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							- ( function () {
 
- 	// https://wwwimages2.adobe.com/content/dam/acom/en/products/speedgrade/cc/pdfs/cube-lut-specification-1.0.pdf
 
- 	class LUTCubeLoader extends THREE.Loader {
 
- 		load( url, onLoad, onProgress, onError ) {
 
- 			const loader = new THREE.FileLoader( this.manager );
 
- 			loader.setPath( this.path );
 
- 			loader.setResponseType( 'text' );
 
- 			loader.load( url, text => {
 
- 				try {
 
- 					onLoad( this.parse( text ) );
 
- 				} catch ( e ) {
 
- 					if ( onError ) {
 
- 						onError( e );
 
- 					} else {
 
- 						console.error( e );
 
- 					}
 
- 					this.manager.itemError( url );
 
- 				}
 
- 			}, onProgress, onError );
 
- 		}
 
- 		parse( str ) {
 
- 			// Remove empty lines and comments
 
- 			str = str.replace( /^#.*?(\n|\r)/gm, '' ).replace( /^\s*?(\n|\r)/gm, '' ).trim();
 
- 			let title = null;
 
- 			let size = null;
 
- 			const domainMin = new THREE.Vector3( 0, 0, 0 );
 
- 			const domainMax = new THREE.Vector3( 1, 1, 1 );
 
- 			const lines = str.split( /[\n\r]+/g );
 
- 			let data = null;
 
- 			let currIndex = 0;
 
- 			for ( let i = 0, l = lines.length; i < l; i ++ ) {
 
- 				const line = lines[ i ].trim();
 
- 				const split = line.split( /\s/g );
 
- 				switch ( split[ 0 ] ) {
 
- 					case 'TITLE':
 
- 						title = line.substring( 7, line.length - 1 );
 
- 						break;
 
- 					case 'LUT_3D_SIZE':
 
- 						// TODO: A .CUBE LUT file specifies floating point values and could be represented with
 
- 						// more precision than can be captured with Uint8Array.
 
- 						const sizeToken = split[ 1 ];
 
- 						size = parseFloat( sizeToken );
 
- 						data = new Uint8Array( size * size * size * 3 );
 
- 						break;
 
- 					case 'DOMAIN_MIN':
 
- 						domainMin.x = parseFloat( split[ 1 ] );
 
- 						domainMin.y = parseFloat( split[ 2 ] );
 
- 						domainMin.z = parseFloat( split[ 3 ] );
 
- 						break;
 
- 					case 'DOMAIN_MAX':
 
- 						domainMax.x = parseFloat( split[ 1 ] );
 
- 						domainMax.y = parseFloat( split[ 2 ] );
 
- 						domainMax.z = parseFloat( split[ 3 ] );
 
- 						break;
 
- 					default:
 
- 						const r = parseFloat( split[ 0 ] );
 
- 						const g = parseFloat( split[ 1 ] );
 
- 						const b = parseFloat( split[ 2 ] );
 
- 						if ( r > 1.0 || r < 0.0 || g > 1.0 || g < 0.0 || b > 1.0 || b < 0.0 ) {
 
- 							throw new Error( 'LUTCubeLoader : Non normalized values not supported.' );
 
- 						}
 
- 						data[ currIndex + 0 ] = r * 255;
 
- 						data[ currIndex + 1 ] = g * 255;
 
- 						data[ currIndex + 2 ] = b * 255;
 
- 						currIndex += 3;
 
- 				}
 
- 			}
 
- 			const texture = new THREE.DataTexture();
 
- 			texture.image.data = data;
 
- 			texture.image.width = size;
 
- 			texture.image.height = size * size;
 
- 			texture.format = THREE.RGBFormat;
 
- 			texture.type = THREE.UnsignedByteType;
 
- 			texture.magFilter = THREE.LinearFilter;
 
- 			texture.minFilter = THREE.LinearFilter;
 
- 			texture.wrapS = THREE.ClampToEdgeWrapping;
 
- 			texture.wrapT = THREE.ClampToEdgeWrapping;
 
- 			texture.generateMipmaps = false;
 
- 			const texture3D = new THREE.DataTexture3D();
 
- 			texture3D.image.data = data;
 
- 			texture3D.image.width = size;
 
- 			texture3D.image.height = size;
 
- 			texture3D.image.depth = size;
 
- 			texture3D.format = THREE.RGBFormat;
 
- 			texture3D.type = THREE.UnsignedByteType;
 
- 			texture3D.magFilter = THREE.LinearFilter;
 
- 			texture3D.minFilter = THREE.LinearFilter;
 
- 			texture3D.wrapS = THREE.ClampToEdgeWrapping;
 
- 			texture3D.wrapT = THREE.ClampToEdgeWrapping;
 
- 			texture3D.wrapR = THREE.ClampToEdgeWrapping;
 
- 			texture3D.generateMipmaps = false;
 
- 			return {
 
- 				title,
 
- 				size,
 
- 				domainMin,
 
- 				domainMax,
 
- 				texture,
 
- 				texture3D
 
- 			};
 
- 		}
 
- 	}
 
- 	THREE.LUTCubeLoader = LUTCubeLoader;
 
- } )();
 
 
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