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							- ( function () {
 
- 	class DebugEnvironment extends THREE.Scene {
 
- 		constructor() {
 
- 			super();
 
- 			const geometry = new THREE.BoxGeometry();
 
- 			geometry.deleteAttribute( 'uv' );
 
- 			const roomMaterial = new THREE.MeshStandardMaterial( {
 
- 				metalness: 0,
 
- 				side: THREE.BackSide
 
- 			} );
 
- 			const room = new THREE.Mesh( geometry, roomMaterial );
 
- 			room.scale.setScalar( 10 );
 
- 			this.add( room );
 
- 			const mainLight = new THREE.PointLight( 0xffffff, 50, 0, 2 );
 
- 			this.add( mainLight );
 
- 			const material1 = new THREE.MeshLambertMaterial( {
 
- 				color: 0xff0000,
 
- 				emissive: 0xffffff,
 
- 				emissiveIntensity: 10
 
- 			} );
 
- 			const light1 = new THREE.Mesh( geometry, material1 );
 
- 			light1.position.set( - 5, 2, 0 );
 
- 			light1.scale.set( 0.1, 1, 1 );
 
- 			this.add( light1 );
 
- 			const material2 = new THREE.MeshLambertMaterial( {
 
- 				color: 0x00ff00,
 
- 				emissive: 0xffffff,
 
- 				emissiveIntensity: 10
 
- 			} );
 
- 			const light2 = new THREE.Mesh( geometry, material2 );
 
- 			light2.position.set( 0, 5, 0 );
 
- 			light2.scale.set( 1, 0.1, 1 );
 
- 			this.add( light2 );
 
- 			const material3 = new THREE.MeshLambertMaterial( {
 
- 				color: 0x0000ff,
 
- 				emissive: 0xffffff,
 
- 				emissiveIntensity: 10
 
- 			} );
 
- 			const light3 = new THREE.Mesh( geometry, material3 );
 
- 			light3.position.set( 2, 1, 5 );
 
- 			light3.scale.set( 1.5, 2, 0.1 );
 
- 			this.add( light3 );
 
- 		}
 
- 	}
 
- 	THREE.DebugEnvironment = DebugEnvironment;
 
- } )();
 
 
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