 0 ] || t === domain[ 1 ] ) {
 
- 				ts.push( t );
 
- 				continue;
 
- 			}
 
- 			const tan = curve.tangentAt( t );
 
- 			const prevTan = curve.tangentAt( ts.slice( - 1 )[ 0 ] );
 
- 			// Duplicated from THREE.Vector3
 
- 			// How to pass imports to worker?
 
- 			const tS = tan[ 0 ] * tan[ 0 ] + tan[ 1 ] * tan[ 1 ] + tan[ 2 ] * tan[ 2 ];
 
- 			const ptS = prevTan[ 0 ] * prevTan[ 0 ] + prevTan[ 1 ] * prevTan[ 1 ] + prevTan[ 2 ] * prevTan[ 2 ];
 
- 			const denominator = Math.sqrt( tS * ptS );
 
- 			let angle;
 
- 			if ( denominator === 0 ) {
 
- 				angle = Math.PI / 2;
 
- 			} else {
 
- 				const theta = ( tan.x * prevTan.x + tan.y * prevTan.y + tan.z * prevTan.z ) / denominator;
 
- 				angle = Math.acos( Math.max( - 1, Math.min( 1, theta ) ) );
 
- 			}
 
- 			if ( angle < 0.1 ) continue;
 
- 			ts.push( t );
 
- 		}
 
- 		rc = ts.map( t => curve.pointAt( t ) );
 
- 		return rc;
 
- 	}
 
- }
 
- export { Rhino3dmLoader };
 
 
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