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							- ( function () {
 
- 	// http://download.autodesk.com/us/systemdocs/help/2011/lustre/index.html?url=./files/WSc4e151a45a3b785a24c3d9a411df9298473-7ffd.htm,topicNumber=d0e9492
 
- 	class LUT3dlLoader extends THREE.Loader {
 
- 		load( url, onLoad, onProgress, onError ) {
 
- 			const loader = new THREE.FileLoader( this.manager );
 
- 			loader.setPath( this.path );
 
- 			loader.setResponseType( 'text' );
 
- 			loader.load( url, text => {
 
- 				try {
 
- 					onLoad( this.parse( text ) );
 
- 				} catch ( e ) {
 
- 					if ( onError ) {
 
- 						onError( e );
 
- 					} else {
 
- 						console.error( e );
 
- 					}
 
- 					this.manager.itemError( url );
 
- 				}
 
- 			}, onProgress, onError );
 
- 		}
 
- 		parse( str ) {
 
- 			// remove empty lines and comment lints
 
- 			str = str.replace( /^#.*?(\n|\r)/gm, '' ).replace( /^\s*?(\n|\r)/gm, '' ).trim();
 
- 			const lines = str.split( /[\n\r]+/g ); // first line is the positions on the grid that are provided by the LUT
 
- 			const gridLines = lines[ 0 ].trim().split( /\s+/g ).map( e => parseFloat( e ) );
 
- 			const gridStep = gridLines[ 1 ] - gridLines[ 0 ];
 
- 			const size = gridLines.length;
 
- 			for ( let i = 1, l = gridLines.length; i < l; i ++ ) {
 
- 				if ( gridStep !== gridLines[ i ] - gridLines[ i - 1 ] ) {
 
- 					throw new Error( 'LUT3dlLoader: Inconsistent grid size not supported.' );
 
- 				}
 
- 			}
 
- 			const dataArray = new Array( size * size * size * 3 );
 
- 			let index = 0;
 
- 			let maxOutputValue = 0.0;
 
- 			for ( let i = 1, l = lines.length; i < l; i ++ ) {
 
- 				const line = lines[ i ].trim();
 
- 				const split = line.split( /\s/g );
 
- 				const r = parseFloat( split[ 0 ] );
 
- 				const g = parseFloat( split[ 1 ] );
 
- 				const b = parseFloat( split[ 2 ] );
 
- 				maxOutputValue = Math.max( maxOutputValue, r, g, b );
 
- 				const bLayer = index % size;
 
- 				const gLayer = Math.floor( index / size ) % size;
 
- 				const rLayer = Math.floor( index / ( size * size ) ) % size; // b grows first, then g, then r
 
- 				const pixelIndex = bLayer * size * size + gLayer * size + rLayer;
 
- 				dataArray[ 3 * pixelIndex + 0 ] = r;
 
- 				dataArray[ 3 * pixelIndex + 1 ] = g;
 
- 				dataArray[ 3 * pixelIndex + 2 ] = b;
 
- 				index += 1;
 
- 			} // Find the apparent bit depth of the stored RGB values and scale the
 
- 			// values to [ 0, 255 ].
 
- 			const bits = Math.ceil( Math.log2( maxOutputValue ) );
 
- 			const maxBitValue = Math.pow( 2.0, bits );
 
- 			for ( let i = 0, l = dataArray.length; i < l; i ++ ) {
 
- 				const val = dataArray[ i ];
 
- 				dataArray[ i ] = 255 * val / maxBitValue;
 
- 			}
 
- 			const data = new Uint8Array( dataArray );
 
- 			const texture = new THREE.DataTexture();
 
- 			texture.image.data = data;
 
- 			texture.image.width = size;
 
- 			texture.image.height = size * size;
 
- 			texture.format = THREE.RGBFormat;
 
- 			texture.type = THREE.UnsignedByteType;
 
- 			texture.magFilter = THREE.LinearFilter;
 
- 			texture.minFilter = THREE.LinearFilter;
 
- 			texture.wrapS = THREE.ClampToEdgeWrapping;
 
- 			texture.wrapT = THREE.ClampToEdgeWrapping;
 
- 			texture.generateMipmaps = false;
 
- 			const texture3D = new THREE.DataTexture3D();
 
- 			texture3D.image.data = data;
 
- 			texture3D.image.width = size;
 
- 			texture3D.image.height = size;
 
- 			texture3D.image.depth = size;
 
- 			texture3D.format = THREE.RGBFormat;
 
- 			texture3D.type = THREE.UnsignedByteType;
 
- 			texture3D.magFilter = THREE.LinearFilter;
 
- 			texture3D.minFilter = THREE.LinearFilter;
 
- 			texture3D.wrapS = THREE.ClampToEdgeWrapping;
 
- 			texture3D.wrapT = THREE.ClampToEdgeWrapping;
 
- 			texture3D.wrapR = THREE.ClampToEdgeWrapping;
 
- 			texture3D.generateMipmaps = false;
 
- 			return {
 
- 				size,
 
- 				texture,
 
- 				texture3D
 
- 			};
 
- 		}
 
- 	}
 
- 	THREE.LUT3dlLoader = LUT3dlLoader;
 
- } )();
 
 
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